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This Game is Too Short


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#76
thisisme8

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About a buck an hour for one playthrough? Seems fair to me. Create another character and play it again, there's a different story in there waiting for you.

#77
TileToad

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*feeds the troll some waffles*

#78
Morbazan991

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When I finished the game, I've had a feeling that I only get 2 times a year: "Damn, there's nothing more?".



It's something positive, because I've liked the game so much that I was really sad it was over. But then, I also think that the game was a bit of short. This doesn't make the game less good or something like that, but I've had the feeling that so much more could be explored, other options could be created in the main quests, other places could be visited by the characters...



The game course was settled right at the start, like in KoTOR: some "planets" to go, some things (in this case allies) to do, and then the grand finale. But the planets looked more like countries and the grand finale was more like a small finale. I didn't even spend 2 hours from the beginning of the battle at Denerim to the Archdemon killing, and I've finished the game with 56h played.



Isn't that a little bit, you know, rushy? I really think that the dev's could have builded more. The beginning, for me, was the "planets". But then I noticed that they were the beginning and the middle. Maybe we could have seen other great plots, like the Qunari coming to Ferelden to some purpose, maybe travel to another continent when a message from other Gray Wardens arrive, saying that Ferelden's Archdemon was not the only one, or something like that.



So much more to explore. And I know that there will be expansions, but we all know that a expansion is only an expansion.. Hardly we will see some major Dalish Elves thing, some other Dwarven city, a huge quest finding Morrigan and STILL be in the main plot.

#79
Jekaboom

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Crazyhobo51 wrote...

My longest playthrough of this brief game was only about 50 hours. I mean WHAT THE CHRIST. In a true RPG classic I expect at least sixty, possibly seventy. Hell, some creative math games (Final Fantasy X) were about a 100 hours long! The game just feels kind of short too, and it's basically just realtime, violent Pokeymanz, I mean you're basically doing the same thing, except instead of visiting the gyms you're visiting different cities. For me to truly view this game as a classic, rather than simply very good, it has to atleast warrant seventy hours of play time. It just bothers me. Like the original two Fallouts, complete classics, both of those games I spent over eighty hours on, I loved them. Then the internal engine timer ran out and my game ended. Dragon Age on the other hand, not like that. Just kind of disappointing...

Any thoughts?


Feel free to download and install the Toolset and create 100+ campaign mod that we all can enjoy. now THAT would be something. By the way, calling a game with 50 hours of playtime "brief".. I don't want to know what else you're doing besides gaming. Then again, I would favor myself in your current position to finally have more time for DA:O :whistle:

#80
AlmondBrown

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What they should do is have a Questionnaire on the Social Site and when the game ends you are asked to take a Multiple choice test on Lore, Codex etc. The could have a Short and Long version and if you pass the Test, without access to the game proper, you receive a FREE DLC package of your choice chosen from the available DLC at that time.



Did you play the game, or simply race to the end so you could brag or gripe about the game before anyone else, depending on the situation. :)

#81
toronto13

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91hrs so far,and there is more to come,unforgettable experience.Posted Image

#82
Zenon

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Sten: "No."



I ended my first playthrough with 88:18 hours. I admit, that I didn't read all codex entries carefully and that I skipped some side-quests, because they did not appeal to my character. (Example: My mage didn't want to work for assassins.) I surely will make another character, which will take those quests (and possibly skip others instead).



I actually expected some unique or surprising big story twist like in KotOR or JE. But then again there are many small ones where things often turn out diffently than they appeared at the beginning. Perhaps this fits DA better with the reputation system geared towards individual influence/sympathy of party members generated through decisions made by the PC.

#83
Marnelius

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What anoyed me the most, is that when you have completed the main story you can´t travel around anymore and do all the side quest you have left.

I had alot and I wish I could go do them but nope :(

#84
Tripedius

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Well they can't make all games as long as BGII. I think the lenght is fine, but if you try and rush through everything I guess you can call it short.



The gathering of the allies is a bit generic, with only the story of the tower of mages that feels like you actually need to help (as Im playing mage). The rest is more or less, oke what do YOU want me to do.........



But looking backwards everything looks better. BGII had lots of generic dungeons and did miss reasons to do a lot of stuff besides rescuing Imoen. Most of the time you were gathering favors and gold to get her, much like gathering the allies.



The game is good. If you look back at BG1 it sucked eggs on a lot of points. DOA isnt perfect. BG wouldnt have been a legendary series if (it wasn't the first of its kind) there had been no BGII. So I hope and think that DOA will be a classic with the release of DOAII.

Think about it, Orlais would be Amn and instead of bhaalspawn, you have darkspawn ;). Also I rather would have a good long game that is expensive (more than 50 euros on pc) than a shorter game for the normal price. Maybe BW can consider this in future sequals and DLC.

#85
Guest_eisberg77_*

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Georg Zoeller wrote...

I can do a final fantasy mod. Easy to bring the playtime up to 200h if I drop a random battle on you every 2 minutes :P

Length of a single playthrough is a poor measurement of entertainment value.

2 minutes?  You haven't played Final Fantasy have you?  More like every 5 seconds.  It always made me think how anybody ever survived on those worlds to even propagate their race.

#86
Spaceweed10

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Crawling_Chaos wrote...

Yesterday, I watched paint dry for 55 hours.

I had more fun doing that than I could have possibly had playing any Final Fantasy game.


I've told you a million times not to exaggerate...

#87
Guest_eisberg77_*

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Crawling_Chaos wrote...

