Nearly always, the main character is 100% and all others are 0%. I have a single save where the main is 98% and all others are 0% (golems of amgarak). This is for origins and orgin DLCs. My one short forray into awakening shows correct percentages -- assuming the total damage numbers are correct.
The raw data numbers seem to be accurate; ie. I haven't memorized each damage hit as it scrolled past to determine if the greatest damage dealt and total damage numbers are correct, but from what I do recall, they "feel" correct. Based on threat-drawn, the real contribution% (hand calc, not on page) seems good, too -- the mage and rogue are the primary dps sources and they're also the primary sources of non-tank threat in roughly the same proportions as indicated by their hand-calc'd %dps scores. This implies that the total per character numbers are if not correct at least only in error by a constant factor (and thus still useful data
It looks like only errors are in the %contribution and the total party damage items.
Here's an example from a new dwarf noble during the origins quest:
1324 damage dealt (main character, 44% by hand, 100% by da:o)
0748 damage dealt (gorim, 25% by hand, 0% by da:o)
0663 damage dealt (frandlin ivo, 22% by hand, 0% by da:o)
0250 damage dealt (scout, 8% by hand, 0% by da:o)
2985 total damage (hand-calculated)
1324 total damage (da:o reported)
Note that the total reported party damage is the same as the main-character reported damage in this example. This isn't always true, but it's nearly always true. The %contribution bug is obviously more involved than simply using that number as the total or it would have non-0% reports for the companions. Hopefully this helps y'all issolate and fix
the problem.
Modifié par Bjond, 05 décembre 2011 - 04:43 .





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