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What Will it Take for ME3 to Surpass GoW3?


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#651
Phaelducan

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It encourages it for shooter fans. Casual players who don't like run and gun gameplay are (as evidenced by his post) discouraged by it. All I'm saying is that if the feature doesn't appeal to you, and it isn't necessary... just don't use it. As stated, Gears on Casual is an easy game. Gears 2 and 3 even moreso. Epic designed the game so that everyone could beat it. This isn't Itagaki's Team Ninja we are talking about.

#652
ADelusiveMan

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I like them both. But honestly, all it would take for ME3 to beat Gears 3 would be to improve on what they already had in ME2.

#653
Phaelducan

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Fair enough. I think ME2 was one of the best games ever, and at this point all they really need to do is not muck it up.

Still, I think cover shooters are more interesting and engaging that *most* FPS, so I hate to think people are missing out on great games due to a minor issue or two. That would be akin to people skipping ME2 because of planet scanning.

#654
alex90c

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ADelusiveMan wrote...

I like them both. But honestly, all it would take for ME3 to beat Gears 3 would be to improve on what they already had in ME2.


I think  ME's story and characters surpass GoW (while I still love the latter's story and characters, I love the stuff Bioware come up with ... mostly), it's only the combat that has let it down. If ME3's combat is as good as it seems, then I'll finally be able to have an ME game where I enjoy the entire experience and there isn't one part that's not as good as the rest since it's the combat that's always been the real letdown (though ME2 was the right direction definitely, I never want to go back to ME1's).

Dunno if Bioware can get it to equal or surpass GoW3, but if they do then I'm going to be playing it for a helluva long time.

#655
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Killjoy Cutter wrote...

This is how much I care about achievements ---->

Well, actually, I don't think I can blow up the picture enough for anyone to see it on their screen.

The last thing I want from a video-game is adrenaline and anxiety and frustration, and the requirement to master "challenging" new hand-eye reflexes.  I play games to relax, unwind, and distract. 

ME1 and ME2 were very capable of being what I want out of a game. 

Based on the demo, etc, the GoW series isn't.

So some people can just take a leap if they don't like me being completely off the GoW bandwagon.


LOL you play Mass Effect 2 to RELAX? Hahaha! You must be playing on 'Casual', am I right?

You obviously are casual gamer. And that's okay! That's perfectly fine! But at least now I understand where you're coming from.


But you're right. Gears of War can be pretty hardcore, even on Casual it's still a challenge sometimes. 


You know, you have 2 different types of games and I enjoy both:

1. Games to help you relax.
2. Games to help you to give you energy, or help you to release energy (any sort of energy).

When I want game type 1 (relax), I play games such as Skyrim, Zelda or Mass Effect on 'Normal'.
When I want game type 2 (energy), I play games such as Gears of War, Starcraft II and Mass Effect on 'Insanity'.

Modifié par Luc0s, 09 décembre 2011 - 11:48 .


#656
alex90c

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I play Gears of War 3 on Insane to relax, I am just that badass.

;D

#657
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alex90c wrote...

I play Gears of War 3 on Insane to relax, I am just that badass.

;D


Well I do feel quite relaxed (or should I say exhausted?) after playing Gears of War 3 on Insane. :lol:

#658
Phaelducan

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Bah, go play Ninja Gaiden 2 on Master Ninja. Gears of War 3 on Insane IS relaxing compared to that. At least in Gears you have cover and some margin of error, or can play co-op. PotMN in Ninja Gaiden remains the stupidest experience in gaming since Battletoads.

But back on Cover Shooters... difficulty in any of the games we are talking about... from ME2 to Gears (insanity on both) to Uncharted (crushing) all give you some sort of a break in the form of terrain and cover. Usually there is a chance to get to a safe (ish) spot and catch your breath for a second and regen some health. That is one of the main tropes of the genre I think... that no matter how hard it is you still have a chance to chill for a second or two and get your bearings and get a fresh take on the fight. ME2 goes one step further in giving you crowd control abilities, escape abilities, and major offensive/defensive abilities. For that alone I think it's worthy of praise within the genre.

Modifié par Phaelducan, 10 décembre 2011 - 02:00 .


#659
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I do however think Mass Effect should get rid of the rock-paper-scissors system that was introduced in ME2.

You always use the same abilities against the same defenses. There is no room for creativity here, especially not on Insanity. Shields = Overload, Barriers & Armor = Warp. You always first have to strip the enemies of it's shields or barriers, then you have to strip them from their armor and then you can finally damage their health and kill them (usually in just 1 shot as soon as the enemy is fully stripped from their shields and armor).

Like I said, it's almost like rock, paper scissors. It gets boring and repetitive. At least Gears of War gives us some freedom and allows some creativity on how we want to kill our enemies.

