Just wondering if I could get a bit of advice regarding specialization talents for warriors in DA2. I'm playing a 2H warrior, and was wondering if it would be better for me to invest into Beserker or Reaver as my second specialization (I've already invested in Templar, given how many mages and demons you end up fighting). In the past, I've been using Reaver but only for the initial two talents, I never really invest in it all that much. Any suggestions on what I should do, or how best to ulitlize each specialization?
Beserker Specialization - Useful for 2H Warriors?
Débuté par
ThePhoenixKing
, déc. 03 2011 08:53
#1
Posté 03 décembre 2011 - 08:53
#2
Posté 03 décembre 2011 - 09:30
the templar spec is something you really dont need. Its meant to be something of a crowd controller but mages do this way better. reaver + berserker is way to go. The most important spec for the reaver frenzy and fervor and for the berserker barrage and final blow. use this combination to destroy anything that comes close to you.
for reference see this
for reference see this
#3
Posté 04 décembre 2011 - 12:11
If you're set on templar, take reaver. Templar is an active spec, and works best when you're using a lot of stamina to toss off silences and smites. Berserker is a passive spec, and works best when you're not spending stamina at all. They synergize horribly and really shouldn't be used together (a pretty major design oversight IMO, but what can you do). Unless you have an RP reason not to, every warrior should take reaver. Not only because templar and zerker don't mix, but also because that one-point dip for up to +50% damage is insanely useful.
As for how best to utilize templar, there are two ways to go. One way is to think of yourself as a spike damager; fill out the Vanguard tree for Might and Cleave, fill out the 2h tree for Whirlwind and brittle combos, upgrade Bravery, and run into crowds and Smite+Whirlwind while dropping Mighty Blow and Scythe every time your mages can Winter's Grasp something to BRITTLE for you. The other way is to think of yourself as a controller; ignore your own damage, and concentrate on abilities that set up STAGGER, stun or silence pesky Templar Hunters before they can use potions or go to stealth, run Battle Synergy if you're not playing nightmare and have other melee in your party, use Rally+Unite and Might+Muscle to make your rogues absolutely brutal.
That said, like DKJaigen says, templar isn't optimal to begin with. If you really want to rip things up, check the sticky on class guides for AreleX's Mach 5 build; it combines berserker and reaver to the best effect of both and is the most powerful and effective warrior build anyone's come up with.
As for how best to utilize templar, there are two ways to go. One way is to think of yourself as a spike damager; fill out the Vanguard tree for Might and Cleave, fill out the 2h tree for Whirlwind and brittle combos, upgrade Bravery, and run into crowds and Smite+Whirlwind while dropping Mighty Blow and Scythe every time your mages can Winter's Grasp something to BRITTLE for you. The other way is to think of yourself as a controller; ignore your own damage, and concentrate on abilities that set up STAGGER, stun or silence pesky Templar Hunters before they can use potions or go to stealth, run Battle Synergy if you're not playing nightmare and have other melee in your party, use Rally+Unite and Might+Muscle to make your rogues absolutely brutal.
That said, like DKJaigen says, templar isn't optimal to begin with. If you really want to rip things up, check the sticky on class guides for AreleX's Mach 5 build; it combines berserker and reaver to the best effect of both and is the most powerful and effective warrior build anyone's come up with.
#4
Posté 06 décembre 2011 - 02:40
Berserker will leave you with little stamina for abilities. You'd be doing most of your damage with auto-attacks.
If you want to be more than an auto-attack bot, then I'd go with reaver for your second spec.
I liked templar because you can keep dangerous enemies from using abilities (including non-mages), which is very handy during boss fights. I also like the 50% magic resistance passive ability. It is the most defensive minded of the three warrior specs, which may or may not be to your liking.
If you want to be more than an auto-attack bot, then I'd go with reaver for your second spec.
I liked templar because you can keep dangerous enemies from using abilities (including non-mages), which is very handy during boss fights. I also like the 50% magic resistance passive ability. It is the most defensive minded of the three warrior specs, which may or may not be to your liking.
#5
Guest_Aotearas_*
Posté 07 décembre 2011 - 01:17
Guest_Aotearas_*
As for the Templar, I don't know if it was before patch 1.03 or after it, but when the auto-attack from a Templar silences an enemy, it automatically cancels its action.
What I ended up with was my Sword&Shield Templar simply auto-meleeing everything to death since every couple of seconds the auto-attack would trigger the silence passive, combined with the very slow auto-attacks from boss enemies, it meant I flat-out deadlocked them and just withered them down without much opposition (actually the only opposition I remotely got was other enemies in the vicinity, and the companions can work them out, duh).
