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Interview with Casey; Defending Multiplayer


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#126
greed89

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[quote]DifferentD17 wrote...cerberus  oprativesSo they would take away your alien character half of the time? That would be really annoying and take away some customization options, assuming there will be in the MP. Would winning give funds to Cerberus instead? Making it harder on Shepard in SP?[/quote] that would be a cool idea, but if they were to make a pvp it would probly not work the same way as co op, and yeah they would take away your alien character shalf the time, its not a big deal since youd be playign just to kill each other. It would be like playing the Locust in Gears
 


[quote]What would be the point of classes anymore? None, you just said take away a full class, because invisibility is pretty much all Infiltrator has going for it.[/quote] The Infiltrator invisbility dosent last tha tlong, in fact it would be the easist power to adapt to PVP, as for the othe rpowers they can be changed areoudn for the PVP, keeping plenty of purpose for class, PVP dose not have to be exactly like the SP game



[quote]Both games really, and it can be quite boring. One of the worst parts of the game in my opinion.[/quote] The worst part of the game  is the actual Game play. <_<

[quote]I didn't say they didn't, I'm just saying the implications of MP missions would have to weave into the SP. Which would be alot more work.[/quote] so long story short, To much effort = pissed, to little effort = pissed


[quote]Naughty Dog hasn't worked on Jack and Daxter since 2005,[/quote] you are right my bad

[quote]and Uncharted come out as regular as ME does, about every 2 years. I doubt they have that much more funding since Naughty Dog is making exclusive games which Sony puts alot of money into.[/quote] and Bioware is a hugley popular studio  for the biggest publisher in the bussniess

[quote]Or they will replay the SP, the MP seems and will most likely be an after thought, and won't be interesting enough to keep playing in years to come[quote] the only MP's With any stand out lasting power are halo, Gears and the Terrosit Killer sims. The point is to create some thing fun, that people will play for the a while, and consider  how pasionate the ME fanbase is they have  a better shot of it lasting then other games.

Hell i bought a naruto game last year, that i can still play online, cause their is a pastionate fanbase that will contiue to play after all the casuals leave it for better things, same with Mortal kombat.

[quote]They didn't say MP last year when they announced it, and they didn't talk about it at this years E3. They just randomly announced it a couple months away from launch. Would've been even more of an after thought if ME3 kept it's original release date.[quote] *face palms* you see the way most gamming companys work, is that they dont show things off or anounce things, untill they have some thing to show.


[quote]Don't hope for too much from the MP, you'll probably be disappointed in some way.[/quote] I am already satisfied by the footage ive seen, and can safley saying i will still be playing it 2 months after i finish the game

#127
DifferentD17

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greed89 wrote...


he Infiltrator invisbility dosent last tha tlong, in fact it would be the easist power to adapt to PVP, as for the othe rpowers they can be changed areoudn for the PVP, keeping plenty of purpose for class, PVP dose not have to be exactly like the SP game

That much change wouldn't make any sense. The powers and weapons of the soldier would over power the other classes since it won't be changed much.


The worst part of the game  is the actual Game play. <_<


What part of the gameplay? Conversations or Shooting? if Shooting why would the make PVP for shooting when the Shooting isn't that great.

so long story short, To much effort = pissed, to little effort = pissed


Pretty much... Having more time, and money would be the best answer, or not having MP at all.

and Bioware is a hugley popular studio  for the biggest publisher in the bussniess



Doesn't mean they have unlimited resources, we can see that with DA2


the only MP's With any stand out lasting power are halo, Gears and the Terrosit Killer sims. The point is to create some thing fun, that people will play for the a while, and consider  how pasionate the ME fanbase is they have  a better shot of it lasting then other games.


If this is the last in the trilogy they need to make it long lasting. There are many more MP games than what you stated, but there are alot more. Counter Strike and Team Fortress are huge. . 

*face palms* you see the way most gamming companys work, is that they dont show things off or anounce things, untill they have some thing to show.


They had NOTHING TO SHOW, because it was an AFTER THOUGHT.

I am already satisfied by the footage ive seen, and can safley saying i will still be playing it 2 months after i finish the game


For only two months? And never touch it again? It really is a waste of time.


