Aaleel wrote...
jlb524 wrote..
Dragon Age already does this. This is why they have a different protagonist in each game and change the setting. That has nothing to do with multiple origin stories in a single game.
But they tried to connect the games and carry over characters for no reason. If you're not going to contiune one story in full what's the point of carrying over small bits and retconning the hell out of them. They messed up continuity as far as when stuff happened in the timeline.
If they set new games with new characters in completely different areas and time, they have total freedom, and peoples' endings and characters in previous games are respected and not retconned.
Since the Dragon Age games are about the world of Thedas certain events have to carry over, but not all of them. Bioware could have easily said in DA2 that Alstair will be the King no matter what you did in DAO including becoming the prince consort. Bioware could have made Harrowmont the King no matter what you did in DAO. Bioware could have made canon that the Warden sided with the werewolves and killed all the elves.
Bioware never stated that all the choices from DAO or Awakenings would carry over. The events that do carry over are to add flavor and backdrop and maybe some quests for cameos.
I think Bioware should have just junk the entire import save idea and stated what it wanted to be canon for the world of Thedas in a prologue for DA2 and let the game continue from there. Gamers may have still been upset, but Bioware would have established what is canon. The prologue could state that Alstair and Harrowmont are kings. The werewolves and warden destroyed the elves. Morrigan and OGB died in childbirth or whatever they want as canon.





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