With ME3, I think we should have squad deaths even if we play as well as we possibly can, because the whole story has been building up to this epic, apocalyptic, war against the Reapers. Our squad is going to be on the front line of that war and if the characters are well written enough and we're made to feel attached to them then the potential for really tugging our heart strings is huge.
Now, many think that squad deaths equate to forced drama, but in my opinion the real issue is that, so far, it hasn't been pulled off in a way that felt really powerful. The other night I was watching Last Samurai and I remember thinking how powerful it would've been if any of the squad deaths were even half as moving as Nobutada's or Katsumoto's death. Virmire is barely even close to either of those scenes. (Btw, I would normally link to YouTube videos of those to try to further sell the point, but I realise that doesn't always work as you really need to watch the film to “warm you up” for those scenes, so I'd highly recommend watching the entire film instead - or any film that has a good example)
I know some will argue that because the ME games are about choice, we should accommodate some players and give them the option to have their whole crew survive, but the choices you make are limited to Shepard, who isn't a god-like character, and you're going to end up in impossible situations beyond Shepard's control. Your influence should be appropriately limited to the influence Shepard would have on the ME world. I should be able to do the best I can in a given situation but my Shepard shouldn't always be able to foresee what situation is going to come round the corner and then be able to control every aspect of it. With an epic, apocalyptic, full-scale war against the Reapers, it should be impossible for Shepard to never end up in an ugly situation where the outcome is likely to be tragic. War is ugly whether Shepard likes it or not.
Some people think that if they beat the Reapers and lose some squaddies along the way, that they'll feel like crap in the end. I'll probably feel the same if those deaths are pulled off really badly. But if they do those deaths serious justice and I did everything I could to try to save them and I ended up saving the galaxy, then I would probably be thinking something along the lines of, “thank god they didn't die in vein. That was the most exausting and hopeless war we've ever been in, but we did it – we actually stopped the Reapers. They had been forcing a cycle of genocide for millions and millions of years, and we actually stopped it.” I'd breath a huge sigh of relief, feel absolutely triumphant, be happy that, although my companions' deaths were tragic, their deaths weren't a waste - and most of all that the whole war was a fight that actually met the expectations that have been building up in my head ever since we were first introduced to the Reapers in ME1.
Also, who wants to see Wrex or Grunt go out in a 300-esque blaze of krogan glory to save the rest of us?
Modifié par AwesomeName, 26 novembre 2011 - 01:42 .





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