Aller au contenu

Photo

OXM: Six Reasons to Drop [Mass Effect 3] Multiplayer


414 réponses à ce sujet

#26
ArcanistLibram

ArcanistLibram
  • Members
  • 1 036 messages
#1: This is basically Star Trek vs Star Wars. In Star Wars, the main characters are the only ones who matter and they do everything. In Star Trek, the main characters are more important than others, but if you take, say, the Dominion War, it wasn't just Ben Sisko fighting the whole thing. There were a lot of secondary and minor characters putting in their own contribution. Fleets of ships were fighting and planets were conquered. This was all part of the show's background and it helped to create an atmosphere of wartime.

#2: In no way does this argument actually argue that multiplayer should be removed.

#3: In no way does this argument actually argue that multiplayer should be removed.

#4: This argument is based on assumptions with a limited factual basis, at best. It doesn't actually argue that multiplayer should be removed either.

#5: This argument is based on assumptions with a limited factual basis, at best.

#6: In no way does this argument actually argue that multiplayer should be removed.

Really, this article feels like someone made up a bunch of stuff just to attract attention.

#27
aj2070

aj2070
  • Members
  • 1 458 messages
I do find it interesting that if you have an opinion contrary to Bioware and the mulitplayer fanclub, you are somehow misinformed, immature, homphobic. Is dissent not tolerated?

#28
ODST 5723

ODST 5723
  • Members
  • 647 messages
I loved DS9 because of how it took the tone of ST to that point, turned it on its head and threw some dirt on things that were unnaturally squeaky clean.

I don't imagine that this will be a short battle. But it certainly needs to be the focus. There needs to be a sense that if you don't succeed, everyone is doomed and that needs to carry over into the MP. Failure means that Shepard isn't going to have what he needs.

If anything, failing certain things in the SP campaign could make completing certain MP missions that much more critical. Failing at both could lead to a dire outcome. If that's how it works, I'll be relatively happy.

It would also be nice to see a cameo of a MP character I level up throughout the experience in the final battle. He may have no backstory, but seeing him there clearing a path for Shepard would help close the loop and show that it all mattered. If MP wasn't played or he wasn't sufficiently leveled, he either doesn't appear at all and a random Alliance NPC is there or he gets the completely inglorious redshirt treatment.

IDK, while others see the sky falling I see some potential and hope that it plays out well.

#29
111987

111987
  • Members
  • 3 758 messages
Wow...that was a pretty terrible article. I think everyone else has covered why already.

#30
Someone With Mass

Someone With Mass
  • Members
  • 38 560 messages

ArcanistLibram wrote...

Really, this article feels like someone made up a bunch of stuff just to attract attention.


Like most internet articles.

#31
phimseto

phimseto
  • Members
  • 976 messages
 The "don't want relentless combat" most certianly resonates with me.  The quieter portioins of the first two ME games always stand out the brightest - whether the quieter missions (like Samara's loyalty mission), exploring uncharted worlds (minus the ones with particularly persistent terrain issues), or just exploring and interacting with hubs and characters.  

People who say "another team is developing multiplayer, it doesn't detract" miss the point, I think.  Discs have only so much space.  Multiplayer content takes up space that could have been used to add depth to the existing game - whether it's new missions, deeper dialogue trees, enlarging existing hubs, etc.  

#32
SNascimento

SNascimento
  • Members
  • 6 002 messages

phimseto wrote...

 The "don't want relentless combat" most certianly resonates with me.  The quieter portioins of the first two ME games always stand out the brightest - whether the quieter missions (like Samara's loyalty mission), exploring uncharted worlds (minus the ones with particularly persistent terrain issues), or just exploring and interacting with hubs and characters.  

People who say "another team is developing multiplayer, it doesn't detract" miss the point, I think.  Discs have only so much space.  Multiplayer content takes up space that could have been used to add depth to the existing game - whether it's new missions, deeper dialogue trees, enlarging existing hubs, etc.  

.
Luck for you, you don't have to play the multiplayer.
.
And it has already been stated hundreads of times that the mp doesn't affect the sp. And about disc space? They can always use more than one, just like ME2.

#33
Guest_The PLC_*

Guest_The PLC_*
  • Guests
"Letting you effect the outcome of ME3 by temporarily popping into an alternate reality isn't exactly a great leap for narrative."
... what?

#34
Chris Priestly

Chris Priestly
  • Members
  • 7 259 messages
It is an interesting read. However, we're going to prove that MP can be fin in Mass Effect 3 and we're not going to drop it.



:devil:

#35
Wulfram

Wulfram
  • Members
  • 18 948 messages

Chris Priestly wrote...

It is an interesting read. However, we're going to prove that MP can be fin in Mass Effect 3 and we're not going to drop it.


If it doesn't turn out a success, will you drop it for future games?

#36
Guest_Arcian_*

Guest_Arcian_*
  • Guests
>Taking OXM seriously
You guys are such berks, Jesus Christ.

#37
LGTX

LGTX
  • Members
  • 2 590 messages

The PLC wrote...

