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This Game is Too Short


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#51
Maj Gant

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Raxtoren wrote...

maj Gant, you do realise people still play COD4 online?
I doubt 100.000's will play DAO in two years.


Yes of course, but this game still bills itself as a single player story driven experience as well.  This isn't Counter Strike.  I agree that if you play these games on-line and essentially make your content then they can last forever.  However, for those of us who like to play within a story drive framework, 5 hours for $60 (the most for a PC game) is absurd.  I don't expect 60 hours out of an FPS of course, but one should get at least 10.  Compared to other FPS games, COD4 is extremely short especially for the extra $10.  Anyway this isn't about COD4, but rather just a value discussion which DAO has in spades. 

#52
gropax

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marrowind is still being played 7 years after it came out and so is BG2 because of mods. and also FFX or Star Ocean games are 15 hours of game play 15 hours or replaying the same play thru because of deaths and crappy save spots . 10 hours or random fights. and 60 hours of cut scenes.


#53
Silensfurtim

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It took me 98 hours on normal to finish my playthrough. I finished all available quests, explored every inch of the world, read every conversation without pressing ESC (except for merchants), read every codex entry word for word.



Best 98 hours of my life.

#54
vyvexthorne

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104 hours here... wouldn't say that's too short.

#55
Raxtoren

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vyvexthorne wrote...

104 hours here... wouldn't say that's too short.


150+ for me in star ocean 4.
Still DAO took me 38 hours.

All depends on what you do or not.
I wouldnt recommend anyone to do all 3 extra dungeons and powerlevel to level 255 ( thats right - 255 ) in SO4 but its req if you wanna do everything...

#56
Domi-kuin

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I gotta say that FFX was about 50 hours gameplay, UNLESS you did the extras. I can only assume it's the same with this game as my friends have put out 80hours into one character in this game.

Let's not forget the replay value

AND it took me 130hours to get max achievements on SO4, so kinda confused how it took you 150+ lol

Modifié par Domi-kuin, 23 novembre 2009 - 03:28 .


#57
Concentrate

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RPG = roleplaying game, yeah? if you want a time-consuming game, TCG, i suggest starting the damn genre instead of demanding that aspect of existing genres that have no requirement for it.

#58
GregorLightbringer

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IMHO, it's balanced with a great story and length of play. The DLC has gotten me kind of discouraged, though.

#59
Dolphan_Randy

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So much complaining, if this game took 150 hours to finish and was free people would still complain. Buying the game is a choice, if you are THAT concerned with how long it takes to finish a game wait until you can read some reviews before buying it.

#60
Guest_Johohoho.Ehehehe_*

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Last time I checked I had been playing for over 70 hours while having only 26% of the game finished. I don't waste much time with comparison of the gear; I don't revisit locations without reasons based on quests; I read Codex entires fluently; and I don't exhaust myself on replaying love scenes with Morrigan. Sometimes I walk around a bit and watch but that's normal I think.

Modifié par Johohoho.Ehehehe, 24 novembre 2009 - 04:28 .


#61
MerinTB

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NetBeansAndJava wrote...

Skellimancer wrote...

Mistersunshine wrote...

159 hours first playthrough for me. Guess it comes down to playstyle.


did you walk backwards?


LOL.  Nah, I bet he's reading the codex.  If you actually stop to read that stuff, it'll had a hefty chunk to your game right there.


Maybe that's it for me -

I'm 26% game complete at over 80 hours, and I'm purposefully sticking to the same 3 party members and not talking to the others in camp so I get good stuff in replays.

#62
0LunarEclipse0

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Georg Zoeller wrote...

I can do a final fantasy mod. Easy to bring the playtime up to 200h if I drop a random battle on you every 2 minutes :P

Length of a single playthrough is a poor measurement of entertainment value.


My hero

#63
GravityParade

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ITT: Trolling

#64
Fraevar

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Tbh, I judge the lengths of these games by how long KotOR lasted as that was the first 3D RPG BioWare put out. And I'm still clocking in at 40+ hours on each playthrough, just like KotOR, so it's all good. Now the 20-25 hours that I got out of Jade Empire and Mass Effect? *There* I was disappointed.

And with this game, at least we're getting post-release content, which will likely last for awhile, after which there's all the fan made content that will be coming out. So if the OP still feels like trying to compare this to an online shooter, I doth think they've missed the whole point.

