Dragon Age 2, one of the most overhyped games of 2011?
#51
Posté 24 novembre 2011 - 08:32
#52
Posté 24 novembre 2011 - 10:25
So to answer the OP was DA2 overhyped by BW no though it was overhyped by the DAO fanbase hence their disappointment IMO DAO was and still is overhyped by many its not a bad game but its nowhere near gods gift to RPG's that many still claim it is.
my 2 most disappointing title of this decade would be duke nukem after a 12 year dev cycle followed by DAO because after 3+ years in development they should have done better than a generic RPG with genric storyline and generic = boring
#53
Posté 24 novembre 2011 - 11:04
According to Stephen Reid, it's "The greatest RPG ever."FaWa wrote...
This title will quickly belong to TOR
Yeah, I'd say they're setting themselves up a might high.
Modifié par Maria Caliban, 24 novembre 2011 - 11:04 .
#54
Posté 24 novembre 2011 - 11:21
jbrand2002uk wrote...
my 2 most disappointing title of this decade would be duke nukem after a 12 year dev cycle followed by DAO because after 3+ years in development they should have done better than a generic RPG with genric storyline and generic = boring
generic : Relating to or descriptive of an entire group or class.
Wow, there's a whole group of games like DA:O? Really? That is certainly good news. Now, you only have to point me towards them. Ten is enough for a first list. Should keep me happy a long time.
Well, ? Tell me!
#55
Posté 24 novembre 2011 - 11:25
#56
Posté 24 novembre 2011 - 11:38
So....
i guess so?
#57
Guest_Puddi III_*
Posté 24 novembre 2011 - 11:39
Guest_Puddi III_*
As far as "overhyped" in the usage I'm more familiar with, the kind where everyone and their grandmother is talking about how omg awesome this game is going to be, no, I can't say DA2 got that kind of reception pre-release at all.
#58
Posté 24 novembre 2011 - 11:41
Filament wrote...
Hyped by the people marketing the game, maybe. But that's kind of their job. I'm not sure it's possible for them to "overhype." Badly hype, maybe.
As far as "overhyped" in the usage I'm more familiar with, the kind where everyone and their grandmother is talking about how omg awesome this game is going to be, no, I can't say DA2 got that kind of reception pre-release at all.
Ever Heard of Peter Molyneux?
#59
Posté 24 novembre 2011 - 11:50
jbrand2002uk wrote...
For me DAO was boring dreary and repetitive on the 1st and only playthrough i did of it, the cliched story was bad enough but what killed it for me was that the combat was just plain awful. TBH i found KOTOR II from years ago way more fun to RP. I would rather spend £50 on a game that tries to do something different story wise over spending £50 on yet another game with the same be the hero save the world storyline.
So to answer the OP was DA2 overhyped by BW no though it was overhyped by the DAO fanbase hence their disappointment IMO DAO was and still is overhyped by many its not a bad game but its nowhere near gods gift to RPG's that many still claim it is.
my 2 most disappointing title of this decade would be duke nukem after a 12 year dev cycle followed by DAO because after 3+ years in development they should have done better than a generic RPG with genric storyline and generic = boring
Why do you always bash Origins. Do you realize how many awards it one when it came on? Do you realize it sold MORE than DA:2.
DA:2 was a good game but it could have been better had IT NOT BEEN RUSHED. The DLC for DA:2 has been excellent because it was NOT rushed.
You need to stop trolling with your Origins hate. The fact remains it sold better than DA: 2
The developers already said they were going going to combine elements from Origins and what worked in DA:2 for the next game. I suspect you will be the first one to complain.
#60
Posté 24 novembre 2011 - 11:50
Imagine ET falling into a pit. There is NO escape, but you don't die. You just walk around a pit (one screen), unable to do anything but move. The only option was to reset the console, or rip it out and throw it out a window. I believe that was the last video game that retailers EVER took back for a full refund if it was opened. It ruined VG returns for everybody.
Modifié par Abispa, 24 novembre 2011 - 11:54 .
#61
Posté 24 novembre 2011 - 11:51
bEVEsthda wrote...
jbrand2002uk wrote...
my 2 most disappointing title of this decade would be duke nukem after a 12 year dev cycle followed by DAO because after 3+ years in development they should have done better than a generic RPG with genric storyline and generic = boring
generic : Relating to or descriptive of an entire group or class.
Wow, there's a whole group of games like DA:O? Really? That is certainly good news. Now, you only have to point me towards them. Ten is enough for a first list. Should keep me happy a long time.
Well, ? Tell me!
Ignore him. He comes here to troll every few weeks.
#62
Posté 24 novembre 2011 - 11:53
bEVEsthda wrote...
generic : Relating to or descriptive of an entire group or class.
Wow, there's a whole group of games like DA:O? Really? That is certainly good news. Now, you only have to point me towards them. Ten is enough for a first list. Should keep me happy a long time.
