Aller au contenu

Photo

What was the point of Mass Effect 2?


  • Veuillez vous connecter pour répondre
580 réponses à ce sujet

#326
Lotion Soronarr

Lotion Soronarr
  • Members
  • 14 481 messages

111987 wrote...

Mass Effect 2 set up a lot of things for ME3, as most middle chapters do. The genophage cure, the Heretic Geth, the Quarian situation, Liara becoming the Shadow Broker, Arrival, etc...

And of course, stopping the Collectors and destroying the Human Reaper was very important. The Collectors, had they survived, could have had a large impact on the war (via plagues, seeker swarms, etc...).


Not really. Collectors were taken down by a single heavy frigate.

#327
Terraforming

Terraforming
  • Members
  • 88 messages

xxSgt_Reed_24xx wrote...
Now you know how we felt when ME2 came out. How's that shoe fit?

But you still have ME1 & now ME3. Granted, ME2 was a mess for VS fans, but really...you will get the final chapter of a trilogy with your favorites by your side the entire way as perma-squadmates. Those of us who prefer ME2 characters will most likely be getting side quests or one-shots. I don't really see how it is entirely comparable.

#328
Guest_Catch This Fade_*

Guest_Catch This Fade_*
  • Guests

Lotion Soronnar wrote...

111987 wrote...

Mass Effect 2 set up a lot of things for ME3, as most middle chapters do. The genophage cure, the Heretic Geth, the Quarian situation, Liara becoming the Shadow Broker, Arrival, etc...

And of course, stopping the Collectors and destroying the Human Reaper was very important. The Collectors, had they survived, could have had a large impact on the war (via plagues, seeker swarms, etc...).


Not really. Collectors were taken down by a single heavy frigate.

Not very impressive are they? 

#329
DNRB

DNRB
  • Members
  • 76 messages
Considering LOTSB and arrival are seperate DLC and not part of the actual game, storywise not much. But it's a fun game in itself. I just hope that ME3 will be a conclusion to the reaper story at launch, and not months later.

#330
Sgt Stryker

Sgt Stryker
  • Members
  • 2 590 messages

jreezy wrote...

Lotion Soronnar wrote...

111987 wrote...

Mass Effect 2 set up a lot of things for ME3, as most middle chapters do. The genophage cure, the Heretic Geth, the Quarian situation, Liara becoming the Shadow Broker, Arrival, etc...

And of course, stopping the Collectors and destroying the Human Reaper was very important. The Collectors, had they survived, could have had a large impact on the war (via plagues, seeker swarms, etc...).


Not really. Collectors were taken down by a single heavy frigate.

Not very impressive are they? 


In battle? No, not particularly. The only thing really remarkable about them is their ability to shut down entire colonies with no warning.

#331
Andorfiend

Andorfiend
  • Members
  • 648 messages

Mclouvins wrote...

People are really making this more complex than it needs to be. The purpose of ME2 was to produce a fun game to play over and over in a cool fictional and futuristic universe.


It wasn't though. Or not only that.

The key selling point of the ME series was the notion that decisions made in one game effect the next ones. It was advertised from day one as a trilogy where your decisions mattered. And that was impressive as hell.

No one had ever done it before, no one else has tried it yet. If it bombs no one else will ever try it again.

Because plotting something like that out is hard as hell. If in ME 1 you had, say, 10 decisions to make which had two possible outcome then that's 2^10 possible starting states for ME 2. That's 1024 possible places for ME 2 to start. Is the council alive or dead? Wrex? who is the Councilor? Did you punch Conrad? And it's worse than that because there were more than 10 decisions, and some had more than two states.

Then try to plot out ME 2 so that it still works with all those ME 1 end states. Now figure out how many choices and end states are in ME 2. Did each squad mate live or die? Did you keep the Genophage data? Did you ignore the quest and leave Maelon working for Clan whatsit?

Now take all those choices from ME 1 and ME 2 and multiply them together. That's how many possible start states there are for ME 3. It's ambitious as hell. And switching lead writers in mid-stream? Less than clever.

I can't speak for anyone else, but ME 1 was the first Bioware game I bought, and I bought it because of that claim. I've bought most of their games (ever) since then. And if they blow it with ME 3, that will be the last Bioware game I ever buy.

Modifié par Andorfiend, 05 décembre 2011 - 01:51 .


#332
Someone With Mass

Someone With Mass
  • Members
  • 38 560 messages

jreezy wrote...

Lotion Soronnar wrote...

111987 wrote...

Mass Effect 2 set up a lot of things for ME3, as most middle chapters do. The genophage cure, the Heretic Geth, the Quarian situation, Liara becoming the Shadow Broker, Arrival, etc...

And of course, stopping the Collectors and destroying the Human Reaper was very important. The Collectors, had they survived, could have had a large impact on the war (via plagues, seeker swarms, etc...).


Not really. Collectors were taken down by a single heavy frigate.

