Darthnemesis2 wrote...
An episode of Top Sniper, and Navy SEAL uses two pistols and dominates the course. I tried to YouTube it but couldn't find anything.
Still think it's unlikely and gimmicky, but don't go spouting off like you know everything next time. kthxbai.
I haven't watched that show, but I have watched an episode of Top Shot where in the trick shooting challenge they had to fire 2 guns simultaneously at 2 seperate targets and they were given as much time as they wanted to look down the sight of either gun. It often took 20-30 seconds. They STILL missed the majority of the time. Not effective.
I also did a google search, and cannot find a single reference to that episode you are talking about. I'm not going to outright deny it's existance, but if it does exist it is unlikely that the SEAL "dominated" the course, or I think it would be a bit more talked about on forums and such.
some guy who's name is numbers wrote...
This is a game, not reality.
At least the quote looked something like that...
Yes it's a game but it's one that strives for a sense of realism or posibility. It follows a certain distinction made by the guy who does movie reviews on red letter media between "science fiction" and "science fantasy." The distinction being that Star Trek is science fiction because there is an incredible effort expended explaining how everything works and fits together. Somewhat suggesting that this is the future of our world, where all the rules you know apply, except these new things they've added and explained clearly. You can literally find immensely detailed descriptions on how a warp drive works.
The guy goes on to say the Star Wars is science fantasy, because rather than explain how things work, they move you to a BRAND NEW GALAXY, tell you little to nothing about the layouts of ships, mention nothing about inter relation between the races. It just sort of drops you into a cool place and expects you to figure out the rest. The whoel series is moved forward by a "fish out of water" character, Luke Skywalker, who doesn't know what's going on and he just sort of has to accept things as they come and the other characters swirl around him. Compartively, back to Star Trek, there is no such character, because all of the characters learn together.
Not to argue that there is anything wrong with either of these methods of telling a story, just that, once one is chosen, stick with it.
In the case of Mass Effect, the method of story telling is most similar to that of Star Trek. This is shown through use of a character who has grown up in the world around him and knows essentially everything going on. All political situations are detailed in the codex so the player can acclimate themselves to the knowledge of someone who is in that world. Further the codex is written in a fashion such that if the reader can accept certain beliefs, everything else fits their understanding of the universe.
As a work of "Science Fiction" oposed to "Science Fantasy" it's important that some semblance of realism is maintained. Thus, Mass Effect should not change anything where it doesn't have to. The fewer suspensions of disbelief the better.
EDIT: If you are thinking to argue the "mass effect is closer to star trek" point by pointing out specfic plot elements, you've missed the point. I don't care that biotics are similar to the force. The point I'm making is that the manner in which the story is told is closer to Star Trek.
Modifié par Colintastic, 30 novembre 2011 - 11:13 .