Aller au contenu

Photo

To all people who didn't blow up the Collector base...


  • Veuillez vous connecter pour répondre
1667 réponses à ce sujet

#501
Guest_Arcian_*

Guest_Arcian_*
  • Guests

111987 wrote...

Can we please keep these silly internet feuds out of the thread?

Go ahead and PM each other as much as you want about how much you hate one another, just don't do it here.

Please.

This is the BSN, remember? You're aiming a few miles too high.

#502
Omega4RelayResident

Omega4RelayResident
  • Members
  • 1 202 messages

Arcian wrote...

111987 wrote...

Can we please keep these silly internet feuds out of the thread?

Go ahead and PM each other as much as you want about how much you hate one another, just don't do it here.

Please.

This is the BSN, remember? You're aiming a few miles too high.


Yup.... agreed.

#503
Guest_wiggles_*

Guest_wiggles_*
  • Guests

Ryzaki wrote...

...This whole thread has become confusing.

inorite. What kind of fool would justify destroying the Collector Base?

#504
AlexMBrennan

AlexMBrennan
  • Members
  • 7 002 messages

Lotion Soronnar wrote...
As for trap - there is always that possibility. But it's not very likely, given how it was hidden and behind a relay.

The trap would obviously be a contingency in case humanity manages to take out the Collectors (hiding behind the Omega-4 relay) - if humanity can't get that far the Collectors can mop up, and there is no need for a grand invasion;
if they can defeat the Collectors then they'll prepare (thanks to people like yourself) for the big invasion with (false) information the Reapers left for them to find (super weapon schematics only older Reaper design - like the human reapers* - are vulnerable to, misinformation about Reaper numbers, strength and tactics, etc)

* That's what I mean by "if and only if it is a Reaper shipyard" - what makes you think that the human Reaper is representative of other Reaper designs? A slightly less efficient design will have negligible impact (e.g. defences weak to Reaper weapons won't matter if the enemy isn't using Reaper weapons i.e. is a Reaper) on the mission, but will put the Reapers in a much better position if it (or the blueprints) are captured and reverse engineered.

Yes, it is possible that the information is true but that requires the Reapers to be bloody stupid and make very basic mistakes - Delta Force destroyed their crashed stealth helicopters yet the Reapers don't blow up their base when it becomes obvious that defeat is imminent to protect all their Reaper blueprints from falling into enemy hands? Righ.

If the Reapers are that stupid, then surely we don't need the information.

Once again, if it is too good to be true, then it probably is.

Modifié par AlexMBrennan, 02 décembre 2011 - 09:12 .


#505
Dean_the_Young

Dean_the_Young
  • Members
  • 20 684 messages
Delta Force also had the opportunity to destroy the helicopters. The Reapers' link is the Collector General, who isn't exactly in charge of that part of the base by that point.

There's also the point that the US operates in a world where leaked technology can significantly reduce an advantage while the Reapers are... not. (Though I suppose spoilers are required to know that.)

Modifié par Dean_the_Young, 02 décembre 2011 - 10:12 .


#506
Grand Admiral Cheesecake

Grand Admiral Cheesecake
  • Members
  • 5 704 messages
*sniffs* I love you guys.

Anytime I'm feeling down I just have to go to one of these threads and watch.

#507
Guest_Cthulhu42_*

Guest_Cthulhu42_*
  • Guests

Grand Admiral Cheesecake wrote...

*sniffs* I love you guys.

Anytime I'm feeling down I just have to go to one of these threads and watch.

Kind of makes you feel better about yourself, doesn't it?

#508
BlueMagitek

BlueMagitek
  • Members
  • 3 583 messages

Grand Admiral Cheesecake wrote...

*sniffs* I love you guys.

Anytime I'm feeling down I just have to go to one of these threads and watch.


Didn't you used to have a monocle?

#509
Guest_Cthulhu42_*

Guest_Cthulhu42_*
  • Guests

BlueMagitek wrote...

Grand Admiral Cheesecake wrote...

*sniffs* I love you guys.

Anytime I'm feeling down I just have to go to one of these threads and watch.


Didn't you used to have a monocle?

You may be thinking of Admiral Cheez. She used to have a "Wrex with monocle" profile pic.

#510
BlueMagitek

BlueMagitek
  • Members
  • 3 583 messages
Ah, alright. Sorry for the confusion. ^_^

#511
Cloaking_Thane

Cloaking_Thane
  • Members
  • 2 838 messages
On my very first play through I didnt, and was a little shocked it was renegade as I felt we would need all the help we could possibly get to defeat the reaps.

