Does not change the fact that Bioware made a succesful single player adventure while also having multiplayer.Brockololly wrote...
And BG2 was made over 10 years ago in an era when adding some simple co-op mode wasn't as big a deal as having a brand new multiplayer mode made in an entirely new flashy engine would be. Not to mention that while BG2 had MP, it was never BG2's defining feature or even something that many people touched. BG2 was all about the single player, party based experience first and foremost.
Kotaku just announced a rumor that multiplayer is coming.
#176
Posté 30 novembre 2011 - 09:23
#177
Posté 30 novembre 2011 - 09:28
Mr.House wrote...
Does not change the fact that Bioware made a succesful single player adventure while also having multiplayer.Brockololly wrote...
And BG2 was made over 10 years ago in an era when adding some simple co-op mode wasn't as big a deal as having a brand new multiplayer mode made in an entirely new flashy engine would be. Not to mention that while BG2 had MP, it was never BG2's defining feature or even something that many people touched. BG2 was all about the single player, party based experience first and foremost.
What does that fact say about the current situation?
Answer: nothing at all.
#178
Posté 30 novembre 2011 - 09:29
I mean, not as part of DA3, but as some kinda stand-alone experimental content. Come on, who doesn't want to set fire to everyone?
#179
Posté 30 novembre 2011 - 09:29
Mr.House wrote...
Does not change the fact that Bioware made a succesful single player adventure while also having multiplayer.
But its entirely different in terms of scope- BG2's MP had no dedicated content. It was just simple co-op. The proposed MP for DA is an entirely new deathmatch mode with an entirely new engine and if we're talking playable dragons, likely entirely new combat mechanics. That sounds like a pretty massive undertaking thats entirely different than what they did with BG2.
You could just as easily point to NWN's underwhelming single player when NWN was developed primarily with MP as its focus.
#180
Posté 30 novembre 2011 - 09:29
But seeing that they didn't even devote the needed time and resources to DA2s single player. My faith that they'll make the next DA game's single player experience great, while trying to add multiplayer just isn't there.
Modifié par Aaleel, 30 novembre 2011 - 09:30 .
#181
Posté 30 novembre 2011 - 09:32
Well, it's basically what you get in the shooter games like Battlefield series, when you choose to pilot a plane/helicopter. It's... not really very awesome, in practice.artsangel wrote...
I am the only one who thinks it'd actually be kinda awesome to have 1 big player controlled dragon vs a party of 4 - 5 people?
I mean, not as part of DA3, but as some kinda stand-alone experimental content. Come on, who doesn't want to set fire to everyone?
#182
Posté 30 novembre 2011 - 09:32
I did not know that, now I'm worried. The single player and multiplayer would not only look, but might also play completely different.dafangirl wrote...
@Atakuma because that's what EA does, Medal of Honor should have been a lesson to EA and apparently was not. The single player campaign was on the Unreal 3 engine, the MP campaign used Frostbite. When it was published it simply hurt the game, it came across disjointed; incohesive.
Frostbite's only other claim to fame is the Battlefield series, as brilliant as that was, Dragon Age doesn't have machine guns, cars or tanks. And, last time I checked DA was a 3rd person RPG not an FPS.
Modifié par Atakuma, 30 novembre 2011 - 09:33 .
#183
Posté 30 novembre 2011 - 09:35
Also I still think that being able to choose a dragon as a player character make the rumor seem unreal.
#184
Guest_Sareth Cousland_*
Posté 30 novembre 2011 - 09:41
Guest_Sareth Cousland_*
Anyway, if the Frostbite engine rumor is true, that's very good news. Dragon Age direly needed a stronger engine. Now I'll keep fingers crossed for a return to the look & feel of Origins.
#185
Posté 30 novembre 2011 - 09:44
Modifié par Atakuma, 30 novembre 2011 - 09:45 .
#186
Posté 30 novembre 2011 - 09:47
dafangirl wrote...
@Sareth well the Unreal 3 engine was used for ME3 so I agree DA3 would look a lot better than DA2. Does anyone know what engine was used for the MP portion of ME3?
...UE3?
