What Will it Take for ME3 to Surpass GoW3?
#276
Posté 03 décembre 2011 - 03:47
They won't challenge Gears that way... sorry, just won't happen.
#277
Posté 03 décembre 2011 - 06:01
Oh I know that if it wants to be a better shooter it should try to emulate GOW's gameplay. The thing is I simply do not like shooter gameplay, I find it dull and tedious.111987 wrote...
When it comes to shooter gameplay (which is the basis of the comparison), it should.GodWood wrote...
It needs to stop trying to be like Gears of War 3.What will it take for ME3 to surpass Gears of War 3?
If Bioware wanted ME3 to have better gameplay then GOW3 for me they'd scrap the whole '3rd person shooter' nonsense and make it a turn-based strategy game.
Modifié par GodWood, 03 décembre 2011 - 06:02 .
#278
Posté 03 décembre 2011 - 06:16
GodWood wrote...
Oh I know that if it wants to be a better shooter it should try to emulate GOW's gameplay. The thing is I simply do not like shooter gameplay, I find it dull and tedious.111987 wrote...
When it comes to shooter gameplay (which is the basis of the comparison), it should.GodWood wrote...
It needs to stop trying to be like Gears of War 3.What will it take for ME3 to surpass Gears of War 3?
If Bioware wanted ME3 to have better gameplay then GOW3 for me they'd scrap the whole '3rd person shooter' nonsense and make it a turn-based strategy game.
Then just play on casual.
#279
Posté 03 décembre 2011 - 06:50
QFT. The problem with ME is that it is trying to be like Gears, not to say that I don't like the greatly imrpove mechanics but I wish they would have look at other games with a better cover mechanic, and destructible cover is always nice.Bluko wrote...
I don't care much for cover shooters, because most fail to get it right IMO. A good cover shooter should let you take cover behind anything relatively flat. This could be a wall or a car door. Taking cover only behind cinder blocks, walls, or any specifically programmed context sensitive environment piece isn't really a "cover". It makes the game feel artificial because the first thing you do is scan the environment for the cover pieces you can use, and less for what actually is "cover". It's no better then the old on-rail arcade shooters really.
Ideally what you should be looking for is the best cover/line of sight and less what is essentially a shooting position in the game. See problem is in these games a flipped wooden desk is as a good piece of cover as a 3 foot thick concrete wall.
My opinion is if you're going to let people hide behind things you should be able to blow em' up too. Otherwise what you're essentially doing is giving players a shield of invulnerability which just makes the whole challenge of combat in the game pretty laughable. May as well give players a riot shield and a gun to use at the same time then.
To be honest I much prefer ME1's style of taking cover (even though it was a bit awkward) to ME2's GoW style press a button. It also was nice to toggle between standing and crouching. Now don't get me wrong I like the Gears of War games and have had fun playing them. But I do not consider Gears the pinnacle of cover shooters or TPS combat. I'm a bit at loss for why everyone else seems to think so. (Although I'm going to guess because it's very simple to use.)
Personally I consider Red Faction: Guerilla to have the best cover system of any game I've played this generation. You can actually take cover behind anything. And better yet if a bunch of enemies are shooting you from behind a wall a rocket will take care of that problem like it should.
For me a better a question is: Why is Mass Effect trying to be better then Gears of War?
Maybe I'm in the minority, but I got into Mass Effect under the impression it was suppose to be an Action RPG where you shoot things. I wasn't looking for, much less wanted, another game that plays like Gears which is all about shooting things. This among other things is why I find the gameplay changes in ME2 a bit baffling. I get the impression EA took a hot iron to Bioware to make ME2 more like Gears so they could have their own title to compete with Microsoft. Much in the same way I'm sure they nudged Bioware to include multiplayer so it could be "comeptitive" with more populist games.
I think what EA and some other gamers fail to understand is: there isn't just one formula for success. Making a bunch of replicas doesn't bode well for the longterm as eventually people will get tired of playing the same game. A bit of diversity is good as then there's options for gamers and possible opportunities to expand your audience. Would CoD be as popular today if it played exactly like old WWII CoDs? Probably not.
Mass Effect was something different. Now it's getting to be more of the same. Can't say I'm happy about it really.
#280
Guest_Luc0s_*
Posté 03 décembre 2011 - 08:11
Guest_Luc0s_*
Aumata wrote...
QFT. The problem with ME is that it is trying to be like Gears, not to say that I don't like the greatly imrpove mechanics but I wish they would have look at other games with a better cover mechanic, and destructible cover is always nice.
Other games with better cover mechanics? What the...? Name one Third Person Shooter that has a better cover system than Gears of War.
#281
Guest_Luc0s_*
Posté 03 décembre 2011 - 08:13
Guest_Luc0s_*
GodWood wrote...
If Bioware wanted ME3 to have better gameplay then GOW3 for me they'd scrap the whole '3rd person shooter' nonsense and make it a turn-based strategy game.
Turn-based? Like... Final Fantasy?
#282
Guest_EternalAmbiguity_*
Posté 03 décembre 2011 - 08:15
Guest_EternalAmbiguity_*
GodWood wrote...
If Bioware wanted ME3 to have better gameplay then GOW3 for me they'd scrap the whole '3rd person shooter' nonsense and make it a turn-based strategy game.
You mean like Final Fantasy?
I would love that!
Also, I hate it when high-profile users change their profile pics.
Modifié par EternalAmbiguity, 03 décembre 2011 - 08:15 .
#283
Posté 03 décembre 2011 - 08:19
Luc0s wrote...
GodWood wrote...
