Terror_K wrote...
Arcian wrote...
You see, this is the problem - you do not represent "a lot" of fans. The people complaining here on the BSN are a vocal minority, the tip of the iceberg. Same applies to the "BioWare Defense Force". The greatest portion of the BioWare fanbase never comes here to the BSN. They don't comment on it online. They just play the games. Nothing more, nothing less.
I think you're making a common error made at the BSN: mixing up "fans" with "players" basically.
And that's kind of the problem: BioWare cares more about its "players" than it does its "fans" lately.
At the end of the day like it or not this is a business. While "fans" are important in that they are more likely to act as repeat customers that's where the value ultimately ends. You can criticize EA all you want but as a publicly traded company their first reponsiblity is to generate revenue that is passed onto shareholders, and as long as people want videogames that are increasingly expensive to make with high levels of grpahical fidelity or long development times a centralized source of capital to allow said projects to get off the ground is necessary.
Part of the problem is when fans expect the developer to bend of over backwards to accomodate them. A vocal minority is still a minority and spending a lot of money and/or development time catering to a small minority is bad for business and ultimately bad for the studio, let along the problem that fans almost never come to a consensus on anything so trying to acquiesce to their demands will inevitably lead to a incoherent mess. The only way to change the direction of development is to vote with your wallet and move on to other niche rpg genre games like Dark Souls or something similar.
Modifié par Mclouvins, 05 décembre 2011 - 04:41 .




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