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Would you like future games to be less cartoony?


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#126
tmp7704

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Plaintiff wrote...

I'm not talking about appearance, the whole point I've been trying to make is that appearance is irrelevent. Way to miss the point.

Who says *i'm* talking about appearance?

Your supposedly missed point simply doesn't hold no matter how you look at it.

#127
Marvin_Arnold

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Plaintiff wrote...

DeathDragon185 wrote...

If you want realism then look outside the ****ing widow!!!.

I prefer the over-top animations as it makes the battles better to look at and makes the game feel less of a drag. I am still amazed people want realism in a FANTASY game.

What amazes me is that their idea of "realism" is being able to call wild animals out of thin air and make it rain arrows.

Sure. Because you can't do that in DA2. Plus a lot of things you couldn't do in DA:O...

But this thread is about the visual design, anyway.

I wouldn't call the DA2 art style a conscions design choice. Everything is smooth, flat and... simple. I suspect they got a ridiculously early deadline for delivery from EA and just went with what was the easiest way to finish the design in time.

THEN they called it "design choice". Which, btw, is not in the least "unique". (Same "unique" color palette as Assassin's Creed 2, by the way. If not more than the colors.)

When I saw the out-of-town scenes I realized where I had seen this "style" before:

Myst and Riven. Actually, Riven was richer in detail. And these games were made in 1991 and 1997, respectively. The rush job shows in every aspect of DA2.

Plaintiff claimed...

Brecillian Forest was the same as the Korcari WIlds, Redcliffe was just a
bigger version of Lothering and Amaranthine is just Denerim with a
coast.

:blink:

Well, you have just disqualified yourself as a judge of anything visual. Thanks for doing the job yourself. This statement is so inane (especially compared to DA2's "unique" environments) that it doesn't warrant further comments. I'm sure you can top yourself easily with your next post.

Modifié par Marvin_Arnold, 02 décembre 2011 - 06:03 .


#128
King Cousland

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Marvin_Arnold wrote...

Plaintiff wrote...

DeathDragon185 wrote...

If you want realism then look outside the ****ing widow!!!.

I prefer the over-top animations as it makes the battles better to look at and makes the game feel less of a drag. I am still amazed people want realism in a FANTASY game.

What amazes me is that their idea of "realism" is being able to call wild animals out of thin air and make it rain arrows.

Sure. Because you can't do that in DA2. Plus a lot of things you couldn't do in DA:O...

I wouldn't call the DA2 art style a conscions design choice. Everything is smooth, flat and... simple. I suspect they got a ridiculously early deadline for delivery from EA and just went with what was the easiest way to finish the design in time.

THEN they called it "design choice". Which, btw, is not in the least "unique". (Same "unique" color palette as Assassin's Creed 2, by the way. If not more than the colors.)

When I saw the out-of-town scenes I realized where I had seen this "style" before:

Myst and Riven. Actually, Riven was richer in detail. And these games were made in 1991 and 1997, respectively. The rush job shows in every aspect of DA2.

Plaintiff claimed...

Brecillian Forest was the same as the Korcari WIlds, Redcliffe was just a
bigger version of Lothering and Amaranthine is just Denerim with a
coast.

Well, you have just disqualified yourself as a judge of anything visual. Thanks for doing the job yourself. This statement is so inane (especially compared to DA2's "unique" environments) that it doesn't warrant further comments. I'm sure you can top yourself easily with your next post.

Most of this. He knows what we mean, he's just more interested in petty conflicts than rational debate. 

#129
Marvin_Arnold

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My hope is still that, given enough time to deliver a rich and detailed game, and enough time to think things thoroughly over, they will deliver a good game with DA3. Personally, I'd be happy to wait longer if it gets the job done properly.

Just a few days ago, while walking through Kirkwall, I felt very angry thinking what could have been done in DA2 in all aspects with enough time on their hands.

Modifié par Marvin_Arnold, 02 décembre 2011 - 06:10 .


#130
puppy maclove

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Wulfram wrote...

@jlmaclachlan

The Witcher does a good job considering it's using NWN's old engine, but it's a long way off either DA.

It does at least populate it's city a better than DA2, though this is countered by all the clones running around, even of major NPCs.

tmp7704 wrote...

Sadly, they didn't get that much better


The DA2 mountains are a hell of a lot better than the Origins mountains


Cool
but somehow the graphics of TW1 captured my attention more and immersed me into
the overall game experience, thus while not been cutting edge, they worked
better IMO to express the theme or ambience of the game. There was a unity to
the whole and a cohesion of the parts, something which IMO Da2 lacked. The cartoony style of DA2 just didn't fit for me.

