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The flashlight is cool but there's one problem...........


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#26
szkasypcze

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Hey, it's 24th century or whatever it is. The guns technology is superadvanced and the rifles get flashlights. HAHAHAHA!!! You have all sorts of holo screens around ur face, scanners, displays and other only-god-knows-what stuff to make you see in the dark and what you get??? A FLASHLIGHT. Come on Bioware. This is a step backwards. You create a sci-fi world and sudenly you equip it with 20th century tech.

I'm getting more and more worried about ME3.

#27
ElitePinecone

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szkasypcze wrote...

Hey, it's 24th century or whatever it is. The guns technology is superadvanced and the rifles get flashlights. HAHAHAHA!!! You have all sorts of holo screens around ur face, scanners, displays and other only-god-knows-what stuff to make you see in the dark and what you get??? A FLASHLIGHT. Come on Bioware. This is a step backwards. You create a sci-fi world and sudenly you equip it with 20th century tech.

I'm getting more and more worried about ME3.


*headdesk*

A flashlight has you worried about the game. 

A flashlight is a step backwards? 

Seriously?

#28
Savber100

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szkasypcze wrote...

Hey, it's 24th century or whatever it is. The guns technology is superadvanced and the rifles get flashlights. HAHAHAHA!!! You have all sorts of holo screens around ur face, scanners, displays and other only-god-knows-what stuff to make you see in the dark and what you get??? A FLASHLIGHT. Come on Bioware. This is a step backwards. You create a sci-fi world and sudenly you equip it with 20th century tech.

I'm getting more and more worried about ME3.


Lol... I would like to see that flow when you talk to people about ME3: "I'm worried about ME3's development because they have FLASHLIGHTS on guns in them! Ruined FOREVER"

Come on... no one complained about the headlights on space cars or the space transport on the Normandy. Why is this an issue? :huh:

Modifié par Savber100, 03 décembre 2011 - 10:05 .


#29
MrChowderClam

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Personally, I think that having a tactical light would be great, although I hope it's not like the 9000 megawatt tac lights in BF3...

I imagine that in the future, the light attachment would emit a broad range of EM and IR radiation so that it also distorts any IRNV and other sensor systems that an enemy might be using.

So yeah, not too worried.

#30
TheKillerAngel

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Powerful tactical lights can temporarily blind or stun an enemy.

#31
Candidate 88766

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Its not a stretch to imagine that most guns are made with a built in torch. You may rarely need to use it, buts its better to have there. You can still aim if you have a torch on your rifle, whereas you can't if you have to hold one arm in front and use your omni-tool.

And while night vision is good, a torch has the added bonus of blinding enemies in front of you if its bright enough. And from a gameplay point of view torches are more interesting.

#32
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szkasypcze wrote...

Hey, it's 24th century or whatever it is. The guns technology is superadvanced and the rifles get flashlights. HAHAHAHA!!! You have all sorts of holo screens around ur face, scanners, displays and other only-god-knows-what stuff to make you see in the dark and what you get??? A FLASHLIGHT. Come on Bioware. This is a step backwards. You create a sci-fi world and sudenly you equip it with 20th century tech.

I'm getting more and more worried about ME3.

Not sure if serious...:?

#33
alex90c

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Eh, I'd prefer if we could just use tracer bullets. Looks much cooler, plus it still illuminates the surrounding area to help you see.

#34
CptBomBom00

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GOD I LOVE THE FLASH-LIGHT MOUNTED ON MY GUN.
I've no problem with this flash light what so ever,I very curious is this flash light only mounted on main weapon or it can be attached to pistol, smg, shotgun or sniper rifle?

#35
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I like the flashlight. It adds to the eerie atmosphere that darkness provides.

#36
Savber100

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jreezy wrote...

I like the flashlight. It adds to the eerie atmosphere that darkness provides.


That said, I wished the level could be darker. If you actually look at the level, the flashlight just looks kinda unneccesary. 

#37
CptBomBom00

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Also I don't seem to understand why, people argue over it, ok maybe it's piece of 21th tech, or maybe it's not,anyway, it's just a simple flash light, please stop being so picky about it.

