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What Will it Take for ME3 to Surpass GoW3?


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#126
alex90c

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RPGamer13 wrote...

*snip*


ooooh finally another Gears fan :D

I too once scoffed at it, but once I gave it a go, well let's just say I bought my 360 a month ago, got Gears 3 a week later and I'm level 56 now & bought a season pass :lol:

#127
Drone223

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Kaiser Shepard wrote...

Drone223 wrote...

Gears is a TPS, it never was a action RPG from day one so, apart form combat there is no need to compare it to ME, a better game to compare ME with is DE:HR, or Alpha protocol, since they are both RPG's, people are starting to compare game's properly 

For better or worse, Mass Effect is closer to Gears that it is to those rpg's.


Your only focusing on the combat elements

Does GOW have an invatory (sp): No

Can you customise your character in GOW: No

Can you change interact with character's in GOW: No

Can you give weapon's mods in GOW: No

Can you use power's in GOW: No

Can you travel to different location's in GOW: No

You can compare the combat to GOW and the fact they both use the Unreal engine, but comparisons stop there you begain to go into two completely different games with different style's

#128
Abraham_uk

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111987 wrote...

Adugan wrote...

I hate how GOW is a console-only game. Why do they do that? There is a giant PC fanbase that could give them more money, but those idiot marketing teams love their exclusive content.


You think if Nintendo published Mario and Zelda games on Xbox and Playstation, they'd still be in business?


There is no possible way to know the answer to that question. Even an expert in the industry could not resolve that what if. Having said that, Mario, Zelda, Metroid and other Nintendo exclusive franchises have been some of the best games in Nintendo's library of games. All of these are high acclaim series that surpass the Playstation and XBox's in term of longevity. Halo possibly being an exception (I just can't see and end there).

Back to the question. No Mass Effect 3 won't overtake Gears of War as a shooter. Gears of War is a dedicated third person cover shooter with mechanics that are bang uptodate. Mass Effect's cover system will be no doubt improved along with shooting sound effects and general feel and battlefield immersion but still outdated. I don't think Mass Effect 3's Co-Operative mode will be able to compete with the Gears of War franchise.

Mass Effect will have a similiar story, but will outstrip Gears of War in the character department (with well rounded characters with a long established backstory and further character development), the powers department (since Gears of War to my knowledge has none), exploration (even if it's the worst in the Mass Effect series, simply having a butchered exploration system will put it leagues ahead of Gears of War).

Lifespan. (bear in mind I've never played a Gears of War game so tear me apart if I'm worng). Gears of War 3 was seen as by fans as a fitting end to a brillant trilogy. Mass Effect 3 may alienate a lot of fans, but the loss of console exclusivity may give the series an advantage, and if ME 3 succeds in it's lofty goals, it may help attract new people to the series while obviously keeping the majority of the fans satisified.

Bear in mind the gaps in my knowledge and the fact that this is pure speculation.

#129
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Drone223 wrote...

Kaiser Shepard wrote...

Drone223 wrote...

Gears is a TPS, it never was a action RPG from day one so, apart form combat there is no need to compare it to ME, a better game to compare ME with is DE:HR, or Alpha protocol, since they are both RPG's, people are starting to compare game's properly 

For better or worse, Mass Effect is closer to Gears that it is to those rpg's.


Your only focusing on the combat elements

Does GOW have an invetory (sp): No

Can you customise your character in GOW: No

Can you change interact with character's in GOW: No

Can you give weapon's mods in GOW: No

Can you use power's in GOW: No

Can you travel to different location's in GOW: No

You can compare the combat to GOW and the fact they both use the Unreal engine, but comparisons stop there you begain to go into two completely different games with different style's


At least 60% of the Mass Effect games resolve around combat.
The combat in Mass Effect (2) is very similar to Gears of War.
So at least 60% of Mass Effect (2) is similar to Gears of War.

#130
Abraham_uk

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Drone223 wrote...

Kaiser Shepard wrote...

Drone223 wrote...

Gears is a TPS, it never was a action RPG from day one so, apart form combat there is no need to compare it to ME, a better game to compare ME with is DE:HR, or Alpha protocol, since they are both RPG's, people are starting to compare game's properly 

For better or worse, Mass Effect is closer to Gears that it is to those rpg's.


