They did also have the Occulli beyond the Relay, not to mention the fact that Reaper IFFs are pretty hard to get hold of.Sgt Stryker wrote...
Subferro wrote...
Protecting? I thought the ship was just there dropping off your abducted crew. The dialogue about the lack of alarms made it pretty clear that they never anticipated needing much of a defense force.
I believe the Omega 4 Relay was their defense force. The Collectors (and Reapers) are just guilty of not having enough redundancy.
What was the point of Mass Effect 2?
#576
Posté 07 décembre 2011 - 09:20
#577
Posté 07 décembre 2011 - 09:21
Seemed to favor surprise attacks to disable the enemy before making a move.
It's pretty obvious when it takes like five shots from its main weapon to destroy something as small as a frigate like the SSV Normandy.
#578
Posté 07 décembre 2011 - 09:23
Not enormously. The Turians had been at the Citadel for 1000 years before meeting humanity, and yet humanity was capaable of taking them on. Technology has stagnated (presumably by the Reapers' intention). the only advanced things are EDI and the Thanix, and both of those only came around due to Sovereign's destruction.IsaacShep wrote...
Not to mention, the galactic technology is more advanced then it should've been if the cycle went standard way. Reapers didn't expect that.
#579
Posté 07 décembre 2011 - 09:25
Yeah. Its more of a transport than anything else, designed to store thousands of people in those pods. If it had been too heavily armed then the Collectors would probably have been viewed as far more of a threat than they were - people were aware of them, and they occasionally made deals with people, but probably wouldn't have done if they arrived in a massive war ship.Someone With Mass wrote...
The Collector cruiser was probably not meant for direct ship to ship combat either.
Seemed to favor surprise attacks to disable the enemy before making a move.
It's pretty obvious when it takes like five shots from its main weapon to destroy something as small as a frigate like the SSV Normandy.
#580
Posté 07 décembre 2011 - 09:29
Someone With Mass wrote...
The Collector cruiser was probably not meant for direct ship to ship combat either.
Seemed to favor surprise attacks to disable the enemy before making a move.
It's pretty obvious when it takes like five shots from its main weapon to destroy something as small as a frigate like the SSV Normandy.
Unfortunately this seems somewhat inconsistent with the Arrival conversation with Hackett, where he says that even colonies that are being defended by Alliance ships still end up disappearing. Of course, that conversation only appears if you do Arrival before the SM, which never made much sense to me anyway.
#581
Posté 07 décembre 2011 - 09:43
Sgt Stryker wrote...
Unfortunately this seems somewhat inconsistent with the Arrival conversation with Hackett, where he says that even colonies that are being defended by Alliance ships still end up disappearing. Of course, that conversation only appears if you do Arrival before the SM, which never made much sense to me anyway.
The info is pretty vague, though.
We don't know if the Alliance ships abushed the cruiser or if they just waited in one spot, hoping to cut it off.
If it got the upper hand, it could have disabled the Alliance ships with the technology they used to make the colonies go dark and then destroyed them. Or it could've just jammed their sensors to make them blind.
But as you said, it doesn't make much sense to do Arrival before the SM.





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