#187
Posté 30 novembre 2011 - 09:48
Atakuma wrote...
Don't get your hopes up. If the rumors are true frostbite will probably only be used for the multiplayer. As I just don't see bioware scrappping all that work they put into the current engine.
It's getting kind of old, though. I'd not want to see all their work wasted though it's age is showing and it's better to have something to modify (frostbite) than to create a new engine from scratch.
#188
Posté 30 novembre 2011 - 09:50
NWN also had a fantastic MP aspect which people enjoyed alot.Brockololly wrote...
Mr.House wrote...
Does not change the fact that Bioware made a succesful single player adventure while also having multiplayer.
But its entirely different in terms of scope- BG2's MP had no dedicated content. It was just simple co-op. The proposed MP for DA is an entirely new deathmatch mode with an entirely new engine and if we're talking playable dragons, likely entirely new combat mechanics. That sounds like a pretty massive undertaking thats entirely different than what they did with BG2.
You could just as easily point to NWN's underwhelming single player when NWN was developed primarily with MP as its focus.
#189
Posté 30 novembre 2011 - 09:54
Dragon Age MP will create a nerd-rage-supernova-universe-buster-bomb.
Bioware is evil trying to destroy the universe like this... Al Gore and team is angry:
Modifié par Chris Priestly, 30 novembre 2011 - 10:35 .
#190
Posté 30 novembre 2011 - 10:18
After mass effect MP confirmed, some had already anticipated a chance that the same thing could happen with this franchise, if limited success confirmed. Now, this rumour from a review comes sooner than expected lol.
Well, I am not against mp, something I've always seen as positive at best, or I don't use if it isn't good. A single player game can be good with mp, so I don't really care, I am more concerned by actual and future design decisions for the single player actually. :innocent:
Modifié par Sylvianus, 30 novembre 2011 - 10:36 .
#191
Posté 30 novembre 2011 - 10:30
Bryy_Miller wrote...
Eustacia wrote...
These publishers are so retarded. They think that because something is multiplayer it's going to sell big. What the **** is happening to the Game Industry? And the fact that people keep supporting it....well, prepare to be dissapointed for the future.
If people buy it, then it does sell?
I don't get what you're trying to say here.
Are you mad people are buying things you don't like?
Obviously I'm talking about Gaming Companies/Developers.....
IsaacShep wrote...
No one needs to go as far as to look at Skyrim sales. They can just look at DAO sales. This is what baffles me. Where the hell do EA exces get these ideas of multiplayer, streamlining etc? ME2 didn't sold much more than ME1 despite streamlining the mechanics. DA2 was a disaster. DAO remains BioWare's best selling game and Skyrim sells kazillion copies. I mean, are COD sales numbers the only thing they look at? Do they even realize military FPS and RPGs are not the same genre?Bronze65 wrote...
Did they not see the sales of Skyrim?
This is what I'm talking about! I could sell games better then them! These repeated strageties over and over again.
Modifié par Eustacia, 30 novembre 2011 - 10:34 .
#192
Posté 30 novembre 2011 - 10:34
Modifié par eroeru, 30 novembre 2011 - 10:37 .
#193
Posté 30 novembre 2011 - 10:35
Bryy_Miller wrote...
Eustacia wrote...
These publishers are so retarded. They think that because something is multiplayer it's going to sell big. What the **** is happening to the Game Industry? And the fact that people keep supporting it....well, prepare to be dissapointed for the future.
If people buy it, then it does sell?
I don't get what you're trying to say here.
Are you mad people are buying things you don't like?
Always with the obvious questions.
#194
Posté 30 novembre 2011 - 10:39
Mr.House wrote...
Does not change the fact that Bioware made a succesful single player adventure while also having multiplayer.Brockololly wrote...
And BG2 was made over 10 years ago in an era when adding some simple co-op mode wasn't as big a deal as having a brand new multiplayer mode made in an entirely new flashy engine would be. Not to mention that while BG2 had MP, it was never BG2's defining feature or even something that many people touched. BG2 was all about the single player, party based experience first and foremost.