Your only focusing on the combat elements

Does GOW have an invatory (sp): No

Can you customise your character in GOW: No

Can you change interact with character's in GOW: No

Can you give weapon's mods in GOW: No

Can you use power's in GOW: No

Can you travel to different location's in GOW: No

You can compare the combat to GOW and the fact they both use the Unreal engine, but comparisons stop there you begain to go into two completely different games with different style's


You want weapon modification? Army of 2 does it brillantly. Mass Effect, Gears of War, Uncharted, Battlefield, Call of Duty, Battlefield, and any other series with shooting elements watch and learn.

#131
SNascimento

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alex90c wrote...

SNascimento wrote...

alex90c wrote...

Someone With Mass wrote...

There's another thing ME3 will more than likely do better than GOW3. Better and more diverse weapons.


ME3 has an explosive crossbow? 

Not sure how you'd define "better" though, I thought the weapons in GOW and ME were perfectly fine.

In regards to the OP, all ME3 needs to surpass GoW3 are larger areas to for missions to take place in (rather than the narrow railroad where you can hardly manoeuvre at all), an actual AI (I've been outflanked by it many a time in GoW3) and to make its weapons far more heavy hitting. Using a sawed-off in Gears actually feels heavy and lethal whereas in the ME games the weapons just don't have that same level of power behind them.

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Gears 3 levels were bigger than ME2's, but ME2's level were not that small... that are parts more narrow and parts more open, just like any Gears game.
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And I disagree about the weapons, since ME2, the weapons in Mass Effect feel great, especially when you have ammo powers.


The ME2 levels may have felt more narrow because the manoeuvring for Shepard sucked. With Gears you can slip in between covers and roll around, giving you that nice level of mobility, but to be honest unless you're a vanguard, by the time you've moved that much in ME2 (as in, beyond the initial point you take cover in once combat begins) most enemies will be dead. A good example of combat would be in Gears 1 near the beginning where you and Delta squad have to advance forward in this garden looking area, an emergence hole opens up and while the team will fire on the locust from where you entered, you can flank them from the left and attack the locust from the side, and lob a grenade down the hole. That is the kind of mobility I'm hoping for in ME3 (or there's the Fenix estate where you can go pretty much anywhere in the entire house while defending it against locust drones, grenadiers and boomers) and which was lacking in ME2.

And seriously, if you've played Gears, everything in it feels heavy, deadly and powerful but the ME games really lack that. I think if they want to achieve a similar effect they need to make weapons generally more destructive and affect the environment much more. Bullets can tear slight cracks in the cover enemies are hiding behind, grenades and explosions in general can blast slight holes in walls and leave debris and stuff like that. I'm not asking for some massive load of gore, but the ME games so far have just felt far too "clean" rather than Bioware really trying to represent the effects of war on environments.

And lets make a comparison as well:

Compare the boomshot to the missile launcher in ME2. Honestly, the latter is just pitiful.

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I pretty much agree with this. What I meant about waepons, is that most weapons in ME2 feel as good as the weapons in Gears. But when you start this talk of environments and overall distruction, I agree. ME2 feels static... and I don't think that will change in ME3. A shame, because it does add to the quality of the shoot outs. 

#132
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Sasie wrote...

jreezy wrote...

Bad King wrote...

If it wants to supplant GoW3 it will need to appeal to a wider audience. :pinched:

And have massively improved combat.


They also should drop the 'RPG' part by that point and lose/gain fans accordingly. Some people still follow Mass effect because it was originally an RPG, not because they wanted another shooter. Personally I liked the ME1 combat more then ME2 and certaintly don't think making an RPG into a Shooter is an improvment.

As if Mass Effect wasn't a poor shooter/RPG to begin with. What games have you been playing for the past 4 years? Also, I don't want Mass Effect to just be a shooter, try not to assume things next time.

#133
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Someone With Mass wrote...

bleetman wrote...

ME3 automatically surpasses GoW3 to me, on the basis that I can actually play it.

I'm not sure I understand the comparison, mind you. Beyond the two games franchise having a) manly men marines (possibly, anyway. My ME games never have) and B) chest high walls, they're not that similar.


Then again, GOW3 is doing a better job at having good looking woman marines/soldiers that aren't there just for sex appeal than ME3.

