Aller au contenu

Photo

December 2011 Custom Content Challenge: Winter Stuff


  • Veuillez vous connecter pour répondre
104 réponses à ce sujet

#51
Frith5

Frith5
  • Members
  • 380 messages
Nice AD and everyone else. Those snowshoes are very cool. I suppose one could make large snow placeables that don't block movement, but with triggers that slow movement when in the snow.
Then, one could make a snowshoe pheno that simply elevates the height to the snow's surface, and switch the pheno if snowshoes are equipped. Or if you an elf. ;)

JFK

#52
The Amethyst Dragon

The Amethyst Dragon
  • Members
  • 1 877 messages
I like that freezing sphere model, a lot.

#53
Borden Haelven

Borden Haelven
  • Members
  • 403 messages
Anyone capable of making a slipping on ice and falling down animation? Always marvelled at my PC's uncanny ability to stay upright... A short one-legged slide followed by a fall would look good.

Modifié par Borden Haelven, 09 décembre 2011 - 01:30 .


#54
Rubies

Rubies
  • Members
  • 292 messages
Threw together a quick Flaming (well... fire-ish) Sphere model based on the Freezing Sphere, but without the emitters and a lazier method of mapping. Going to add some emitters to it, but I'm not sure if I should submit that one, as it's not very winter-y (though I suppose a Wizard could do with a nice ball of fire to last those long winter nights)! :P

Posted Image

Modifié par Rubies, 09 décembre 2011 - 08:12 .


#55
Zwerkules

Zwerkules
  • Members
  • 1 321 messages
It would be very handy in winter. Roll it down the sidewalk and melt away all the snow!

#56
henesua

henesua
  • Members
  • 3 863 messages
...kinda like a new Summer Wheeze

#57
Rolo Kipp

Rolo Kipp
  • Members
  • 2 791 messages
<trying to roll the flaming sphere...>

Rubies wrote...
Threw together a quick Flaming (well... fire-ish) Sphere model based on the Freezing Sphere, but without the emitters and a lazier method of mapping. Going to add some emitters to it, but I'm not sure if I should submit that one, as it's not very winter-y (though I suppose a Wizard could do with a nice ball of fire to last those long winter nights)! :P

Those are gorgeous!
Now I just happen to have Gloves of Supreme Elemental Heat Resistance and their Cold twin... So I'll just roll one of them Sun Spheres into my hearth and on of them Superfrosty spheres into the alehouse...

<...with the wrong pair of gloves>

#58
Rubies

Rubies
  • Members
  • 292 messages
Just in case, I put together two more with animated outer spheres and movement emitters attached. Probably not really noticable from screenshots, but I'll put one in anyway because the low-quality video doesn't show off the new textures too much. I'll let our dear old Mistress pick which one gets used, or I can bundle both - I'm not sure just yet! :P

Posted Image

Video: Low-Quality Video


And I should really stop messing with these now. :innocent:

Modifié par Rubies, 10 décembre 2011 - 08:42 .


#59
Rolo Kipp

Rolo Kipp
  • Members
  • 2 791 messages
<holds out both hands...>

Me want! Want, want, want!

<...making little-boy grabby motions>

#60
The Amethyst Dragon

The Amethyst Dragon
  • Members
  • 1 877 messages
Files sent in a day ago.  Here's the last two preview pics.

In addition to the snowshoe feet (for all standard races and the two regular phenotypes), I've included 3 placeables (single snowshoe on ground, single snowshoe propped up for against walls and such, and a pair that are overlapping on the ground) and a miscellaneous medium inventory item (with both an icon and matching model for when dropped on the ground).

I'm looking forward to what everyone else comes up with.

Posted Image

Posted Image

#61
Jez_fr

Jez_fr
  • Members
  • 302 messages
Totally cool snowshoes ^^

@rubies: i like those spheres. is it possible to have those in a smaller size too, to include in a wizard lab or on a desk?

#62
Rubies

Rubies
  • Members
  • 292 messages
At the moment they're creatures, but I'll create some placeable versions of them for that kind of thing. Thanks for the suggestion! :)

#63
OldTimeRadio

OldTimeRadio
  • Members
  • 1 400 messages
Wow, incredible work and creativity on display in this thread!  I love this game...  How can you not love a game where users have this much control over remaking the game world?