Hindsight I can see how its renegadeish

#512
Gabey5

Gabey5
  • Members
  • 3 434 messages
yeah if it is a choice between giving it to incompetent wackjobs and blowing it... it will explode every time

#513
Kaidan Fan

Kaidan Fan
  • Members
  • 2 556 messages
I blow it up every time. I don't like TIM or Cerberus.

#514
CerberusWarrior

CerberusWarrior
  • Members
  • 339 messages
I have no problem in keeping it. oh I don't need a game to be one hell of a renegade

#515
Mr. Gogeta34

Mr. Gogeta34
  • Members
  • 4 033 messages

ArMedSuRViVoR wrote...

Cerberus will no doubt yank it away from Shepard and use it against him.
That, is bad.Image IPB


It'll be worse for Cerberus... no one crosses Shepard.Image IPB

Plus, nothing's stopping Shepard from yanking it back.Image IPB

#516
CerberusWarrior

CerberusWarrior
  • Members
  • 339 messages

Mr. Gogeta34 wrote...

ArMedSuRViVoR wrote...

Cerberus will no doubt yank it away from Shepard and use it against him.
That, is bad.Image IPB


It'll be worse for Cerberus... no one crosses Shepard.Image IPB

Plus, nothing's stopping Shepard from yanking it back.Image IPB

   


that may be how your Shepard feels but really if Bioware had any logical ideas on how to tell a story we would have had player choice mean something in ME 3 . but we don't and now ME 2 is all but one big side quest / dlc for ME 1 since its story clearly is not part of the so called core ME universe and if it was then those us of who chosed to keep the base would remain witjh Cerberus in 3 . No we who kept the base are forced to have our choices mean nothing at all. but thats ok I am sure Bioware will get the free pass from game media sites like ME 1 did when ME 3 comes out 

#517
Someone With Mass

Someone With Mass
  • Members
  • 38 560 messages

Mr. Gogeta34 wrote...
It'll be worse for Cerberus... no one crosses Shepard.Image IPB

Plus, nothing's stopping Shepard from yanking it back.Image IPB


Or the Reapers, for that matter.:whistle:

#518
Mr. Gogeta34

Mr. Gogeta34
  • Members
  • 4 033 messages

Someone With Mass wrote...

Mr. Gogeta34 wrote...
It'll be worse for Cerberus... no one crosses Shepard.Image IPB

Plus, nothing's stopping Shepard from yanking it back.Image IPB


Or the Reapers, for that matter.:whistle:



As far as I know.. the base itself isn't a weapon.  The only reason to save it is the data it holds and the potential knowledge advancements they present against the Reapers.

So the Reapers can have the base back after I'm done with it... we'll see how much good that'll do themImage IPB

#519
Mr. Gogeta34

Mr. Gogeta34
  • Members
  • 4 033 messages

CerberusWarrior wrote...

Mr. Gogeta34 wrote...

ArMedSuRViVoR wrote...

Cerberus will no doubt yank it away from Shepard and use it against him.
That, is bad.Image IPB


It'll be worse for Cerberus... no one crosses Shepard.Image IPB

Plus, nothing's stopping Shepard from yanking it back.Image IPB

   


that may be how your Shepard feels but really if Bioware had any logical ideas on how to tell a story we would have had player choice mean something in ME 3 . but we don't and now ME 2 is all but one big side quest / dlc for ME 1 since its story clearly is not part of the so called core ME universe and if it was then those us of who chosed to keep the base would remain witjh Cerberus in 3 . No we who kept the base are forced to have our choices mean nothing at all. but thats ok I am sure Bioware will get the free pass from game media sites like ME 1 did when ME 3 comes out 


Well I've been saying for the longest that Bioware favors Paragon decisions in these kind of situations while the rest is an afterthought or an "if we have time" shoe in.  There's been no main Paragon/Renegade/Neutral choice where the Paragon choice wasn't better in outcome with regards to praise, lives saved, and game content in general.

#520
Someone With Mass

Someone With Mass
  • Members
  • 38 560 messages

Mr. Gogeta34 wrote...

As far as I know.. the base itself isn't a weapon.  The only reason to save it is the data it holds and the potential knowledge advancements they present against the Reapers.

So the Reapers can have the base back after I'm done with it... we'll see how much good that'll do themImage IPB


That's true.

If there's any knowledge of such kind in there, that is.

