What Will it Take for ME3 to Surpass GoW3?
#526
Posté 08 décembre 2011 - 02:02
#527
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Posté 08 décembre 2011 - 02:04
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It's amazing that a roll could be such an issue for you in a video game.Killjoy Cutter wrote...
Who knows, maybe there will be a way to mod it out.
#528
Posté 08 décembre 2011 - 02:07
#529
Posté 08 décembre 2011 - 02:08
jreezy wrote...
Killjoy Cutter wrote...
Who knows, maybe there will be a way to mod it out.
It's amazing that a roll could be such an issue for you in a video game.
Would you be OK with a game wherein the protagonist mooned the camera every time he ran between bits of cover? Or wherein the protagonist did a cartwheel every time, stopping to sitck his tongue out at the camera in the middle? Or got in a little clown car and drove every time?
The "combat" roll? Equivalent to any of those.
#530
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Posté 08 décembre 2011 - 02:10
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Unless he knows how to progam.Someone With Mass wrote...
Yeah, I doubt that you'll be able to replace animations.
#531
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Posté 08 décembre 2011 - 02:12
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Now you're exaggerating. The roll seen in ME3 and Gears of War 3 is in no way as annoying as those other examples, at least not to most of the action gaming populace.Killjoy Cutter wrote...
jreezy wrote...
Killjoy Cutter wrote...
Who knows, maybe there will be a way to mod it out.
It's amazing that a roll could be such an issue for you in a video game.
Would you be OK with a game wherein the protagonist mooned the camera every time he ran between bits of cover? Or wherein the protagonist did a cartwheel every time, stopping to sitck his tongue out at the camera in the middle? Or got in a little clown car and drove every time?
The "combat" roll? Equivalent to any of those.
#532
Posté 08 décembre 2011 - 02:14
Skyrim can be played exclusively in 1st person.........does it have to surpass Crysis 2 as a FPS then?
with that in mind, ME is already scores better (in my book) than GOW3 at least whgen it comes to satisfaction as a whole
#533
Posté 08 décembre 2011 - 02:25
jreezy wrote...
Killjoy Cutter wrote...
jreezy wrote...
Killjoy Cutter wrote...
Who knows, maybe there will be a way to mod it out.
It's amazing that a roll could be such an issue for you in a video game.
Would you be OK with a game wherein the protagonist mooned the camera every time he ran between bits of cover? Or wherein the protagonist did a cartwheel every time, stopping to sitck his tongue out at the camera in the middle? Or got in a little clown car and drove every time?
The "combat" roll? Equivalent to any of those.
Now you're exaggerating. The roll seen in ME3 and Gears of War 3 is in no way as annoying as those other examples, at least not to most of the action gaming populace.
Perhaps because most of them get the concepts of combat from watching blockbuster movies and bad TV shows.
Not that the ME franchise should be confused with "action games"
#534
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Posté 08 décembre 2011 - 02:34
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No confusion from my end. Mass Effect is an Action-"RPG" game.Killjoy Cutter wrote...
jreezy wrote...
Killjoy Cutter wrote...
jreezy wrote...
Killjoy Cutter wrote...
Who knows, maybe there will be a way to mod it out.
It's amazing that a roll could be such an issue for you in a video game.
Would you be OK with a game wherein the protagonist mooned the camera every time he ran between bits of cover? Or wherein the protagonist did a cartwheel every time, stopping to sitck his tongue out at the camera in the middle? Or got in a little clown car and drove every time?
The "combat" roll? Equivalent to any of those.
Now you're exaggerating. The roll seen in ME3 and Gears of War 3 is in no way as annoying as those other examples, at least not to most of the action gaming populace.
Perhaps because most of them get the concepts of combat from watching blockbuster movies and bad TV shows.
Not that the ME franchise should be confused with "action games"
#535
Posté 08 décembre 2011 - 03:18
Killjoy Cutter wrote...
Would you be OK with a game wherein the protagonist mooned the camera every time he ran between bits of cover? Or wherein the protagonist did a cartwheel every time, stopping to sitck his tongue out at the camera in the middle? Or got in a little clown car and drove every time?
The "combat" roll? Equivalent to any of those.
Oh, you're just going to love the Phantom.
#536
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Posté 08 décembre 2011 - 04:15
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You sir, are freaking awesome.Someone With Mass wrote...
Killjoy Cutter wrote...
Would you be OK with a game wherein the protagonist mooned the camera every time he ran between bits of cover? Or wherein the protagonist did a cartwheel every time, stopping to sitck his tongue out at the camera in the middle? Or got in a little clown car and drove every time?
The "combat" roll? Equivalent to any of those.
Oh, you're just going to love the Phantom.
#537
Posté 08 décembre 2011 - 06:24
#538
Posté 08 décembre 2011 - 07:21
LOL! OP is not all there if they thing GOW is harder than ME...
Gears is better as a shooter which is ME is with RPG thrown on top when not in action. They handle story differently.
Gears is better story design wise due to it being easier to throw story in and have 4 players join you. If you like having fun and letting others imerse themselves in a world with you, gears is better. There's no reason it cant have a pop in drop out method of handling co-op in ME, but Bioware didnt want to trying anything drastic that might take effort. When it comes to the way the story is delivered, ME is better due to superb VA and the imersive world of ME. That and the conversation system allowing quick or long conversations to get more story. For a loner, this is the best system in place for story.