"Letting you effect the outcome of ME3 by temporarily popping into an alternate reality isn't exactly a great leap for narrative."
... what?


The only explanation I see is that they initially percieved the multiplayer as a promised major aspect in narrative and its resolution, and think themselves super-smart for finding evidence that it isn't. 

Pretty horrible article overall. 

#38
Guest_Arcian_*

Guest_Arcian_*
  • Guests

LGTX wrote...

Pretty horrible article overall. 

Welcome, compadre, to the realm of internet video game journalism.

#39
Guest_The PLC_*

Guest_The PLC_*
  • Guests

LGTX wrote...

The PLC wrote...

"Letting you effect the outcome of ME3 by temporarily popping into an alternate reality isn't exactly a great leap for narrative."
... what?


The only explanation I see is that they initially percieved the multiplayer as a promised major aspect in narrative and its resolution, and think themselves super-smart for finding evidence that it isn't. 

Pretty horrible article overall. 

It was the 'alternate reality' part that confused me? What the **** are they on about? 

#40
Annihilator27

Annihilator27
  • Members
  • 6 653 messages

Chris Priestly wrote...

It is an interesting read. However, we're going to prove that MP can be fin in Mass Effect 3 and we're not going to drop it.



:devil:


Thats the way.

#41
Sgt Stryker

Sgt Stryker
  • Members
  • 2 590 messages

The PLC wrote...

"Letting you effect the outcome of ME3 by temporarily popping into an alternate reality isn't exactly a great leap for narrative."
... what?


Yeah, God forbid that someone else tries fighting the Reapers besides Shepard and his merry band. :whistle:

#42
Someone With Mass

Someone With Mass
  • Members
  • 38 560 messages

Sgt Stryker wrote...

Yeah, God forbid that someone else tries fighting the Reapers besides Shepard and his merry band. :whistle:


How dare those billions of people have competent soldiers that aren't getting mowed down until Shepard gets there.

#43
Aolbain

Aolbain
  • Members
  • 1 206 messages

aj2070 wrote...

I do find it interesting that if you have an opinion contrary to Bioware and the mulitplayer fanclub, you are somehow misinformed, immature, homphobic. Is dissent not tolerated?



Did you acctuely read ticktanks comment? Just becose a poster wrote that he was going to play mp ticktank called him a retard and made som rather bold conclusions about his personality. I would call that
immaturity. Not sure where the homophobia came from though.

#44
Wulfram

Wulfram
  • Members
  • 18 948 messages

Sgt Stryker wrote...

Yeah, God forbid that someone else tries fighting the Reapers besides Shepard and his merry band. :whistle:


So they won't be trying to fight the Reapers unless you go online for some horde mode along with Talifan, G4RRUS and Urdnot Bob?

#45
Fiery Phoenix

Fiery Phoenix
  • Members
  • 18 965 messages

Wulfram wrote...

Sgt Stryker wrote...

Yeah, God forbid that someone else tries fighting the Reapers besides Shepard and his merry band. :whistle:

So they won't be trying to fight the Reapers unless you go online for some horde mode along with Talifan, G4RRUS and Urdnot Bob?

:lol:

#46
FoxShadowblade

FoxShadowblade
  • Members
  • 1 017 messages
Isn't talking about multiplayer beating a dead horse, and that dead horse is beating a dead dog? Ah well, I'll go for it.

I estimate it's success to be relative to Halo 3: ODST's Firefight, I'm not sure though, I've never seen a number on how many people play the ME series. I'll play it a few times, yeah, but I could just put in Gears of War 3 and play a better Horde mode. It's appeal is pretty low for me, I'd rather have competitive multiplayer than just another Horde clone.

But if it's done right, I will enjoy it, nonetheless.

#47
Pallid

Pallid
  • Members
  • 382 messages

Wulfram wrote...
So they won't be trying to fight the Reapers unless you go online for some horde mode along with Talifan, G4RRUS and Urdnot Bob?

You really nailed the style of nicknaming(is that a word?).

Modifié par omskman, 02 décembre 2011 - 05:15 .


#48
DCarter

DCarter
  • Members
  • 406 messages
I'm not against multiplayer but i'm not blown away by the way their implementing it in ME. I was initially excited for the chance multiplayer had to make the galactic war feel like a galactic war and not just Shepards personal crusade against the reapers. A horde mode doesn't seem like the ideal structure to do this however i guess i'll find out when i play it.

#49
Eclipse_9990

Eclipse_9990
  • Members
  • 3 116 messages
If one of the issues is that decisions lose impact then don't use the multiplayer. Some people like myself are interested in this because of the connection to single player, and the fact that I can play something other than a human for once...

Mostly the fact that I can play something other than a human for once.

Modifié par Eclipse_9990, 02 décembre 2011 - 05:25 .


#50
LGTX

LGTX
  • Members
  • 2 590 messages

Arcian wrote...

LGTX wrote...

Pretty horrible article overall. 

Welcome, compadre, to the realm of internet video game journalism.


Been there for quite a while already, and this is still something pulled out from somewhere a dark sun doesn't shine =)