I personally would have preferred if a neutral party could sweep through the base, give the potential data to me, and then let me decide what to do with it/who to give it to. Instead of just throwing it at Cerberus, which have no reason whatsoever to share the discoveries. Or shows any indication that they'll do so, for that matter.

#521
111987

111987
  • Members
  • 3 758 messages

Someone With Mass wrote...
Instead of just throwing it at Cerberus, which have no reason whatsoever to share the discoveries. Or shows any indication that they'll do so, for that matter.


Exactly. Past experience has shown that they are not willing to share their advances or discoveries with others. And since they can't be trusted to share the technology, it can be argued that the base should be destroyed to prevent Cerberus misusing it.

#522
Mr. Gogeta34

Mr. Gogeta34
  • Members
  • 4 033 messages

Someone With Mass wrote...

Mr. Gogeta34 wrote...

As far as I know.. the base itself isn't a weapon.  The only reason to save it is the data it holds and the potential knowledge advancements they present against the Reapers.

So the Reapers can have the base back after I'm done with it... we'll see how much good that'll do themImage IPB


That's true.

If there's any knowledge of such kind in there, that is.

I personally would have preferred if a neutral party could sweep through the base, give the potential data to me, and then let me decide what to do with it/who to give it to. Instead of just throwing it at Cerberus, which have no reason whatsoever to share the discoveries. Or shows any indication that they'll do so, for that matter.


If it's a dead end, then Cerberus has nothing from there to bring against Shepard or the Reapers.  The Reapers don't need the Collector Base to make soup anyway (and can rebuild one with their mindless drones whenver they saw fit)...  Recapturing it doesn't do them many favors... especially if they still lose.

They've always shared "some" things.. but not all.  But it was my assumption that Shepard was aware of Cerberus's shady trustworthyness and took that into account in cooperating (ie... sending Legion or some other agent to work alongside Cerberus in utilizing the base's technology/information).

Modifié par Mr. Gogeta34, 03 décembre 2011 - 06:28 .


#523
robarcool

robarcool
  • Members
  • 6 608 messages

jreezy wrote...

BlueMagitek wrote...

Lies and slander; you basically do give him the base. How can he yank something he has away from you? o_o

Maybe Shepard stole it between ME2 and 3.

While he was in Alliance custody?

#524
FoxShadowblade

FoxShadowblade
  • Members
  • 1 017 messages
I willingly gave it to Cerberus. Because I like violence and mind control and being General Douche to the Galaxy at large.

#525
Labrev

Labrev
  • Members
  • 2 237 messages

Mr. Gogeta34 wrote...

CerberusWarrior wrote...

Mr. Gogeta34 wrote...

ArMedSuRViVoR wrote...

Cerberus will no doubt yank it away from Shepard and use it against him.
That, is bad.Image IPB


It'll be worse for Cerberus... no one crosses Shepard.Image IPB

Plus, nothing's stopping Shepard from yanking it back.Image IPB

   


that may be how your Shepard feels but really if Bioware had any logical ideas on how to tell a story we would have had player choice mean something in ME 3 . but we don't and now ME 2 is all but one big side quest / dlc for ME 1 since its story clearly is not part of the so called core ME universe and if it was then those us of who chosed to keep the base would remain witjh Cerberus in 3 . No we who kept the base are forced to have our choices mean nothing at all. but thats ok I am sure Bioware will get the free pass from game media sites like ME 1 did when ME 3 comes out 


Well I've been saying for the longest that Bioware favors Paragon decisions in these kind of situations while the rest is an afterthought or an "if we have time" shoe in.  There's been no main Paragon/Renegade/Neutral choice where the Paragon choice wasn't better in outcome with regards to praise, lives saved, and game content in general.



Erm, you aren't even talking about the same thing as the guy you quoted. Aside from both whining about big bad Bioware, but he's making a COMPLETELY different point than you are. You know that, right?

This is why I say whiners gonna whine. Before ME3 script leaks, renegades rage this to no end: paragons always win because they get goodies like bonus content (as if that's some kind of a huge victory).

After them, after Bioware decides to give paragons and renegades the same missions so no side is decidedly getting more than the other, even making some paragon decisions backfiring, the outcry is now "choices don't matter anymore!"


To the point where we have a quote tree literally reading like:

"Bioware is stupid, there's no difference in paragon and renegade decisions anymore."
Re: "I agree, paragon decisions always have a much better outcome than renegades'."

Image IPB

'round and around we go.


BSN retardation is peaking by the day

Modifié par Hah Yes Reapers, 03 décembre 2011 - 07:55 .