Well, ? Tell me!
And what about DA:O's storyline (or gameplay) sets it apart from any other sword n sorcery RPG? The entire point about something being generic deals with its ability to set itself apart, in effect to defy classification. It's a tactical party-based RPG featuring a one-note villain (the Darkspawn), a plotline that is put on hold after Ostagar, and features typical portrayals of Dwarves, Elves, and even Humans. Its advertisement as the "spiritual successor" to Baldur's Gate is itself an indicator that it was not intended to be something new and creative, but to harken back to Bioware's DnD/Baldur's Gate days.
His use of KotOR 2 as a counter-example is a great demonstration of all of DA:O's flaws, story-wise. "Save the world" is about as cliche as an RPG plotline can get, which Origins falls right into. Comparatively speaking, KotOR 2 is about as far from saving the world as a plot-line can get.
Modifié par Il Divo, 24 novembre 2011 - 11:58 .
#63
Posté 24 novembre 2011 - 11:55
Lynata wrote...
Presumably by gauging fan reactions on various websites, forums and blogs.Realmzmaster wrote...
I would like to see how it was decided.
And personally, I agree with the assessment. People expected DA2 to be an improvement over DA:O or at least be "just as awesome", and for a large portion of the playerbase, this expectation wasn't fulfilled. Considering how I've seen it being hyped by many and how sales declined sharply after the initial release rush (including many preorders purchased in good faith due to DA:O), the game's inclusion in the line-up is justified.
I'm one of the late buyers, having just recently snatched this title for about $20, which in retrospect were a good investment, as DA2 isn't a bad game. For me, it merely isn't a worthy successor. For what it's worth, my low expectations have been exceeded, as I was happy to see that the characters and the story (the damn railroading and lack of proper choices aside) were still on the high level I was used to. What prevented me from buying DA2 on release, and what I still consider to be flaws, were the changes to interface and visual representation (including certain over the top combat animations), the low degree of customization and the dumbed down mechanics. All in all, I will now gladly recommend DA2 - but only on its budget price, which is a shame, for I do sense that it had the potential to be so much more.
I agree with this whole- heartedly. I waited months to get in through Gamefly to try and enjoyed it enough to get a cheap copy on eBay. I enjoyed the story and characters but it could have been so much better.
This isn't some COD game with practically no story that you can churn out in a year and a half. It took Bethesda 5+ years between Oblivion and Skyrim and the quests aren't so heavy on the story. BW did the same with from ME1 to ME2 by dumbing down a lot of quests and making the locations much smaller and linear but people don't complain nearly as much. Hopefully with them pushing back ME3 it will be better and that they will give DA3 plenty of development time.
#64
Posté 25 novembre 2011 - 12:25
Filament wrote...
As far as "overhyped" in the usage I'm more familiar with, the kind where everyone and their grandmother is talking about how omg awesome this game is going to be, no, I can't say DA2 got that kind of reception pre-release at all.
Exactly, overhyped is that game you constantly see ad's and commercials for. I would say Saints Row the Third or MW3 was the most overhyped this year.
#65
Posté 25 novembre 2011 - 12:30
Modifié par Malanek999, 25 novembre 2011 - 12:38 .
#66
Posté 25 novembre 2011 - 12:36
Lenimph wrote...
Exactly, overhyped is that game you constantly see ad's and commercials for. I would say Saints Row the Third or MW3 was the most overhyped this year.
Overhyped is also going to be heavily dependent in how closely you follow the game's particular development cycle. Ex: I thought Assassin's Creed: Revelations was great, but barely followed the game's development. On the other hand, more hardcore fans followed developer tweets, etc, and feel that Ubisoft cheated them out, to a significant degree. A great example of how enjoyment is dependent on expectation.
#67
Posté 25 novembre 2011 - 12:39
#68
Posté 25 novembre 2011 - 12:46
Modifié par Sylvianus, 25 novembre 2011 - 12:47 .
#69
Posté 25 novembre 2011 - 01:20
Filament wrote...
Hyped by the people marketing the game, maybe. But that's kind of their job. I'm not sure it's possible for them to "overhype." Badly hype, maybe.
I'd say that they badly hyped the game they should've been hyping in a very hyper manner that was unnecessary for hyping a game. And in their hyping the marketing created certain expectations from said hyping that the game couldn't live up to and as a result people felt cheated by the hyperized hyping.
....mahogany.
But yea, I wouldn't market a game as one thing if it's not actually going to be that thing. The way DAII was marketed was radically different from how the game turned out. The way they marketed it, it seemed as if Hawke would be a pro-active guy that failed to be the hero that saved the day in all his badassery.
We got lazy reactive Hawke instead
As far as "overhyped" in the usage I'm more familiar with, the kind where everyone and their grandmother is talking about how omg awesome this game is going to be, no, I can't say DA2 got that kind of reception pre-release at all.