Edit: Warp bombs in ME2 are awesome though.

Modifié par Luc0s, 10 décembre 2011 - 02:16 .


#660
Phaelducan

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Well, we'll have to agree to disagree then on ME2. I liked the new approach with defenses. True that you had to strip defenses in a certain order, but that to me is more creative than the Gears system of any weapon does X damage and any enemy has Y hit points. Yeah, Gears is more "pure" in that sense and almost like a true Doom-style FPS, but I like the options in ME2. As to the creativity aspect... true that Biotic/Shield/Armor all had to be stripped by the corresponding attack type, but each character had different ways of doing so... sometimes multiple ways.

Think about Overload vs SMG weapons or Sniper Rounds vs Incendiary Grenade. There was more than one way to skin each cat, and with party combo's I thought there was actually quite a lot of depth for a third person shooter... particularly compared to Gears or Uncharted... give that in both those games you are who are are, you don't spec anything, and the only choice you make is where to stand and what to shoot.

#661
Dasher1010

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Phaelducan wrote...

Well, we'll have to agree to disagree then on ME2. I liked the new approach with defenses. True that you had to strip defenses in a certain order, but that to me is more creative than the Gears system of any weapon does X damage and any enemy has Y hit points. Yeah, Gears is more "pure" in that sense and almost like a true Doom-style FPS, but I like the options in ME2. As to the creativity aspect... true that Biotic/Shield/Armor all had to be stripped by the corresponding attack type, but each character had different ways of doing so... sometimes multiple ways.

Think about Overload vs SMG weapons or Sniper Rounds vs Incendiary Grenade. There was more than one way to skin each cat, and with party combo's I thought there was actually quite a lot of depth for a third person shooter... particularly compared to Gears or Uncharted... give that in both those games you are who are are, you don't spec anything, and the only choice you make is where to stand and what to shoot.


Um... Doom is fast paced and relies on running and gunning. Gears is a slow, tactical game that relies on taking cover, ambushes and long-range shooting. Gears is also a TPS, not an FPS. Still, Buioware really, truly need to develop a
game worthy of the title of "Best Game Ever" if they want to save their
reputation after the DA2 fiasco.

Modifié par Dasher1010, 10 décembre 2011 - 05:34 .


#662
PsychoWARD23

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Lol, gears, long range.

It's all about the CQC

#663
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Luc0s wrote...

Killjoy Cutter wrote...

This is how much I care about achievements ---->

Well, actually, I don't think I can blow up the picture enough for anyone to see it on their screen.

The last thing I want from a video-game is adrenaline and anxiety and frustration, and the requirement to master "challenging" new hand-eye reflexes.  I play games to relax, unwind, and distract. 

ME1 and ME2 were very capable of being what I want out of a game. 

Based on the demo, etc, the GoW series isn't.

So some people can just take a leap if they don't like me being completely off the GoW bandwagon.


LOL you play Mass Effect 2 to RELAX? Hahaha! You must be playing on 'Casual', am I right?

You obviously are casual gamer. And that's okay! That's perfectly fine! But at least now I understand where you're coming from.

Seriously?:mellow:

#664
Kakita Tatsumaru

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Luc0s wrote...

Killjoy Cutter wrote...
This is how much I care about achievements ---->
Well, actually, I don't think I can blow up the picture enough for anyone to see it on their screen.
The last thing I want from a video-game is adrenaline and anxiety and frustration, and the requirement to master "challenging" new hand-eye reflexes.  I play games to relax, unwind, and distract. 
ME1 and ME2 were very capable of being what I want out of a game. 
Based on the demo, etc, the GoW series isn't.
So some people can just take a leap if they don't like me being completely off the GoW bandwagon.

LOL you play Mass Effect 2 to RELAX? Hahaha! You must be playing on 'Casual', am I right?
You obviously are casual gamer. And that's okay! That's perfectly fine! But at least now I understand where you're coming from.
But you're right. Gears of War can be pretty hardcore, even on Casual it's still a challenge sometimes. 
You know, you have 2 different types of games and I enjoy both:
1. Games to help you relax.
2. Games to help you to give you energy, or help you to release energy (any sort of energy).
When I want game type 1 (relax), I play games such as Skyrim, Zelda or Mass Effect on 'Normal'.
When I want game type 2 (energy), I play games such as Gears of War, Starcraft II and Mass Effect on 'Insanity'.

He doesn't have to play on casual, just to be a HUD player, the second gameplay which seems to have been forgoten by almost everyone on this topic, then the game lose that "action" part and rely only on your tactic.

#665
Phaelducan

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Dasher1010 wrote...

Phaelducan wrote...

