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Interview with Casey; Defending Multiplayer


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#1
spirosz

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Interview

A bit of information regarding ME3 and the inclusion of the multiplayer:

"We absolutely refused to do multiplayer in a way that compromised quality, the continuity of the IP, or the single-player experience.  That’s why we hadn’t done multiplayer until now, and it’s what we think will be really unique about our design for multiplayer for Mass Effect 3."

Modifié par spiros9110, 02 décembre 2011 - 05:44 .


#2
King Minos

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Well he isn't going to insult his own game is he? Of course he is going to defend it, it's possible he likes it. Everyone has their own opinion. And if he did insult the multiplayer, good chance he will be fired and then a few days later a bunch of EA goons will corner him and punish him. Okay the last past I was joking but still it was funny.

#3
Someone With Mass

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But with Mass Effect 3, we realized that it finally made sense. With the entire galaxy in a war for survival, it’s not just Shepard’s exploits that are interesting – there are battles all over the galaxy that would be cool to experience.

Letting players take part in that larger war effort was the concept that finally made sense in the Mass Effect universe.


I agree.

#4
shepskisaac

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What I fear now is that the actual MP missions will simply be medicore. Based on the previews, it sounds like it's fun but perhaps not for too long since there doesn't seem to be anything more to it than exactly the same 'kill waves of enemies' scenario for all 6 MP missions. I hope it was just a case of the 2 missions they presented to the press and/or that they didn't manage to implement everything yet and hopefully, in the final game the missions will be more varied (maybe a mission involving vehicles, or 4-player co-op version of the biotic bubble or the vents missions from Mass Effect 2's Suicide Mission). There's also the matter of story context of these missions. I mean, are there at least some good story cutscenes at the beginning of each mission?

These are my concerns...

Modifié par IsaacShep, 02 décembre 2011 - 05:57 .


#5
Guest_AyraWinla_*

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The WW2 bits actually interest me a lot! I've read a ton of books upon the various aspects and areas of the war, and if they are actually going to use the concept of mobile warfare for the Reaper wars, then it can become something amazing.

I'm honestly a tiny bit iffy about how fun the multiplayer is going to be but I'll definitively be giving it a try at least and judge later. Will the multiplayer degrade the single player experience? I'll be hopeful and believe them for the time being.

#6
alex90c

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After seeing the co-op gameplay leak, the little missions don't really seem to add much.

#7
Wulfram

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The reaper invasion shouldn't be much like WW2, really.

Otherwise, same old talking points. The desperation to say that it doesn't effect the single player while admitting that it changes the outcome of the game is really rather funny.

#8
Hawkeye121

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Good find OP, great article. I am actually looking forward to ME3 Multiplayer. BioWare could have something really cool on their hands. Of all the video's I've seen regarding the multiplayer I've yet to see something I don't like.

I can understand some fan's frustration with the inclusion of MP to the series. However, it always amazes me how quickly and easily people pass judgement on feature without doing some research and fact checking. In reality we don't have a very solid grasp of what ME3 MP will actually entail. To automatically dismiss the very notion of MP in any game regardless of genre is (in my opinion), very naive.

When January comes around it will be a great opportunity for fans to really get an accurate glimpse of what the MP portion entails and to experience it for themselves and then formulate they're own opinions.

Also off-topic but have to say I really like Casey Hudson, he's very well spoke, intelligent, amicable, personable etc...

-Hawk

#9
Someone With Mass

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IsaacShep wrote...

What I fear now is that the actual MP missions will simply be medicore. Based on the previews, it sounds like it's fun but perhaps not for too long since there doesn't seem to be anything more to it than exactly the same 'kill waves of enemies' scenario for all 6 MP missions. I hope it was just a case of the 2 missions they presented to the press and/or that they didn't manage to implement everything yet and hopefully, in the final game the missions will be more varied (maybe a mission involving vehicles, or 4-player co-op version of the biotic bubble or the vents missions from Mass Effect 2's Suicide Mission). There's also the matter of story context of these missions. I mean, are there at least some good story cutscenes at the beginning of each mission?

These are my concerns...


Well, there's only so much you can give one mode without making the players that only play the other mode feel cheated.

Even if I'd like task oriented missions.

#10
shepskisaac

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Someone With Mass wrote...

Well, there's only so much you can give one mode without making the players that only play the other mode feel cheated.

Even if I'd like task oriented missions.

If they're already doing MP missions, they should do them well. They will also have to stand on their own merit yet they're also part of the game and if they're medicore, it will hurt the game's final ratings. Just because you didn't have to do UNC missions in ME1 didn't mean it was OK for them to be medicore. Same with MP. They're optional content, but content nonetheless.

#11
Someone With Mass

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Then again, I thought the majority of the side missions in ME1 and 2 were mediocre, so I'm not holding it against the multiplayer if it's not the best thing ever. They can always improve. Just like they did with the singleplayer. Everyone must start somewhere.

#12
JeffreyCor

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Entire galaxy fighting makes sense, MP as a result of that makes none. Just because there are aditional people in the ME universe fighting does not my extension mean there should be additonal real world people in a MP environment in the game. Adding this in the final installment of the series does not seem like a good idea at all.

#13
RyuGuitarFreak

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What Isaac Shepard said.

A mp mode has way more weight than the simple UNC/N7 missions, so they should have much more care with that.

#14
The Elder King

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Someone With Mass wrote...

But with Mass Effect 3, we realized that it finally made sense. With the entire galaxy in a war for survival, it’s not just Shepard’s exploits that are interesting – there are battles all over the galaxy that would be cool to experience.

