Is BioWare mad with the fanbase?
#526
Posté 28 novembre 2011 - 06:45
#527
Guest_Catch This Fade_*
Posté 28 novembre 2011 - 06:45
Guest_Catch This Fade_*
Not at me though right? I'm cool!AdmiralCheez wrote...
Is Bioware mad at their fanbase?
Not sure.
But I am.
I am pissed as hell, guys.
#528
Posté 28 novembre 2011 - 06:45
Terror_K wrote...
Sylvianus, I'm well aware that the problem isn't with the casual, mainstream gamer and is in fact with the publishers and developers for choosing to cater to them. They're the ones making the games, and thus it's their fault that they're choosing to pander to the mainstream moronic masses. I'm well aware of this.
Also, since my job is actually selling games to people, I think I'm fairly aware at what the general gaming audience consists of these days. And there's a place for the Gears, the CoD's, the Halo's, etc. They're not inherently and automatically bad games, and not everybody who enjoys them is a "retarded 14 year old teenager" to put it in your own words. I've said before that I enjoy shooters, including Gears of War and some of the CoD titles. My favourite game is a shooter: Unreal Tournament.
But that doesn't mean I want every game to be a shooter, or that every game needs to be a shooter, merely because that's where the biggest sales are. And, yes, I do think that BioWare (and others developers/publishers) are clouded by money and other factors and don't really give their audience enough credit when it comes down to it. But the problem is, as long as the majority of the big spenders out there who lap up CoD clones continue to do so and the most mindless and simple games continue being the big sellers, they're going to keep making these type of games. Because making money and satisfying an audience isn't enough. Being original or having actual depth and complexity is meaningless to (most) game developers if you can't make the most amount of money doing it. It's not that a proper Dragon Age sequel or hardcore RPG wouldn't sell and make a profit, it's that it wouldn't get them those luvverly CoD millions. Everybody these days is hocking the same pie to the same group because they feel that's where profit is. AAA games ceased being about creativity and quality a while ago.
This is why I am so cynical about ME3. EA wants those millions, and is perfectly willing to turn any future RPG into a COD-clone in order to get those sales.
I shall be perfectly happy is ME3 flops, all the employees of Bioware are fired and the company is disbanded.
#529
Posté 28 novembre 2011 - 06:45
#530
Posté 28 novembre 2011 - 06:45
Terror_K wrote...
But that doesn't mean I want every game to be a shooter, or that every game needs to be a shooter, merely because that's where the biggest sales are. And, yes, I do think that BioWare (and others developers/publishers) are clouded by money and other factors and don't really give their audience enough credit when it comes down to it. But the problem is, as long as the majority of the big spenders out there who lap up CoD clones continue to do so and the most mindless and simple games continue being the big sellers, they're going to keep making these type of games. Because making money and satisfying an audience isn't enough. Being original or having actual depth and complexity is meaningless to (most) game developers if you can't make the most amount of money doing it. It's not that a proper Dragon Age sequel or hardcore RPG wouldn't sell and make a profit, it's that it wouldn't get them those luvverly CoD millions. Everybody these days is hocking the same pie to the same group because they feel that's where profit is. AAA games ceased being about creativity and quality a while ago.
unfortunately, when ur in a supposed minority, you have to find joy somewhere, get as much of it as u can and just weather the storm when that joy passes. I wish ME-3 wouldn't become like Gears (i played it for 5 minutes, hated it) or a copy of Halo (addicting fun for maybe 2 months, and then one day didn't wanna play it ever again). But we live in a society where if turds could make a buck, you wudn't have an @$Shole.....
#531
Guest_Catch This Fade_*
Posté 28 novembre 2011 - 06:46
Guest_Catch This Fade_*
You're taking your dislike of BioWare a little too far.Swampthing500 wrote...
This is why I am so cynical about ME3. EA wants those millions, and is perfectly willing to turn any future RPG into a COD-clone in order to get those sales.
I shall be perfectly happy is ME3 flops, all the employees of Bioware are fired and the company is disbanded.
#532
Posté 28 novembre 2011 - 06:49
#533
Posté 28 novembre 2011 - 06:51
jreezy wrote...
You're taking your dislike of BioWare a little too far.Swampthing500 wrote...
This is why I am so cynical about ME3. EA wants those millions, and is perfectly willing to turn any future RPG into a COD-clone in order to get those sales.
I shall be perfectly happy is ME3 flops, all the employees of Bioware are fired and the company is disbanded.