Gears is better for a multiplayer expirence for co-op, TDM, DM, Horde, King of the Hill etc. ME is better for Story. Combat needs drastic improvements on the movement side and tightning of combat, needs co-op to get rid of retarded AI from ME1-2. Both GOW -ME need QA testing... So many glitches in both makes me wander if either company puts in time to testing their games? ME3 needs better story with less plot holes, main character development, exploration, inventory, more customization, armor types, weapons, powers, great endings, co-op, DM, TDM, KOTH and no Origin attached to it.
#539
Posté 08 décembre 2011 - 07:32
Someone With Mass wrote...
Jesus!, that **** doesn't die. I'm going to freeze her ass whenever I see her coming.
#540
Posté 08 décembre 2011 - 07:48
#541
Posté 08 décembre 2011 - 07:56
Mass Effect 3 has no angsting space marines that sound like they drink actual ground glass (instead of Ryncol).
Mass Effect 3 has supporting characters that you could actually tell apart if you put paper bags over their heads.
I'd say it already has.
#542
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Posté 08 décembre 2011 - 09:51
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To all points: So does Gears of War 3.Shad Croly wrote...
Mass Effect 3 has a broader color scheme than brown, gray, and bloom visual.
Mass Effect 3 has no angsting space marines that sound like they drink actual ground glass (instead of Ryncol).
Mass Effect 3 has supporting characters that you could actually tell apart if you put paper bags over their heads.
I'd say it already has.
#543
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Posté 08 décembre 2011 - 10:04
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Killjoy Cutter wrote...
Not that the ME franchise should be confused with "action games"
LOLOLOLOL!
Modifié par Luc0s, 08 décembre 2011 - 10:05 .
#544
Posté 08 décembre 2011 - 10:05
Killjoy Cutter wrote...
Who knows, maybe there will be a way to mod it out.
Will there be mod editor for ME3?
... to add new weapons, skills, even maps and quests?
#545
Posté 08 décembre 2011 - 10:08
crimzontearz wrote...
Just because ME and GoW share the combat gameplay that does not mean they are the same genere and thus have to "surpass" one another
Skyrim can be played exclusively in 1st person.........does it have to surpass Crysis 2 as a FPS then?
with that in mind, ME is already scores better (in my book) than GOW3 at least whgen it comes to satisfaction as a whole
That is so stupid. GOW and ME share extreme similarities in combat, and are both combat oriented games. Just because Skyrim is in first person does not even make it marginally in the same genre as Crysis.
#546
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Posté 08 décembre 2011 - 10:21
Guest_Luc0s_*
Killjoy Cutter wrote...
Because it's one of the stupidest-looking things ever seen in a video game. Shepard is an Alliance Marine and Spectre, not a damn circus clown. Why the hell are highly-trained soldiers wearing tons of gear doing a gymnastics routine while taking heavy fire? Take a look at any training in the US military, from basic to the SEALs, and you won't find them teaching rolling around on the floor as a method of moving, while under fire or otherwise. It's a stupid game-ism, just like the idiots in FPSs hopping around the battlefield because it makes them harder to hit in the game.
Well, those FPSs hopping around the battlefield is just a game-mechanic being exploited by the players.
Being able to jump in a FPS isn't bad. It's just that in some games, bunny-hopping (jumping non-stop) indeed makes you harder to hit, and so some people will exploit that. That's bad game-design, but does that mean jumping in itself is bad? No. It's just that jumping needs limitations to prevent people from exploiting it. Most modern FPSs have those limitations that prevent players from spamming jump, resulting in bunny-hopping.
Look at Call of Duty or Battlefield for example. Both games does allow you to jump, but it's impossible to bunny-hop in both games.
But then, in games like Unreal Tournament and Quake, you do have the possibility to bunny-hop. But is that so bad? I don't think so. Not in those games. I would object to bunny-hopping in semi-realistic shooters, but not in games like UT and Quake. It's kinda the trademark of these games. UT and Quake aren't meant to be realistic, they're just meant to be fun.
Now, you might wonder why I'm talking about bunny-hopping here. Well, because dive-rolling (duck and roll) is just exactly like that. It's not super realistic, but was Mass Effect ever realistic? Nope.
Now, the dive-roll mechanic would be a problem if it could be spammed, just like bunny-hopping. But neither Gears of War nor Mass Effect enables the player to spam those dive-roll moves. Most players only use those moves to dodge grenades, rockets and that sort of slow-fire-heavy-damage projectiles.
Does the US Army dodge grenades like that? I don't know and I don't care. Mass Effect (and Gears of War) aren't the US Army, they're VIDEO-GAMES. They aren't meant to be realistic, they are meant to fun!
#547
Posté 08 décembre 2011 - 12:00

#548
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Posté 08 décembre 2011 - 12:34
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Challenge accepted.DominusVita wrote...
Reading page after page of this is starting to make me frown a bit. I have a bit of a devil's wager for you. If anything at all can be agreed upon regarding What it will Take for ME3 to Surpass GoW3 by Christmas Day, I will change my avatar into the most unholy force of nature to grace the hearts and minds of the human race. Some of you may know who I'm referring to. I speak of the devil herself, Pinkie Pie. The game begins now. And remember, The Dom will be watching....
#549
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Posté 08 décembre 2011 - 12:36
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#550
Posté 08 décembre 2011 - 12:51





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