Modifié par DifferentD17, 07 décembre 2011 - 08:22 .


#128
Lunatic LK47

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greed89 wrote...

the Campaigns for MW and MW2 sucked, and i only played Call of duty 3 [i think]] befor that, and the campaign sucked their too.


Wrong developers. Treyarch couldn't even hold a candle to Infinity Ward at all (3 sucked ass; World at War sucked ass, and whoopy ****ing doo, Black Ops sucked ass as well), and their only decent outing was a Call of Duty 1 expansion pack, which isn't saying much.  At least Infinity Ward put a lot of heart into the campaigns and I still find myself replaying it for the LOLZ whenever I want to. Modern Warfare 3, I borrow the game once for ten hours after one playthrough, and I'm done (completed on Veteran), glad to never waste the $70. 

#129
greed89

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[quote]DifferentD17 wrote...


[quote]
That much change wouldn't make any sense. The powers and weapons of the soldier would over power the other classes since it won't be changed much.[/quote] you do not know that, they would balance any changes they made, you think the addrenaline rush would remain unscathed?



[quote]What part of the gameplay? Conversations or Shooting? if Shooting why would the make PVP for shooting when the Shooting isn't that great.[/quote] it wasnt in the first game,but the seocond game had great shooting, every thign was fluid and fun

[quote]
Pretty much... Having more time, and money would be the best answer, or not having MP at all. [/quote] or you just decide not to play it, and let thsoe who enjoy such things enjoy it and stop ****ing


[quote]Doesn't mean they have unlimited resources, we can see that with DA2
[/quote] any probelms you may have had with da 2 was because of time, it was still a good gmae, and  further more irelevant to this conversation because the DA team never had the same  backing the ME team did, hence why both DA games look like **** graphicaly when compared





[quote]If this is the last in the trilogy they need to make it long lasting. There are many more MP games than what you stated, but there are alot more. Counter Strike and Team Fortress are huge. [/quote] Neithe rof them were played as much as they were when they first came out, and the ME multiplayer will last caus elike i said huge fanbase, andBioware lvoes making add on DLC.


[quote]They had NOTHING TO SHOW, because it was an AFTER THOUGHT.[/quote] WRONG. you don't just anounce  multiplayer, unless its in a stage of completion where you can show how it would work. by your logic Mass effect 3 is an after thoght in its entirety because they didn't put gameplay in the anouncment trailer



[quote]For only two months? And never touch it again? It really is a waste of time.
[/quote] dont put words in my mouth, i  mearly said i will for sure be playing it after 2 months, i still play a naruto game online i bought in january, i still play reach which i bought last year.

It will have plenty of lasting power with me beacues ive been a mass effect fanatic from the second i saw the first bit of game play

[quote]Lunatic LK47 wrote...

Wrong developers. Treyarch couldn't
even hold a candle to Infinity Ward at all (3 sucked ass; World at War
sucked ass, and whoopy ****ing doo, Black Ops sucked ass as well), and
their only decent outing was a Call of Duty 1 expansion pack, which
isn't saying much.  At least Infinity Ward put a lot of heart into the
campaigns and I still find myself replaying it for the LOLZ whenever I
want to.
[/quote] Just you  find some thing so bad it's good dosen't mean its not still bad.

I like the Street fighter movie with Van Damne, but its still a bad movie.

Modifié par greed89, 07 décembre 2011 - 08:46 .


#130
DifferentD17

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[quote]greed89 wrote...

[quote]DifferentD17 wrote...


[quote]
you do not know that, they would balance any changes they made, you think the addrenaline rush would remain unscathed?[/quote]
Again that would take a long time since they have no experience, and they would need a lot of beta testing. Even Halo Reach needed some tweaks after beta and Bungie made 4 Halo games before that.




[quote]or you just decide not to play it, and let thsoe who enjoy such things enjoy it and stop ****ing[/quote]
I will if MP doesn't affect SP like I think it will.

