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How should the Reapers be beaten without the fans being pissed off?


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#76
Flamestalker-NL

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Mr.X.Pen wrote...

How about using the relays as some kind of gun? They do resemble them in some ways but I'm sure you'll need a VI in order to transmit the mass to the relay and shoot but of cource it depends of many factors.
Meh, as said it'll be impossible to please ALL fans for such an event.


It might actually be a good super weapon. The relays let ships travel with immense speedwhich comes together with immense kinetic energy, I doubt a reapers shell can withstand that kind of force. But the reapers probably prevented that the relays can be used like that.

But maybe we can turn the Conduit into a gun

Modifié par Flamestalker-NL, 27 novembre 2011 - 12:09 .


#77
Purge the heathens

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By perfecting his approach through countless failures, TIM finally finds a reliable means of countering indoctrination to serve as insurance against the Reapers. We're shown how everything Cerberus messed up in their Reaper research ultimately contributed valuable information towards this success.

After taking this protection from TIM, it is time to turn the Reaper's technology against them. Somehow. But I'd really like the first part to come true.

Flamestalker-NL wrote...

It might actually be a good super weapon. The relays let ships travel with immense speedwhich comes together with immense kinetic energy, I doubt a reapers shell can withstand that kind of force. But the reapers probably prevented that the relays can be used like that.

But maybe we can turn the Conduit into a gun


There was that bit about an average 10.000 km of drift. You'd be better off trying to reproduce the Klendagon weapon if you want to actually hit your target.

#78
onelifecrisis

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Purge the heathens wrote...

Flamestalker-NL wrote...

But maybe we can turn the Conduit into a gun


There was that bit about an average 10.000 km of drift. You'd be better off trying to reproduce the Klendagon weapon if you want to actually hit your target.


The Conduit has zero/negligible drift. Just saying.

#79
Purge the heathens

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onelifecrisis wrote...

The Conduit has zero/negligible drift. Just saying.


Fair enough.

#80
Guest_Mr.X.Pen_*

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Purge the heathens wrote...

onelifecrisis wrote...

The Conduit has zero/negligible drift. Just saying.


Fair enough.

So if we could move that monument in the station or attach it to a ship we could use it as a weapon? Seems like an ok idea. I was thinking of the bigger relays though.

#81
Izhalezan

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Burn the CD, that way you can't be exposed to any in game consequences and the Reapers are no longer a problem!

#82
Total Biscuit

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Everyone always says the reapers are unbeatable in conventional battle, citing the battle of the citidel as proof.

Yet the fact is, it was the Normandy that landed the killing blow on Sovereign, a bleeding frigate. It's purely the Reapers shields that make them invincible, find a way to take those away, without having to kill their avatar to do it, and even a fighter armed with a Thanix could kill the bigger reapers.

They'd still be a nightmare to fight due to sheer firepower, but far from invincible with enough numbers, and would make the Alliance unique carrier class ships suddenly the most deadly vessels in the war, nicely mirroring their real world counterparts roles since WW2.

Ideally I want a whole selection of different ways to beat them, dependant on choices through the game on how you want your allies to concentrate their resources, conventional warfare, super weapons, weaponised mass relay or hoping an ancient weapon that never worked before will actually work this time.

Frankly as long as we get a clear satisfying victory, and can definitely carry on playing once it's over, both in ME3 itself and beyond, I'll be happy.

#83
Razagon

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Sacrifice different races and people to build your own weaponised "Reapers" and bring chaos.

#84
Total Biscuit

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Mr.X.Pen wrote...

Purge the heathens wrote...

onelifecrisis wrote...

The Conduit has zero/negligible drift. Just saying.


Fair enough.

So if we could move that monument in the station or attach it to a ship we could use it as a weapon? Seems like an ok idea. I was thinking of the bigger relays though.


I'm certain there are controls for all the relays to be more accurate, just like the Omega relay had. I think it might have even been in a Cerberus Daily story

Modifié par Total Biscuit, 27 novembre 2011 - 12:53 .


#85
Guest_Mr.X.Pen_*

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Total Biscuit wrote...

Mr.X.Pen wrote...

Purge the heathens wrote...

onelifecrisis wrote...

The Conduit has zero/negligible drift. Just saying.


Fair enough.

So if we could move that monument in the station or attach it to a ship we could use it as a weapon? Seems like an ok idea. I was thinking of the bigger relays though.


I'm certain there are controls for all the relays to be more accurate, just like the Omega relay had. I think it might have even been in a Cerberus Daily stor

To prevent drift I assume? Wait I thought the Citadale had the controls because it's the heart of the network.

#86
Total Biscuit

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The Reaper IFF was software that instructed the Omega Relay to vastly reduce drift. Analyse how it did it, and work out how to make other Relays do the same, and you're well on the way to weaponising one, even if it needed refining to make it accurate enough to use.

#87
TheShogunOfHarlem

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How about a Pyrrhic Victory? Dismantle/disable the relay network and contain the Reapers. This method will also allow any remaining force some breathing room to keep the fight going.

