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Need advice please Act 3 daggers, runes, and armor runs


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#1
Merlex

Merlex
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I'm in act 3 playing on hard (pro-mage). This is my first time. Please no story quest spoilers. I know enough to know that i'll be facing templars in last straw, i guess. I still have Justice, A New Path, The Awiergan Scroll: Third Aspect  to do before Last Straw.

I'm playing a DW shadow assassin. My main companions are Aveline, Merrill, and Varric. I rotate Anders in sometimes, and Isabela ever now and then. My party is set up for control, and CCC; With Hawk and Varric the main damage dealers, though Merrill isn't bad. So the fights take a little longer. Hawk uses the Shadow Veil + Lingering Shroud + Ambush, along with all 3 stealths, full Assassinate, TF + RG, etc. He crits with just about every hit. 

I don't have the equipment pack DLCs. Hawk has the Champion Armor set, Shadow Claw ( rune of devastation) + Makers Kiss (rune of devastation, rune of striking). He just got Finesse, should i replace Shadow Claw as with Finesse. Keeping Shadow Claw as a backup until Last Straw, or when needed. I messed up a gave Varric Primeval Rune. Which runes should i give him, spirit? Right now i have cold runes.

Also i would like to give Isabela a couple of daggars, it seems i've pack-ratting them. I have Red Jenny Backbiter, Tine, Pairing Knife, and the Off Hand Blade. Which daggars and which runes should i give her? She has her special tree, TF + RG, stuns with Twist the Knife.

One last thing. I want to start switching runes of fortune out of my main party, which armor runes should i use? I still have an old mixed set of armor with ROFs i'm keeping plus the belt, and amulet. I know i should put Valiance in the Champion Gloves, but that leaves 4.  Aveline has the Shield of the Knight Herself with Spirit Warding, a ring with 332 fire/ 332 cold resistance. That leaves her armor, Merrell's, and Varric's.

Thanks for any help.

Modifié par Merlex, 29 novembre 2011 - 03:50 .


#2
Arthur Cousland

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I'm less familiar with daggers, as I have the item packs and use those, but with armor runes, you should get the most benefit from fire and spirit resistance runes (dragons, blood mages, arcane horrors), and runes of protection, as it never hurts to have a higher armor rating.

#3
Merlex

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Thanks. I'm going to roll will Finesse (Rune of Devastation) + Shadow Claw (Rune of Devastation). I going keep Maker's Kiss (Rune of Devastation + Rune of Spirit), and The Off Hand Blade. Switch in Maker's Kiss for enemies that have low resistance to spirit, and The Off Hand Blade if the spirit immunes. If Isabela is with me, she can use MK + TOHB.

Armor, spirit & fire warding, valiance. Bianca, Devastation, and Fire runes.