[quote]any probelms you may have had with da 2 was because of time, it was still a good gmae, and  further more irelevant to this conversation because the DA team never had the same  backing the ME team did, hence why both DA games look like **** graphicaly when compared[/quote]

DA2 had great graphics, and you said Bioware you didn't say the ME team. You also said EA was the biggest company, and it's not, it's Activision/Blizzard is since their merger. If they had unlimited resources they could've hired more people and made it a better game, it doesn't matter how much time they had if they had unlimited funds they would've made a much better game.

[quote]Neithe rof them were played as much as they were when they first came out, and the ME multiplayer will last caus elike i said huge fanbase, andBioware lvoes making add on DLC.[/quote]

So they are only going to make map packs now? Sounds like a they are horrible sell outs. There is nothing impling that the MP will be anything more than kill people, do task, kill more people, leave.

[quote]WRONG. yo udotn just anunce  multiplayer, uunless its in a stage of completion wher eyou can show how it would work. by your logic Mass effect 3 is an after thoght cause they didnt put game play in the anouncment trailer
[/quote]
You don't need gameplay to announce anything. You can announce something without showing it off. Skyword Sword was announced with a picture. That's it a picture. If MP wasn't an after thought they would've had something ready at E3 a year into development. ME3 would be an after thought if my logic was applied to your logic. Your logic saying you need gameplay to show off a game.

[quote]dont put words in my mouth, i  merly said i will for sur ebe playing it after 2 months, i still play a naruto game online i bought in january, i still play reach which i bought last year.

It will have plenty of lasting power with me beacues ive been a mass effect fanatic from the second i saw the first bit of game play[/quote]

I didn't put words in your mouth why didn't you say longer than 2 months?
Reach was designed to be more of a MP game from the start, so was your Naruto game.

To you it might last forever, but if not enough people are playing it EA will shut down the servers eventually, especially if not many people are playing.

[/quote]

Modifié par DifferentD17, 07 décembre 2011 - 09:00 .


#131
Ticktank

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Lunatic LK47 wrote...

Uh, no. There's already a generic bunch of MP or co-op games that never kept my interest. How would ME3 be different if the community died out by May 2012? F.E.A.R. 3 shoe-horned in co-op and the extra MP modes and guess what, the game died in JULY 2011, TWO MONTHS AFTER ****ING LAUNCH. I'm not going to justify spending $70 on a potentially compromised single-player experience just because the extra resources were spent on MP and Kinect integration. I found those two to be overglorified gimmicks. I already held Call of Duty in a low regard after COD 4 just because the campaign felt sacrificed just for the sake of the "deeper multiplayer features."


As a former player of FEAR3 I concur. MP was lame right from the start and it became pretty much a ghost town after the 3rd month, played by only idiots, scrubs and people who just bought the game.

I'm all for ME3's multiplayer to succeed, but based on history, it doesn't look too rosy. Well if it does fail it'll be fun logging in now and then to see the same 12 basement worms and their female quarians boring themselves to death.

#132
spirosz

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That's the thing, some people want it to do well, even though they might not play it, but going off of gaming history, we're obviously going to be judgmental. Most of us are going off our own experiences and we could probably name off our hands a few games that had a tacked on multiplayer and that specific feature flopped. There are exceptions, but again it comes with individual taste - Uncharted 2 (prefer it over the third), Red Dead Redemption, just to name a few. All we can do is wait, plus it's not going to appeal to everyone, but I hope it's as fun as they state it to be.

#133
Nashiktal

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I think the biggest way to help multiplayer succeed would be to impliment couch coop or at least system link.

I've been pretty pessimistic about multiplayer but its not that I don't want bioware to succeed it just feels unnecessary to add it at the end of a singleplayer trilogy. It also doesn't help that aside from playing by myself, I won't be able to play with friends without some sort of couch coop.

#134
spirosz

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Nashiktal wrote...

I think the biggest way to help multiplayer succeed would be to impliment couch coop or at least system link.

I've been pretty pessimistic about multiplayer but its not that I don't want bioware to succeed it just feels unnecessary to add it at the end of a singleplayer trilogy. It also doesn't help that aside from playing by myself, I won't be able to play with friends without some sort of couch coop.


Isaac brought up some great ideas about implementing more story-like features with the co-op, instead of just kill wave after wave vibe. I believe that would help keep it fresh and hopefully delay the repetitiveness.