Letting players take part in that larger war effort was the concept that finally made sense in the Mass Effect universe.


I agree.


Meh.  If they'd want to put MP from the start of the IP, they would have. In ME the Alliance's space was under attack by the Geth, they could've easily put some MP mission.
I have no problem with MP, but I don't like those interviews (like the one near after the announcement of MP) where they say that in ME3 MP "finally makes sense". The main reason for adding MP in ME3 is to make more money. Which is normal in the VG market.

Modifié par hhh89, 02 décembre 2011 - 07:06 .


#15
Nightmare203

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I'm actually looking forward to playing out the multiplayer, I do understand the concern of this but they really shouldn't pass judgement about the co-op though at least until they tested it then they can decide. MP really does make sense to me at this game since it is a war based game and not at least considering MP is foolish. However no deathmatch unless of course if it can fit but it doesn't so co-op will be fine with me.

#16
wright1978

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"And for players who have been with us since ME1, it will be the satisfying conclusion of the plots and character arcs that they’ve been following for years."

I'll believe that when i see it.

#17
Ghost-621

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The Reaper invasion shouldn't be like WWII in the slightest.

The Reapers are about extermination. Not Occupation.

#18
alex90c

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Ghost-621 wrote...

The Reaper invasion shouldn't be like WWII in the slightest.

The Reapers are about extermination. Not Occupation.


Yes, the ****s didn't want to exterminate anyone at all.

national socialists is censored? what the hell?

Modifié par alex90c, 02 décembre 2011 - 06:36 .


#19
shepskisaac

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Ghost-621 wrote...

The Reaper invasion shouldn't be like WWII in the slightest.

The Reapers are about extermination. Not Occupation.

That's not the point of the WW2 comparsion. The point is that during WW2, there were many battles happening at the same time in different parts of the world, just like there will be many battles going on at once in the Galaxy during Reaper invasion and Shep can't be everywhere at the same time so he/she sends his special team to cover different areas in the Galaxy.

#20
Gespenst

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IsaacShep wrote...

What I fear now is that the actual MP missions will simply be medicore. Based on the previews, it sounds like it's fun but perhaps not for too long since there doesn't seem to be anything more to it than exactly the same 'kill waves of enemies' scenario for all 6 MP missions. I hope it was just a case of the 2 missions they presented to the press and/or that they didn't manage to implement everything yet and hopefully, in the final game the missions will be more varied (maybe a mission involving vehicles, or 4-player co-op version of the biotic bubble or the vents missions from Mass Effect 2's Suicide Mission). There's also the matter of story context of these missions. I mean, are there at least some good story cutscenes at the beginning of each mission?

These are my concerns...


My only real concern was that they'd skimp somehow on single player but I'm not going to disbelieve them if they say they haven't.

Maybe ME3 SPOILERS


I can't remember if it was announced or leaked so I'll grey it out: It's like the whole three game modes thing, sure I don't want to play action mode or story mode but it's not going to hurt my experience of playing the game.


/spoiler

And even fairly repetitive gameplay can be a lot of fun if you were to play with three other friends - like Zombies on the Call of Duty games. It's essentially the same thing over and over again with different mobs but if you play with some friends it's a good time.

Edit: Wait, it's going to affect the ending? Huh...:?

Modifié par Gespenst, 02 décembre 2011 - 06:45 .


#21
Sgt Stryker

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IsaacShep wrote...

Ghost-621 wrote...

The Reaper invasion shouldn't be like WWII in the slightest.

The Reapers are about extermination. Not Occupation.

That's not the point of the WW2 comparsion. The point is that during WW2, there were many battles happening at the same time in different parts of the world, just like there will be many battles going on at once in the Galaxy during Reaper invasion and Shep can't be everywhere at the same time so he/she sends his special team to cover different areas in the Galaxy.


This. The WWII analogy is merely saying that this war is a galaxy-wide phenomenon, not some brushfire on a couple of isolated worlds.

#22
CerberusWarrior

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what player choice there is none

#23
shepskisaac

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Gespenst wrote...

And even fairly repetitive gameplay can be a lot of fun if you were to play with three other friends - like Zombies on the Call of Duty games. It's essentially the same thing over and over again with different mobs but if you play with some friends it's a good time.

Agree, though to me, it would still feel like a wasted oppurtunity to go just for the 'basic' horde experience, especially considering how many amazing gameplay scenarios ME franchise already has that would be just perfect to translate into 2-4 players co-op. The biotic bubble mission from ME2 for example. Imagine playing that with friends instead of AI-controlled Samara/Jack & two other squadmates as it was in ME2.

#24
Alex_SM

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Promotional interviews are marketing, nothing more. Their only purpose is to build hype, not to show the actual game features.

They'll never say or show anything that could be bad. They'll never admit that something went wrong, or that something was cut (except for something hated by the fans).

I don't understand how people still believes what is said in them. Every developer will always explain how awesome his game is and why it is so awesome. It's their job.

#25
CroGamer002

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hhh89 wrote...

Meh.  If they'd want to put MP from the start of the IP, they would have. In ME the Alliance's space was under attack by the Geth, they could've easily put some MP mission.
I have no problem with MP, but I don't like those interviews (like the one near after the announcement of MP) where they say that in ME3 MP "finally makes sense". The only reason for adding MP in ME3 is to make more money. Which is normal in the VG market.


If that's the only reason then why didn't we had MP in ME1 nor ME2?