Since EA are now mandating multiplayer in everything
#26
Posté 30 novembre 2011 - 04:38
#27
Posté 30 novembre 2011 - 04:39
I think otherwise. I enjoyed the shooty action in Mass Effect, and it will only be even more fun when I can play that with a bunch of friends who I already had a lot of fun with in other shooty games. Furthermore, I can finally create "my own" character instead of being locked into Shepard's story - as much as I enjoy playing it, I like customization and the idea to play as, say, an Asari Commando, even if this will be limited to a few actiony fights.casadechrisso wrote...
The Mass Effect multiplayer adds nothing worthwhile
The only problem I see here is that Dragon Age isn't a shooty game. Which is why I won't swallow that report about a "Dragonfield" first person slayer without further official announcement. What I would deem perfectly logical as the next step, and what I would like to see in DA3, would be the ability to co-op by jumping into a friend's game and play as one of his companions which I get to customize myself. Dialogue options can be rolled for like in TOR. It'd be the perfect hybrid between a classic Dragon Age experience and what we get to play in Bioware's new MMO.
As far as NWN's epic multiplayer is concerned, I fear you may be right, though. As much as it was a reason to buy the game even many years after its release, people being "stuck" on a single title for so long could (from a management PoV) also be seen as negative in terms of promoting a sequel, I guess.
#28
Posté 30 novembre 2011 - 05:11
#29
Posté 30 novembre 2011 - 06:24
Pretty much this. DA2 already has reduced my opinion of the DA franchise -if DA3 pulls a ME3 (heh) than the franchise is dead to me.GraciousCat wrote...
annihilator27 wrote...
This Is a rumor,So take It with a grain a salt.....Like the ME3 MP rumors lol.
http://kotaku.com/58...ing-multiplayer
After DA2, which was a good enough game (but pales in comparison to DA:O), I can't say I'm surprised.
I'm not one for dramatics, but if this rumor turns out to be true I seriously doubt I'll pick up DA3.
#30
Posté 30 novembre 2011 - 06:29
That's just it.... People are afraid, given the direction of DA2 when compared to Origins, that this multiplayer is going to be more in line with the whole shooter, visceral-seeking gamers.... With very minimal RPG elements.... which worries people because Dragon Age was originally an RPG...Guitarjoe91 wrote...
Jeez you guys must have never played through BG2 in multiplayer. I don't even enjoy BG2 solo, I only play it with a set group of buddies. DA multiplayer would be great if it follows in the footsteps of NWN and BG2.
I for one hope that it's the next version of Journeys/Legends.... I can hope right?
#31
Posté 30 novembre 2011 - 07:19
Understandable, and surely that's one of the reasons. I admit I'm afraid, too, though not because of this announcement (which I'll believe when I see it from somewhere official). I think it may also be a case of missing knowledge and experience, though. NWN is really old by now. BG2 even older. What's the average age in the community, how many players here have actually played either title? How many here really know how fun multiplayer in an RPG can be?FaeQueenCory wrote...
That's just it.... People are afraid
#32
Posté 30 novembre 2011 - 07:31
I've been defending DA2 since the day it came out and blew all my reservations away, and I'm going to look pretty dumb if DA3 actually has deathmatch arena and such. There were barely enough resources in the development of DA2 to make the single-player experience what it was -- even I can admit that. The time it would take to develop and balance the multiplayer section of DA3, not to mention the money ... what does that say about DA3's single player?
My heart just crashed into my toes.
EDIT: and throwing out the Lyrium engine for Frostbite? No thank you. I don't care what sort of graphics it would end us up with. I really respect Bioware for developping their own engine for DA. Not enough devs do that, these days. It's something to be congratulated. Taking an MP FPS engine to adapt to an RPG is just a disaster waiting to happen ...
Modifié par RosaAquafire, 30 novembre 2011 - 07:33 .
#33
Posté 30 novembre 2011 - 08:04
Just because they are sure that SP is death and that MP is the future and no game can be published without MP (and mostly because they want to fight Steam with their Origin spyware). While Skyrim is selling more than ME2 and DA2 combined...
So, spending money for new assets is good for MP but the main game need to be recycled to death. I mean, I've never been one of the people in the "EA evil overlord" camp but I begin to think that Richard Garriot was right about them. There must be an office in EA headquarters named "how to anger DA fans".
