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Killing all or most companions in DA2 questions


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22 réponses à ce sujet

#1
Dmasterman

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I'm going with an evil route and I'm trying to kill all my companions in DA 2. So I need some advice on how to do this

I figure i can let bethany/carver die in the dwarven tunnels
Execute anders
Let Isabella go with the qunari for execution (Though I wish I could kill him and get her executed)
Side with the mages to kill a neutral templar allied fenris
side with mages to kill a neutral templar allied aveline


However I'd prefer if I could side with the templars (Since they seem more like the villains with Meredith), but in doing so I don't think I could kill off Fenris or Aveline. I also would've preferred to kill Bethany by my hand if I side with the Templars, but again I don't know

I don't know you can kill Varric, but how about Merril?

If anyone has a guide of killing everyone, let me know x]

#2
thats1evildude

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Aveline and Varric cannot die no matter what you do. Varric always sides with you and Aveline refuses to fight you.

Although it doesn't technically end with his death, you could get rid of Fenris by handing him over to Danarius.

You can only kill Merrill by siding with the templars.

Modifié par thats1evildude, 30 novembre 2011 - 11:14 .


#3
Jedi Master of Orion

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As I understand there's a limit to how much you can kill people. For example, Fenris and Aveline both can turn on you for siding with the mages, but not at the same time.I think you always have to have one. Also I think Aveline is impossible to kill even if she turns on you.

Modifié par Jedi Master of Orion, 30 novembre 2011 - 11:14 .


#4
esper

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Get Anders to fulll rivalery (including doing his Justice quest completely). Have Merrill very low on rivalry and friendship, and side with the templars. Anders is now quilified to eventual side with the templars and thus Merrill will turn against you. Instead of killing Anders on the spot simply send him away and Sebastian will leave. Both Anders and Merrill will attack you when you enter the Gallows. (You might have to be a mage to pull this off, but I am not sure of it).
You can hand Fenris over to Danerius if you want to be really evil.
Aveline cannot betray you on Templar side. Varric can never betray you.

#5
Fox In The Box

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I don't think you can kill Aveline - she just leaves you. It is possible to kill Merrill if she's neutral (?), but I'm not sure if you can do that if you execute Anders, because I think the game makes sure you'll always have one mage with you. Though if you rival Anders and force him to side with you against the templars, it's implied that he commits suicide after the battle. Two mages in one stone!

#6
esper

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Fox In The Box wrote...

I don't think you can kill Aveline - she just leaves you. It is possible to kill Merrill if she's neutral (?), but I'm not sure if you can do that if you execute Anders, because I think the game makes sure you'll always have one mage with you. Though if you rival Anders and force him to side with you against the templars, it's implied that he commits suicide after the battle. Two mages in one stone!


Anders just needs to qulify for siding with the templars. In my one templar siding I only had Fenris, Aveline and Varric left. Both Anders and Merrill fought me in the gallows.

#7
Fox In The Box

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@ esper - Did they now? Were you a mage yourself?

#8
Ryzaki

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Fox In The Box wrote...

I don't think you can kill Aveline - she just leaves you. It is possible to kill Merrill if she's neutral (?), but I'm not sure if you can do that if you execute Anders, because I think the game makes sure you'll always have one mage with you. Though if you rival Anders and force him to side with you against the templars, it's implied that he commits suicide after the battle. Two mages in one stone!


I'm not sure how this works but I had Beth as a Warden and was able to kill both Anders and Merrill. I believe I also was able to do this in a game when Beth was dead. Don't recall it happening on my mage playthroughs though.

Modifié par Ryzaki, 30 novembre 2011 - 11:22 .


#9
esper

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Fox In The Box wrote...

@ esper - Did they now? Were you a mage yourself?


Yep. That may have factured in.

#10
Fox In The Box

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Ryzaki wrote...

I'm not sure how this works but I had Beth as a Warden and was able to kill both Anders and Merrill. I believe I also was able to do this in a game when Beth was dead. Don't recall it happening on my mage playthroughs though.


Huh. Consider me corrected then! I never got anyone killed myself, but I've heard so many people say it worked that way so I assumed it was true.

#11
Dmasterman

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Varric I don't have to worry about.

But aveline leaves the party permanently if you side with the mages?
Also if you side with the mages, can you still kill anders ?

So I'll give Isabella away
I also would prefer to kill Fenris but I would have to side with the mages. if i do this, Merrill will stay
but if I do, doesn't sebastian stay with you? I want him to run off too

Modifié par Dmasterman, 01 décembre 2011 - 12:22 .


#12
TEWR

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*sneaks in*

I abhor killing companions as a way to get rid of them.

Right then, continue the discussion on being evil. I was never here.

*sneaks back out*

#13
esper

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Dmasterman wrote...

Varric I don't have to worry about.

But aveline leaves the party permanently if you side with the mages?
Also if you side with the mages, can you still kill anders ?

