Apostate Origin - For humans and elves, this origins follows an apprentice who follows along with the rest of a Circle that has rebelled. Obviously, one has to be a mage for this Origin.
Templar Origin - For humans and elves. I know we've never seen any elven Templars, but I don't see why it couldn't happen. In any case, this is for those players that wish to play a warrior or rogue. In this case the origin follows a junior trainee raised in the Templar order, possibly Orlesian. Do to being a Novice still in training (Even Alistair was near taking his vows when the Warden's recruited him), the player doesn't have to be railroaded into the Templar specialization.
I include those mostly to give perspective for both sides of the conflict between Templars and Mages. The other two are more race choice related.
Kal Sharok Origin - For dwarves of course. This origin would follow a member of the warrior caste sent to escort an envoy to negotiate Lyrium trade with the Templars. Alternatively the player is the envoy. Warrior and rogue classes are of course available
Tal Vashoth Origin - For those like me that really want to create a Kossith character. This origin would follow a Kossith raised amongst a mercenary band of Tal Vashoth that has been contracted by one of the rogue circles of magi to fight with them. It may turn out that one of the band's members is an undercover agent of the Ben-Hassreth
I see them all coming together in a battle between the Templar contingent mentioned above and the rogue Circle mentioned above, but that's beside the point.
I don't think a return to a silent protagonist is very likely, though I must confess I don't feel strongly one way or another on the subject, and that this is still an incredibly expensive eight voice roles. Still, possibly the most missed feature of Origins was the Origins themselves and race choice. This is the best way I can think to bring them back, provide some interesting story perspective, and keep the resource use minimal.
EDIT:As pointed out, it would humans and elves could probably share voices, which brings the total down to six. Still expensive but who knows, it could be doable. They also might be able to get the dwarves and Kossith to share their deeper rumbling voices, or atleast use the same voice actor. The would bring it down to four.
Modifié par Lord Aesir, 29 novembre 2011 - 12:21 .





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