Oh, and the docs are clueless too since they seem so happy to accept all that crap from them. Now EA is probably going to force Bioware logo on a Command & Conquer RTS game just to squeeze some quick dollars from us. I had my fears when Bioware was bought by EA but I could not believe that it could go that bad that fast.
Modifié par FedericoV, 30 novembre 2011 - 08:07 .
#34
Posté 30 novembre 2011 - 08:23
Skyrim has just proven to the entire industry that you don't need some stupid, tacked-on multi-player mode to sell games.
Edit: removed name calling.
Modifié par Chris Priestly, 30 novembre 2011 - 08:25 .
#35
Posté 30 novembre 2011 - 08:46
But, I dunno. I never played BG2 MP at the time due to not knowing anyone who played it, except my dad who was having tech issues. I played the Diablo 3 beta recently with 3 others. It was pretty fun, but its not the same as an SP RPG.
I think PvP with DA lore could be really fun as a DLC. I like the idea of learning from what other people do in combat. I have no idea what I'd do without pause (because I use it ALL the time) but I'm ready to get my butt kicked and learn something. Can you imagine trying to beat some of those guys in the strategy forum? It'd be a hoot.
(Don't hurt Firky. She likes RPGs too.)
PS. I think my enjoyment of D3's MP co-op was very "meta", like having a laugh about whos loincloth was the smallest, casting silly spells on top of one another etc. DA is probably more about engaging with the story (for me anyway, I'm sure lots of people engage with Diablo's story.)
Modifié par Firky, 30 novembre 2011 - 08:56 .
#36
Posté 30 novembre 2011 - 08:54
I don't believe it but I hope the rumors about Frostbite 2 are true.
#37
Posté 30 novembre 2011 - 08:55
Firky wrote...
I have no idea what I'd do without pause (because I use it ALL the time)
Well I 'd say we need a pause because managing 4 characters optimally in real time can be pretty taxing, and is more or less impossible since you wouldn't be able to issue a command to multiple characters at the same time besides the basic 'move here' and 'attack this'.
Now, put a player in charge of one and only one party member each and you don't really need to pause anymore.
#38
Posté 30 novembre 2011 - 08:58
(And this is coming from the gal who loves TB strategy style RPG combat. But I'd totally play teamers.)
#39
Posté 30 novembre 2011 - 09:09
#40
Posté 30 novembre 2011 - 09:47
I'd simply be indifferent about it, were it not for the fact that a multiplayer component would take significant time & resources - something DA2 proved the single player experience needs every bit available of. And that's not to mention multiplayer balance changes impacting singleplayer, etc.
The only possibly redeeming feature I could see from multiplayer, were if it was NWN style and hence meant a proper toolset would be released for the title, something I've very sorely missed for DA2.
I'll just cross my fingers and hope this is simply a silly rumor, or somebody testing the waters and coming out with the conclusion that it's a bad idea to go forth with.
#41
Posté 30 novembre 2011 - 09:58
I guess Bethesda will take over for my favorite dev to expect a good "rpg", story-driven game from. Oh and CDProjekt.
#42
Posté 30 novembre 2011 - 09:59
Modifié par wijse, 30 novembre 2011 - 09:59 .
#43
Posté 30 novembre 2011 - 10:09
If true, hopefully this is simply a means to generate some cheap cash so that they can spend more time on DA3.
I also don't see them changing engines for an actual sequel. They'd have to redo all art (again!), and the gameplay changes would be drastic. It would be even worse than DA2 (at least there the team had experience with the engine, but they still didn't have enough time to accomplish everything).
Modifié par devSin, 30 novembre 2011 - 10:22 .
#44
Posté 30 novembre 2011 - 10:29
Lynata wrote...
I think it may also be a case of missing knowledge and
experience, though. NWN is really old by now. BG2 even older. What's the
average age in the community, how many players here have actually
played either title? How many here really know how fun multiplayer in an
RPG can be?
Guitarjoe91 wrote...
Jeez you guys must have never played through BG2 in multiplayer. I don't even enjoy BG2 solo, I only play it with a set group of buddies. DA multiplayer would be great if it follows in the footsteps of NWN and BG2.