Not very impressive are they? 


Well, that and they could've built a Reaper that could've stopped Shepard from blowing up the Alpha relay and then...well...this.

#333
Guest_Nyoka_*

Guest_Nyoka_*
  • Guests
Unlike the geth, the collectors are newbies when it comes to fighting. Their real thing is to collect stuff. They show up out of nowhere to exchange tissue for technology and knowledge and they disappear in the Omega-4 relay as soon as they're done with the deal. Until ME2, they were mysterious, a little bit worrying but nothing else. Then Harbinger gave them rifles and told them to patch up a ship out of rocks and start acting all militarily and marching and stuff. I like to imagine how confused they would have been by it if they still conserved half a brain.

#334
Iakus

Iakus
  • Members
  • 30 349 messages

Someone With Mass wrote...

jreezy wrote...

Lotion Soronnar wrote...

111987 wrote...

Mass Effect 2 set up a lot of things for ME3, as most middle chapters do. The genophage cure, the Heretic Geth, the Quarian situation, Liara becoming the Shadow Broker, Arrival, etc...

And of course, stopping the Collectors and destroying the Human Reaper was very important. The Collectors, had they survived, could have had a large impact on the war (via plagues, seeker swarms, etc...).


Not really. Collectors were taken down by a single heavy frigate.

Not very impressive are they? 


Well, that and they could've built a Reaper that could've stopped Shepard from blowing up the Alpha relay and then...well...this.


@macwalterslives If Shepard didn't stop the Collectors, would they finish making the Human-Reaper before the Arrival?


No, not before Arrival.

#335
sevach

sevach
  • Members
  • 288 messages

iakus wrote...

@macwalterslives If Shepard didn't stop the Collectors, would they finish making the Human-Reaper before the Arrival?


No, not before Arrival.


Oh boy, completely irrelevant is the right answer.

#336
DarkPsylocke26

DarkPsylocke26
  • Members
  • 572 messages
Why didn't the Alliance tried to find what was left Shepard's body?
They should at least find his body or what was left of it for a proper burial.

#337
AlexXIV

AlexXIV
  • Members
  • 10 670 messages

DarkPsylocke26 wrote...

Why didn't the Alliance tried to find what was left Shepard's body?
They should at least find his body or what was left of it for a proper burial.

It's a plothole. Liara made sure it was given to the SB/Cerberus. But honestly, the Alliance should have been there first. Liara was in an escape pod, had to be rescued and still was quicker recovering the body.

Letting Shepard die was (imo) the only real mistake Bioware made in ME2. At the very least the way they did it was.

Modifié par AlexXIV, 05 décembre 2011 - 03:31 .


#338
Alex_SM

Alex_SM
  • Members
  • 662 messages
Well... the Normandy Crash Site mission makes it look like the Alliance never searched there.

#339
111987

111987
  • Members
  • 3 758 messages

Lotion Soronnar wrote...

111987 wrote...

Mass Effect 2 set up a lot of things for ME3, as most middle chapters do. The genophage cure, the Heretic Geth, the Quarian situation, Liara becoming the Shadow Broker, Arrival, etc...

And of course, stopping the Collectors and destroying the Human Reaper was very important. The Collectors, had they survived, could have had a large impact on the war (via plagues, seeker swarms, etc...).


Not really. Collectors were taken down by a single heavy frigate.


Didn't you see what I put in the parentheses? I'm pretty sure I had to explain this earlier in the thread, but the Collector Cruiser wouldn't be on the frontlines. Why would it when the Reapers arrive? But they can still discreetly release plagues on settlements, unleash seeker swarms on settlements/cities/military bases, and they could have continued building the Human Reaper. They had already abducted a few million humans and constructed the base of the Reaper. Destroying it likely delays the completion of the Human Reaper quite significantly.

#340
111987

111987
  • Members
  • 3 758 messages

AlexXIV wrote...

DarkPsylocke26 wrote...

Why didn't the Alliance tried to find what was left Shepard's body?
They should at least find his body or what was left of it for a proper burial.

It's a plothole. Liara made sure it was given to the SB/Cerberus. But honestly, the Alliance should have been there first. Liara was in an escape pod, had to be rescued and still was quicker recovering the body.

Letting Shepard die was (imo) the only real mistake Bioware made in ME2. At the very least the way they did it was.


The Alliance probably thought that Shepard was incinerated in either the attack of the entering of the atmosphere. Finding the body likely wasn't a priority, and by the time they went down to the crash site, the Shadow Broker had already claimed it.

I personally find it more difficult to understand how he survived re-entry and how his memories could have been restored, but oh well.

#341
AlexXIV

AlexXIV
  • Members
  • 10 670 messages

111987 wrote...

AlexXIV wrote...

DarkPsylocke26 wrote...

Why didn't the Alliance tried to find what was left Shepard's body?
They should at least find his body or what was left of it for a proper burial.