Really? I saw that a lot in my old neighborhood pre-release, and I even thought it would be an amazing game.
My mistake.
For me, it was overhyped. So I guess it depends on a multitude of criteria:
1) Exposure to marketing
2) what people in your general area say about the game
and at least a few others that have already been mentioned
#70
Posté 25 novembre 2011 - 01:44
This isn't even constructive criticism. It's just plain bashing. You hate the game and you want to take it out on everyone else.
You're more obsessed with putting down Dragon Age II than Anders is with putting down the Templars/Chantry.
Modifié par The Grey Nayr, 25 novembre 2011 - 01:46 .
#71
Guest_Puddi III_*
Posté 25 novembre 2011 - 01:58
Guest_Puddi III_*
That kind of depends on whether you feel the marketing claims were truly misleading (beyond the amount of exaggeration that most game marketing employs) or not. It's one thing to make claims about things that would be there that simply weren't there... things that are patently false, a la "Peter Molyneux". I wouldn't say DA2's marketing claims reach that level. They're all fudgable PR lines.The Ethereal Writer Redux wrote...
I'd say that they badly hyped the game they should've been hyping in a very hyper manner that was unnecessary for hyping a game. And in their hyping the marketing created certain expectations from said hyping that the game couldn't live up to and as a result people felt cheated by the hyperized hyping.
....mahogany.
But yea, I wouldn't market a game as one thing if it's not actually going to be that thing. The way DAII was marketed was radically different from how the game turned out. The way they marketed it, it seemed as if Hawke would be a pro-active guy that failed to be the hero that saved the day in all his badassery.
We got lazy reactive Hawke instead
The opinion I'm tending toward about BioWare's PR is that they simply don't "have their fingers on the pulse." The things they think will resonate with their audience, don't. And there's a hint of... arrogance about it. Presumption. I may be going off into left field now.
Well, I don't know anyone who plays DA2, all I have is this forum to go on. It seemed like there was a sizably negative reaction to pretty much every announcement (sometimes from myself). But I understand that may not be the most objective measure.Really? I saw that a lot in my old neighborhood pre-release, and I even thought it would be an amazing game.
My mistake.
For me, it was overhyped.
#72
Posté 25 novembre 2011 - 02:03
Filament wrote...
The opinion I'm tending toward about BioWare's PR is that they simply don't "have their fingers on the pulse." The things they think will resonate with their audience, don't. And there's a hint of... arrogance about it. Presumption. I may be going off into left field now.
I think there is some truth to this. David Silverman (if I recall) provided a great example with how he would knock the attention to detail in Origins, such as the book-cases in the Mage Tower or the Brecilian Forest. I personally think it's that attention to detail which brings the setting to life, but based on some of his lines, he seemed to be implying that no one actually cared about that kind of stuff.
Modifié par Il Divo, 25 novembre 2011 - 02:03 .
#73
Posté 25 novembre 2011 - 02:56
Filament wrote...
That kind of depends on whether you feel the marketing claims were truly misleading (beyond the amount of exaggeration that most game marketing employs) or not. It's one thing to make claims about things that would be there that simply weren't there... things that are patently false, a la "Peter Molyneux". I wouldn't say DA2's marketing claims reach that level. They're all fudgable PR lines.
I do feel they were misleading. Off the top of my head, the marketing lines that misled me personally were these (not verbatim, but the basic gist of the marketing said by the marketeers and the devs):
Your Rise to Power begins now. Watch as Kirkwall shapes before your decisions.
A rise to power involves becoming politically involved from the get-go. One needs to forge alliances and do many things to rise through the ranks. One doesn't just stumble into that by sheer luck like Hawke did.
He wanted to take his estate back and make the Amells/Hawkes who they were again. To do this, he should've been dealing with various politicians within Kirkwall and trying to gain their support.
Now, one can certainly roleplay their Hawkes to having done this, but that all becomes moot when the game acts like Hawke has no political allies to call upon. Too much of the game relies on roleplaying to make it work, and sometimes the game might even shoot that roleplaying down with how linear the game is.
Thus, I -- and other people on here -- felt misled.
What other marketing phrases were there?
The opinion I'm tending toward about BioWare's PR is that they simply don't "have their fingers on the pulse." The things they think will resonate with their audience, don't. And there's a hint of... arrogance about it. Presumption. I may be going off into left field now.
That seems to be a correct assessment.
#74
Posté 25 novembre 2011 - 03:51
Your Rise to Power begins now. Watch as Kirkwall shapes before your decisions.
Kirkwall hardly reacts to Hawke's decisions. A certain companion will have a lasting impact for centuries within Thedas, while I feel Hawke is barely noteworthy.
Modifié par Celestina, 25 novembre 2011 - 03:59 .
#75
Posté 25 novembre 2011 - 04:08





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