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Dragon Age Origins vs Dragon Age 2


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#1
OPMAGE

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 Origins: An epic adventure where the player traverses a country rich in culture and fantastic wonders, recruiting the aid of Fereldan's different races. During this adventure the highly customizable character meets many interesting and complex characters that can also be custimized to the players prefence not only in battle, but sometimes in nature as well. After grueling and difficult trials the adventure culminates in an epic battle of good versus evil in which in a glorious blow a tainted god is felled and all of thedas is spared from the death and pestilance of an ancient evil.

Dragon Age 2:
Captain: So the champion was evil?
Varric: No actually he was good.
Captain: ORLY?
Varric: Rly!
Captain: Oh then lets go find him.
Varric: K c:

THE END :mellow:

So... which one was better?

#2
csfteeeer

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This is Going to the BookMarks.

****ing Hilarious(no sarcasm).


and btw, Origins > 2

#3
ShimmeringDjinn

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Origins.

#4
tklivory

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Awakenings:

Warden: Sweet, so who do I get to romance this time?
Game: Hah, no one, you suck.
Warden: Well, what about my romance from Origins?
Game: Pfft. *spoilerific elided*. Ain't that sweet?
Warden: *Gestures*
Game: What? Nathaniel is cool! What's not to like?
Warden: *Goes back to play Origins*
Game: *sings softly to itself* Nobooooooody knows the trouble I've caused..... Nobooooody knows but Anders...


EDIT:
Oh, yeah, Origins, but then I haven't played 2 yet, so I'm still quite biased.

Modifié par tklivory, 30 novembre 2011 - 11:55 .


#5
angelfluff

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No romance in Awakenings?!! Well, how about in DA2?

#6
tklivory

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There are romances in DA2, just not in Awakenings.  In fact, some rather (in)famous people were quite upset about that...

#7
Tryynity

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I will point out from the start - this is a no spoilers section of the Forum - so discussion should be careful of that.

As someone who approached DA2 with a lot of scepticism I can honestly say I was pleasantly surprised.

Tips to enjoying DA2

1. Do not approach it as part 2 of Dragon Age despite the label - it is a whole other story happening in the same world as your Warden.

2. Enjoy it purely as a story/adventure that you partake in - there are some exciting story features.

3. Graphics/animation is vastly improved.

4. My only sadnesses are the romance/companionships seemed more shallow that DAO - I would have loved way more depth & the RPG aspect was lessened due to not having as much control over different outcomes.

I will still say I enjoyed Dragon Age Origins & Awakenings more and have played it 10 x more than I have DA2

I have yet to try Exiled Prince & MotA so that will probably make me play one more time at least.

#8
tklivory

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Oh, shoot, you're right Tryynity - I'll look at my posts again to make sure I didn't wander into spoiler-land.

#9
Corker

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Don't remember where I saw it, but there was a comment to a review that I think nailed it:

DAO was a very basic fantasy plot (collect your plot coupons to defeat the Great Evil) but it was executed really, really well.

DA2 had a novel and intriguing premise (low fantasy, city-based campaign spanning many years - sign me up!) but the execution was sorely lacking.

I would have adored the game I hoped DA2 was going to be: small-scale and personal, organically evolving. The game as it is, I've only had enough interest to complete once.

#10
Shadow of Light Dragon

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What Corker said.

(Except for the playing once bit. I found DA2 easy to replay, even if it didn't engage me as much as DA:O.)

#11
Klidi

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DAO. I replayed DAO... at least twenty times. I love characters, banters, quests... creepy atmosphere of Deep Roads...

I only replayed DA2 four times. And honestly, if it wasn't for DLC, it would be even less. For me, it just didn't work.
DA2 is a good game, but nowhere near the level of DAO.

Modifié par Klidi, 01 décembre 2011 - 12:27 .


#12
Klidi

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double post

Modifié par Klidi, 01 décembre 2011 - 05:56 .


#13
Corker

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(psst, Klidi... it's a no-spoiler forum. You might want to edit out that bit just after 'the timeline is all wrong.')

#14
Persephone

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What Captain?

DAO:

And the mighty mute hero slew the dragon and all was well.

The End

DAII.

While I consider both DA games to be seriously flawed, DAII's heartwrenching character arcs, tragedies and the absence of a doe eyed hero with no character growth, no personality and no emoting safe a blank and deer in the in the headlights grimace win out in my case. DAII's DLC are also superior by FAR.

Do I know DAII isn't perfect? Heck yes. I love it anyway.

DAO I love as well. But the limited responses to my character, non existant responses to my role playing her attitude and character as well as padding dungeons, origins merging into a dull same old at Ostagar and the Approval system forcing me to bribe or lie to experience a companion's full character arc drag it down a notch. And then there are the substandard DAO DLC. *Shudders*

#15
dsl08002

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DA2 vs DAO

"Is like bring a knife to a gun fight"

#16
Tommyspa

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DAO = DA2

#17
alex90c

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Tryynity wrote...