Well, we'll have to agree to disagree then on ME2. I liked the new approach with defenses. True that you had to strip defenses in a certain order, but that to me is more creative than the Gears system of any weapon does X damage and any enemy has Y hit points. Yeah, Gears is more "pure" in that sense and almost like a true Doom-style FPS, but I like the options in ME2. As to the creativity aspect... true that Biotic/Shield/Armor all had to be stripped by the corresponding attack type, but each character had different ways of doing so... sometimes multiple ways.

Think about Overload vs SMG weapons or Sniper Rounds vs Incendiary Grenade. There was more than one way to skin each cat, and with party combo's I thought there was actually quite a lot of depth for a third person shooter... particularly compared to Gears or Uncharted... give that in both those games you are who are are, you don't spec anything, and the only choice you make is where to stand and what to shoot.


Um... Doom is fast paced and relies on running and gunning. Gears is a slow, tactical game that relies on taking cover, ambushes and long-range shooting. Gears is also a TPS, not an FPS. Still, Buioware really, truly need to develop a
game worthy of the title of "Best Game Ever" if they want to save their
reputation after the DA2 fiasco.


Dude. I know Gears isn't a FPS... have you even been reading the thread? Go troll somewhere else. Plays Gears on Insanity and tell me how "slow" the firefights are. You die in 1 hit. 1 hit... not 2, not 3... 1 hit. There is no revive, you just die. That's why I said it's "like" Doom, and isn't Doom. You have to rely on your guns and the terrain, and that's it... whereas in ME2 you get other abilities to mitigate the difficulty of insanity. Wasted, pointless post.

#666
NOD-INFORMER37

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Who gives a ****, just play what you enjoy. >__>

#667
BloodyTalon

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I guess ME3 already passed GOW in my book never played it.

#668
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Kakita Tatsumaru wrote...

Luc0s wrote...

Killjoy Cutter wrote...
This is how much I care about achievements ---->
Well, actually, I don't think I can blow up the picture enough for anyone to see it on their screen.
The last thing I want from a video-game is adrenaline and anxiety and frustration, and the requirement to master "challenging" new hand-eye reflexes.  I play games to relax, unwind, and distract. 
ME1 and ME2 were very capable of being what I want out of a game. 
Based on the demo, etc, the GoW series isn't.
So some people can just take a leap if they don't like me being completely off the GoW bandwagon.

LOL you play Mass Effect 2 to RELAX? Hahaha! You must be playing on 'Casual', am I right?
You obviously are casual gamer. And that's okay! That's perfectly fine! But at least now I understand where you're coming from.
But you're right. Gears of War can be pretty hardcore, even on Casual it's still a challenge sometimes. 
You know, you have 2 different types of games and I enjoy both:
1. Games to help you relax.
2. Games to help you to give you energy, or help you to release energy (any sort of energy).
When I want game type 1 (relax), I play games such as Skyrim, Zelda or Mass Effect on 'Normal'.
When I want game type 2 (energy), I play games such as Gears of War, Starcraft II and Mass Effect on 'Insanity'.

He doesn't have to play on casual, just to be a HUD player, the second gameplay which seems to have been forgoten by almost everyone on this topic, then the game lose that "action" part and rely only on your tactic.


Sure you can constantly pauze the game during the combat to carefully select your powers. That doesn't make a whole lot of a difference though. In the end, you're still playing an action game where you have to kill your enemies by shooting them.

#669
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Il Divo wrote...

Phaelducan wrote...

I'm not trying to sell you on active reloading, I'm merely pointing out that if THAT is the reason stopping you from playing one of this console generations marquee series, you can simply play the game without doing it. The whole campaign is equivalent to a few missions in ME2, particularly on casual.

The point of this thread is comparing cover shooters, and the active reloading mechanic from Gears is only one (optional) component in a much larger body of work for use in legit comparison.

I also prefer Mass Effect 2, as a whole, to Gears of War, but having played both extensively they both have a lot to offer "as video games." I wouldn't dream of not playing a landmark title simply because of one minor component that I can completely ignore if I so choose.

In fact, given the pacing of Gears, it's entirely possible to exhaust a clip, switch weapons, exhaust that one, repeat with the pistol, and chances are (on casual) you've finished the firefight. Then just reload them all in your transition to the next combat and it's a non-issue.

I think you are really making much ado about nothing, it's a small feature and easily circumvent-able.


I never said it was a big deal.  Killjoy expressed his dislike for the feature, and I agreed with him. It probably wouldn't make or break a sale to me. It certainly didn't stop me from playing Gears 1 or its sequel. I simply found the feature itself unappealing and the gameplay itself really encouraged the active reload function.