It's a plothole. Liara made sure it was given to the SB/Cerberus. But honestly, the Alliance should have been there first. Liara was in an escape pod, had to be rescued and still was quicker recovering the body.

Letting Shepard die was (imo) the only real mistake Bioware made in ME2. At the very least the way they did it was.


The Alliance probably thought that Shepard was incinerated in either the attack of the entering of the atmosphere. Finding the body likely wasn't a priority, and by the time they went down to the crash site, the Shadow Broker had already claimed it.

I personally find it more difficult to understand how he survived re-entry and how his memories could have been restored, but oh well.

Yeah the whole thing is meh. Not sure what they were thinking when they wrote it.

#342
Someone With Mass

Someone With Mass
  • Members
  • 38 560 messages
It's so obvious that they used the death of Shepard as an excuse to let the player recreate his/her character too.

It's mentioned maybe two times total in a serious argument, while the rest of the galaxy is like "Eh, whatever" whenever it's brought up.

I hope ME3 can at least try to make it look like people cares about it.

#343
DiebytheSword

DiebytheSword
  • Members
  • 4 109 messages

Lotion Soronnar wrote...

111987 wrote...

Mass Effect 2 set up a lot of things for ME3, as most middle chapters do. The genophage cure, the Heretic Geth, the Quarian situation, Liara becoming the Shadow Broker, Arrival, etc...

And of course, stopping the Collectors and destroying the Human Reaper was very important. The Collectors, had they survived, could have had a large impact on the war (via plagues, seeker swarms, etc...).


Not really. Collectors were taken down by a single heavy frigate.


Don't flip flop you say?  Sounds like the critically important technology is not so critcal or important, but definately dangerous.

#344
DarkPsylocke26

DarkPsylocke26
  • Members
  • 572 messages

Alex_SM wrote...

Well... the Normandy Crash Site mission makes it look like the Alliance never searched there.



I agree, and Alliance Command or i think it's Hackett sends a mail tell you found the Normandy crash site. So why they didn't do it themselves.

#345
DCarter

DCarter
  • Members
  • 406 messages
Don't get me wrong, I loved ME2 when i played it (might of not loved it as much if i played ME1 first) but the actual plot is pretty bad and only gets worse when you tie it into the overarching narrative of the trilogy. I was hoping ME3 could remedy some of that but cramming all the ME2 characters into a significant majority story is more likely to mess up ME3s story than fix any of ME2s flaws.

#346
DarkPsylocke26

DarkPsylocke26
  • Members
  • 572 messages
The plot is get a team together, gain their loyalty, and find and stop the collectors.

#347
Alamar2078

Alamar2078
  • Members
  • 2 618 messages
[Note I'm sort of spoiler free so everything below may be garbage ...]

Depending on how things play out I wouldn't be surprised by:

-- You have the full might of the [new] Shadow Broker behind you

-- You can use Samara to get a lot of extra pull with the Asari

-- Thane was with you when you found out about the Protheans. His word may carry weight with the Hanar.

-- If Tim is a problem Miranda and/orJacob may help you deal with that or [Renegade] take over yourself.

-- Zaaed may be able to deliver some additional firepower [canon fodder] if there is any headway made with the Blue Suns.

-- Tali will likely have huge pull with the Quarians. Shep is in a better position to leverage that.

-- Legion & the Geth are obvious links that could help ....

-- Mordin may help deliver both the Krogan and some Salarian Scientific Support if needed

#348
tonnactus

tonnactus
  • Members
  • 6 165 messages
There was no point. The game was a lame filler, nothing more.

Modifié par tonnactus, 05 décembre 2011 - 06:52 .


#349
lauda69

lauda69
  • Members
  • 35 messages

Alamar2078 wrote...

[Note I'm sort of spoiler free so everything below may be garbage ...]

Depending on how things play out I wouldn't be surprised by:

-- You have the full might of the [new] Shadow Broker behind you

-- You can use Samara to get a lot of extra pull with the Asari

-- Thane was with you when you found out about the Protheans. His word may carry weight with the Hanar.

-- If Tim is a problem Miranda and/orJacob may help you deal with that or [Renegade] take over yourself.

-- Zaaed may be able to deliver some additional firepower [canon fodder] if there is any headway made with the Blue Suns.

-- Tali will likely have huge pull with the Quarians. Shep is in a better position to leverage that.

-- Legion & the Geth are obvious links that could help ....

-- Mordin may help deliver both the Krogan and some Salarian Scientific Support if needed





agreed, couldnt of said it better, it was a great story and not just a filler like some people like to think, i honestly would like to see the last game any of these nay sayers have created

#350
Alex_SM

Alex_SM
  • Members
  • 662 messages
I think it is a good story, but extremely dependent on ME3 story.

First ME story is relevant by it's own. ME2 story will be relevant if ME3 develops the important points of ME2, but it case it doesn't, then ME2 will be irrelevant.