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Kotaku just announced a rumor that multiplayer is coming.


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#376
MICHELLE7

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DAYtheELF wrote...

Oiy, I hope DA3 isnt a full MMO thing.. I hate multi-players... Now, as an add-on or side-thing it could be alright...


Seems Bioware is moving more and more out of the single player rpgs. Shooters...MMO's...wonder what could be next?

#377
Plaintiff

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MICHELLE7 wrote...

DAYtheELF wrote...

Oiy, I hope DA3 isnt a full MMO thing.. I hate multi-players... Now, as an add-on or side-thing it could be alright...


Seems Bioware is moving more and more out of the single player rpgs. Shooters...MMO's...wonder what could be next?

Of course, it couldn't possibly be that they're just expanding their repertoire. They must be switching genres entirely. After all, it's established fact that game developers are only capable of making one kind of game.

#378
Killjoy Cutter

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Maybe they could do their expanding in new settings instead of trying to cram every sort of game and media into just a couple existing settings...

#379
Plaintiff

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Killjoy Cutter wrote...

Maybe they could do their expanding in new settings instead of trying to cram every sort of game and media into just a couple existing settings...

Why?

#380
Killjoy Cutter

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Why?

If you try to make a game everything to everyone, you can only end up making it nothing to anyone. You are going to fail.  At the very least, if you want to release an online multiplayer game in a setting that has long been for singleplayer offline RPGs, you do it seperately, not as a frankenstein cram-on to the next RPG release.

Modifié par Killjoy Cutter, 09 décembre 2011 - 04:34 .


#381
Plaintiff

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How?

#382
Killjoy Cutter

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What?

#383
Plaintiff

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Killjoy Cutter wrote...

What?

How will it become nothing to everyone? How will it fail? I want to understand the logical thought process that resulted in this vague statement, with previous examples, provided that you have objective evidence of their "failure" and not just your own, unsupported opinion.

Further, with your addition, I would also like to know how merely including it on the same disc is a "Frankenstein-like cram-on". As I stated earlier, it can be on the same disc and still be a separate entity. That is how most multiplayer modes work already. The Assassins Creed games include a multiplayer mode with separate game mechanics, a separate story, and a dozen different modes of play, but they do not interfere with the single-player game, which has actually expanded significantly from sequel to sequel, both in terms of plot and gameplay.

Modifié par Plaintiff, 09 décembre 2011 - 04:45 .


#384
Toonmanpwnsu

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Why you here, who are you, what you want?

#385
furryrage59

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Morroian wrote...

furryrage59 wrote...

How refreshing to read an honest review. And couldn't agree more with it.


So by impliction all reviews praising the game are dishonest? Those of us who like the game a lot are being dishonest with ourselves and really hate it?


Most of the highly praised reviews fail to mention the glaring faults and the volume of them, bordering on deciet and blatant dishonesty.

Stop building strawmen, i just want honesty that doesn't dismiss cavenous faults.

#386
Plaintiff

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furryrage59 wrote...

Morroian wrote...

furryrage59 wrote...

How refreshing to read an honest review. And couldn't agree more with it.


So by impliction all reviews praising the game are dishonest? Those of us who like the game a lot are being dishonest with ourselves and really hate it?


Most of the highly praised reviews fail to mention the glaring faults and the volume of them, bordering on deciet and blatant dishonesty.

Stop building strawmen, i just want honesty that doesn't dismiss cavenous faults.

Where you see a fault, others might see innovation.

That's the thing about opinions; they tend to differ.

#387
Guest_Puddi III_*

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I hate to defend furry rage about anything but s/he is probably talking about things like recycled environment and such. No one's going to call that innovation.

On the other hand I would question whether most of the reviews really didn't mention some of the more "incontrovertible" faults such as that, or if they did mention it and you just weren't paying attention. Even that horrible Escapist review does gloss over the fact that there are recycled environments.

Modifié par Filament, 09 décembre 2011 - 07:43 .


#388
Plaintiff

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Filament wrote...

I hate to defend furry rage about anything but s/he is probably talking about things like recycled environment and such. No one's going to call that innovation.

On the other hand I would question whether most of the reviews really didn't mention some of the more "incontrovertible" faults such as that, or if they did mention it and you just weren't paying attention. Even that horrible Escapist review does gloss over the fact that there are recycled environments.

