Cthulhu42 wrote...
What was too obvious?EternalAmbiguity wrote...
Way too obvious that time.
The poor spelling. It was poor to the point of unbelievable, literally.
Guest_EternalAmbiguity_*
Cthulhu42 wrote...
What was too obvious?EternalAmbiguity wrote...
Way too obvious that time.
Guest_lightsnow13_*
GMagnum wrote...
ayeeeeeeeeeeee ayeeeeeeeeee dat cool tbh cuz me n my homie on da blok gon be playin it 2 on xbox n we got sum bsn homies comin ovr 2 so u can com 2 tbh
Guest_Cthulhu42_*
It wasn't meant to be believable. The fact that the majority of my posts have perfect spelling are clear evidence that the poor spelling was intentional in this particular instance.EternalAmbiguity wrote...
Cthulhu42 wrote...
What was too obvious?EternalAmbiguity wrote...
Way too obvious that time.
The poor spelling. It was poor to the point of unbelievable, literally.
lightsnow13 wrote...
GMagnum wrote...
ayeeeeeeeeeeee ayeeeeeeeeee dat cool tbh cuz me n my homie on da blok gon be playin it 2 on xbox n we got sum bsn homies comin ovr 2 so u can com 2 tbh
accept my friend request - im desperate! jk - though I am slightly bored. wish me3 was here..pew pew those cerberus on multiplayer. im probably going to roll sentinel or soldier.
Cthulhu42 wrote...
It wasn't meant to be believable. The fact that the majority of my posts have perfect spelling are clear evidence that the poor spelling was intentional in this particular instance.EternalAmbiguity wrote...
Cthulhu42 wrote...
What was too obvious?EternalAmbiguity wrote...
Way too obvious that time.
The poor spelling. It was poor to the point of unbelievable, literally.
i jus lyk talkin lyk my boi gmag sometimez tbh
I think Shepard should be given a greivous wound at some time though all pales to ME2 intro. Why can't he lose an arm in battle? They'll just order up a new and improved cyborg arm but that would cause some dramatic moments. EVAC Shepard wakes out of pain induced coma. Has to deal with mortality that sort of stuff.Saphra Deden wrote...
Things should happen that are beyond Shepard's ability to control. Shepard is not a super-hero or a demi-god. Shepard is human. Sometimes the badguys should get the best of him and he should be lucky to escape with his own life, much less that of his companions. Sometimes, the bad guys should inflict mortal wounds on his soul by strike down those he cares about. Namely the people under his command.
Guest_EternalAmbiguity_*
Cthulhu42 wrote...
It wasn't meant to be believable. The fact that the majority of my posts have perfect spelling are clear evidence that the poor spelling was intentional in this particular instance.EternalAmbiguity wrote...
Cthulhu42 wrote...
What was too obvious?EternalAmbiguity wrote...
Way too obvious that time.
The poor spelling. It was poor to the point of unbelievable, literally.
i jus lyk talkin lyk my boi gmag sometimez tbh
I'd still pay for any plot in which Shepard ends up with a geth arm.InvincibleHero wrote...
I think Shepard should be given a greivous wound at some time though all pales to ME2 intro. Why can't he lose an arm in battle? They'll just order up a new and improved cyborg arm but that would cause some dramatic moments. EVAC Shepard wakes out of pain induced coma. Has to deal with mortality that sort of stuff.Saphra Deden wrote...
Things should happen that are beyond Shepard's ability to control. Shepard is not a super-hero or a demi-god. Shepard is human. Sometimes the badguys should get the best of him and he should be lucky to escape with his own life, much less that of his companions. Sometimes, the bad guys should inflict mortal wounds on his soul by strike down those he cares about. Namely the people under his command.
Guest_Saphra Deden_*
jeweledleah wrote...
to hell with realism. this game hasn't been realistic before it was released and any and all illusion of realism disappeared with project Lazarus and latex in space. so "realism"
Guest_EternalAmbiguity_*
jeweledleah wrote...
to hell with realism. this game hasn't been realistic before it was released and any and all illusion of realism disappeared with project Lazarus and latex in space. so "realism" is not good enough reason to force squadmate deaths when in the next breath people go ahead and defend skimpy female outfits in battle, among other things.
screw your forced drama.
you want people to die? I'm sure bioware will indulge you. and if it means you have to play "badly"
well to quote some of your words?