I will point out from the start - this is a no spoilers section of the Forum - so discussion should be careful of that.

As someone who approached DA2 with a lot of scepticism I can honestly say I was pleasantly surprised.

Tips to enjoying DA2

1. Do not approach it as part 2 of Dragon Age despite the label - it is a whole other story happening in the same world as your Warden.

2. Enjoy it purely as a story/adventure that you partake in - there are some exciting story features.

3. Graphics/animation is vastly improved.

4. My only sadnesses are the romance/companionships seemed more shallow that DAO - I would have loved way more depth & the RPG aspect was lessened due to not having as much control over different outcomes.

I will still say I enjoyed Dragon Age Origins & Awakenings more and have played it 10 x more than I have DA2

I have yet to try Exiled Prince & MotA so that will probably make me play one more time at least.


translation of tips 1-3

1. You may have high standards after playing DA:O, if you keep them that high for DA2 prepare to be disappointed. Lower them a bit, because even crap can be good if you lower your expectations enough.

2. Lack of decisions? Yeah, that's not important, just enjoy the story, I mean Square Enix make some pretty fun ... wait this is a Bioware RPG? I thought they included decision-making? Never mind ....

3. Remember, DA2's graphics and animations aren't bad, they're stylised. Also, Varric is exaggerating. Using that cop-out is fun. Everybody has extremely smooth faces (even old blokes), all elves have the same looking nose, Origins cameos got their faces butchered (except Leliana) and you can't customise the lips. But remember folks, it's stylised. Repeat: stylised.

uh...

...
....

tl;dr DA:O > DA2

note - don't take this post too seriously

#18
lendano

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As with everything, they messed some things up and made others better in my opinion. On balance I think I'm enjoying Dragon Age 2 as much as or more than DAO

My personal opinions:
DAO
Stuff I liked:
* Extremely compelling story and characters, great dialogue, etc. Choices!
*Teamwork was interesting, I hadn't really used that before
* Strategy/tactics and playing with that (though it took some time to get used to)
* Having romanced Morrigan (the obvious choice for a male), I really liked the way things played out in Witch Hunt.
* The reactions when someone was removed from the team! Anders (Awakenings) and Ogren were favourites.
Stuff I didn't like:
* Restrictions on freedom (including interaction with the environment and the seemingly complete randomness of loot) and limited availability of random quests. Having first got into games with The Elder Scrolls, this was tough to get used to.
* Difficulty scaling!!!!!!!!! What I liked in Morrowind (and my HEAVILY MODDED version of Oblivion) was really being able to see your character get stronger. With the scaling system, unless you started a mission and then came back later, it often felt more like you could just do more stuff. I also found some of the necessity to constantly alter strategy and take potions on a normal difficulty setting annoying, and ended up changing the setting from 'normal' to 'easy' on a number of occasions after getting bored with trying to get past a particular boss which I found just stupidly hard for a 'normal' level.
* Getting caught up in Cone of Cold.


Dragon Age 2:
Stuff I liked:

* The story, not being a 'save the world' type particularly until Act 3 (not finished yet), isn't as immediately compelling as DAO, but is excellent in other ways. Because of this (and I guess because I would have chosen a human anyway) I think that restricting it to humans worked out better because of the things that allowed them to do with other aspects of the story. Choices are also given a different dimension.
* Notwithstanding the elves, most of the visuals are vastly improved, especially in combat.
* At the beginning at least, there seem to be more random level-up missions. This was appreciated.
* The RPG element in terms of your character getting stronger is much better. Acknowledging the strength of your character at higher levels, boss battles with humans depend more on overwhelming you with numbers, which makes sense to me. It felt stupid in DAO being the Grey Warden who was going to save the world and having other humans just retardedly outstrip you in terms of being powerful. I also found the difficulty on 'normal' to be more in line with what I would expect, and haven't gotten bored trying for any battles.
* Ability trees and upgrades. I also better liked the way attributes worked.
* Great characters and some good continuity from DAO.
* Companion-specific specialties gave it a new dimension.
Stuff I didn't like:
* Overstepping their mandate with patch 1.03 and withdrawing 1.02. Couldn't quite understand that one. Should have left changes to gameplay up to private modders or made it seperate. Patches should fix bugs, that's it.
* I didn't so much mind the visuals for the elves, but the musical Irish accents seem totally unsuited to them.
* I'm not sure how I feel about the changes to how spells work. Still working that out.
* Not being able to use armour my character doesn't use for my companions!! I didn't quite get this one. Also, not being able to choose other standard specialisations for companions.
* Zevran was totally misdrawn, and I haven't encountered Morrigan yet but the pictures I've seen are not good.
* Some of the changes to inventory and team management, while ultimately not substantial, were unnecessary.