Not really. Anyone who has seen what happened to studios such as Origin and Black Isle can see what will eventually happen. It's better to get it over with as soon as possible rather than having to endure a declining series of hollowed out, brainless games that are supposed to be RPGs.
Save us all of that and just disband Bioware. The studio is lost us.
#534
Posté 28 novembre 2011 - 06:53
Yeah jreezy, you're cool.jreezy wrote...
Not at me though right? I'm cool!
BUT Y'ALL ARE GROUCHY AND IT MAKES ME GROUCHY.
#535
Posté 28 novembre 2011 - 06:54
*sadface*
#536
Posté 28 novembre 2011 - 06:57
#537
Posté 28 novembre 2011 - 06:57
Aw sh*t bro I'm sorry I made you sad.DoNotIngest wrote...
Cheez say i grouchy?
*sadface*
But yeah, fanwangst is getting on my nerves again.
#538
Posté 28 novembre 2011 - 06:59
EXHIBIT A.Terror_K wrote...
Well, y'know... I wouldn't be so grouchy myself if BioWare didn't keep f**king up all the time lately. It's a cause and effect thing.
Darlin', you can disagree with and criticize B-Dubs all you want, but please, try to make your seething rage... less infectious.
#539
Posté 28 novembre 2011 - 07:07
Terror_K wrote...
Well, y'know... I wouldn't be so grouchy myself if BioWare didn't keep f**king up all the time lately. It's a cause and effect thing.
dat be a hella solid xplenation 4 ur ragin tbh u totaly justafied naow w/ al ur b!tchin dats for true tbh.
#540
Guest_Catch This Fade_*
Posté 28 novembre 2011 - 07:08
Guest_Catch This Fade_*
They're still making RPGs as far as I can tell, I'm not seeing the problem here.Swampthing500 wrote...
jreezy wrote...
You're taking your dislike of BioWare a little too far.Swampthing500 wrote...
This is why I am so cynical about ME3. EA wants those millions, and is perfectly willing to turn any future RPG into a COD-clone in order to get those sales.
I shall be perfectly happy is ME3 flops, all the employees of Bioware are fired and the company is disbanded.
Not really. Anyone who has seen what happened to studios such as Origin and Black Isle can see what will eventually happen. It's better to get it over with as soon as possible rather than having to endure a declining series of hollowed out, brainless games that are supposed to be RPGs.
Save us all of that and just disband Bioware. The studio is lost us.
#541
Guest_Catch This Fade_*
Posté 28 novembre 2011 - 07:10
Guest_Catch This Fade_*
Damn I wish I would of thought to call them that.AdmiralCheez wrote...
EXHIBIT A.Terror_K wrote...
Well, y'know... I wouldn't be so grouchy myself if BioWare didn't keep f**king up all the time lately. It's a cause and effect thing.
Darlin', you can disagree with and criticize B-Dubs all you want, but please, try to make your seething rage... less infectious.
#542
Posté 28 novembre 2011 - 07:13
Last time i looked Bioware still did RPGs.
To be honest aswell, a mindless game is fun every now and then. Sometimes people just want to play something with no need to think. Just have some fun <.<
#543
Posté 28 novembre 2011 - 07:14
*whimpers softly* Icewind Dale...
#544
Posté 28 novembre 2011 - 07:17
This is no justification for turning an existing franchise into one of these.CrazyRah wrote...
Oh chessus! There's a lot of very mad people :/
Last time i looked Bioware still did RPGs.
To be honest aswell, a mindless game is fun every now and then. Sometimes people just want to play something with no need to think. Just have some fun <.<
#545
Posté 28 novembre 2011 - 07:22
Swampthing500 wrote...
Terror_K wrote...
Sylvianus, I'm well aware that the problem isn't with the casual, mainstream gamer and is in fact with the publishers and developers for choosing to cater to them. They're the ones making the games, and thus it's their fault that they're choosing to pander to the mainstream moronic masses. I'm well aware of this.
Also, since my job is actually selling games to people, I think I'm fairly aware at what the general gaming audience consists of these days. And there's a place for the Gears, the CoD's, the Halo's, etc. They're not inherently and automatically bad games, and not everybody who enjoys them is a "retarded 14 year old teenager" to put it in your own words. I've said before that I enjoy shooters, including Gears of War and some of the CoD titles. My favourite game is a shooter: Unreal Tournament.