#131
puppy maclove

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Plaintiff wrote...

jlmaclachlan wrote...

Wulfram wrote...

jlmaclachlan wrote...

The Witcher 1 has better graphics than DA2


No it doesn't.


Image IPB

yes...... it does... :P

Gross, what's up with his brow ridge? His face looks like pulled taffy.

Yeuch. If that's "realism", give me "cartoony" any day of the week. A shaved gorilla in human clothes is far more immersion-breaking than anything you'll find in DA2. I hope to god that's just an unfotunate angle.

At least Hawke and companions actually fit in the world that's been made for them. Art style only disrupts verisimilitude when it lacks constiency within the game itself. Skyrim has the same problem: beautiful scenery, hideous everybody.


Did EA take you away for a weekend of monarch mind control? "MUST BE DA2 FANBOY..EVERYTHING IS PERFECT THE WAY BW DID IT...THEY DID NOT FUDGE UP" .. repeat...

Might I remind you that TW1 was a 2007 game... THEN, da2 IS EVEN MORE NO WHERE COMPARED TO TW2!!!

I agree hawke and his companions fitted perfectly into Kirkwall. Static, bland, poorly designed, and a generally pathetic effort. 

The "art style" of DA2 does not suit the general atmosphere and ambience of the game... there is no synergy between the two.

DA2 is Star wars: Epsode 01 to put things in perspective (ok wait, its bad but not that bad).

Modifié par jlmaclachlan, 02 décembre 2011 - 09:54 .


#132
The Bonzai Kitten

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I loved the more realistic looking style of DA:O. It made it much more immersive. Every now and then I'd notice a tree in DA:2, and be jolted out of the moment. It doesn't seem like such a big thing, but it really made a difference for me.

#133
BubbleDncr

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I don't think DA2 looks cartoony. It's more "stylized" than Origins, but not cartoony.

And I thought the graphics, as a whole, looked better in DA2 than Origins. While the environments could have been more robust like they were in Origins, and I don't entirely approve of the Hurlock redesign (most other Darkspawn, elf, and qunari redesign didn't bother me), I think those are minor changes - making a few creatures look better and having more detailed environments doesn't require them to redo the entire art direction.

But yea. Cartoony = Wind Waker, DA2 = Stylized.

#134
AlexXIV

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Witcher had other issues it didn't run as smoothly on average computers and it tended to crash alot, especially in the merchant quarter. I actually had to save game everytime before I was going to zone into another area. And I heard it was worse before the 'enhanced' version. However, I am glad Bioware is focused on stability instead of eye candy, because showing off with graphics just to close my games every half hour isn't what I would consider a good trade off.

Modifié par AlexXIV, 02 décembre 2011 - 11:59 .


#135
Eudaemonium

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I actually hope they continue with the more stylised visual approach. It's just a personal preference, because I find immersion and emotional engagement easier in games that are not attempting photo-realism. It's a personal preference. I think part of it is that Bioware tend to be *really bad* with realistic character movement, and so a more stylised art style means I don't notice it as much. I actually think the design in DA2 was fine, though I'd obviously like a lot more variety in the environments. Some more detail here and there wouldn't hurt either. I wouldn;t mind if they made it *more* stylised, though, but not much more - enough to last and be distinct.

#136
addiction21

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I have yet to be convinced it even looks cartoonish.

#137
DeathDragon185

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ok look some prefer the new style and other's don't. ok I prefer anime look the look of most other generic RPGs. and other's may feel differently thats fine with me(I was having a bad day). however Bioware have said the new engine is here to stay and lets leave at that,ok?

#138
DeathDragon185

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YES Bioware did copy and paste enviroments. with such a short development time there is no way they can make it look like the other RPG's so they decided to go for an anime style which looks great in my opinion. now stop raging about the whole copy and paste bull****

#139
xkg

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^
Why should we "leave at that".
I have a better proposition. You can leave this thread anytime you want, and let others discuss whatever they want.

If you can't stand reading what poeple have to say in this thread - don't read, simple as that.

#140
Sylvianus

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Yes.

Scrap DA2 style/ design please. I want either dao style with a new engine, new graphics or something else, more realistic, mature. I want to feel this is a serious game with a serious story. The war will happen in the next game, the last thing I want to see is this art style, with cartoonish actions, cartoonish characters like Fenris during this period.

