New Bioware Pulse Episode with new combat powers (Vanguard) and weapons (Krogan shotgun) and more!
#201
Posté 05 décembre 2011 - 12:15
#202
Posté 05 décembre 2011 - 12:42
Someone With Mass wrote...
Doctor Moustache wrote...
I hope that nova power has a short cool down, otherwise I can't see myself using it much except as an anti-cover-buster.
Would be so fun to use it in conjunction with charge, but a long cool down would make it more difficult then its worth.
It doesn't have a cooldown at all. It's based on the strength of your shields.
Oh? That means we can chain together Novas and Charges. Nova somebody, charge to the next and already have another Nova ready from the shield recharge, then Charge to the next enemy and repeat.
Oh this will be fun.
#203
Posté 05 décembre 2011 - 05:31
just curious.....did they say if Nova is a Biotics-based power? And, will it be unique to Vanguards?
also, did they ever reveal what the Vanguard heavy melee attack is?
#204
Posté 05 décembre 2011 - 05:45
.XEdge wrote...
the new Nova power looks pretty sweet!! My Vanguard Shep is going to be pleased!
just curious.....did they say if Nova is a Biotics-based power? And, will it be unique to Vanguards?
also, did they ever reveal what the Vanguard heavy melee attack is?
Yes it is and yes.
.
No, but you could see it in the leak, there is a gif showing it, I don't have it though. But it's pretty much similar to the soldier but with biotic power.
#205
Posté 05 décembre 2011 - 05:53
SNascimento wrote...
.XEdge wrote...
the new Nova power looks pretty sweet!! My Vanguard Shep is going to be pleased!
just curious.....did they say if Nova is a Biotics-based power? And, will it be unique to Vanguards?
also, did they ever reveal what the Vanguard heavy melee attack is?
Yes it is and yes.
.
No, but you could see it in the leak, there is a gif showing it, I don't have it though. But it's pretty much similar to the soldier but with biotic power.
cool! thanks!
I'll try to track down that gif.
#206
Posté 05 décembre 2011 - 09:31
Doctor Moustache wrote...
Someone With Mass wrote...
Doctor Moustache wrote...
I hope that nova power has a short cool down, otherwise I can't see myself using it much except as an anti-cover-buster.
Would be so fun to use it in conjunction with charge, but a long cool down would make it more difficult then its worth.
It doesn't have a cooldown at all. It's based on the strength of your shields.
Oh? That means we can chain together Novas and Charges. Nova somebody, charge to the next and already have another Nova ready from the shield recharge, then Charge to the next enemy and repeat.
Oh this will be fun.
That'd only work if:
1. Charge completely replenishes your shields
2. You're not shot again before you pull it off.
If you could use Nova at any time, that'd be a move worth using more. But when you "must" be fully chaged (and are fully wiped out afterwards)... it's definitely going to be a move that's used sparingly.
#207
Posté 05 décembre 2011 - 09:35
#208
Posté 05 décembre 2011 - 11:51
I just realized that they might give all the classes some kind of off-cooldown ability like Nova, although not necessarily using up shields.
Soldiers got their grenades back, I suspect that can be thrown at any time, are limited in the amount you can carry.
Also, the AI is probably much more likely to be aggressive and flank, so the classes will need something like this.
Bioware previously described the Vanguard melee attack as a biotic blade, pretty much the same as the Soldier class in use.
#209
Posté 05 décembre 2011 - 08:15
Bioware, please give the engineer a shoulder-mounted turret for when they are completely leveled up. The amount of awesomeness added to that class would rival the vanguard charge, and infiltrator cloak.
Modifié par 100k, 05 décembre 2011 - 08:16 .
#210
Posté 05 décembre 2011 - 08:17
100k wrote...
I've said it before, and I'll beg it again:
Bioware, please give the engineer a shoulder-mounted turret for when they are completely leveled up. The amount of awesomeness added to that class would rival the vanguard charge, and infiltrator cloak.
Good luck, with that one...though if they did do that then I might consider making an ME 2 only character who is an engineer myself.
edit: On topic...awesome episode...vanguard is looking badass as usual and that new shotgun will be a nice addition to our my already badass arsenal( which right now is the revant, claymore, and whatever else they allow a vanguard to carry as it won't matter much after those 2)
Modifié par raziel1980, 05 décembre 2011 - 08:19 .
#211
Posté 06 décembre 2011 - 12:14
#212
Posté 06 décembre 2011 - 12:39
#213
Posté 06 décembre 2011 - 02:47
#214
Posté 06 décembre 2011 - 03:26
@Swaggacide.... I'll probably yell that atleast once during Mass Effect 3... that and "Feel my PoWeR!"
Modifié par Mr. Gogeta34, 06 décembre 2011 - 03:27 .
#215
Posté 06 décembre 2011 - 03:27
#216
Posté 06 décembre 2011 - 08:27
#217
Posté 06 décembre 2011 - 11:25
Xerxes52 wrote...
Vanguard looks awesome. Can't wait to see more about Infiltrators though.
x10
#218
Posté 06 décembre 2011 - 11:56
#219
Posté 06 décembre 2011 - 01:36
Thats pretty fricken cool.
#220
Posté 06 décembre 2011 - 02:58
does nova need FULL shields, or is the burst proportional to your amount of shielding? if so, does shield+barier = nova?
also, the first time we heard about nova from a dev, didnt he say that nove explodes? a novasplosion perhaps?
Modifié par The Spamming Troll, 06 décembre 2011 - 03:01 .
#221
Posté 06 décembre 2011 - 03:05
The Spamming Troll wrote...
^"slam fist into ground, everyone falls down around you." i dont think that was any harder of an ability to think up then pull or throw. but i think the soldier shoul have had nova. vangaurd got enough CC and CQC abilities. i guess nova just makes the vangaurd more vangaurdy.
does nova need FULL shields, or is the burst proportional to your amount of shielding? if so, does shield+barier = nova?
also, the first time we heard about nova from a dev, didnt he say that nove explodes? a novasplosion perhaps?
Nah, I didn't think up the animation they used. My idea was more like an all encompassing wave coming out of the Vanguard.
I meant the overall idea behind the attack. The ridding of the barrier to create a high damage, high risk, high reward attack.
I had a few other ideas, but Christina specifically pointed out that she liked that one. Also said a few other things about it. Its just good to know that something similar to that idea made it through.
#222
Posté 06 décembre 2011 - 03:08
#223
Posté 06 décembre 2011 - 03:15
#224
Posté 06 décembre 2011 - 04:54
Plus, that guy has an incredibly annoying voice. Might be great at marketing, but please stop putting him in front of a camera.
#225
Posté 06 décembre 2011 - 07:04





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