Ryzaki wrote...
Considering what happened every other time Cerberus dealt with Reaper tech I see no overestimation of risk.
A single cell was lost without endangering the greater galaxy after finding the Reaper IFF. (Derilict Reaper.)
A galaxy-saving AI was made. (EDI)
A dozen people were lost, but the means to pass the Omega relay was secured, and the Collector threat was broken. (Reaper IFF)
The Reapers read some biotic information, killed a small number of people, mostly criminals. (Retribution)
Not exactly high costs from the Reaper tech angle, and certainly not outweighing the gains. Shepard kills more people on Omega for less reason.
And wiping out an indoctrinated cell might not be though the damage they can do has the potential of being pretty bad (I'm assuming said base is still being worked on when the Reapers arrive). Blowing up the base still gives some tech with the risks being significantly lessened.
Well, not really. Even 'broken' Reaper tech can indoctrinate, after all, while the people studying it have less clue of what it's supposed to do and how it's supposed to work. That means they'll have a harder time being both productive and safe about it.
The dangerous stuff doesn't even have the advantage of the Reaper-label boxes of 'this kills the drones, avoid drone inefficiency.'
Oh so they finally started using preventive research? About time.
With Invasion, it looks like they're playing on people's low expectations of Cerberus.
I've laughed several times.
Well considering Shep defeats the Reapers regardless I have no reason to surrender. 
Sure you do.