Also @Nash

I also agree about a system link, few games actually add that feature now, unless it's like Rock Band or some group activity game.

#135
crimzontearz

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uh,........I have all the respect in the world for Bioware.........but

seriously? why not take an interview like this "****** Grano Salis"? Bioware stood behind DA2 as well remember? until the very end....even when Inon Zur himself basically said he knew the game had been a rushjob. I'm sorry but no.....adding MP now in this IP is, to me, a waste of resources that could have been poured in a larger campaign

#136
Lunatic LK47

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Hawkeye121 wrote...

Good find OP, great article. I am actually looking forward to ME3 Multiplayer. BioWare could have something really cool on their hands. Of all the video's I've seen regarding the multiplayer I've yet to see something I don't like.

I can understand some fan's frustration with the inclusion of MP to the series. However, it always amazes me how quickly and easily people pass judgement on feature without doing some research and fact checking. In reality we don't have a very solid grasp of what ME3 MP will actually entail. To automatically dismiss the very notion of MP in any game regardless of genre is (in my opinion), very naive.

When January comes around it will be a great opportunity for fans to really get an accurate glimpse of what the MP portion entails and to experience it for themselves and then formulate they're own opinions.

Also off-topic but have to say I really like Casey Hudson, he's very well spoke, intelligent, amicable, personable etc...

-Hawk


There's also something called "History repeating itself." Casey himself said it in the interview with his educated guesses. "People felt burned with the other games" or something to that effect, and he's also aware of the shoe-horned co-op.

#137
Ghost-621

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Guess what, people are going to be burned with this one too. Badly.

We'll get a lackluster campaign and a pile of crap horde mode. Not coop. HORDE MODE.

#138
Night Wraith

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Ghost-621 wrote...

Guess what, people are going to be burned with this one too. Badly.

We'll get a lackluster campaign and a pile of crap horde mode. Not coop. HORDE MODE.


Wow optimistic much?

#139
crimzontearz

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Night Wraith wrote...

Ghost-621 wrote...

Guess what, people are going to be burned with this one too. Badly.

We'll get a lackluster campaign and a pile of crap horde mode. Not coop. HORDE MODE.


Wow optimistic much?


Sorry but Bioware kinda needs to prove that they have not completely sold out after DA2

I have faith in the ME team, mind you, but I understand those who are worried....especially after the MP announcement

#140
Ghost-621

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crimzontearz wrote...

Night Wraith wrote...

Ghost-621 wrote...

Guess what, people are going to be burned with this one too. Badly.

We'll get a lackluster campaign and a pile of crap horde mode. Not coop. HORDE MODE.


Wow optimistic much?


Sorry but Bioware kinda needs to prove that they have not completely sold out after DA2

I have faith in the ME team, mind you, but I understand those who are worried....especially after the MP announcement


That is the nicest thing I've seen said to an anti-MPer. 

#141
Gatt9

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I've come across an interesting article today on Gamespot about 2011 in retrospective...

EA, who has invested heavily in growing its digital business, went so far as to launch its own online distribution platform, Origin. Like Valve's Steam portal, Origin serves as a one-stop shopping destination for digitally distributing PC games…which must connect to the client before they can be launched.
But of course, if Fable III's lead combat designer is to be believed, piracy is nothing compared to that nefarious machination known as used game sales. EA proved to be a trend-setter in coercing gamers to keep a disc in their console and out of the used-game bargain bin, with this year seeing the rampant proliferation of the the Online Pass.
First pioneered with Tiger Woods PGA Tour 11 in 2010, the Online Pass rewards those who purchase a new copy of a game with a onetime-use token that unlocks online modes. Those who pick up the game used or through rental channels must pony up extra cash to play online or access other content. Adopters of these scheme included Sony with Uncharted 3, THQ with Homefront, and Warner Bros. Interactive with Batman: Arkham City


Article in it's entirety...

http://www.gamespot....6347232/?page=4

Anyone still left thinking that Bioware put in Multiplayer because they wanted to?

#142
Someone With Mass

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The co-op seems pretty fun, so I don't really care.