Let's just step back and state the obvious here... any prior success Bioware has had in IPs like NWN, BG, Jade Empire or KOTOR is out the door. They have had changes in management, changes in ownership, changes in technology, changes in philosophy and changes in their target demographic. What they did or did not do successfully ten years ago is not even a valid point of conversation. Its not the same people doing it, its not the same tools they are doing it with, its not for the same reasons they are doing it and its not for the same players they did it for in the past.
If we all take that reality in and scorn the fact that just because it has the words "Bioware" written on the box does not mean its the same product or same people every time, then I think this will all go a lot smoother.
#195
Posté 30 novembre 2011 - 10:43
You raise an excellent point. I often forget BG MP as I didn't use this option myself, but one of my best friends and her partner had a blast taking three custom characters each through the main campaign. Given the fact that Dragon Age lets you control companions fully should you so wish, it seems like the perfect candidate for this kind of MP.Mr.House wrote...
BG2 had MP and that game didn't suck.
#196
Posté 30 novembre 2011 - 10:52
Sylvianus wrote...
Regardless of this rumour, Dragon age team considering the multiplayer would not be surprising.
After mass effect MP confirmed, some had already anticipated a chance that the same thing could happen with this franchise, if limited success confirmed. Now, this rumour from a review comes sooner than expected lol.
Well, I am not against mp, something I've always seen as positive at best, or I don't use if it isn't good. A single player game can be good with mp, so I don't really care, I am more concerned by actual and future design decisions for the single player actually. :innocent:
Well, let's also look at the obvious fact here... Bioware fans are pretty avid. If even a tenth of the fans who were on these forums were active in an online version or a MP verson (especially if that version cost a subscription fee) it would be a decent return on their investment.
Now, on the other side of the fence, for those who say "I don't care if they do MP, as long as they do SP campaign right..." what if that is one and the same? A multiplayer feature doesn't spring up out of the ground overnight. It requires a lot of coding, designing, planning, and, if it features separate content altogether, more narrative resources. This is all fine and good, as long as the multiplayer provided does NOT drain so much resources that the single player aspect is harmed.
Given the perception (and admition by some BW devs) that scarce resources caused some of the problems in the single player campaign of DA2, then what does that say when resources are divided not just between a single player campain, but a multiplayer one as well?
The idea that sitting on the sidelines on the topic doesn't affect you fails to take into account that something as big as a multiplayer engine implementation will be a huge drain on the projects resources in terms of both money and time.
Modifié par Fast Jimmy, 30 novembre 2011 - 10:53 .
#197
Posté 30 novembre 2011 - 11:01
#198
Posté 30 novembre 2011 - 11:05
Chris Priestly wrote...
Keep in mind this is a rumor until you hear it from someone more believable than "an insider".
Yep... it's a rumor... one that we've heard before. Need anyone say more.
#199
Posté 30 novembre 2011 - 11:12
http://social.biowar...01/polls/26955/
(I do prefer single player games with an emphasis on creating epic single player story experiences that I can get lost in, like ME1&2 and DA)
Modifié par AbsoluteApril, 30 novembre 2011 - 11:12 .
#200
Posté 30 novembre 2011 - 11:14
True, anticipated sales do drive budget numbers. But it seems like a lot of DA fans are either against the idea or are lukewarm. So it may hurt sales, as many feel it a bastardization of the franchise. But even if sales do not decline, how many gamers who haven't played the Dragon Age games are going to be pulled in by adding a multiplayer arena feature or a co-op feature? Those have not typically been big draws to the gaming industry.
FPS like Halo and CoD are HUGE markets for multiplayer... since it doesn't really matter when you start or stop. Same thing with WoW's guild instances - you all group up, take down one dungeon, divy up the loot and go your separate ways.
How would that work in a DA co-op? You'd have one player trying to skip all the dialogue and go right to the fighting, another player wanting to see every NPC dialogue option. Its not like a game of Capture The Flag where you go around killing anyone and trying to seize the flag and little else.
What I'm trying to say is... multiplayer DOES sell games. But only certain types of games where multiplayer is the main reason you are playing anyway. That is not the case in RPGs and not the case in the DA franchise.





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