So I'll give Isabella away
I also would prefer to kill Fenris but I would have to side with the mages. if i do this, Merrill will stay
but if I do, doesn't sebastian stay with you? I want him to run off too



You have to kill him on the box, which means that Sebastian don't leave. Also Aveline has to have riduclessly low approval and Fenris must not leave. You have to have either Fenris or Aveline. Also Merrill won't leave you there. So if you go for less companions, you have to side with the templars...
...
Why I am helping with this againImage IPB

#14
Dmasterman

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^ Cause it's the right thing to do

So if I went with your plan how few companions am I left with if i do so?

#15
Ryzaki

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You can side with the templars and then tell Anders to kick rocks (make sure to rival anders and have it maxed), Seb throws his fit and leaves, Anders comes back and throws himself on Hawke's sword/staff/dagger. You *should* also be able to kill Merrill if you get her rivalry up while never doing a single one (do not do a single one. Don't even talk to her. If you do even one of her quests she will side with Hawke. Don't max her rivalry either. Just get it past 40).

3 with one hit.

Modifié par Ryzaki, 02 décembre 2011 - 06:15 .


#16
esper

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Dmasterman wrote...

^ Cause it's the right thing to do

So if I went with your plan how few companions am I left with if i do so?


The minimum I think is three. Varric, Aveline and Fenris. You MIGHT be able to sell Fenris is out to Danerius, but I would make an extra save before doing it, just to ensure that Merrill jusn't decide to stand by you reglardless... The order is a following:

First Sibling: Dies at Ogre.
Second Sibling: Dies sin Deep Road.
Isabella handed over to Arishok.

Act three, Templar side:
 (Fenris eventual handed over to Daneriu, again. Save before doing it, just to be sure)
Anders rivalled, Justice quest compltely done and final question belief done, make sure that you pick the options that makes Justice freak out on you, just to be sure. Send him away on the box and don't kill him, he will attack you.
Merrill: Have netural  friendship approvall or under 40 rivalry according to Ryzaki. (I had a little 10 or 20 friendship, but Ryzakis method would properly work as well.) She attacks you in the gallows as well.
Sebastian don't kill Anders on the box, he walks away in anger.
Aveline and Varric - nothing to be done here. Final team: Aveline, Varric and eventual Fenris.

Act three side with mages:
Avline: Ridiculess low approvall (keep it neutral), also making sure she fails at Captain might help and Fenris must not betray you.
Fenris: Handed over to Danerius or final question belief not done - he will turn on you.
Anders: You can only kill him on the box, but if you want Sebastian to go you must just send him away again. In the Gallows he will approach you and ask if he can join again. You can say no which will cause him to leave the team permenently.
Sebastian: Don't kill Anders on box, same effect as templars.
Merrill, Varric: Nothing to be done here: Final team, Merrill, Varric and Aveline/Fenris.

Modifié par esper, 02 décembre 2011 - 07:16 .


#17
Dmasterman

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Ty again for all your help, ill give it a shot :]

#18
Huntress

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To be able to kill the mages you need to be one other wise, if you kill Anders/Bethany, merril will help you no matter what. same with warriors Aveline will not fight you but you keep Fenris, if fenris is not around aveline will join you no matter what, same goes with the rogues. The end boss need: 1 mage, 1 warrior, 1 rogue and hawke.

#19
Quething

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... as far as the Anders/Merrill/must have a mage thing goes, has anyone tested it with Gallows Bethany? Since you can go along with Meredith and kill her there too, which is IMO rather more evil than mercy-shanking her in the Deep Roads anyway, and still get rid of all three of them.

#20
Apathy1989

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What about handing merrill over to her clan in act 3? Then no mages as you can always kill anders.

I'm pretty sure its possible to get rid of everyone except varric and aveline (edit: and sebastian, but you can just ignore his quests). Since you are trying to kill fenris, or already have, she will always join you.

Modifié par Apathy1989, 11 décembre 2011 - 12:52 .


#21
Darth Death

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thats1evildude wrote...

Aveline and Varric cannot die no matter what you do. Varric always sides with you and Aveline refuses to fight you.

Although it doesn't technically end with his death, you could get rid of Fenris by handing him over to Danarius.

You can only kill Merrill by siding with the templars.

What?! I didn't know this... Grrrrrrr

#22
Knight of Dane

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I thought the game by default makes sure that you'll always have a full party for the final battle. Image IPB

Apathy1989 wrote...

What about handing merrill over to her clan in act 3?

I don't think you can hand her over at all.

#23
sylvanaerie

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Knight of Dane wrote...

I thought the game by default makes sure that you'll always have a full party for the final battle. Image IPB

Apathy1989 wrote...

What about handing merrill over to her clan in act 3?

I don't think you can hand her over at all.


Yea, the only choice is leaving with Merrill. Whether you kill her entire clan or not, she returns to Kirkwall.