Reviewing my mod recently I noticed that the filesize had grown +20mb due to the appearance of debug NBD files (not exactly sure how/why they got there). Question is, can I delete these out of the temp0 file without damage to the module? Do they contain information that is different than the similarly-named NCS file? What purpose are they serving?
Thanks!
NDB File Question
Débuté par
BelowTheBelt
, nov. 29 2011 04:19
#1
Posté 29 novembre 2011 - 04:19
#2
Posté 29 novembre 2011 - 01:14
Yes, you can delete them.
They Got there by checking the Option to Compile with Bebug info in the script compiler.
You will want to select the options in the script editor and turn off the option, if you do not want them to show up again.
They are only used by the SpawnScriptDebuger() function. They contain the lables that you used for your varaiables. Something that just is not in a Compiled script.
They Got there by checking the Option to Compile with Bebug info in the script compiler.
You will want to select the options in the script editor and turn off the option, if you do not want them to show up again.
They are only used by the SpawnScriptDebuger() function. They contain the lables that you used for your varaiables. Something that just is not in a Compiled script.





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