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December 2011 Custom Content Challenge: Winter Stuff


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#26
Vibrant Penumbra

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Frith5 wrote...
Aliens

*growls*
You're supposed to draw these things out, scowling guy <_<

Still, you're quick and you're right ^_^

Big wiggly O for ya:)

#27
Vibrant Penumbra

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WebShaman wrote...
But why are they in the desert?!

Need melting ice pools...

Definite point, spider-medicine man =]

#28
Rolo Kipp

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<looking decidedly startled...>

Tarot Redhand wrote...
OK so I've just this minute sent a small number of frosty ground placeables. Is this the fastest submission ever?

Great Goddess, Tarot! I haven't even got the project up yet...
<fact, the old wizard was snoozing in his favorite chair until a few seconds ago>

OK. Project up.
Need a project logo... anyone have a good submission for the logo?

And, Tarot? Could you start off the "What are you going to make?" discussion with what you *already* made :-P

<whispers>Who slipped TRH catnip this early in the morning?

<...as he mops up his spilled brandy with his ugly scarf>

#29
Rolo Kipp

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<slipping something into his morning juice...>

Draygoth28 wrote...
This is what I have for the Winter Worg /Wolf.

Gorgeous! Though I agree with _six on the legs.

Have you thought about a nasty spiked collar as part of the worg's barding?

I just feel like spiking things, this morning...

<...'cuz he's still jumpy>

#30
TheSpiritedLass

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The Amethyst Dragon wrote...
Would someone dump a bunch of snow in my yard? Please? I'd be happy with a couple inches of the stuff, a couple of feet would be awesome.


*Very carefully collects all the snow from my yard and several yards around.  Takes aim... and sends it to greet you when you leave the house to head to work.*  Wish granted.  *sweet smile*

#31
TheSpiritedLass

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Draygoth28 - Great idea! Don't forget their portraits. *winks*

Tarot Redhand - Sheesh man, that WAS fast!

This month I'm pondering doing loadscreens. Since we have plenty of snow now. *grumbles* I'll try and take some pictures over the weekend to turn into loadscreens. Yes, I know, some people don't like photographed images. I'll look on the web for some non-photo images to work from as well.

#32
Tarot Redhand

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Or you could try editing them to make them look like they have been drawn. PS. can you post the screenies I sent you so people can see how speed doesn't necessarily equate with quality (^_^). I let others decide.

TR

#33
TheSpiritedLass

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Tarot's Frosty Ground placeables:
http://www.realmsofmythology.net/board_files/screenshots/ccc/TR's_Frost_Test_0000.jpg

#34
TheSpiritedLass

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A while back I needed a winter rural type placeable to block a few pathways on a map.  So I took a dirt placeable (that I think might have been originally made by Tom Banjo?) and swapped out the texture file for one from the winter rural tileset.  Thinking that would work.  *falls over laughing*  Wow did it look HORRIBLE in game.  The color was off the lighting/reflections looked hideous.

Posted Image

Anyone interested in making a similiar path blocking mound of snow (for the standard winter rural tileset) for this month's challenge?

#35
Cestus Dei

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Right.

I'll be conjuring up a foggy breath effect and a snow-flurry that will probably be creature-based (which means a blizzard elemental wouldn't be too far from possible).

So:
1) Foggy Breath, Effect, A cycling puff of fog for warm-blooded, breathing creatures in winter.
2) Snow Flurry, creature, A blinding flurry of snowflakes.
3) (possible) Blizzard Elemental, creature, An elemental creature of blinding snow and sub-zero temperatures.

-Cestus

#36
wyldhunt1

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If anyone wants any scripted joy to make their submission shine... or freeze, let me know.
Every now and then, I've been known to spontaneously generate rather complex systems.
I'm open to requests big or small (Which may or may not involve your submission).

#37
TheSpiritedLass

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Oh DARN the snow is melting too much here to take any decent pictures.  I am totally NOT sad about that.  *grins*  So I looked on wikicommons and found some nice images.

Posted Image

Posted Image

#38
Vibrant Penumbra

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TheSpiritedLass wrote...
A while back I needed a winter rural type placeable to block a few pathways on a map.  So I took a dirt placeable (that I think might have been originally made by Tom Banjo?) and swapped out the texture file for one from the winter rural tileset.  Thinking that would work.  *falls over laughing*  Wow did it look HORRIBLE in game.  The color was off the lighting/reflections looked hideous.

Anyone interested in making a similiar path blocking mound of snow (for the standard winter rural tileset) for this month's challenge?

Something just about my speed :lol:

I'll do this. But I think I gotta think of a way to make it special!

Chill!

#39
Rolo Kipp

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<blowing hard...>

wyldhunt1 wrote...
If anyone wants any scripted joy to make their submission shine... or freeze, let me know.
Every now and then, I've been known to spontaneously generate rather complex systems.
I'm open to requests big or small (Which may or may not involve your submission).

Feel like making an interesting AI for a Blizzard Elemental?
Immune to normal weapons, cold & electrical, reduced damage from other elements, triple damage from fire (including torches?!)...Whatever makes sense?

