Then, one could make a snowshoe pheno that simply elevates the height to the snow's surface, and switch the pheno if snowshoes are equipped. Or if you an elf.
JFK
Modifié par Borden Haelven, 09 décembre 2011 - 01:30 .
Modifié par Rubies, 09 décembre 2011 - 08:12 .
Those are gorgeous!Rubies wrote...
Threw together a quick Flaming (well... fire-ish) Sphere model based on the Freezing Sphere, but without the emitters and a lazier method of mapping. Going to add some emitters to it, but I'm not sure if I should submit that one, as it's not very winter-y (though I suppose a Wizard could do with a nice ball of fire to last those long winter nights)!

Modifié par Rubies, 10 décembre 2011 - 08:42 .

Modifié par Draygoth28, 14 décembre 2011 - 11:20 .


wyldhunt1 wrote...
@3RavensMore
Check page 2 of this thread.
Looks like the chances of wearable ones are high,

Here's what I said in my readme...
These three barricades are designed to fit together and work with both the walls and cliffs of the rural winter tileset.
plc_mogulris: A snow mogul riser designed to pile up against a cliff wall.
plc_mogulcen: A snow mogul designed to stand alone or with the others in the center of a passage.
plc_moguldwn: A snow mogul downer designed to hang over the edge of a cliff (with icicles).
Each mogul can be adjusted enough to either completely block a single tile passage or to leave a gap large enough for passage (creature would wade through snow in the gap).
In a canyon, put risers to left and right and center piece in the middle.
On a ledge, put riser against the wall, downer over the edge and center in the middle.
On a raised path, put downers to either side and the center in the middle.
Or leave the middle empty to merely constrict the passage and provide a tactical bottleneck.
Modifié par Vibrant Penumbra, 30 décembre 2011 - 05:51 .