DA universe, DA lore, all in this franchise desserve better than this childish, anime and ugly art style that doesn't fit at all.

And please don't mess up with graphics on console, make them at least decent, with a real work, especially on characters's faces, environment, etc. We can't have like the pc hight quality packs, nor mods that fix some things not really worked .

Modifié par Sylvianus, 03 décembre 2011 - 03:11 .


#141
snfonseka

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jlmaclachlan wrote...

Plaintiff wrote...

jlmaclachlan wrote...

Wulfram wrote...

jlmaclachlan wrote...

The Witcher 1 has better graphics than DA2


No it doesn't.


yes...... it does... :P

Gross, what's up with his brow ridge? His face looks like pulled taffy.

Yeuch. If that's "realism", give me "cartoony" any day of the week. A shaved gorilla in human clothes is far more immersion-breaking than anything you'll find in DA2. I hope to god that's just an unfotunate angle.

At least Hawke and companions actually fit in the world that's been made for them. Art style only disrupts verisimilitude when it lacks constiency within the game itself. Skyrim has the same problem: beautiful scenery, hideous everybody.


Did EA take you away for a weekend of monarch mind control? "MUST BE DA2 FANBOY..EVERYTHING IS PERFECT THE WAY BW DID IT...THEY DID NOT FUDGE UP" .. repeat...

Might I remind you that TW1 was a 2007 game... THEN, da2 IS EVEN MORE NO WHERE COMPARED TO TW2!!!

I agree hawke and his companions fitted perfectly into Kirkwall. Static, bland, poorly designed, and a generally pathetic effort. 

The "art style" of DA2 does not suit the general atmosphere and ambience of the game... there is no synergy between the two.

DA2 is Star wars: Epsode 01 to put things in perspective (ok wait, its bad but not that bad).


Regarding the realistic env, people and building etc. Witcher 2/ Witcher 1 is far ahead of DA2. jlmaclachlan, it is useless to explain the beauty of the graphical representation of Witcher to someone who didn't have the opportunity to play the game.

#142
FieryDove

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Sylvianus wrote...

Yes.

Scrap DA2 style/ design please. I want either dao style with a new engine, new graphics or something else, more realistic, mature. I want to feel this is a serious game with a serious story. The war will happen in the next game, the last thing I want to see is this art style, with cartoonish actions, cartoonish characters like Fenris during this period.


If anything at all gets changed back to DAO standards it must be the ogre. PLEASE!

When I encountered my first in dao I said to myself....OMG I'm gonna die!
When I encountered one in the start of da2 my jaw did drop again...but I laughed. I don't think that was what the designers had in mind. Now I'm guessing many didn't notice/care or played DAO so it may just be...moot. Sigh

#143
snfonseka

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FieryDove wrote...

Sylvianus wrote...

Yes.

Scrap DA2 style/ design please. I want either dao style with a new engine, new graphics or something else, more realistic, mature. I want to feel this is a serious game with a serious story. The war will happen in the next game, the last thing I want to see is this art style, with cartoonish actions, cartoonish characters like Fenris during this period.


If anything at all gets changed back to DAO standards it must be the ogre. PLEASE!

When I encountered my first in dao I said to myself....OMG I'm gonna die!

When I encountered one in the start of da2 my jaw did drop again...but I laughed. I don't think that was what the designers had in mind. Now I'm guessing many didn't notice/care or played DAO so it may just be...moot. Sigh


This is so true. Darkspawn is no loger scary.

#144
Teddie Sage

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jlmaclachlan wrote...

Did EA take you away for a weekend of monarch mind control? "MUST BE DA2 FANBOY..EVERYTHING IS PERFECT THE WAY BW DID IT...THEY DID NOT FUDGE UP" .. repeat...

Might I remind you that TW1 was a 2007 game... THEN, da2 IS EVEN MORE NO WHERE COMPARED TO TW2!!!

I agree hawke and his companions fitted perfectly into Kirkwall. Static, bland, poorly designed, and a generally pathetic effort. 

The "art style" of DA2 does not suit the general atmosphere and ambience of the game... there is no synergy between the two.

DA2 is Star wars: Epsode 01 to put things in perspective (ok wait, its bad but not that bad).


Your choice of words right here just proves that you're only on these boards to troll and insult the actual people who like this game. I don't understand why mods aren't calming your activities. You've been doing this a lot lately and I'm growing sick of it. Why are you even here if you hate this game so much? 