Yesterday, I watched paint dry for 55 hours.

I had more fun doing that than I could have possibly had playing any Final Fantasy game.


You need to quit sniffing the paint

#88
Bibdy

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Final Fantasy is a series of GAMES? Holy crap, I thought they were movies.

#89
Chezdon

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Skellimancer wrote...

Mistersunshine wrote...

159 hours first playthrough for me. Guess it comes down to playstyle.


did you walk backwards?


ROFL. Posted Image

#90
Guest_eisberg77_*

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Bibdy wrote...

Final Fantasy is a series of GAMES? Holy crap, I thought they were movies.


Are you serious?
There are 12 for the main series, with another one in the making.

Then there are numerous Spin offs as well.

#91
Balkar

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Lyrandori wrote...

This got to be a joke. It IS a joke, don't feed the joker.


Why so serious?

#92
Querielle

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I'm 100 hours in to my first playthrough, and I haven't even gathered my 4th army yet.

#93
SheffSteel

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Why post here to tell us you have issues with your length?
My length is just fine, and I've had no complaints.
Really, your inadequacy is your own problem.

#94
Zenon

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Querielle wrote...

I'm 100 hours in to my first playthrough, and I haven't even gathered my 4th army yet.


In fact it seems I went into final battle with one army less than I could have recruited. Thank goodness it was enough man-power to win anyway.

#95
BeachxBit

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eisberg77 wrote...

2 minutes?  You haven't played Final Fantasy have you?  More like every 5 seconds.  It always made me think how anybody ever survived on those worlds to even propagate their race.


omg, you are not kidding. especially in the earlier games, it took everything in me to not just end myself to stop all the @#$ing battles all the time. walk 1 foot, battle, walk 1 foot, battle. It's like driving in NYC traffic. I can SEE my destination, but it's going to take me 8 hours to get there..

Modifié par BeachxBit, 24 novembre 2009 - 06:46 .


#96
daguest

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OK, very interesting. Or not.
50-60h of gameplay, it's enough. Thx bioware to make game with more than 5h gaemplay (mordern warfare), and still good. Including 0 hours of stupid monster bashing with crying ninja girl with no underwear and enormous sword.

#97
addiction21

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BeachxBit wrote...

eisberg77 wrote...

2 minutes?  You haven't played Final Fantasy have you?  More like every 5 seconds.  It always made me think how anybody ever survived on those worlds to even propagate their race.


omg, you are not kidding. especially in the earlier games, it took everything in me to not just end myself to stop all the @#$ing battles all the time. walk 1 foot, battle, walk 1 foot, battle. It's like driving in NYC traffic. I can SEE my destination, but it's going to take me 8 hours to get there..


Except when you get to a point where you wanted to grind a little to make that upcoming boss fight (who has been stomping your face in) a little easier. Then you can not find anything to kill.

#98
VanDraegon

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Crazyhobo51 wrote...

My longest playthrough of this brief game was only about 50 hours. I mean WHAT THE CHRIST. In a true RPG classic I expect at least sixty, possibly seventy. Hell, some creative math games (Final Fantasy X) were about a 100 hours long! The game just feels kind of short too, and it's basically just realtime, violent Pokeymanz, I mean you're basically doing the same thing, except instead of visiting the gyms you're visiting different cities. For me to truly view this game as a classic, rather than simply very good, it has to atleast warrant seventy hours of play time. It just bothers me. Like the original two Fallouts, complete classics, both of those games I spent over eighty hours on, I loved them. Then the internal engine timer ran out and my game ended. Dragon Age on the other hand, not like that. Just kind of disappointing...

Any thoughts?



My thoughts are that you hurried through the game. My first play through was over 90 hours. Personally i would have loved a game that clocked in at over 200 hours, but i am also wishing to win the lottery as well.

#99
am_victory

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My .02 cents - the final "battle" pacing (ie. pushing through Denerim to the top of the tower and killing the archdemon) was perfect. It's a climax. If you dragged it out, it's not a climax any more. I checked my time played on my character I finished the game with - 208 hours. I don't think that's accurate, though - I'm guessing it logs time paused, and there was more than one night where I saved, paused, and went to bed :-) I'd say probably 60-80 hours, though. I didn't finish all the side quests, either, and in fact didn't touch any of the Crow quests - I didn't feel like it fit my character concept. Anyway, no complaints from me regarding length.

#100
french lies

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I think it's unfair to compare length across genres and games when the process of creating assets and content for each is so different. In Dragon Age every location is fleshed out to a ridiculous degree, NPCs are fully voiced with different dialog trees and responses depending on things like gender, character class and previous decisions the player has made. I'm going through the game for a second time as a mage and apart from the nice origin story I'm amazed at all the different things that emerge out of convos I previously had on my rogue playthrough.



FFX may require more time on a single playthrough but the locations are less fleshed out with almost no interactive components, NPCs usually have only 1 or 2 lines of unvoiced dialogue, the player is given no choice in how to respond in conversations and the story will play out exactly the same on each playthrough. It also pretty much requires the player to spend a lot of his time grinding to level up or get certain items.



And don't get me started on Bethesda's games, which pad out their length and size with tons of procedurally generated content and have probably the weakest quality standard I've ever experienced in RPGs (though I haven't played Fallout 3, people tell me it's better in this respect).



The amount of solid, hand-crafted content you get in Dragon Age hasn't been seen since BG2 and calling the game out on being too short is ridiculous.