One thing that alot of people on BSN complain about is how Shep doesn't develop as a character, which is both true and false, depending how you play. Another complaint is how Bioware has railroaded us into choices we would never make (SS Shep joining Cerberus). So I'm trying to work out how to develop SS Shep over the course of the three games, whilst making the most of the choices I've been forced into. If anyone else thinks that SS Shep makes no sense whatsoever, I'd like to explain a possibility on how it does infact make sense for Mass Effect 1 and 2:
1) Cerberus:
Theyre all about human advancement, right? Biotic camps, husk/creeper/rachni armies, Geth reprogramming, sending Thresher maws to test the soldiers capabilities in dire situations etc. Who's the one person that's managed to rectify every botched experiment? Its Shepard, of course. Who do Cerberus spend 4 million credits on the bring back to life? Shepard. If not for Cerberus, Shep would not be the soldier they are today (cos we totally live in the year 2185). My Shep's gonna thank TIM by the end of Mass Effect 2 for everything they gave him, even after going a vengeance strike to all their outposts after finding out what happened to Toombs.
2) Jack:
A Sole Survivor Shep and Jack both have things in common: a pretty crappy history, painful experiences from Cerberus, and are both really powerful humans. Jack is also pretty hesitant to work for Cerberus unless she finds Pragia. So not only is Shep gonna develop, but his LI is going to aswell.
3) Mass Effect 3:
I haven't read the scripts, but this is where I have no clue where to carry on... Shep joins the alliance again, though he has a new ally in Cerberus, but now they're a major antagonist. How the hell do I make use of this!? He might just have to go back to hating them.
TLDR: Shep could eventually learn to accept Cerb, but ME3 puts a spanner in the works because they're now evil. So no, it doesn't make sense
Did i just make my own topic redundant?





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