Oh snap!:lol:

#134
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Sasie wrote...

They also should drop the 'RPG' part by that point and lose/gain fans accordingly. Some people still follow Mass effect because it was originally an RPG, not because they wanted another shooter. Personally I liked the ME1 combat more then ME2 and certaintly don't think making an RPG into a Shooter is an improvment.


LOL!

Seriously, take off those nostalgia glasses and get real.

ME2's combat is a vast improvement over the clunky, buggy and sometimes laggy combat of ME1. Everyone who says otherwise is completely biased and unrealistic.

#135
Nashiktal

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Gears definitely has a tighter and more polished combat than ME does, and probably always will. This is because of a different focus between the games, and while ME does have an increased focus on combat, resources still have to be allocated to the rest of the game involving branching conversations tree's, interactable squadmates and commands, you get the idea.

I love both games, but I have never been drawn to ME because of the combat.

#136
Drone223

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Luc0s wrote...
"At least 60% of the Mass Effect games resolve around combat.
The combat in Mass Effect (2) is very similar to Gears of War.
So at least 60% of Mass Effect (2) is similar to Gears of War"



Again combat is only a part of the ME expirence, a big one I'll admit, but not the full expirence you have character interaction, customisation, exploration (not as much in ME2) and a economy system to buy item's, mods etc, thats when going into RPG terrirtory (sp)    

Modifié par Drone223, 01 décembre 2011 - 10:10 .


#137
Dominus

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What Nashiktal said. The combat is a major facet of Mass Effect, and it will certainly be improved in ME3, but it's never been the major pull for me.

#138
Drone223

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Nashiktal wrote...

Gears definitely has a tighter and more polished combat than ME does, and probably always will. This is because of a different focus between the games, and while ME does have an increased focus on combat, resources still have to be allocated to the rest of the game involving branching conversations tree's, interactable squadmates and commands, you get the idea.

I love both games, but I have never been drawn to ME because of the combat.


^This though the combat in ME2 is great and so will ME3, but its not the main reason why ME3 will be great

Modifié par Drone223, 01 décembre 2011 - 10:07 .


#139
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Drone223 wrote...

Luc0s wrote...

At least 60% of the Mass Effect games resolve around combat.
The combat in Mass Effect (2) is very similar to Gears of War.
So at least 60% of Mass Effect (2) is similar to Gears of War.


Again combat is only a part of the ME expirence, a big I'll admit, but not the full expirence you have character interaction, customisation, exploration (not as much in ME2) and a economy system to buy item's, mods etc, thats when going into RPG terrirtory (sp)    


Yes, but since you admit that a BIG part of Mass Effect is combat, you should not look amazed that people actually compare Mass Effect to Gears of War, since Mass Effect's combat (a BIG part of the game), does look and feel  A LOT like Gears of War's combat system.


Also: Gears of War also has character interaction. Sure, you cannot pick lines from a dialogue-menu as in Mass Effect, but character still talk and interact in Gears. That doesn't make Gears an RPG of course. I'm just saying that Gears has character interaction too. The only difference is the dialogue wheel, which is what makes Mass Effect RPG-ish.

Also: "economy system"? Which "economy system"? The economy in Mass Effect is a joke.

Also: Gears of War has one thing that Mass Effect 2 doesn't have: Loot. You can actually pick up the weapons of killed enemies or fallen comrades in Gears. You can't even do that in Mass Effect 2.
Don't you think it's ironic that a non-RPG shooter such as Gears has loot while an RPG-shooter such as Mass Effect doesn't even have loot?

#140
Someone With Mass

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Nashiktal wrote...

Gears definitely has a tighter and more polished combat than ME does, and probably always will. This is because of a different focus between the games, and while ME does have an increased focus on combat, resources still have to be allocated to the rest of the game involving branching conversations tree's, interactable squadmates and commands, you get the idea.

I love both games, but I have never been drawn to ME because of the combat.


Pretty much the same here, though the combat in ME3 looks pretty neat.

#141
Drone223

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Luc0s wrote...

Drone223 wrote...

Luc0s wrote...

At least 60% of the Mass Effect games resolve around combat.
The combat in Mass Effect (2) is very similar to Gears of War.
So at least 60% of Mass Effect (2) is similar to Gears of War.


