Kotaku just announced a rumor that multiplayer is coming.
#426
Posté 10 janvier 2012 - 09:14
#427
Posté 10 janvier 2012 - 08:30
Though I can't really see any PVP, I don't think that would work for DA, only PVE.
#428
Posté 10 janvier 2012 - 10:05
#429
Guest_Begemotka_*
Posté 23 avril 2012 - 12:48
Guest_Begemotka_*
PoliteAssasin wrote...
I consider myself part of the "rpg crowd". Who are you do decide what it is I want? I can assure you that a significant portion of Biowares fan base would love to see them do multiplayer again. Thats right, again. They've done it before. DA3 will not go back to the DAO roots. It will be more of the same hack and slash, new art styled, fully voiced DA2. It's the direction Bioware has chosen to take with their franchise, just like mass effect is becoming a stronger shooter. Despite what you said about Hal Jordan and Sherlock Holmes, consumers do not have a right to dictate how a company approaches its own intellectual property. You act as if by becoming more accessible to players, what you guys refer to as dumbing down, that they'll lose out on the rpg crowd and not fill in those gaps. That's completely wrong. I have a lot of casual gamer friends who I recommended da2 to who loved it. The only complaint they had was the level progression was confusing and there was too much dialogue. They wanted more action. They're part of biowares fan base now, so what right do you have to say that they can't request more action in game if that's what they prefer? Don't be an elitist. Have fun and play the game for what it is - a game.
-Polite
I also consider myself part of the RPG crowd.Me and my family and most friends preferred DAO to DA2.
Both stories were fine.It is the implementation.Same with ME.
So should I cry foul and say you have no right to see changes in the genre that makes for a better gaming experience for you and your friends?Or for all of us,if done right? No,I should not,because you are also part of the RPG crowd.
But neither are you entitled to tell me what I should accept from a company such as Bioware,because the reason I became their customer ,and not Bungie`s- the kind of unique,one of a kind,narrative-driven games they make-might actually cease to exist and I,and all my friends,will be forced to go elsewhere to find games we want to play.
And we do not want that. We want Bioware to improve on areas where there is room for a revamp,but not at the cost of ditching their core audience for the FPS crowd.
And by the way - if I want to play a shooter with MP,I play Halo,not a Bioware game.That is why different developers cater for different crowds.
They want DA MP?Fine,but as the OP said - not at the cost of a quality SP. DA3 will either be the RMS Carpathia or the Titanic,and I so wish it were the Carpathia.Because I love Bioware.
Modifié par Begemotka, 23 avril 2012 - 12:57 .
#430
Posté 23 avril 2012 - 07:34
That's just what seems to be selling right now and people are more likely to keep their game after they complete the story if they have a multiplayer to come back to. I don't really care for it and I don't understand how a multiplayer component will work with the Dragon Age setting, outside of letting friends or randoms take the place of your companions story wise, or doing little side missions with premade multiplayer characters.
Either way it's not like complaining or crying will change anything Bioware literally has no say in the matter and their hands are forced. EA demands it, there can be no compromise.
#431
Posté 23 avril 2012 - 08:05
What I would prefer to see is instead of constant attempts to nickel and dime players to squeeze more money out of a game is to just raise the price tag up front. Scrap Day One DLC, scrap DLC altogether. Forget forced online registration.
Just make a reality call. If a game is worth forty dollars, sell t for forty dollars. If a game is worth ninety dollars, sell it for ninety dollars.
If we sold cars like we sell games, a Kia and a Mercedes would cost the same, but you'd be charged separate for a steering wheel and for a brake pedal later down the road if you bought the Mercedes. And pay ten times what they'd normally cost. And if you ever bought the Mercedes used, you couldn't drive on the highway unless you bought a special pass from Mercedes to support highway driving.
#432
Posté 23 avril 2012 - 08:07
#433
Posté 24 avril 2012 - 09:51
If Mercedes had the technical means to make it happen, I'm sure that they'd done it. But it's technicaly impossible. But guess who have the technology to do something like that? Video game companies.Fast Jimmy wrote...
If we sold cars like we sell games, a Kia and a Mercedes would cost the same, but you'd be charged separate for a steering wheel and for a brake pedal later down the road if you bought the Mercedes. And pay ten times what they'd normally cost. And if you ever bought the Mercedes used, you couldn't drive on the highway unless you bought a special pass from Mercedes to support highway driving.
Modifié par omskman, 24 avril 2012 - 09:54 .
#434
Posté 24 avril 2012 - 10:12
Pedrak wrote...
Skyrim has no multiplayer (and, incidentally, no voiced protagonist).