I really like them both and think they're both great games with their own advantages and foibles.

#19
Erissa Elvirta

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I heart both games.There r few elements in DAO I loved than DA2, & likewise... For me DAO = DA2 (but I really like MotA & Legacy more than DAO DLC by far)

#20
Bayz

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The DLC tend to be more involved, that is true.

DA2 for me is more tedious due to odd game mechanics and reused scenarios but again, maybe when more DLC come out I can bear the sameness of the enviroments.

#21
Bjond

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tklivory wrote...

There are romances in DA2, just not in Awakenings.  In fact, some rather (in)famous people were quite upset about that...


'Dunno who did the subtitles for that little spoof clip, but it was priceless.  It deserves an entire wall of LOLs.

BTW, I've only played DA:O, not DA2.  I can't compare the two directly.  From what I've seen of DA2, though, it looks like too much Arcade-style play for my taste.  I have no plans to even give it a try at present -- especially since I suspect (hope) that by the time I'm tired of DAO/DAA and then Skyrim, that Guild Wars 2 will be out.

I really appreciate reading all the comments here, though.  If someone stumbles onto the magic words wrt. DA2, you could convince me to give it a try.  ^^

#22
AshenSugar

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Well, I can't really make a list for  DA:O as, to my mind it was (with some very minor exceptions) a 'perfect' game - one of the very few truly perfect games I have encountered. I really cannot praise it highly enough, no other game I have played has affected me so deeply at an emotional level, or immersed me so completely within the story and environment.
 
If I were to be picky, I'd say that the Runecrafting system in Awakening was a bit clunky.
 
... Also I yearned to have some opportunity to explore the world a bit more freely, actually travelling overland to some locations. Ok, it's not really designed to be that kind of game... but I often fantasise about a Dragon Age MMORPG which allowed me to freely explore the continent at my leisure.
 
I know I'd probably hate it if it were ever created... hordes of kids bouncing around, hitting the jump key 50,000 times and spewing out Chuck Norris jokes usually tends to take the shine out of any imagined enjoyment I'd get from an MMORPG; but I like the 'idea' of it... if not the execution. Perhaps if it were created with some kind of draconian, heavy-handed role-playing ruleset, in which any person caught out of character would be given an instant ban! (which will happen round about the same time as the first manned expedition to Pluto).
 
To get back on topic though - Things I liked and disliked about DA:2
 
Story - I actually enjoyed the central premise behind the story and the various intrigues involved - even if it's execution was (I feel) somewhat flawed in many places.
 
Kirkwall - Generally liked the city, it's atmosphere and visuals. It could have used a bit more attention to detail. it's often the little flavour touches that brings games to life for me, discarded stuff lying around, trash on the floor, signs of inhabitance. Kirkwall seemed a little 'sterile', too unlived in.. but on the whole I found it an interesting place to explore, with a nice contrast between poorer and wealthier sections. Also found it odd how city dwellers in do not, in any way, react to combat, even if scores of bandits are being annihilated under their noses - I've had people wish me 'Good day', as I was busily fireblasting a bunch of assassins. Would it have killed Bioware to add a script which makes bystanders run away when violence breaks out? (we're assuming here that the sheer volume of murderous, psychopathic gangs in Kirkwall, most of whom try to kill Hawke on sight without any attempt at extortion, robbery or other traditional criminal activities is in some way 'normal' for a large city - how the heck do normal residents transverse the city at night? The murder rates must be staggering!).
 
Outside the city things were different, the Deep Roads in particular - in contrast to the dark, ominous, jaw-dropping look of the DA:O Deep Roads, with it's feel of vast complexity and crumbling splendour - seemed very sterile and empty in DA:2. Bright, square corridors, devoid of personality. I could have coped with the recycling of locations, if some of those locations had a little bit more life and depth to them.
 
The other thing I liked entails one of the major Act 2 antagonists within the game, who I felt was brilliantly drawn, and portrayed. I guess I can't go into any more details about this character without giving away spoilers, if you have played Act 2, you will know of whom I speak.
 
The rest of the things I didn't like are too numerous to go into, most have already been stated hundreds of times, in hundreds of reviews, forum posts and user comments. I see no need to repeat them all, most of are well-aware. I regard DA:O as a 'perfect' game, and DA:2 as a 'decent' game with occasional moments of greatness.

#23
sapunfiert

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definitely DA:O . i'm super pissed ab awakening... what's with the no romance stuff -.-' grrr! i was super excited to see what would happen and then BAM. it's like none of the characters ever had a connection between them. -.-' the game itself has great graphics and all but common.how can you take away my happiness like that?! :( ....

#24
Rockworm503

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For me its no contest.
Though I feel I'mma give DA2 another whirl here after I finish my current DAO playthrough.

#25
hunterxx1xx

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