Again combat is only a part of the ME expirence, a big I'll admit, but not the full expirence you have character interaction, customisation, exploration (not as much in ME2) and a economy system to buy item's, mods etc, thats when going into RPG terrirtory (sp)    


Yes, but since you admit that a BIG part of Mass Effect is combat, you should not look amazed that people actually compare Mass Effect to Gears of War, since Mass Effect's combat (a BIG part of the game), does look and feel  A LOT like Gears of War's combat system.


Also: Gears of War also has character interaction. Sure, you cannot pick lines from a dialogue-menu as in Mass Effect, but character still talk and interact in Gears. That doesn't make Gears an RPG of course. I'm just saying that Gears has character interaction too. The only difference is the dialogue wheel, which is what makes Mass Effect RPG-ish.

Also: "economy system"? Which "economy system"? The economy in Mass Effect is a joke.

Also: Gears of War has one thing that Mass Effect 2 doesn't have: Loot. You can actually pick up the weapons of killed enemies or fallen comrades in Gears. You can't even do that in Mass Effect 2.
Don't you think it's ironic that a non-RPG shooter such as Gears has loot while an RPG-shooter such as Mass Effect doesn't even have loot?


True but ME was never ment to be a pure TPS its an action RPG , The combat system is what they'll only have in common, and looting weapons is common in all shooter's

Modifié par Drone223, 01 décembre 2011 - 10:20 .


#142
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Drone223 wrote...


You can say the same for halo, battlefield or any shooter in general, but still the combat gameplay is what they have in common and the only thing they'll have in common, so if people are comapring GOW with ME I can therefore compare ME to Uncharted since its a TPS as well 


Which is a huge deal, because, as I already said, at least 60% of Mass Effect is combat. Mass Effect 2 is even more combat-orientated.


Uncharted a TPS? It's more an action-advanture with TPS shooter elements. While a HUGE part of Mass Effect 2 is combat, only a small part of Uncharted is combat.


Now tell me. Are you denying that Mass Effect's combat, which is a HUGE part of the game, looks, feels and plays a lot like Gears of War's combat?
And are you denying that this combat, that's a lot like Gears, is a pretty important part of Mass Effect?

Modifié par Luc0s, 01 décembre 2011 - 10:18 .


#143
alex90c

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I don't see why people think comparing ME2's gameplay to other shooters is actually a bad thing. I mean, if ME3's combat ended up basically being a Gears clone, that would be incredible since Gears 3 ha some seriously amazing combat.

#144
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alex90c wrote...

I don't see why people think comparing ME2's gameplay to other shooters is actually a bad thing. I mean, if ME3's combat ended up basically being a Gears clone, that would be incredible since Gears 3 ha some seriously amazing combat.


Quote for Truth.


Heh, I keep agreeing with you. Every single time you post something and I'm reading it, I'm nodding and saying "uhu, uhu, indeed, yes, indeed, uhu". :D

#145
Drone223

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Luc0s wrote...

Drone223 wrote...


You can say the same for halo, battlefield or any shooter in general, but still the combat gameplay is what they have in common and the only thing they'll have in common, so if people are comapring GOW with ME I can therefore compare ME to Uncharted since its a TPS as well 


Which is a huge deal, because, as I already said, at least 60% of Mass Effect is combat. Mass Effect 2 is even more combat-orientated.


Uncharted a TPS? It's more an action-advanture with TPS shooter elements. While a HUGE part of Mass Effect 2 is combat, only a small part of Uncharted is combat.


Now tell me. Are you denying that Mass Effect's combat, which is a HUGE part of the game, looks, feels and plays a lot like Gears of War's combat?
And are you denying that this combat, that's a lot like Gears, is a pretty important part of Mass Effect?

I'm not denyng combat is a huge part of ME, but is not the imprtant one, the RPG aspects are more important because the player has control of how the Shepard interacts with character's and what choice's (s)he makes and how other's react to it,   

#146
Drone223

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alex90c wrote...

I don't see why people think comparing ME2's gameplay to other shooters is actually a bad thing. I mean, if ME3's combat ended up basically being a Gears clone, that would be incredible since Gears 3 ha some seriously amazing combat.