Skyrim sold over 10 million copies.
Make of that what you will, devs.
Also Skyrim topped the digitazl sale on steam, beating even cod mw3 and was the number 1 game played on steam for the first 3 weeks.
Yep no voiced protagonist and no multiplayer.
#435
Posté 24 avril 2012 - 10:53
You don't think there might be aFast Jimmy wrote...
Just make a reality call. If a game is worth forty dollars, sell t for forty dollars. If a game is worth ninety dollars, sell it for ninety dollars.
Don't be so completely ridiculous about having to buy a "pass to support highway driving" - that's not remotely comparable to the Day 1 DLC offerings and you know it. It's more like: when you buy a new Mercedes, you get nice expensive Mercedes branded floor mats thrown in, if you buy one used you don't get them and have to buy a set from Mercedes if you want them.If we sold cars like we sell games, a Kia and a Mercedes would cost the same, but you'd be charged separate for a steering wheel and for a brake pedal later down the road if you bought the Mercedes. And pay ten times what they'd normally cost. And if you ever bought the Mercedes used, you couldn't drive on the highway unless you bought a special pass from Mercedes to support highway driving.
Modifié par AlexJK, 24 avril 2012 - 10:54 .
#436
Posté 24 avril 2012 - 11:12
AlexJK wrote...
You don't think there might be aFast Jimmy wrote...
Just make a reality call. If a game is worth forty dollars, sell t for forty dollars. If a game is worth ninety dollars, sell it for ninety dollars.huge, massive, catastrophicslight decrease in sales if they did that?Don't be so completely ridiculous about having to buy a "pass to support highway driving" - that's not remotely comparable to the Day 1 DLC offerings and you know it. It's more like: when you buy a new Mercedes, you get nice expensive Mercedes branded floor mats thrown in, if you buy one used you don't get them and have to buy a set from Mercedes if you want them.If we sold cars like we sell games, a Kia and a Mercedes would cost the same, but you'd be charged separate for a steering wheel and for a brake pedal later down the road if you bought the Mercedes. And pay ten times what they'd normally cost. And if you ever bought the Mercedes used, you couldn't drive on the highway unless you bought a special pass from Mercedes to support highway driving.
I was actually referring to multiplayer as the highway driving.
Do I need to drive on the highway to reach my destination? No, I don't. I can take side roads.
Unless it is like ME3, where they say you can take side roads, but the.n those side roads are blocked and you can't get to your desired locale without hopping on the freeway.
#437
Posté 24 avril 2012 - 09:04
Bioware has proved they no longer do Multiplayer very well, and neither Mass Effect or Dragon Age are games that lend themselves to Multiplayer well.
It wouldn't surprise me if they did shoe horn it in. EA are trying to force it into everything these days so they can charge for multiplayer maps.
#438
Posté 26 avril 2012 - 08:45
#439
Posté 26 avril 2012 - 09:08
FitScotGaymer wrote...
I really hope they don't.
Bioware has proved they no longer do Multiplayer very well, and neither Mass Effect or Dragon Age are games that lend themselves to Multiplayer well.
It wouldn't surprise me if they did shoe horn it in. EA are trying to force it into everything these days so they can charge for multiplayer maps.
Mass Effect 3's multiplayer is really good from what I played...and it wasn't shoe-horned into the game like most multiplayer bits we see. It was thought out, planned, and works well.
#440
Posté 26 avril 2012 - 09:30
#441
Posté 26 avril 2012 - 11:28
LinksOcarina wrote...
Mass Effect 3's multiplayer is really good from what I played...and it wasn't shoe-horned into the game like most multiplayer bits we see. It was thought out, planned, and works well.
I admit that i am not the biggest fan of multiplayer because I play games for the story and character interaction but sometimes multiplayer games catch my eye.
Play a game that is actually focussed towards multiplayer and you will see how bad the ME3 multiplayer is, or a game that hasn't had multiplayer added as a last minute addendum because the Devs fundamentally didn't understand what people were asking for when they asked for "multiplayer".
Portal 2 as an example has excellent Multiplayer, if not directly relevant to ME3. In fact, the Portal games on the whole are simply excellent games.
I agree that it is fairly self contained and works well enough for what it is; but that doesn't make it good multiplayer, or a multiplayer that is a relevant gameplay mode to the game.
It's a blatantly shoe-horned in cash grab in a game that it does not sit well with. I can not see how anyone can dispute that.
Modifié par FitScotGaymer, 26 avril 2012 - 11:29 .
#442
Posté 27 avril 2012 - 08:09
**** multiplayer.





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