#88
Someone With Mass

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TheShogunOfHarlem wrote...

How about a Pyrrhic Victory? Dismantle/disable the relay network and contain the Reapers. This method will also allow any remaining force some breathing room to keep the fight going.


That could work, but it'd also strand the people on both ends of those relays.

#89
TheShogunOfHarlem

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Someone With Mass wrote...

TheShogunOfHarlem wrote...

How about a Pyrrhic Victory? Dismantle/disable the relay network and contain the Reapers. This method will also allow any remaining force some breathing room to keep the fight going.


That could work, but it'd also strand the people on both ends of those relays.

Sacrifices, Sacrifices. That's the definition of a pyrrhic victory. But perhaps if the Council task force could somehow master building it's own relays/networks (like Matriarch Aethyta suggested) then the loss might be mitgated.

#90
Zaxares

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I think victory against the Reapers will come in one of three forms:

1. It turns out that not all of the Reapers believe in the doctrine of galactic cleansing every 50,000 years. This theory is strengthened by the fact that the Reapers are, in their own words, "each a nation". Each Reaper is capable of independent, rational decision-making, and so it stands to reason that it's possible to convince some of the Reapers that peaceful co-existence is a preferable alternative. If some of the more powerful Reaper vessels could be convinced to switch sides, it could swing the tide of the battle.

2. The Reapers that arrive in the galaxy are only a small fraction of their original number. There may have been thousands, even tens of thousands, of Reapers waiting out in dark space, but only the largest and most powerful Reapers had enough stores of energy to make the trip back without the assistance of the Citadel's relay. As a result, most of the lesser Reapers failed to make the trip back via the Alpha relay in the Bahak system, giving the organic races a fighting chance against the Reapers.

3. Some 'super' weapon, which may be a Reaper-virus that infects the Reaper is discovered/created, and Shepard uses this against them. It may be a hitherto unknown flaw with mass effect technology that the organic races exploit against the Reapers, and this could be turned into a pyrrhic victory because doing so would also end up destroying the mass relays, severing the galactic communications and travel networks and throwing the galaxy back into isolation.

#91
Dean_the_Young

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Someone With Mass wrote...

CptBomBom00 wrote...

Veex wrote...

There is no solution that will please all fans, no.


Especially the "sensetive" kind.


Or the "overly sensitive that believe they can do it better" kind.

I sense a disturbance in my ego...

#92
LegionMan

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My best guess, given the (non-beta leak) information we have available.

Shepard raising the massive fleet to fight the Reapers?  My bet is that it's a distraction, so that the galaxy can harness the power of the Geth 'dyson sphere' to stage a 'hostile' (friendly?) takeover of various Reapers.  Enough to turn the tide.

#93
111987

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Mass Relays can't be used as weapons; they work by linking only to other Mass Relay's. You can't just shoot off in any other random direction, even if you somehow managed to eliminate the drift problem.

#94
DeathDragon185

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Zaxares wrote...



1. It turns out that not all of the Reapers believe in the doctrine of galactic cleansing every 50,000 years. This theory is strengthened by the fact that the Reapers are, in their own words, "each a nation". Each Reaper is capable of independent, rational decision-making, and so it stands to reason that it's possible to convince some of the Reapers that peaceful co-existence is a preferable alternative. If some of the more powerful Reaper vessels could be convinced to switch sides, it could swing the tide of the battle.


so some sort of Reaper Rebellion?. I quite like this idea

#95
someone else

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1. Reaper rebellion or alternative - reaper heretics ala geth - possible - been put forward before elsewhere
2. Supergun idea doesnt work - too many reaper ships - this is not taking down a "final boss" but multiple widely dispersed targets - either have to equip everyone with silver bullets or find a better idea.
3. Tali's research on her LM - some kind of dark energy thing eating stars - might play a role in shortcircuiting Reaper energy or power sources - BW certainly made enough of it so that I doubt they'll just let it drop - Magic 8 Ball says this will be significant somehow.
4. From the drumbeats, there's a lot more in ME3 than how the reapers will eventually buy the farm that will tic folks off.

#96
Harmless Citizen

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Aren't there multiple ways to stop the Reapers? Or perhaps I'm misremembering.

#97
someone else

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multiple endings iiroc - not sure about variations in reapercide.

#98
Chun Hei

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The Urn of Sacred Ashes.

#99
seirhart

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rockman0 wrote...

I think that whoever created the Reapers will show up. I know, it sounds kind of corny, but I think it'd be awesome.




Personally I'm hoping for this right here. I really like the idea of the super ancient race more ancient than the reapers who created them in the beginning shows back up to help us out.


On a side note I think that the reapers just need a hug, cause they don't feel loved.

#100
Abispa

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Challenge the lead Reaper to a game of Tic Tac Toe.

"Interesting game. The only way to win is not to play."

I probably gave away my age with that one.