Didn't matter if it was Hybris, Ethereal Golem or Meredith, they practically got sitting ducks doing nothing but taking damage all the time.
Unless that was a glitch/bug and/or got fixed somehow, I don't understand why everyone is saying Templar sucks, because that very effect turned every bossfight into hitpoint ping-pong for me.
What I ended up with was my Sword&Shield Templar simply auto-meleeing everything to death since every couple of seconds the auto-attack would trigger the silence passive, combined with the very slow auto-attacks from boss enemies, it meant I flat-out deadlocked them and just withered them down without much opposition (actually the only opposition I remotely got was other enemies in the vicinity, and the companions can work them out, duh).
Didn't matter if it was Hybris, Ethereal Golem or Meredith, they practically got sitting ducks doing nothing but taking damage all the time.
Unless that was a glitch/bug and/or got fixed somehow, I don't understand why everyone is saying Templar sucks, because that very effect turned every bossfight into hitpoint ping-pong for me.
#6
Posté 07 décembre 2011 - 06:22
My first playthrough was as a templar warrior and I was confused as to why Orsino and Meredith weren't attacking, or doing anything more than auto attacks. The templar abilities certainly are powerful.
#7
Posté 08 décembre 2011 - 12:48
Neofelis Nebulosa wrote...
Unless that was a glitch/bug and/or got fixed somehow, I don't understand why everyone is saying Templar sucks, because that very effect turned every bossfight into hitpoint ping-pong for me.
A lot of living enemies can be forced, by Templar powers, to do relatively little damage to your party.
100% of dead enemies can't hurt your party at all.
The best way to mitigate incoming hurt, and control and destroy waves of enemies, is to kill them. Templars don't kill fast. Certainly not nearly as fast as reaver/zerkers. The longer you spend screwing around with a silenced rogue, the more time he and his buddies have to chew on you. Spike him down in the first three seconds and the whole fight is that much easier and safer.
It's not necessarily as much fun. I, personally, prefer to ability spam. I like playing mages and templar/reavers and making interesting things happen to my enemies, not slamming the autoattack button repeatedly. It's not like you can't win the game on nightmare with that spec. It's just not optimal, absent any other considerations, and so if you ask for what's optimal, without offering any other considerations, that's what people here are going to offer.
#8
Posté 12 décembre 2011 - 04:35
Thanks for all the great advice and gameplay tips, guys, I really appreciate it. To further clarify, on my previous 2H warrior playthroughs, I was doing Reaver/Templar, but was only really getting the basic abilities in each (and investing the rest of my points mostly in Vanguard and a bit in Warmonger). On my current run, I'm nearing the end of Act I, and have chosen Reaver (as per all your great advice) and I'm finding it very handy, especially since I don't really use Anders all that much.
#9
Posté 13 décembre 2011 - 12:55
people say templar is bad because it is (comparatively) very bad, it's a useful spec in only a few parts of the game, and is eclipsed horribly everywhere else. it can be made serviceable if you really want to do it, just don't expect it to be nearly as good as the other two
da2, zero sum game, etc
quething's above posts have the right of it (especially my guide being the greatest thing ever) on all counts
(even though he is a dirty, dirty rp'er)
da2, zero sum game, etc
quething's above posts have the right of it (especially my guide being the greatest thing ever) on all counts
(even though he is a dirty, dirty rp'er)
Modifié par AreleX, 13 décembre 2011 - 12:57 .
#10
Posté 13 décembre 2011 - 02:57
I'd say templar is more of a tanking spec than anything else with the talents it has in there. Beserker is the dps spec and the reaver spec is balanced spec that is good for both.
#11
Guest_Aotearas_*
Posté 13 décembre 2011 - 03:27
Guest_Aotearas_*
I am still curios to whether my personal experience with the Templar as outlined in my post is due to bugs/glitches or a stable working mechanism. Because if the latter is the case and I didn't just get extreeeemely lucky, it makes the Templar an "I win instantly" button (well, you still have to wear its hitpoints down, but you don't hit in return so it's only a question of time until you inevitably win an easy bludgeoning) against bosses.
#12
Posté 14 décembre 2011 - 06:54
templar is the equivalent of a large portion of the mage's entropy tree. you can control battles and enemies with it, but it's a waste of time to control what you could be flat out killing with ease
that's the point. when looked at solely on its own merits, templar isn't terrible, but when you compare it against the other two specs, and you know that da2 combat basically boils down to 'the best defense is a good offense', you see how worthless it is
that's the point. when looked at solely on its own merits, templar isn't terrible, but when you compare it against the other two specs, and you know that da2 combat basically boils down to 'the best defense is a good offense', you see how worthless it is





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