I don't see how active-reloading can be unappealing to anyone. It's a super-simple little mechanic that allows you to drastically speed-up reloading. Active-reloading only gives the player an extra option with extra benefits. It DOESN'T give you penalties if you DON'T use it. But it DOES gives you a sweet little bonus if you DO use it. How is that NOT good? 

#670
Killjoy Cutter

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NOD-INFORMER37 wrote...

Who gives a ****, just play what you enjoy. >__>



I'd love to do that, but between the corporate myopia of companies like EA, and players chanting "More like that other game, more like that other game!" there's not going to be anything left to play that I do enjoy.

#671
Killjoy Cutter

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Luc0s wrote...

Killjoy Cutter wrote...

This is how much I care about achievements ---->

Well, actually, I don't think I can blow up the picture enough for anyone to see it on their screen.

The last thing I want from a video-game is adrenaline and anxiety and frustration, and the requirement to master "challenging" new hand-eye reflexes.  I play games to relax, unwind, and distract. 

ME1 and ME2 were very capable of being what I want out of a game. 

Based on the demo, etc, the GoW series isn't.

So some people can just take a leap if they don't like me being completely off the GoW bandwagon.


LOL you play Mass Effect 2 to RELAX? Hahaha! You must be playing on 'Casual', am I right?

You obviously are casual gamer. And that's okay! That's perfectly fine! But at least now I understand where you're coming from.


But you're right. Gears of War can be pretty hardcore, even on Casual it's still a challenge sometimes. 


You know, you have 2 different types of games and I enjoy both:

1. Games to help you relax.
2. Games to help you to give you energy, or help you to release energy (any sort of energy).

When I want game type 1 (relax), I play games such as Skyrim, Zelda or Mass Effect on 'Normal'.
When I want game type 2 (energy), I play games such as Gears of War, Starcraft II and Mass Effect on 'Insanity'.


I play ME2 on Normal, actually. 

From what I've seen of the usage of the term "casual gamer", however, that's definately not me.   I don't own a Wii, for example.

#672
Killjoy Cutter

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Luc0s wrote...

Kakita Tatsumaru wrote...

Luc0s wrote...

Killjoy Cutter wrote...

This is how much I care about achievements ---->
Well, actually, I don't think I can blow up the picture enough for anyone to see it on their screen.
The last thing I want from a video-game is adrenaline and anxiety and frustration, and the requirement to master "challenging" new hand-eye reflexes.  I play games to relax, unwind, and distract. 
ME1 and ME2 were very capable of being what I want out of a game. 
Based on the demo, etc, the GoW series isn't.
So some people can just take a leap if they don't like me being completely off the GoW bandwagon.


LOL you play Mass Effect 2 to RELAX? Hahaha! You must be playing on 'Casual', am I right?
You obviously are casual gamer. And that's okay! That's perfectly fine! But at least now I understand where you're coming from.
But you're right. Gears of War can be pretty hardcore, even on Casual it's still a challenge sometimes. 
You know, you have 2 different types of games and I enjoy both:
1. Games to help you relax.
2. Games to help you to give you energy, or help you to release energy (any sort of energy).
When I want game type 1 (relax), I play games such as Skyrim, Zelda or Mass Effect on 'Normal'.
When I want game type 2 (energy), I play games such as Gears of War, Starcraft II and Mass Effect on 'Insanity'.


He doesn't have to play on casual, just to be a HUD player, the second gameplay which seems to have been forgoten by almost everyone on this topic, then the game lose that "action" part and rely only on your tactic.


Sure you can constantly pauze the game during the combat to carefully select your powers. That doesn't make a whole lot of a difference though. In the end, you're still playing an action game where you have to kill your enemies by shooting them.


Killing your enemies by shooting them is not what makes an "action game", however. 

#673
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Killjoy Cutter wrote...

From what I've seen of the usage of the term "casual gamer", however, that's definately not me.   I don't own a Wii, for example.

I wouldn't mind owning a Wii regardless of what anybody feels the need to label me because of it.

#674
Killjoy Cutter

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jreezy wrote...

Killjoy Cutter wrote...

From what I've seen of the usage of the term "casual gamer", however, that's definately not me.   I don't own a Wii, for example.


I wouldn't mind owning a Wii regardless of what anybody feels the need to label me because of it.


My statement was not meant to be a value judgement of anyone who owns a Wii.

#675
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Killjoy Cutter wrote...

jreezy wrote...

Killjoy Cutter wrote...

From what I've seen of the usage of the term "casual gamer", however, that's definately not me.   I don't own a Wii, for example.


I wouldn't mind owning a Wii regardless of what anybody feels the need to label me because of it.


My statement was not meant to be a value judgement of anyone who owns a Wii.

Oh I know. There are gamers like that out there though.