Hah Yes Reapers wrote...
Erm, you aren't even talking about the same thing as the guy you quoted. Aside from both whining about big bad Bioware, but he's making a COMPLETELY different point than you are. You know that, right?
This is why I say whiners gonna whine. Before ME3 script leaks, renegades rage this to no end: paragons always win because they get goodies like bonus content (as if that's some kind of a huge victory).
After them, after Bioware decides to give paragons and renegades the same missions so no side is decidedly getting more than the other, even making some paragon decisions backfiring, the outcry is now "choices don't matter anymore!"
To the point where we have a quote tree literally reading like:
"Bioware is stupid, there's no difference in paragon and renegade decisions anymore."
Re: "I agree, paragon decisions always have a much better outcome than renegades'."
//snip
'round and around we go.
BSN retardation is peaking by the day
That's fine that you didn't think it through...
Paragon players did get consequences for their choices, palpable and ultimately positive ones. The other choices are the ones that didn't make much difference. If the Paragon choices are the only way to get the most (and most positive) content, then choices truly "don't matter anymore." You no longer make decisions based on "what's the best course of action in this scenario? (because the fix is in for Paragon choices from the start)"
Think about it.
Modifié par Mr. Gogeta34, 03 décembre 2011 - 04:11 .





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