If Bioware wanted ME3 to have better gameplay then GOW3 for me they'd scrap the whole '3rd person shooter' nonsense and make it a turn-based strategy game.
Turn-based? Like... Final Fantasy?
A miscoception here is that most FF games lately aren't truely turn based except 1 to 3 and 10. Some, like 13, are quite close to real-time. It's sort of a fusion of turn based-real time.
#284
Posté 03 décembre 2011 - 08:23
However I really enjoy Mass Effect 2's combat as well.
#285
Posté 03 décembre 2011 - 08:54
Luc0s wrote...
GodWood wrote...
If Bioware wanted ME3 to have better gameplay then GOW3 for me they'd scrap the whole '3rd person shooter' nonsense and make it a turn-based strategy game.
Turn-based? Like... Final Fantasy?
The Global cooldowns felt pretty turn based to me. I had to wait for my turn to use my powers. Liked that system and I like the turn based systems of Final Fantasy. On a more related note,
I think Mass Effect already outshines Gears of War because it has more choices and more options and is less linear. There is room for improvement but I'm sure the developers have some tricks up their sleeves.
#286
Posté 03 décembre 2011 - 09:02
#287
Posté 03 décembre 2011 - 09:15
Even if the storyline was as engaging and the gameplay was better, I'd still choose the Mass Effect series every time. Why? A female protagonist that I can play.
Bioware has spoiled me. I realized that when I tried to play Witcher 2. I don't particularly like playing male characters.
#288
Guest_Luc0s_*
Posté 03 décembre 2011 - 09:19
Guest_Luc0s_*
Abraham_uk wrote...
Luc0s wrote...
GodWood wrote...
If Bioware wanted ME3 to have better gameplay then GOW3 for me they'd scrap the whole '3rd person shooter' nonsense and make it a turn-based strategy game.
Turn-based? Like... Final Fantasy?
The Global cooldowns felt pretty turn based to me. I had to wait for my turn to use my powers. Liked that system and I like the turn based systems of Final Fantasy. On a more related note,
I think Mass Effect already outshines Gears of War because it has more choices and more options and is less linear. There is room for improvement but I'm sure the developers have some tricks up their sleeves.
Waiting for your turn to use powers =/= turn-based.
Turn-based gameplay is literally waiting for your turn.
THIS is turn based and I would HATE to see that in Mass Effect because I think this type of gameplay is completely out-dated.
#289
Posté 03 décembre 2011 - 09:20
Luc0s wrote...
Waiting for your turn to use powers =/= turn-based.
Turn-based gameplay is literally waiting for your turn.
THIS is turn based and I would HATE to see that in Mass Effect because I think this type of gameplay is completely out-dated.
Yeah, they stopped using that for a reason.
#290
Guest_lightsnow13_*
Posté 03 décembre 2011 - 09:24
Guest_lightsnow13_*
#291
Posté 03 décembre 2011 - 09:25
But I think it would be horrible in Mass Effect, and generally speaking real-time action is far superior.
#292
Guest_lightsnow13_*
Posté 03 décembre 2011 - 09:25
Guest_lightsnow13_*
Someone With Mass wrote...
Luc0s wrote...
Waiting for your turn to use powers =/= turn-based.
Turn-based gameplay is literally waiting for your turn.
THIS is turn based and I would HATE to see that in Mass Effect because I think this type of gameplay is completely out-dated.
Yeah, they stopped using that for a reason.
I LOVED ff10. Probably my favorite. I think it was the characters that made the game awesome. Seymour was a superb villain. But... I think the gameplay was and will only be suited for FF10.
#293
Posté 03 décembre 2011 - 09:40
lightsnow13 wrote...
Seymour was a superb villain.
X-D
That's a good one.
He's about as threatening as Team Rocket from Pokemons.
#294
Guest_lightsnow13_*
Posté 03 décembre 2011 - 10:18
Guest_lightsnow13_*
Mesina2 wrote...
lightsnow13 wrote...
Seymour was a superb villain.
X-D
That's a good one.
He's about as threatening as Team Rocket from Pokemons.
When you actually know the story. He's a sociopath. You fight him 4 times. He killed his father. He's so stubborn he's unsent. His mother died trying to make him happy - giving him the strongest aeon (anima). I do, and will always, think he's a superb villain.
#295
Posté 03 décembre 2011 - 10:25
#296
Posté 03 décembre 2011 - 11:10
AlexXIV wrote...
What's a GoW3?
Gears of War 3
#297
Posté 03 décembre 2011 - 11:25
The object should to be a good game to be a good game, not a good game to beat out the "competition."
#298
Posté 04 décembre 2011 - 12:40
Although I am one of those rare western folk who absolutely loves JRPG turn-based combat that's not what I was thinking of.EternalAmbiguity wrote...
You mean like Final Fantasy?GodWood wrote...
If Bioware wanted ME3 to have better gameplay then GOW3 for me they'd scrap the whole '3rd person shooter' nonsense and make it a turn-based strategy game.
I would love that!
Think more Civilization, Heroes of Might and Magic or Total War.
I was so sick of that dwarf though. Plus Skyrim has revitalized my love of khajiit.Also, I hate it when high-profile users change their profile pics.
#299
Posté 04 décembre 2011 - 12:50
#300
Posté 04 décembre 2011 - 12:59
You better prepare for trouble, and make it double...Mesina2 wrote...
lightsnow13 wrote...
Seymour was a superb villain.
X-D
That's a good one.
He's about as threatening as Team Rocket from Pokemons.





Retour en haut