#64
henesua

henesua
  • Members
  • 3 863 messages
Agreed, OTR!

#65
Draygoth28

Draygoth28
  • Members
  • 445 messages
files sent in today for the Mounts. This is a Snow Beast that I have been working on, the texture is awful so I may try and work on it more. If I can get it to look better I may submit it to.


Posted Image

Modifié par Draygoth28, 14 décembre 2011 - 11:20 .


#66
Kalindor

Kalindor
  • Members
  • 27 messages
W00t, wampas!

#67
Cestus Dei

Cestus Dei
  • Members
  • 86 messages
I've got the snow flurry aura working in game with animated texture of snow falling and swirling.
This screenshot gives scale (same radius as Dragon Fear).

Posted Image

It is much more impressive in motion, but the "self illumination" isn't on, so the snow looks dark.
Also, the aura needs to be taller. But then, I'm not done yet :-P

#68
Cestus Dei

Cestus Dei
  • Members
  • 86 messages
Now I've got them eyes where I want them, save only that they up and vanish if the camera is outside the snow-aura.  It's lookin' like ye can nae see one effect inside another. Least-wise, not with any bit o' tinkerin' *I* could manage this week past :-P

Posted Image

Gives new meanin' ta "Close enow ta see tha whites o' tha eyes"!
(within 10 meters... pretty darn close fer such a big beastie!)

#69
gutwrench66kg

gutwrench66kg
  • Members
  • 177 messages
Other random suggestions for the month:

Replacement for fx_snow.mdl (the effect for the falling snow)

Replacement effect for var_dragcold.mdl and var_conecold.mdl (the breath effects for dragons and the cone of cold/winter wolf breath effects) Maybe something similar to the mist dragon effect?

#70
3RavensMore

3RavensMore
  • Members
  • 703 messages
Those snowshoes are fantastic. Any chance for some wearable ones?

#71
wyldhunt1

wyldhunt1
  • Members
  • 246 messages
@3RavensMore
Check page 2 of this thread.
Looks like the chances of wearable ones are high, :)

#72
3RavensMore

3RavensMore
  • Members
  • 703 messages

wyldhunt1 wrote...

@3RavensMore
Check page 2 of this thread.
Looks like the chances of wearable ones are high, :)


Ooops,  My bad.  I was trying to catch up a bit, and didn't see that one.  Thanks!

#73
Vibrant Penumbra

Vibrant Penumbra
  • Members
  • 162 messages
 *yawning and stretching and smiling*

What a nice long winter's nap! :)

Anyway, I have done the basics of my Snow Mogul barricades. The texture works moderately well (though you can't see the icicle or stone parts yet) and the PWK works in game the way I want...

Posted Image

These are just placeholders for now, I'm still working on the models.


Here's what I said in my readme...
These three barricades are designed to fit together and work with both the walls and cliffs of the rural winter tileset.

plc_mogulris: A snow mogul riser designed to pile up against a cliff wall.
plc_mogulcen: A snow mogul designed to stand alone or with the others in the center of a passage.
plc_moguldwn: A snow mogul downer designed to hang over the edge of a cliff (with icicles).

Each mogul can be adjusted enough to either completely block a single tile passage or to leave a gap large enough for passage (creature would wade through snow in the gap).

In a canyon, put risers to left and right and center piece in the middle.
On a ledge, put riser against the wall, downer over the edge and center in the middle.
On a raised path, put downers to either side and the center in the middle.

Or leave the middle empty to merely constrict the passage and provide a tactical bottleneck.


Ciao!

Modifié par Vibrant Penumbra, 30 décembre 2011 - 05:51 .


#74
WebShaman

WebShaman
  • Members
  • 913 messages
I really, REALLY like this! We need more things along these lines, to "spoof" area limitations, without it looking like obvious limitations...

#75
TheSpiritedLass

TheSpiritedLass
  • Members
  • 765 messages
Reminder bump that the file deadline is tomorrow morning. I'll most likely sleep in until 10 am. That gives y'all 2 extra hours. ;)