#38
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People in here should be aware that a flashlight blinding you is a very effective combat advantage, And I can imagine that in the ME universe, those flashlights aren't only emitting a bright light, but a large variety of helpful functions, such as sensor scamming and powerful ray emitters to confuse ocular systems (if you don't know what I mean, watch Kick Ass when Hit Girl uses her flashlight against the thugs).

Alternatively, tightspread light beams can silently relay a lot of information (technology to use light as a wireless information transport medium exists already and is working quite good), so such a system could be used to transmit a lot of data in realtime without emitting radio waves or alike.


It is hard to speculate how actual ingame boni might turn out if it is indeed a modification (I'd reckon a simple light would come by standard after all), but such an array is far from useless.

#39
szkasypcze

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Ok, so let's add normal exploding ammo to the weapons, cause it's doing cooler noise. There always will be people who like this or that, but this is not the issue. The issue is for Bioware to keep with the sci-fi and follow the path they created with ME and ME2, not adding some obsolete gadgets just to make cooler looking weapons. Why did not they introduced flashlights in ME1?? There were some dark places we could use them. Why introduce them now?? To make guns look cooler, which is profit-oriented and populistic. This is called daub. That's why I'm worried.

#40
szkasypcze

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Neofelis Nebulosa wrote...

People in here should be aware that a flashlight blinding you is a very effective combat advantage, And I can imagine that in the ME universe, those flashlights aren't only emitting a bright light, but a large variety of helpful functions, such as sensor scamming and powerful ray emitters to confuse ocular systems (if you don't know what I mean, watch Kick Ass when Hit Girl uses her flashlight against the thugs).

Alternatively, tightspread light beams can silently relay a lot of information (technology to use light as a wireless information transport medium exists already and is working quite good), so such a system could be used to transmit a lot of data in realtime without emitting radio waves or alike.


It is hard to speculate how actual ingame boni might turn out if it is indeed a modification (I'd reckon a simple light would come by standard after all), but such an array is far from useless.


If imagining things is enough for you that's your business. We can imagine that the flashlight has sacanners, lasers and whatever you might think of. But I bet it will only give you light, nothing more. Of course I might be wrong, which I hope.

#41
ElitePinecone

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I think I'm missing something, was there a flashlight in recent gameplay footage?

Does anyone have a link? Google gives me nothing.

#42
szkasypcze

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it's in the latest Pulse, when they show combat

#43
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szkasypcze wrote...

Neofelis Nebulosa wrote...

People in here should be aware that a flashlight blinding you is a very effective combat advantage, And I can imagine that in the ME universe, those flashlights aren't only emitting a bright light, but a large variety of helpful functions, such as sensor scamming and powerful ray emitters to confuse ocular systems (if you don't know what I mean, watch Kick Ass when Hit Girl uses her flashlight against the thugs).

Alternatively, tightspread light beams can silently relay a lot of information (technology to use light as a wireless information transport medium exists already and is working quite good), so such a system could be used to transmit a lot of data in realtime without emitting radio waves or alike.


It is hard to speculate how actual ingame boni might turn out if it is indeed a modification (I'd reckon a simple light would come by standard after all), but such an array is far from useless.


If imagining things is enough for you that's your business. We can imagine that the flashlight has sacanners, lasers and whatever you might think of. But I bet it will only give you light, nothing more. Of course I might be wrong, which I hope.



It should have been fairly obvious, no wait, it IS completely obvious, I catered to the in-universe viability of such a weapon modification and was deliberately NOT talking about whatever boni it might give you via gameplay.

Read my post as what it is, not as what you want it to be.

#44
szkasypcze

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Neofelis Nebulosa wrote...

szkasypcze wrote...

Neofelis Nebulosa wrote...

People in here should be aware that a flashlight blinding you is a very effective combat advantage, And I can imagine that in the ME universe, those flashlights aren't only emitting a bright light, but a large variety of helpful functions, such as sensor scamming and powerful ray emitters to confuse ocular systems (if you don't know what I mean, watch Kick Ass when Hit Girl uses her flashlight against the thugs).

Alternatively, tightspread light beams can silently relay a lot of information (technology to use light as a wireless information transport medium exists already and is working quite good), so such a system could be used to transmit a lot of data in realtime without emitting radio waves or alike.


It is hard to speculate how actual ingame boni might turn out if it is indeed a modification (I'd reckon a simple light would come by standard after all), but such an array is far from useless.


