The build is setup to for shadow veil + ambush + lingering shroud combos. My rogue has all three stealths, full assassinate, speed, twist knife, blindside, and full dw (except for bs upgrades). I rotate Aveline, Merrill, Varric, and Anders. I have Aveline setup for defense, buffing, staggers and stuns (bodyguard, battle synergy, shield bash, pommel, rally, muscle, cleave, ect). Merrill and Varric are setup for control and damage. Merrill with primal tree, crushing prison, barrier, ew, elemental dips, BOTF, wraith and death vortex for heath in blood magic mode. Varric with both of his archery trees, sabotage, and of course speed, blindside, ttk. With Anders setup with pancea, haste, spirit, primal and vengence.
Basically i use stagger, brittle, disorient, and stun ccc. I split between the 2 main stats for each character (magic and con for Merrill). I got these ideas from players here, through build guides; though its was a couple of months ago. Now i see that this not the best way to go. That "there is a lot of fail" in this style. That rally, healing and defensive talents/ spells are not that good. I do find if i leave Anders home, i do more damage, but i use more injury kits.
I don't play this game just for the last battle. So, what did i do wrong? It's most likely too late for this runthrough, as i started act 3. But next i'm playing a pro templar SS warrior, with Fenris, Varric/ Isabela, Anders/ Betheny.
Thanks.
edited to add: sorry i play on hard.
Modifié par Merlex, 24 novembre 2011 - 01:58 .





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