Modifié par Delerius_Jedi, 24 novembre 2009 - 03:51 .


#65
Ickabod27

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I didn't know this game had trolls in it. Wow something new everyday.

#66
Bane

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"My longest playthrough of this brief game was only about 50 hours. I mean WHAT THE CHRIST."

You're on drugs.

It took 68 hours for me to get through it once and it's replayability is through the roof. Length is not a valid criticism, sorry.

#67
Burgo

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Baldur's gate 1 & 2, Fallout and Fallout 2, they are like... Myth's almost... People have risen them up in such a high pedastal, nothing ever compares to those games...In my opinnion DA:O is a fantastic, long and beautiful game . The fighting, the animations, everything... Awesome... but just like in rock music, everything has been done in the past, so nothing that is done again the same way, can ever reach such heights in appreciation.

#68
Bluesmith

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Length was perfect, to be honest. My only gripe is the inability to continually play post-completion. Without a large open area, or major gold sinks (outside gear), there is little reason to play once the campaign and side quests are completed. In FO3, Oblivion, etc. there was always some incentive to keep killing mobs, farming, and just generally playing your character (although admittedly even that diminished over time).

#69
MartinJHolm

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Crazyhobo51 wrote...

My longest playthrough of this brief game was only about 50 hours. I mean WHAT THE CHRIST. In a true RPG classic I expect at least sixty, possibly seventy. Hell, some creative math games (Final Fantasy X) were about a 100 hours long! The game just feels kind of short too, and it's basically just realtime, violent Pokeymanz, I mean you're basically doing the same thing, except instead of visiting the gyms you're visiting different cities. For me to truly view this game as a classic, rather than simply very good, it has to atleast warrant seventy hours of play time. It just bothers me. Like the original two Fallouts, complete classics, both of those games I spent over eighty hours on, I loved them. Then the internal engine timer ran out and my game ended. Dragon Age on the other hand, not like that. Just kind of disappointing...

Any thoughts?

My thought is that you didn't do many side-quests.
 
You have  4 characters at level 10+ yet you have not done as many "achievements" as I did my one char. (http://social.biowar...splay=character)

A quick look at your page showed that you didn't do sidequests for several groups and you probably didn't do many other quests as well, remember you don't have to talk only to people that might seem important, sometimes more random looking characters have quests as well if you talk to them.

Personally I think it took me 74 hours on my first play though, it will be a lot less on the next ones since I know the dialogues and will skip some of them.

#70
salbine

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Too short? I find it too long. Too much repetition. They could have cut some of it and it still would have been worth the money (and less tedious).

#71
specter7237

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Entertainment > Length

Dragon Age wins on entertainment

There is actually more play time if you restart on some of the different origins, so you still have more of the game to experience.

My first playthrough still took me nearly a week of doing little else but sleeping, eating and playing DAO ^_^

#72
Eurypterid

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I don't know how some of you guys are finishing in such a short time span, if you're doing side quests and following convos. I'm only just skimming the Codex entries, and have concentrated only on a few companions as far as convo goes, and have put 62 hours into the game so far. Only finished about 50%. I really have to think you fast finishers are missing a lot of material.

#73
Vergil_dgk

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I think the game is acutally TOO long. I much prefer shorter, more focused gameplay with greater refinement to longer, uneven games. I like DR, make no mistake, but I feel many parts of the game could easily have been shortened to good effect.

#74
specter7237

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Raxtoren wrote...

maj Gant, you do realise people still play COD4 online?
I doubt 100.000's will play DAO in two years.

Some of the older MMOs still have a great many subscribers and they are s-hite.  Sure giving a game online mode will keep people playing for an extended time but that doesn't make it especially good.  As long as Bioware can keep releasing expansions their player base will remain solid for years to come.

#75
Sakiradesu

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By the end, I found myself rushing through to get to the last boss. I didn't open any chests. I didn't loot any corpses. I just wanted it to be over, so that I could start my rogue. I lowered the difficulty back to Normal.



I could tried to take the last boss with my usual finesse, but I stopped caring and settled for poultice/potion spamming. lol



I blitzed through to the end in FFX and FFXII too. I loved FFXII, but it was really long. With FFX, I just hated Tidus and Yuna.



If DA:O were any longer, I would have done what I did in Fallout 3, which is turn on God Mode, teleport to the end, and beat it that way (I wasn't a fan of the downer setting).