I've been stuck in NWN1's multiplayer for 3 years and in NWN2's for almost 4, I know exactly how much fun it is - although I never enjoyed Co-op mode in the official campaigns. I tried playing HoTU with a friend back then and it was a disaster, played a bit of MoTB with a friend again and it was always kinda dull for the non-speaking part. So yes, that kind of Coop isn't really my thing. What I love is the toolset and persistant worlds, those things made the NWN series the most valuable purchase ever for me. Nothing can beat 6 years of fun with immersive roleplay and the ability to craft your own world to enjoy with friends.
But face it, those times are over. Back when DA:O was in the works a whole crowd of NWN players were eyeing it daily for any news on multiplayer capatibilities, but Bioware decided against it. DA2 doesn't even have a toolset anymore (as clumsy as the DA:O one was) and honestly if I don't even enjoy the campaign alone, Co-op would only make it worse.
If multiplayer, I'm looking for roleplay value, not mindless hack and slash against crowds of darkspawn in a generic environment, without even talking to each other. And a MMO-style Dragon Age would be the killing blow, with mindless kiddies spamming me with 1337 5p34k while I'm trying to get immersed. No thanks. Of course that's subjective and all the things I hate about generic multiplayer is what others love.
Anyway, what I know is that the times when companies just gave you an awesome multiplayer experience without getting a lot of stuff (mostly either money or data) in return are over, and they add generic multiplayer modes for the reason I pointed out before. I don't expect anything of value or lasting quality anymore - please Bioware, surprise me and prove me wrong.
#45
Posté 30 novembre 2011 - 10:56
Come on, DM arena on BF3 engine?
Then again, EA try to beat CoD by copying it and that Origin service... Then again, DA3 with deathmatch arena on BF3 engine is an obvious way to waste money. They already included free ME2 with DA2.
#46
Posté 30 novembre 2011 - 11:36
But it'd more than that. DA2 cut a LOT out of the traditional RPG formula... And people are afraid of this proposed multiplayer becoming a XXXX with RPG elements, rather than a full RPG.Lynata wrote...
Understandable, and surely that's one of the reasons. I admit I'm afraid, too, though not because of this announcement (which I'll believe when I see it from somewhere official). I think it may also be a case of missing knowledge and experience, though. NWN is really old by now. BG2 even older. What's the average age in the community, how many players here have actually played either title? How many here really know how fun multiplayer in an RPG can be?FaeQueenCory wrote...
That's just it.... People are afraid
Because that's what I'm afraid of... I was never really impressed with the BG2 and NWN multiplayer, but I found them nifty. Should they port that same type of "co-op" rather than the "multiplayer" of all them popular FPSs... I wouldn't be concerned.
But given the thinking trends of gaming right now... to copy the popular for profit.... And the direction the Dragon Age franchise is taking with DA2... It's not too much of a leap to expect something... shooter-y..
#47
Posté 01 décembre 2011 - 03:11
The worst thing I could imagine would be to copy the multiplayer mode from Mass Effect, which I don't see working as well in Dragon Age as in ME. And besides, I'm pretty sure that Bioware, even now, knows full well what kind of multiplayer mode would work best in a series like DA, as they did it before and know the potential proper campaign co-op holds.
#48
Posté 01 décembre 2011 - 10:01
If you want to copy other peoples ideas to make money, at least stick to your own genre *cough* Skyrim *cough* instead of bloody COD/BF3.
#49
Posté 01 décembre 2011 - 11:06
Heather Cline wrote...
Skyrim, ME1, ME2, DA:O, DA2 are all games that are proof you don't need Multiplayer to be successful. Hell look at many of the japanese games that are single player. Lost Odyssey, Final Fantasy XIII and XIII-2, Blue Dragon... There are tons of games out there that don't need a Multi-player or co-op experience to be good and successful.
Indeed, and this in the midst of Dragon Age fans practically screaming for a proper RPG!
This tells me that Bioware has lost faith in their own franchise and that all this multiplayer/frostbite shinanigans is a desperate attempt at reviving what they've lost with DA2.
Unless I've missed something, I've not come across threads discussing the need or desire for multiplayer in Dragon Age.
Again, this suggests to me that they are exploring these options in an attempt to kickstart the franchise, instead of just continuing down the route of DA2 which is really what they should be doing.
#50
Posté 01 décembre 2011 - 11:33





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