Would you like future games to be less cartoony?
#26
Posté 30 novembre 2011 - 10:15
#27
Posté 30 novembre 2011 - 11:43
If you want cartoonish animations then go the JRPG way as they are the masters.
#28
Posté 30 novembre 2011 - 12:06
#29
Posté 30 novembre 2011 - 12:54
Of course, I ended up buying, playing and loving it
I also see what people mean by DA2 looking more cartoony than Origins. I don't mind it. I guess if I was forced to choose, I'd choose the Origins styles. Maybe.
Modifié par biomar, 30 novembre 2011 - 12:56 .
#30
Posté 30 novembre 2011 - 02:04

I mean is this a beard or a tattoo, honestly, it looks like someone drew on his chin and neck.
Also too much of this. Same exact knight copied and pasted. Then look at these heads, mouths and noses. LEGOS comes to mind, and this happened a lot.
Modifié par Aaleel, 30 novembre 2011 - 02:09 .
#31
Guest_Sareth Cousland_*
Posté 30 novembre 2011 - 03:17
Guest_Sareth Cousland_*
#32
Posté 30 novembre 2011 - 03:29
Sareth Cousland wrote...
Aaleel, where did you get that quote from? I like it... thanks for your feedback!
The one in my sig? That's from Mass Effect 1.
#33
Posté 30 novembre 2011 - 03:38
#34
Posté 30 novembre 2011 - 07:03
#35
Posté 30 novembre 2011 - 07:11
I also prefer bright colours to brown and grey.
Guess that makes me an animu weeaboo despite having been anti-anime since sometime a decade ago. Shrug.
#36
Posté 30 novembre 2011 - 07:12
#37
Posté 30 novembre 2011 - 07:42
edit: though "true" anime-style games are a different matter. they are few though, and most companies wouldn't know how to make one, especially western ones (it's very much about the content of the game and with what mentality/feel the artistic style is played out. only Japanese have a true sense for it, as far as I know).
Modifié par eroeru, 30 novembre 2011 - 07:45 .
#38
Posté 30 novembre 2011 - 07:44
#39
Posté 30 novembre 2011 - 07:47
#40
Guest_Ivandra Ceruden_*
Posté 30 novembre 2011 - 08:13
Guest_Ivandra Ceruden_*
Ramus Quaritch wrote...
It had a more anime-ish tint to it. Just look at Fenris, the way you and your characters swipe their swords, jump attack, or charge attack with a Dragon Ball Z/anime-style blur. I liked DA:O because the attacks were more realistic (e.g. it takes more time to swing a two-handed sword). But Bioware wants a "mainstream" audience (which they have decided is action game and CoD players) and has made the combat flashier for them. I'd like DA:O's art style but with better graphics. I don't think we'll see it, though, based on comments from Laidlaw about them being happy with their direction.
I totally agree with this. I've never seen an uglier elf than Fenris, really...he looks as if he's got anorexia, so friggin' thin. I bet Zevran in DA:O still had more flesh on his bones than him. So yeah, I like the art style of DA:O far better than DA2, which is an abomination in itself as a sequel to DA:O. Not to mention Isabela's exaggerated breasts...Also, it's obvious the faces in DA2 haven't been rendered enough, they look really gritty at times...like in the case of Anders and Alistair (I still don't forgive Bioware for what they did to him in comparison to DA:O, lol...). DA:O's style all the way for me!
#41
Posté 30 novembre 2011 - 09:57
Overall I liked the new style though.
Modifié par Lord Aesir, 30 novembre 2011 - 09:58 .
#42
Posté 30 novembre 2011 - 10:23
bobobo878 wrote...
nope. especially if sex is involved.
If all the characters in Dragon Age 3 were Bunraku Puppets it would be awesome and you know it!
#43
Posté 30 novembre 2011 - 10:37
So do I want DA3 and any future games to be less "cartoony" ? Yes. Keep it grounded in realism, more grit, more dirt, more REAL.
#44
Posté 30 novembre 2011 - 11:48
They wanted to flashier battle animations to appeal to the CoD fans. They wanted to anemic elves and pointy armors and weapons to appeal to jRPG fans. They wanted to use the grey and horned Qunari to appeal to... I don't know... the diseased bovine fans?
In reality, it appealed to none of these fans. And only sought to alienate the fans they already had.
Bravo, art design. Bravo.
Snarky post is snarky.
Modifié par Fast Jimmy, 30 novembre 2011 - 11:48 .
#45
Posté 30 novembre 2011 - 11:57
#46
Posté 01 décembre 2011 - 01:21
also fenris,sebastion orsino and femhawke are great examples of how a character SHOULD look like. btw Witcher 2 was an ugly game.
#47
Posté 01 décembre 2011 - 01:43
#48
Posté 01 décembre 2011 - 01:52
DeathDragon185 wrote...
also fenris,sebastion orsino and femhawke are great examples of how a character SHOULD look like. btw Witcher 2 was an ugly game.
Yeah, who needs a consistent aesthetic when you could just put lots of spikes on things?
#49
Posté 01 décembre 2011 - 03:16
DeathDragon185 wrote...
I hate the gritty realistic style of games. too brown for my tastes, make backgrounds beautiful to look at... not this brown **** in just about every game.
also fenris,sebastion orsino and femhawke are great examples of how a character SHOULD look like. btw Witcher 2 was an ugly game.
That I want the game more realistic doesn't mean I want the game only in brown. That solely depends on where the game takes us: small village in Ferelden = likely to be rather brown, capital of Orlais = likely to be amazingly colorful.
And although I haven't played Witcher 2 based on what I've seen of the game I have no idea how you can say it's ugly. Maybe you're just not that much into the looks of more down to earth western fantasy settings?
#50
Posté 01 décembre 2011 - 05:58
Maybe if DA3 doesn't perform up to expectations they will re-assess their approach at that time. Gotta say the MP rumors have me pretty pessimistic for the future of the franchise.





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