#145
puppy maclove

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@ snfonseka

Yep, I just love the care and time that the developers put into the Witcher / Witcher 2. The detail is amazing and the style of the game suits the tone of the game.

There is more work in any one environment in TW2 than there was in the whole of Kirkwall.

In terms of future style of the series.... I wouldn't mind a mix (done properly of course) of TW2 and DA:O for DA3?

#146
Plaintiff

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jlmaclachlan wrote...

Plaintiff wrote...

jlmaclachlan wrote...

Wulfram wrote...

jlmaclachlan wrote...

The Witcher 1 has better graphics than DA2


No it doesn't.


Image IPB

yes...... it does... :P

Gross, what's up with his brow ridge? His face looks like pulled taffy.

Yeuch. If that's "realism", give me "cartoony" any day of the week. A shaved gorilla in human clothes is far more immersion-breaking than anything you'll find in DA2. I hope to god that's just an unfotunate angle.

At least Hawke and companions actually fit in the world that's been made for them. Art style only disrupts verisimilitude when it lacks constiency within the game itself. Skyrim has the same problem: beautiful scenery, hideous everybody.


Did EA take you away for a weekend of monarch mind control? "MUST BE DA2 FANBOY..EVERYTHING IS PERFECT THE WAY BW DID IT...THEY DID NOT FUDGE UP" .. repeat...

Might I remind you that TW1 was a 2007 game... THEN, da2 IS EVEN MORE NO WHERE COMPARED TO TW2!!!

I agree hawke and his companions fitted perfectly into Kirkwall. Static, bland, poorly designed, and a generally pathetic effort. 

The "art style" of DA2 does not suit the general atmosphere and ambience of the game... there is no synergy between the two.

DA2 is Star wars: Epsode 01 to put things in perspective (ok wait, its bad but not that bad).

"Can't... respond... intelligently... Must resort to... ad hominem..."

#147
puppy maclove

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Teddie Sage wrote...

jlmaclachlan wrote...

Did EA take you away for a weekend of monarch mind control? "MUST BE DA2 FANBOY..EVERYTHING IS PERFECT THE WAY BW DID IT...THEY DID NOT FUDGE UP" .. repeat...

Might I remind you that TW1 was a 2007 game... THEN, da2 IS EVEN MORE NO WHERE COMPARED TO TW2!!!

I agree hawke and his companions fitted perfectly into Kirkwall. Static, bland, poorly designed, and a generally pathetic effort. 

The "art style" of DA2 does not suit the general atmosphere and ambience of the game... there is no synergy between the two.

DA2 is Star wars: Epsode 01 to put things in perspective (ok wait, its bad but not that bad).


Your choice of words right here just proves that you're only on these boards to troll and insult the actual people who like this game. I don't understand why mods aren't calming your activities. You've been doing this a lot lately and I'm growing sick of it. Why are you even here if you hate this game so much? 


Listen
buddy, I love the DA series but I think DA2 was a serious failure in the strongest
terms. I want only the best for the future games in the series. Thus, I express
my opinion, hoping for DA3 to be better.

If
that’s cool with you….. you seem grumpy, you just find out unicorns aren’t
real?

BTW
your post could be taking as a personal attack and trolling  … but
hey we discussing a game and our own opinions of it here.

;)

#148
puppy maclove

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@ Plaintiff

I at no point intended to discredit your person (apologies if you took offence), all I'm saying (if you could not deduce it) is that some people just seem to be repeating all the marketing BS we were fed prior to the release of DA2 ... hence the Monarch mind control suggestion.

#149
csfteeeer

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Sylvianus wrote...

Yes.
Scrap DA2 style/ design please. I want either dao style with a new engine, new graphics or something else, more realistic, mature.
I want to feel this is a serious game with a serious story. The war will happen in the next game, the last thing I want to see is this art style, with cartoonish actions, cartoonish characters like Fenris during this period.


i think a new engine really is what DAO needed.
DAO adopted said style, but it's weak Graphical aspect Hurted it Really badly, since, if you're going for a more realistic, dark and gritty look, Graphical prowess is needed, otherwise you'll look ugly.

Which is yet another reason that i don't think Discarding DAO's look was necessary, did it needed to be tweaked? for sure(like Skyrim "Tweaked" Oblivion's style), but not discarded, all DAO needed was a powerful engine, something that the game didn't have.

Modifié par csfteeeer, 03 décembre 2011 - 07:23 .


#150
DeathDragon185

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Dragon Age needs the engine Final Fantasy XIII versus is using. then we can all be happy.