Eh, I don't know. My favourite co-op modes are the ones where you're actually required to co-operate, rather than just fight off enemies whilst other people are there. Less Space Marine/Bulletstorm/DoW2/any game with horde modes you care to mention, more Alien Swarm. I'm not sure how the biotic scenarion Isaac suggested would work, but in principle? That's the sort of thing I'd be interested in.
One thing I would've liked to have seen was something along the lines of the beginning section of the suicide mission or Virmire from ME1, where you split into two teams and take different directions, but with each requiring the other to complete tasks in order to progress.
Not that I've seen ME3's multiplayer, at any rate. I'm trying to resist making assumptions as to how it'll play.
lightsnow13 wrote...
I actually posted something at one point about this. Taking the fight to a cerberus base. Maybe you start out somewhere trying to defend a position. After the first few waves on enemies there might be a cutscene of you taking over a cerberus shuttle. As the shuttle flies away you get a view of a cerberus base (similar to the intro is ME2). When you land you have to fight through more cerberus troops that get harder. Perhaps at one point the squad has to split up and go down different hallways to unlock a door. At the very end your squad has to kill the
person in charge and a boss fight ensues.
It would be hard to implement...but something that adds diversity would be fun. Also having to split up would be challenging.
Yeah, this sort of thing. Wave survival can be fun, sure. I've had my fair share of that with Dawn of War 2s last stand mode. But I wouldn't really describe it as especially memorable.
Modifié par bleetman, 02 décembre 2011 - 07:13 .