"SUCK IT UP"
Guest_Cthulhu42_*
Guest_lightsnow13_*
GMagnum wrote...
aye any1 wan a masage dun wurry i hella gentle tbh
Guest_Cthulhu42_*
Thanks, GMagnum. I could use one.GMagnum wrote...
aye any1 wan a masage dun wurry i hella gentle tbh
Guest_EternalAmbiguity_*
Cthulhu42 wrote...
Why is this topic still going, anyway? Haven't the spoilers made the question moot?
It could be more realistic. He could step on a cerberus or reaper deployed mine and lose his lower extremities.Kaiser Shepard wrote...
I'd still pay for any plot in which Shepard ends up with a geth arm.InvincibleHero wrote...
I think Shepard should be given a greivous wound at some time though all pales to ME2 intro. Why can't he lose an arm in battle? They'll just order up a new and improved cyborg arm but that would cause some dramatic moments. EVAC Shepard wakes out of pain induced coma. Has to deal with mortality that sort of stuff.Saphra Deden wrote...
Things should happen that are beyond Shepard's ability to control. Shepard is not a super-hero or a demi-god. Shepard is human. Sometimes the badguys should get the best of him and he should be lucky to escape with his own life, much less that of his companions. Sometimes, the bad guys should inflict mortal wounds on his soul by strike down those he cares about. Namely the people under his command.
Modifié par InvincibleHero, 02 décembre 2011 - 04:43 .
Guest_Cthulhu42_*
Ah, yes. Sometimes I forget. Don't worry, I won't reveal who dies - that is, if anyone does...EternalAmbiguity wrote...
Cthulhu42 wrote...
Why is this topic still going, anyway? Haven't the spoilers made the question moot?
Because SOME OF US haven't read the spoilers. And don't plan to.
Gameplay segregation tells us we get Shepard and two squad and that's it. They design the story around that. You can assume they could not debark after all one MAKO only or that they were possibly involved fighting a diversionary feint. First is fact second could counter. Anyone can make up possible scenarios. I was fine with BW creating the Virmire situation. It is their universe to do as they will.jeweledleah wrote...
to Saphra and Eternal Ambiguity.
good stories can happen without forcing deaths. in fact - fridge deaths can ruin a story.
and as for realism, like I said - things haven't been particularly realistic since before release of ME1. otherwise - instead of half the squad cooling their heels on the Normandy, they would have been assisting on Virmire and would have prevented Virmire death. and lets not even get into science of Mass Effect.
Guest_Saphra Deden_*
jeweledleah wrote...
to Saphra and Eternal Ambiguity.
good stories can happen without forcing deaths.
InvincibleHero wrote...
Gameplay segregation tells us we get Shepard and two squad and that's it. They design the story around that. You can assume they could not debark after all one MAKO only or that they were possibly involved fighting a diversionary feint. First is fact second could counter. Anyone can make up possible scenarios. I was fine with BW creating the Virmire situation. It is their universe to do as they will.jeweledleah wrote...
to Saphra and Eternal Ambiguity.
good stories can happen without forcing deaths. in fact - fridge deaths can ruin a story.
and as for realism, like I said - things haven't been particularly realistic since before release of ME1. otherwise - instead of half the squad cooling their heels on the Normandy, they would have been assisting on Virmire and would have prevented Virmire death. and lets not even get into science of Mass Effect.
So is the opposite true forced death make every story utterly trash? Nope. So your point is moot. Great stories have happened where the IP owner has incorporated death especially novels and written media and movies. I get people don't like squad dying but really all you have is your opinion you don't like it. It may ruin the story for you but for most probably not. Even so, it is still BW's call even if they killed off the most popular character to much public disdain.
Guest_EternalAmbiguity_*
jeweledleah wrote...
and what exactly makes your desires more valid then mine?
and what sort of realizm can we POSSIBLE speak of, war stories or otherwise, where you have gameplay/story segretation to a point where you can get a mission of outmost importance, leave it for absolute last, probably letting a month pass at least and when you finaly get to it, not only the target of your rescue is still alive, its STILL 4 days till reaper arrival? or assasination conveniently waits untill you have a chance to get to Citadel to stop it? or transporting a family that has bad guy on its heels, and its supposed to be urgent and yet, you have all the time in a world to get it done?
The fact that they - if I am to include Ambi and Saph - have a better understanding of what makes a good story, simple as that.jeweledleah wrote...
and what exactly makes your desires more valid then mine?