Nor would I, but to call it a glaring fault isn't necessarily accurate either. I didn't even notice the recycled maps until I saw a discussion about them on the forums. And that's my honest opinion; furry rage can believe whatever s/he wants, naturally, but my experience was different to hers and that's all there is to it.

Of course, once someone said it, it was hard not to notice, but it didn't affect my overall enjoyment of the game in any significant way.

I make the concious decision to avoid reviews, so I can't speak for whether they glossed over faults or not.

Modifié par Plaintiff, 09 décembre 2011 - 08:02 .


#389
ColGali

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Fast Jimmy wrote...

Shooters are great for Multiplayer. RPGs are not. The only exception to that is MMO's, which are almost exclusively played on PCs.


Exactly. 
By the way MMOs are not role playing games. What kind of role do you have to play there? Kill, kill and kill?:unsure:

#390
Fast Jimmy

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Plaintiff wrote...

 I didn't even notice the recycled maps until I saw a discussion about them on the forums. And that's my honest opinion; furry rage can believe whatever s/he wants, naturally, but my experience was different to hers and that's all there is to it.


It wouldn't have been glaringly obvious to me at first, either, until I ran into a cave that showed a hall on the map, but was a dead end in the game. I tried for forever to see if there was a secret door or passage, but to no avail.

Then I had a side quest not long afterwards that was in a "different cave" that HAD that hall present and it made me realize it was the same exact map, with some different parts blocked off. This was pretty early on in the game (late Act 1).

If they had done a better job at editing the map so it wasn't so obvious they recycled, it may have been harder to tell... but I still think it would have been noticeable.

#391
TEWR

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Plaintiff wrote...

Killjoy Cutter wrote...

What?

How will it become nothing to everyone? How will it fail? I want to understand the logical thought process that resulted in this vague statement, with previous examples, provided that you have objective evidence of their "failure" and not just your own, unsupported opinion.


The phrase "jack of all trades, master of none" comes to mind.

not saying that without multiplayer the story aspect would be perfect. That would be unreasonable. Just that Bioware might focus too much on the multiplayer aspect and not on the single player aspect.

If anything, multiplayer should be the last thing on their minds. It should be worked on only when there's nothing else to do for the main game.


Further, with your addition, I would also like to know how merely including it on the same disc is a "Frankenstein-like cram-on". As I stated earlier, it can be on the same disc and still be a separate entity. That is how most multiplayer modes work already. The Assassins Creed games include a multiplayer mode with separate game mechanics, a separate story, and a dozen different modes of play, but they do not interfere with the single-player game, which has actually expanded significantly from sequel to sequel, both in terms of plot and gameplay.



The Assassin's Creed games aren't RPGs where the player is in control of what the PC says or does in terms of the story.

Modifié par The Ethereal Writer Redux, 14 décembre 2011 - 01:43 .


#392
Il Divo

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Plaintiff wrote...

Killjoy Cutter wrote...

What?

How will it become nothing to everyone? How will it fail? I want to understand the logical thought process that resulted in this vague statement, with previous examples, provided that you have objective evidence of their "failure" and not just your own, unsupported opinion.

Further, with your addition, I would also like to know how merely including it on the same disc is a "Frankenstein-like cram-on". As I stated earlier, it can be on the same disc and still be a separate entity. That is how most multiplayer modes work already. The Assassins Creed games include a multiplayer mode with separate game mechanics, a separate story, and a dozen different modes of play, but they do not interfere with the single-player game, which has actually expanded significantly from sequel to sequel, both in terms of plot and gameplay.


Actually, one of the primary criticisms with the later AC installments, specifically Brotherhood and Revelations, is that the one year deadline and inclusion of multiplayer have made it increasingly difficult for Ubisoft to put out full on sequels with limited resources. Compare the length/design of AC1 and 2 against Brotherhood and especially Revelations.

I think they're still great games, but the amount of alterations/number of new environments /cities has dropped significantly, giving the impression of expansions rather than full on games. And in Revelation's case, the main campaign also happens to be short, with substantially fewer sidequests.

Modifié par Il Divo, 14 décembre 2011 - 02:17 .


#393
goandkissurmuthersbehind

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Il Divo wrote...

Plaintiff wrote...

Killjoy Cutter wrote...

What?

How will it become nothing to everyone? How will it fail? I want to understand the logical thought process that resulted in this vague statement, with previous examples, provided that you have objective evidence of their "failure" and not just your own, unsupported opinion.