But that doesn't mean I want every game to be a shooter, or that every game needs to be a shooter, merely because that's where the biggest sales are. And, yes, I do think that BioWare (and others developers/publishers) are clouded by money and other factors and don't really give their audience enough credit when it comes down to it. But the problem is, as long as the majority of the big spenders out there who lap up CoD clones continue to do so and the most mindless and simple games continue being the big sellers, they're going to keep making these type of games. Because making money and satisfying an audience isn't enough. Being original or having actual depth and complexity is meaningless to (most) game developers if you can't make the most amount of money doing it. It's not that a proper Dragon Age sequel or hardcore RPG wouldn't sell and make a profit, it's that it wouldn't get them those luvverly CoD millions. Everybody these days is hocking the same pie to the same group because they feel that's where profit is. AAA games ceased being about creativity and quality a while ago.
This is why I am so cynical about ME3. EA wants those millions, and is perfectly willing to turn any future RPG into a COD-clone in order to get those sales.
I shall be perfectly happy is ME3 flops, all the employees of Bioware are fired and the company is disbanded.
Some people just won't be happy until they patch KOTOR's gun combat mechanics into the ME universe.
Additionaly Bioware has never really made clones. ME is the first example of a game series where choices were actively imported into the sequals to the extent of 1000+ variables from ME1 to ME2. Maybe it was somewhat overly ambitious and pragmatism dictated that they restrict some of the variablity more than some fans would have liked but personally I'll take innovation that may fall somewhat short over stagnation any day. All this comtempt that has been building since the release of DA2 is ridiculous. While there were many shortcomings and problems with implementation the game itself was not actually the worst game ever made and again Bioware tried something fresh and unique that had a good concept but fell short in the implementaion.
#546
Guest_greengoron89_*
Posté 28 novembre 2011 - 07:23
Guest_greengoron89_*
DoNotIngest wrote...
Anyone else amazed at the walls of text still going here?
So many words, yet so little is actually said. It's quite amusing, but horribly boring at the same time.
#547
Posté 28 novembre 2011 - 07:25
#548
Posté 28 novembre 2011 - 07:51
Mclouvins wrote...
All this comtempt that has been building since the release of DA2 is ridiculous. While there were many shortcomings and problems with implementation the game itself was not actually the worst game ever made and again Bioware tried something fresh and unique that had a good concept but fell short in the implementaion.
#549
Guest_greengoron89_*
Posté 28 novembre 2011 - 07:56
Guest_greengoron89_*
DoNotIngest wrote...
That just about sums up the 50% of BSN posts that aren't trolling or the ever-rarer feel-good topics, unfortunately.
Well, I suppose one could call these "feel-good" topics - especially if by "feel-good" you really mean "unintentionally hilarious."
Still, it gets boring seeing the same small crew of people compound one page after another with their inane, long-winded walls of text that no one outside of said crew even bothers to read.
#550
Posté 28 novembre 2011 - 08:22
jreezy wrote...
They're still making RPGs as far as I can tell, I'm not seeing the problem here.Swampthing500 wrote...
jreezy wrote...
You're taking your dislike of BioWare a little too far.Swampthing500 wrote...
This is why I am so cynical about ME3. EA wants those millions, and is perfectly willing to turn any future RPG into a COD-clone in order to get those sales.
I shall be perfectly happy is ME3 flops, all the employees of Bioware are fired and the company is disbanded.
Not really. Anyone who has seen what happened to studios such as Origin and Black Isle can see what will eventually happen. It's better to get it over with as soon as possible rather than having to endure a declining series of hollowed out, brainless games that are supposed to be RPGs.
Save us all of that and just disband Bioware. The studio is lost us.
Everything, everything I have seen about ME3 is making me nervous.
EA CEO saying how he wants to change gameplay mechanics to "widen" the audience base: nervous, because they are trying to get the durr-shooter audience.
Multiplayer: nervous, because it is a pointless accessory that will take time away from game development and and is nothing but an attempt to make the title more "mainstream"
The new NPC who is a refugee from GoW and whose neck is mightier than his mental capacity: nervous, because the bulked-up noodle-head seems created only to appeal to bros. At least Miranda and Jacob appeared in ME Galaxy and were related to the wider setting/lore.
Action mode: nervous, taking away the important parts of ME (the story/dialogue) so the durr-shooter crowd won't hurt themselves by overthinking.
Hooker!Ashley: I don't need to say anything else about this.
The ending from the script/reapers: an example of incredibly poor writing.
Dialogue from the script: again, very poor writing
The DA2 example: nervous, because Bioware changed a popular game style/forumla to get the bro-crowd, resulting in a dumbed down version compared to the previous game.
Modifié par Swampthing500, 28 novembre 2011 - 08:25 .




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