If imagining things is enough for you that's your business. We can imagine that the flashlight has sacanners, lasers and whatever you might think of. But I bet it will only give you light, nothing more. Of course I might be wrong, which I hope.



It should have been fairly obvious, no wait, it IS completely obvious, I catered to the in-universe viability of such a weapon modification and was deliberately NOT talking about whatever boni it might give you via gameplay.

Read my post as what it is, not as what you want it to be.


I did read your post very carefully. You talked about what could give us the flashlight, that is has many opportunities tied with it. Yes I agree with it (although it is a step backwards). But possibilities do not count. What counts is a product you get. And you will get JUST a flashlight.

#45
ElitePinecone

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szkasypcze wrote...

it's in the latest Pulse, when they show combat


Ah, right. 

We've seen omni tools act as flashlights in the past, and we've seen headsets or eyepieces with scanning/sensor functions. 

I mean, sure, you can put a sensor/high-tech boondoggle on a gun, but what if the only thing you need is light?

Lore-wise everything else should be routed through the combat suit's computers and helmet anyway.  

#46
szkasypcze

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szkasypcze wrote...

Neofelis Nebulosa wrote...

szkasypcze wrote...

Neofelis Nebulosa wrote...

People in here should be aware that a flashlight blinding you is a very effective combat advantage, And I can imagine that in the ME universe, those flashlights aren't only emitting a bright light, but a large variety of helpful functions, such as sensor scamming and powerful ray emitters to confuse ocular systems (if you don't know what I mean, watch Kick Ass when Hit Girl uses her flashlight against the thugs).

Alternatively, tightspread light beams can silently relay a lot of information (technology to use light as a wireless information transport medium exists already and is working quite good), so such a system could be used to transmit a lot of data in realtime without emitting radio waves or alike.


It is hard to speculate how actual ingame boni might turn out if it is indeed a modification (I'd reckon a simple light would come by standard after all), but such an array is far from useless.


If imagining things is enough for you that's your business. We can imagine that the flashlight has sacanners, lasers and whatever you might think of. But I bet it will only give you light, nothing more. Of course I might be wrong, which I hope.



It should have been fairly obvious, no wait, it IS completely obvious, I catered to the in-universe viability of such a weapon modification and was deliberately NOT talking about whatever boni it might give you via gameplay.

Read my post as what it is, not as what you want it to be.


I did read your post very carefully. You talked about what could give us the flashlight, that is has many opportunities tied with it. Yes I agree with it (although it is a step backwards). But possibilities do not count. What counts is a product you get. And you will get JUST a flashlight. So wat you say is just irrelevant here.



#47
CptBomBom00

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Here we go again with this god damn flash light, ok if BW gives us the option to attach it to the gun, just don't do that and it will not bother you ever again.

#48
szkasypcze

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ElitePinecone wrote...

szkasypcze wrote...

it's in the latest Pulse, when they show combat


Ah, right. 

We've seen omni tools act as flashlights in the past, and we've seen headsets or eyepieces with scanning/sensor functions. 

I mean, sure, you can put a sensor/high-tech boondoggle on a gun, but what if the only thing you need is light?

Lore-wise everything else should be routed through the combat suit's computers and helmet anyway.  


I tottaly agree. If I need just light in normal conditions I just turn on flashlight. But in combat flashlight exposes you. I had some weapon combat training and they teach to keep the flashlight away from you, couse the opponent in dark place, when blinded will most likely shoot the source of light, i.e. you. Having flashlight near you head is not so healthy then, is it?? I imagine that in ME universe combat should go towards stealth and flashlights are the opposite. Even now soldiers don't use flashlights during combat. they use night-vision. What will they use in 200 years?? Surely not flashlights.

#49
szkasypcze

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CptBomBom00 wrote...

Here we go again with this god damn flash light, ok if BW gives us the option to attach it to the gun, just don't do that and it will not bother you ever again.


It's just a discussion. Don't like it, log out and go eat some pizza or whatever.

#50
CptBomBom00

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szkasypcze wrote...

CptBomBom00 wrote...

Here we go again with this god damn flash light, ok if BW gives us the option to attach it to the gun, just don't do that and it will not bother you ever again.


It's just a discussion. Don't like it, log out and go eat some pizza or whatever.


WOW  I feel Some fire from you man, why the hostality? eh:P


:bandit: