This Game is Too Short
#101
Posté 24 novembre 2009 - 07:19
create a crappy party, go for all the codex, do every quest you can have, turn every rock upside down just for the slight chance there might actually be something there and you'll find that there's quite a lot of stuff to do.
rpg's are not really meant to just play through, it's meant to immerse yourself in the role of your character and after your first game there are lots of other angles waiting for other play throughs because the game is not completely linear so different outcomes are possible when you alter your choices.
#102
Posté 24 novembre 2009 - 07:21
addiction21 wrote...
BeachxBit wrote...
eisberg77 wrote...
2 minutes? You haven't played Final Fantasy have you? More like every 5 seconds. It always made me think how anybody ever survived on those worlds to even propagate their race.
omg, you are not kidding. especially in the earlier games, it took everything in me to not just end myself to stop all the @#$ing battles all the time. walk 1 foot, battle, walk 1 foot, battle. It's like driving in NYC traffic. I can SEE my destination, but it's going to take me 8 hours to get there..
Except when you get to a point where you wanted to grind a little to make that upcoming boss fight (who has been stomping your face in) a little easier. Then you can not find anything to kill.
Haha. touche.
#103
Posté 24 novembre 2009 - 07:24
Go do the side quests and stop crying that the main quest is too short. The sidequests are there for the fun and enjoyment of playing the game and to add depth. The main quest is the storyline.
53~ hours and 52% completed on my second character - so it's less time than it should be because I knew exactly what I was doing for everything pre-Landsmeet. (I quit my first character who got to the Landsmeet because I cheated on him and it ended up being no fun.)
By the way, archers are stupidly powerful.
Modifié par korubi11111, 24 novembre 2009 - 08:00 .
#104
Posté 25 novembre 2009 - 12:09
I did everything possible and ended with 80 hours. Maybe if you leave the game running when you're not playing you'll get what you have.menasure wrote...
currently i've 120 hours and i have not finished my first game yet ... this game is long but if you only playt to "beat" the game, build a complete pwn everything party, only do the main quests and don't care about the rest then it might be possible that the game feels short for you.
create a crappy party, go for all the codex, do every quest you can have, turn every rock upside down just for the slight chance there might actually be something there and you'll find that there's quite a lot of stuff to do.
rpg's are not really meant to just play through, it's meant to immerse yourself in the role of your character and after your first game there are lots of other angles waiting for other play throughs because the game is not completely linear so different outcomes are possible when you alter your choices.
But simply comparing the story to other D&D games, those games had far more plot points and twists and turns that completely change the direction of the story.
Modifié par Zibon, 25 novembre 2009 - 12:12 .
#105
Posté 25 novembre 2009 - 12:26
#106
Posté 25 novembre 2009 - 12:34
Crazyhobo51 wrote...
My longest playthrough of this brief game was only about 50 hours. I mean WHAT THE CHRIST. In a true RPG classic I expect at least sixty, possibly seventy.
Any thoughts?
Took me roughly 70+ hours on first playthrough so not sure what to tell you. Play like I do?
#107
Posté 25 novembre 2009 - 12:37
When compared to other games, DAO is far from short, it's actually the longest after BG2. This is for single player, non-repetitive gameplay.
I never quite understood why some people say the game is too short, and when you ask them, they did hardly any side quests, skipped dialogue and just rushed the main story line.
I bet all of those who say they played this game in 20 hours just absolutely loved Oblivion's length, which was probably a few hours for them.
#108
Posté 25 novembre 2009 - 12:41
Modifié par Statue, 25 novembre 2009 - 12:43 .
#109
Posté 25 novembre 2009 - 12:51
Mistersunshine wrote...
159 hours first playthrough for me. Guess it comes down to playstyle.
sounds like you just left your game on while you slept or w/e.
#110
Guest_Draetor_*
Posté 25 novembre 2009 - 12:57
Guest_Draetor_*
I can do a final fantasy mod. Easy to bring the playtime up to 200h if I drop a random battle on you every 2 minutes
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Length of a single playthrough is a poor measurement of entertainment value.
Well said.
Games like DA:O and The Witcher go well and beyond other games in terms of voice acting and dialogue for the length of the game. Not only do these kinds of games have voice acting and dialogue for the main story, but for every side quest and other random NPCs in the game. No one thinks to understand how much time goes into the voice acting and dialogue in games like these.
Then to put on top of that, you have 6 origins, different races, and different genders/specific outcomes in the story plot. So take each voiceover and generate 10-20 different possible outcomes within each specific generated question you could possible ask at that given time. It's like being asked to formulate every combination of number sequence with numbers 1-10 and produce a voice acting dialogue for such.
#111
Posté 25 novembre 2009 - 12:57
I think the game would have been much more satisfying if it had more exploration and 'free world' feel. Moving to the different blocks was kinda 'meh'. I never truly felt immersed in the game because I never truly traveled and encountered the world I was in... Only towns and set up conflict. I never 'survived' or felt like I 'discovered' anything. Even the item database was so inexcusably shallow that my characters have never felt well traveled as they all end up wearing the same looking thing with very little stat modification even.
To me, that made the game feel short even though, in truth, it is quite long and detailed (dialogue/story).
I guess I would have been more excited by a bit less dialogue/story and quite a bit more discovery and self actualization within my character.
#112
Posté 25 novembre 2009 - 01:09
Crazyhobo51 wrote...
Any thoughts?
Nope, didn't see any in your post. No good ones, anyway.
#113
Posté 25 novembre 2009 - 01:19
Modifié par Mythrantar, 25 novembre 2009 - 01:24 .
#114
Posté 25 novembre 2009 - 01:21
Draetor wrote...
Well said.
Games like DA:O and The Witcher go well and beyond other games in terms of voice acting and dialogue for the length of the game. Not only do these kinds of games have voice acting and dialogue for the main story, but for every side quest and other random NPCs in the game. No one thinks to understand how much time goes into the voice acting and dialogue in games like these.......
The only place The Witcher "goes well and beyond other games in terms of voice acting" is beyond awful. Don't get me wrong. I loved the game, but the voice acting there was really really bad... unless you're a Pole and played the game in Polish.
#115
Posté 25 novembre 2009 - 02:06
#116
Posté 25 novembre 2009 - 02:11
Besides, I am loseing my mind on the FF's cuz the heroes have been bedwetting cry babies as opposed to games like this where your main character doesn't say jack. I prefer create a character games because they are about your character as oppose to the FF's where it's about Tidus who seems to scream at everything he sees.
#117
Guest_Schoft_*
Posté 25 novembre 2009 - 04:09
Guest_Schoft_*
#118
Posté 26 novembre 2009 - 11:00
#119
Posté 08 décembre 2009 - 02:40
Oblivion took about 135 hours and no it wasn't due to tons of wilderness fighting. I would run around 100% invisible to avoid that stuff. i'm talking about all the faction leveling and the many dungeons to explore.
Mporrowind took me 150 hours or more to finish all there was. Mainly cause it took longer to explore the world and find all the areas. levitation helped bypass most wilderness fights.
And Baulder gate was also over 150 hours and I think around 200 hours to do everything.
So Dragon Age while a good game just didn't provide me with the amount of time to play that the other games did. When I add in the other starting areas it bumped it up to around 90 hours but thats it. In this respect I was disappointed with Dragon Age.
All that said I can understand why they did it this way. In today's ADD world most younger gamers want things to go fast and furious. I just wish they would have included tons of 'other' stuff to explore or do even if not related to the original story line.
#120
Posté 08 décembre 2009 - 02:46
Goodmongo wrote...
Forget Final Fantasy. Let's compare it to Baulder's Gate, Oblivion and Morrowind. Dragon Age took me around 85 hours to finish the game doing every side quest I could find and spending time to get the NPS's approval up as high as I could. However that is way short of the other games listed.
Oblivion took about 135 hours and no it wasn't due to tons of wilderness fighting. I would run around 100% invisible to avoid that stuff. i'm talking about all the faction leveling and the many dungeons to explore.
Mporrowind took me 150 hours or more to finish all there was. Mainly cause it took longer to explore the world and find all the areas. levitation helped bypass most wilderness fights.
And Baulder gate was also over 150 hours and I think around 200 hours to do everything.
So Dragon Age while a good game just didn't provide me with the amount of time to play that the other games did. When I add in the other starting areas it bumped it up to around 90 hours but thats it. In this respect I was disappointed with Dragon Age.
All that said I can understand why they did it this way. In today's ADD world most younger gamers want things to go fast and furious. I just wish they would have included tons of 'other' stuff to explore or do even if not related to the original story line.
Trust me when I say this. I am pretty sure everyone on the Development team is rolling there eyes!
#121
Posté 08 décembre 2009 - 02:54
If you had bile to spread around, why not just create a new one that we could send to the dustheap instead of digging around in the trash for an old one?
#122
Posté 08 décembre 2009 - 02:54
Are you the kind of player that read every quest?
That do 1 quest at a time ?
Or you play it like a mmorpg and pack 10 quest and do it just for the experience?
Do you skip dialogue?
Do you roleplay your character?
Do you haste your character when you run?
Do you read codex entry?
Do you try to find hidden quest?
My average playthrough it's 35 hours.
#123
Posté 08 décembre 2009 - 02:58
StrangeCat Productions wrote...
Trust me when I say this. I am pretty sure everyone on the Development team is rolling there eyes!
Not sure what you are getting at here. What I'm saying is that the other games offered lots more areas to explore looking for loot or epic items. Some people call it grinding and others call it computer generated filler. While true it offers more play time. BG2 even had this to some degree. Not all areas were necessary to the main story line and a couple were just loosly based on side quests.
Morrowind and Oblivion had tons of this dungeon filler but part of their design was to find epic armor or weapons. Sometimes just exploring can be fun.
Dragon Age is a good game. My comment was that it's time immersion is not as long as the other ones I posted. There are valid reason for this. More voice acting, cut scenes and the type of younger gamers who want it over in 20 hours or so. They compromised and so be it. For me I just wish there was the option for more filler stuff. After all a RPG game is where you create a character and then become that character. If you spend 40, 50, 80, 100+ hours then you tend to want to spend even more time with that character.
#124
Posté 08 décembre 2009 - 02:59
#125
Posté 08 décembre 2009 - 03:01
lol, what?
This game is incredibly long. In fact it's one of the longest single player RPG's I've played. I'm still not finished and when I do finish there is a lot of things I never did. I have around 80 hours timed by the game but that doesn't include all those times I had to restart because of so many deaths or pauses while playing.
Agreed, it took me 2 weeks to finish it. But then again I work 7 days a week which is a bummer. My wife however, still took a week to finish her playthrough. It is a long game.





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