Further, with your addition, I would also like to know how merely including it on the same disc is a "Frankenstein-like cram-on". As I stated earlier, it can be on the same disc and still be a separate entity. That is how most multiplayer modes work already. The Assassins Creed games include a multiplayer mode with separate game mechanics, a separate story, and a dozen different modes of play, but they do not interfere with the single-player game, which has actually expanded significantly from sequel to sequel, both in terms of plot and gameplay.


Actually, one of the primary criticisms with the later AC installments, specifically Brotherhood and Revelations, is that the one year deadline and inclusion of multiplayer have made it increasingly difficult for Ubisoft to put out full on sequels with limited resources. Compare the length/design of AC1 and 2 against Brotherhood and especially Revelations.

I think they're still great games, but the amount of alterations/number of new environments /cities has dropped significantly, giving the impression of expansions rather than full on games. And in Revelation's case, the main campaign also happens to be short, with substantially fewer sidequests.

thats becuz dev's get 1 yr now to make a game when everyone knows you need at least 3 to do it right
but why wait 3 yrs to sell a product if you can make profit after one yr
ok so the games are short,the gameplay is glitchy but at least the graphics are there
just because if ur on a time budget you will first please the eye
thus making games that look good but are made out of copy pasted enviroments just so they can make money sooner
thats the whole downfall of the game industry they just want new games every year preferably before xmas so they can put it out on the holiday gifts lists hey they can always try patching it up if it doesn't run like it should
FLAT OUT TERRIBLE way of bringing out a product on the market imo
let alone that we're the one's getting saddled with the copy pasted enviroments and the glitchy gameplay cuz someone's gotta make MONEY :sick:

Modifié par goandkissurmuthersbehind, 14 décembre 2011 - 03:28 .


#394
Eternal Phoenix

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Apparently, dragons will also be playable in Dragon Age multiplayer, giving players the chance to go head-to-head with foes in fire-breathing, swooping-through-the-air dragon form.

What is this? Dragon Commander?

Modifié par Elton John is dead, 14 décembre 2011 - 03:59 .


#395
MegaBadExample

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Multiplayer for DA?

Sell your soul BioWare.

#396
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PoliteAssasin wrote...

Killjoy Cutter wrote...

If they're the people who are typically into online multiplayer and awesome buttons, everything is wrong with it. 

Let them go play all the games that are already full of multiplayer and awesome buttons, and leave something for the rest of us -- many of whom consider mulitplayer a waste of time and a source of aggravation.


What gives you the right to say that? Unless you're the head of Bioware, you cannot place one consumer base over another. Bioware has done this, particularly the DA team, and have expressed that they would like to get the call of duty crowd. It's their decision to make. Like it or not, multiplayer and awesome buttons are what's in right now, games with good stories and real depth are not. Looking at DA2, and ME3, id have to say that they're staring to win over the cod crowd. Get rid of the boring dialogue system and confusing leveling system, and they'll make it big. They're almost there. Hopefully with DA3 they'll take it all the way. If ME3, and these rumors, are any indication - they will. Sometimes companies evolve for the improvement of gaming. Don't be afraid of change. In this case, it's for the best. ;)






Nope... I've been trolled.

#397
sympathyforsaren

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Skyrim is a singleplayer rpg and its sales are $845 million and climbing. And its only been out a little over a month.

#398
Fast Jimmy

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sympathyforsaren wrote...

Skyrim is a singleplayer rpg and its sales are $845 million and climbing. And its only been out a little over a month.


...so you're saying Skyrim should  have multiplayer, so it can make even MORE money? Brilliant!

#399
Estherra Drack

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Fast Jimmy wrote...

sympathyforsaren wrote...

Skyrim is a singleplayer rpg and its sales are $845 million and climbing. And its only been out a little over a month.


...so you're saying Skyrim should  have multiplayer, so it can make even MORE money? Brilliant!



I didn't see him/her say that Skyrim needed multiplayer, but maybe this will tickle your funny bone.

http://www.pcgamer.c...-for-primetime/

Modifié par Estherra Drack, 18 décembre 2011 - 05:21 .


#400
Fast Jimmy

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Estherra Drack wrote...

I didn't see him/her say that Skyrim needed multiplayer, but maybe this will tickle your funny bone.

http://www.pcgamer.c...-for-primetime/



My eyes... they bleed...