The problem is the hate for Gears of war on BSN because its "for casual gamer's"

Modifié par Drone223, 01 décembre 2011 - 10:34 .


#147
TheInvicibleCandyBar

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I love both Gears and Mass effect. I think that if you sit back and dont let youre love for one series or another cloud youre judgement, you will probably find that both have great stories and combat, just very different flavors. For me, Mass effect has always been that triple a awesomsauce movie with great characters and deep plots, while Gears is like that cheesy, yet "radical" B-movie quality to it that even the most jaded critic can't help but say "well, that was fun!".
edit: oh goodness, i just used the word radical in the year 2011! I feel like a ninja turtle!

Modifié par TheInvicibleCandyBar, 01 décembre 2011 - 10:31 .


#148
alex90c

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Luc0s wrote...

alex90c wrote...

I don't see why people think comparing ME2's gameplay to other shooters is actually a bad thing. I mean, if ME3's combat ended up basically being a Gears clone, that would be incredible since Gears 3 ha some seriously amazing combat.


Quote for Truth.


Heh, I keep agreeing with you. Every single time you post something and I'm reading it, I'm nodding and saying "uhu, uhu, indeed, yes, indeed, uhu". :D


Well that's because great minds think alike B)

Drone 223 wrote...

The problem is the hate for Gears of war on BSN because its "for casuals"


Well that's just BS. All 3 Gears games have a seriously punishing campaign (my Gears 1 playthrough was literally hell) and Gears 2 and 3 would be even harder if they took out the reviving for Fenix to the point of practically being impossible. Casual gamers my ass, if any of my family played even Gears 3 (the least punishing of all of them) they' get completely mauled.

#149
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Drone223 wrote...

I'm not denyng combat is a huge part of ME, but is not the imprtant one, the RPG aspects are more important because the player has control of how the Shepard interacts with character's and what choice's (s)he makes and how other's react to it,   


You got it completely backwards.

What defines a game? Gameplay. Gameplay is what makes or breaks a game.

What is Mass Effects gameplay? The choices? No, that's not gameplay, that's narrative. The shooter-combat is the gameplay of Mass Effect. This is the reason why people refuse to acknowledge Mass Effect as an RPG, because the gameplay in Mass Effect is mainly shooter-based, and not RPG-based. This is especially true for Mass Effect 2.


Now of course narrative (this is where the choices belong) is also important for a game, but to say that it's more important than gameplay is pretty insane in my opinion.

Ask yourself this question: Would Mass Effect 2 still work without the choices? Would it still be a fun and playable game? Yes, it does.

Now ask yourself this: Would Mass Effect 2 still work without the combat? Would it still be a fun and playable game? Nope, it doesn't.

Also, ask yourself this: How much meaning do the choices in Mass Effect have? Does it influence the gameplay? Does it drastically influence the experience of the game? Nope, it doesn't.
The choices in Mass Effect are pretty much just fluff. They influence the narrative around the game, but they hardly influence the gameplay at all.
If you want a game where the choices actually do influence the gameplay, try The Witcher 2 (or to a lesser extent: Deus Ex: Human Revolution).

Modifié par Luc0s, 01 décembre 2011 - 10:42 .


#150
Drone223

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alex90c wrote...

Luc0s wrote...

alex90c wrote...

I don't see why people think comparing ME2's gameplay to other shooters is actually a bad thing. I mean, if ME3's combat ended up basically being a Gears clone, that would be incredible since Gears 3 ha some seriously amazing combat.


Quote for Truth.


Heh, I keep agreeing with you. Every single time you post something and I'm reading it, I'm nodding and saying "uhu, uhu, indeed, yes, indeed, uhu". :D


Well that's because great minds think alike B)

Drone 223 wrote...

The problem is the hate for Gears of war on BSN because its "for casuals"


Well that's just BS. All 3 Gears games have a seriously punishing campaign (my Gears 1 playthrough was literally hell) and Gears 2 and 3 would be even harder if they took out the reviving for Fenix to the point of practically being impossible. Casual gamers my ass, if any of my family played even Gears 3 (the least punishing of all of them) they' get completely mauled.

Well this is BSN there will always be something to hate in these forums, and yes I agree with you alex90c

Modifié par Drone223, 01 décembre 2011 - 10:40 .