Only attacks are cold and blindness?

Moves slowly, mostly in a straight line... unless it attacks, then it circles constantly until...?

Open to ideas :-)

Cestus & I are only going to be modeling the creature (which will be mostly effects - small perspace, huge volume of effect) .

<...and dealing from a cold deck>

#40
wyldhunt1

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I'd be more worried about the blizzard blowing my torch out. I suppose the torch could damage it until the torch died...

I'll see what I can come up with.
If you guys have any stable versions I can test with, feel free to send it to me. It'll help me make everything make sense if I can see the area effect.
Related question...
How big is this blizzard effect, exactly?
The cold and blindness will only happen if you're in the blizzard area, and the damage will be modified by what you're wearing...
I can either reduce damage for robes worn, or I can reduce damage based on AC. Assumption is that plate mail armor has more padding than a leather vest. I can give them a bonus to their blindness save if they wear a helm.

If I want to get mean, I can apply some exposure effects as they take more damage. Reduced move speed, hit penalties, etc from being numb and cold.

#41
Rolo Kipp

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 <liking this...>

Cool, er I mean, good :-)

Let's move the nuts & bolts to the Snow Flurries project. The Snow Flurries will be the base of the BE.
Cestus will be updating the resources, so we can talk there without burying this thread.


<...cold-blooded approach>

#42
Rubies

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I'm going to be doing a few more cold-based spells this month. Hopefully everyone's not tired of them yet. :)

#43
Rubies

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List of content I'll be putting together over the next week, more so as a reminder to myself than anything! :)

-Freezing Sphere animated creature/VFX (because Flaming Sphere has had all the fun in other D&D games)
-Wall of Ice creature and spell
-Two different Frost Weapon spells

Modifié par Rubies, 04 décembre 2011 - 08:15 .


#44
Tarot Redhand

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Just sent 10 icons of frozen books. When thespiritedlass puts the screeny up for me, would someone consider making models to go with these? As I say there are only 10 of them. And that is about it from me for this month. Run out of ideas.

TR

#45
The Amethyst Dragon

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Thanks to Old Time Radios tutorial How To: Display a TGA & PLT on the Same Body Part at the Same Time, I'm working on making my first ever PC body parts...feet with attached snowshoes!

Screenshot(s) will be provided when I've finished.  I've got one working model currently (right foot for a human male), now I need to get the left one working, then figure out how body/armor part numbering works so that they don't override anything, then make alternate versions for all standard races.

#46
TheSpiritedLass

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Tarot Redhand's Frozen Books:
Posted Image

#47
The Amethyst Dragon

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Contribution Status: Progressing

I've gotten my foot models made with the attached snowshoes for a standard human male (pmh0_), and they work in-game as intended!  My first ever body/armor part.

Here's the first preview screenshots.  They do not change color with the armor colors, since they rely on the trick discovered by Old Time Radio for attaching a tga'd piece to a body part.  Both the wood and webbing curve up slightly in the front.  These do sit rather low, so ground that isn't really flat may clip through the webbing, but otherwise these look good in both the winter rural and icy wastes tiles.

Posted Image

Once I finish with the copy/scaling for the other races and genders (using NWN Armory for the first time), I plan on also making a misc. medium inventory item (icon and 3D model for when dropped) and one or two placeable versions of these for decorating areas.

For those still looking for ideas, here's a few off the top of my head:
- a fur-lined hood with scarf-covered face helm model
- thick leather mitten hands
- an igloo placeable
- a dog sled placeable
- a snow fort placeable
- child NPC models in winter clothing
- various snow sculpture placeables
- a sleigh placeable (more realistic, not Santa's)
- a tobagan placeable
- an icicle placeable that slowly drips water (like it's just forming or is melting)
- a white dragon's nest placeable
- wooden ski placeables (ski foot parts wouldn't look right when walking/running)
- a small placeable mug with hot chocolate and marshmallows
- a script that causes outdoor areas to change to snowfall during specific months of the game year
- an alteration to the shapechange script so that the caster turns into a white dragon during winter instead of a red (keep most stats the same)
- an alteration to summoning scripts to change water elemetals to some sort of icy golem appearance (right after summoning) during winter times or in cold areas.

#48
henesua

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AD - those are awesome.

I was wondering though is it also possible to use aligned feet VFX for footwear? :)

#49
The Amethyst Dragon

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henesua wrote...
I was wondering though is it also possible to use aligned feet VFX for footwear? :)

I wish.  Unfortunately, the only places you can actually align VFX are the head node (in the head) and the impact node (in the chest/torso).

#50
Rubies

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If I get the chance, I'll throw together some models of those frozen books. Those snowshoes are really cool, I like those!

I'm having a small issue with the shadows on my Freezing Sphere.  The outer (animated) sphere blocks shadows due to its additive blending. I assume this isn't really an issue I can fix, but just in case, it's worth posting up.

Posted Image

Modifié par Rubies, 08 décembre 2011 - 06:55 .