Luc0s wrote...
See, this guy knows what he's talking about! Mobility is the only thing really missing from the Mass Effect 2 combat mechanics.
Now, guess what dive-rolling and diving for cover adds to the gameplay? Yes indeed, mobility! Don't you think so Jreezy?
This doesn't make any sense at all. AFAIK you can move around at will in ME2, my WASD keys did work all the time. Dive-rolling or whatever doesn't add anything in terms of mobilitity, it only adds another option how you can move around. Personally I don't see how or why rolling would add anything unless you magically become invulnerable when rolling (which isn't something I'm looking forward to).
In ME2 you have plenty of mobility though it isn't necessary to move around (you can kill everything safely (aka boringly) behind cover). However, when you do go out and play in a run & gun fashion you are able to blow through levels at insane speed. Aggressive play is highly rewarding and (when you get the hang of it) very effective (for all classes).