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#51
BlackLotus30

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Rainstorm01 wrote...

DrawnArrow wrote...


Or they just...you know...want out of the ground, I don't think that's evil. I know I wouldn't want to be stuck in the ground while still alive.


Well ... they want out of there badly enough to accept becoming  tainted beings and destroy all life on the surface once thats done. If that isnt evil ..... if i want chocolate very badly and have no money, will i go shoot the candyman if im not evil? =P



Yeah but they are GODS so i don't think the good/evil logic applies to the same way the mortal see it, beside they are gods they can always re-create the life they destroyed and I think that only another god could really destroy another one...so maybe the god now named Maker was jealous or greedy and wanted all sentience to worship him instead and fooled the other gods undergrounds. and now the blight is the trapped gods vegeance against those whom turned against him and ****ship the maker now?

#52
Forumtroll

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There's nothing saying that Flemeth can be an Old God and an abomination. We really don't know what level of deity Flemeth made a deal with.

#53
code2501

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Forumtroll wrote...

There's nothing saying that Flemeth can be an Old God and an abomination. We really don't know what level of deity Flemeth made a deal with.


Yes, and the term abomination has a farily narrow definition but describes a process that is much more broad than chantry theory. Wyyne for example is an abomination in my books, she has a spirit entity inside her keeping her alive.
some dialogue with Wyyne explicitly suggests that you could be an "abomination" and still retain both your sanity and your humanity.
Morrigan even asks the PC in one dialogue option "what is an abomination then?" when questioning about her mother, suggesting it could be more than just a crazy demon posessing the body of a mage.

I still think old gods are really just some super entity from the fade, akin to spirits and demons, a psychic construct if you will.

Modifié par code2501, 25 novembre 2009 - 08:08 .


#54
Valfreyja

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code2501 wrote...
I still think old gods are really just some super entity from the fade, akin to spirits and demons, a psychic construct if you will.

Afaik one of the Dev's shot down that theory already and said that the Old Gods are no more native to the fade than humans are.

#55
code2501

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bjornis wrote...

Afaik one of the Dev's shot down that theory already and said that the Old Gods are no more native to the fade than humans are.


But what does that mean? How are humans not native to the fade, they are there everytime there asleep? Do you have a link so I can read the context of that quote?

I'm working off the assumption that the fade is a higher dimension that sits alongside the dimensions of the 'real world' (think hyperspace of the mind), and lore and the game itself clearly have at least humans and elves existing in both the fade and the 'real world' at the same time.

Its even stated in some lore that the dead conciousness of 'real world' people pass through or become part of the fade. Who's to say thats not where mortal souls also originate when a child is conceived? DO:A lore assumes that souls exist, where else would they come from?

Modifié par code2501, 25 novembre 2009 - 08:33 .


#56
Valfreyja

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code2501 wrote...

bjornis wrote...

Afaik one of the Dev's shot down that theory already and said that the Old Gods are no more native to the fade than humans are.


But what does that mean? How are humans not native to the fade, they are there everytime there asleep? Do you have a link so I can read the context of that quote?

I'm working off the assumption that the fade is a higher dimension that sits alongside the dimensions of the 'real world' (think hyperspace of the mind), and lore and the game itself clearly have at least humans and elves existing in both the fade and the 'real world' at the same time.

Its even stated in some lore that the dead conciousness of 'real world' people pass through or become part of the fade. Who's to say thats not where mortal souls also originate when a child is conceived? DO:A lore assumes that souls exist, where else would they come from?

http://social.biowar...278262/2#292911 <--- Check the quote in that post.

#57
code2501

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bjornis wrote...
http://social.biowar...278262/2#292911 <--- Check the quote in that post.

Thanks, will do  Posted Image

#58
Eonassassin

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marshalleck wrote...

Could it be that the Maker is a demon and responsible for Darkspawn and corruption of Old Gods into Archdemons?

Probably a fairly superficial and paranoid reading of things, but just tossing it out there for sake of perspective.


I would like to fight the Maker and have Leliana in my party while doing it :devil::devil::devil::devil::devil::devil::devil: That would be awesome (My second play through was as a Dalish elf and I was disappointed by the lack of "F*** your maker" dialogue option everytime someone said "may the maker guide you" or whatever.

#59
Kalle88

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MBirkhofer wrote...

The old gods/dragons could not communicate with people directly. And still can't. They do so in dreams. This is established in the lore in a few places. one, the codex on the old gods, speaks of the Tvinter mages communicating with them.
The codex on dragon cults also mirrors this, mentioned again, the dragons are "thought" to be bare sentient, but clearly cults form around them symbiotically. The answer being, the dragon does communicate via dreams.
The archdemons continue this as well, speaking to the grey wardens in dreams.
As well as the Dalish origin mirror. Which is one of the means the Tvinter mages used to communicate with their old gods.
The old gods are simply very powerful dragons, a step higher, and more in touch with the fade/magic.

The Dalish origin is interesting as it does show Tvinter mages, with Elven artifacts and gods, in the ruins where they communicate with their Old gods. This is strong suggestion that the Dalish god pantheon is, in fact, the old dragon gods, under different names or something.

Bare in mind, the Dalish lore is also very fractured. it is word of mouth spoken, and largely lost with the loss of the Dales.
It, much like the chantry lore on the Maker is likely subject to lack of real facts, and is very biased.


This was very interesting. The idea that the elven pantheon actually is the Old Gods seems both cool and likely.

Perhaps the following timeline can be established:
1. The elves live alone in Thedas and are worshiping the Old Gods.

2. The humans arrive from the north, at first being very primitive compared to the elves.

3. Through contact with the advanced elves the humans become civilized and the Tevinter tribes becomes the strongest and conqur the other human tribes.

4. Tevinter conquer and enslave the elves and also take the elven religion and make it their own. Kind of in the way the Romans conquered and absorbed Greek religion.

5. During enslavement the elves lose their religion and history.

6. After the fall of Tevinter and the end of elven slavery the Dalish are starting to reconstruct the elven pantheon from hearsay. They never understand that the the elven gods and the Old Gods are the same.

The two events
* The elven gods are tricked and locked away
* The maker imprison the Old Gods underground

are in fact the same event. The question is when did this take place? I can see two scenarios:

The imprisonment took place...

A, ...when the Tevinter conquered Arlathan.
B, ...long before even the rise of the pre-human-arrival elven society, and in a time when a society ruled that is today completely forgotten.

I want to go for A, that seems to the coolest option. But this post by David Gaider complicate things:

http://old.dragonage...ngle/1245169500

As far as what the Old Gods were, legend says they were giant dragons
-- high dragons, most likely, but they were never seen in the skies at
any time. There were no Old Gods flying overhead or landing in cities
demanding that mankind worship them. These Old Gods were imprisoned in
ancient times (only recorded in legend, in other words)
by the Maker
beneath the earth for teaching early man to turn away from the Maker
and worship them instead. Supposedly, these Old Gods then spoke to the
magisters of Tevinter in the Fade and taught them the secrets of
magic-- all for a promise that these magisters would one day free them
from their prisons.


So they "were never seen in the skies at any time"? I interpret this as there is no recorded history of Old Gods flying about. But perhaps they could still have been sen flying in the sky during the time of elven rule in Thedas, though all memory of this was of course lost after the elven enslavement. All of what is known of pre-tevinter days are legend.

--

A thing I think we can agree on is that the Old Gods aren't tied to just one body.  Just like Flemeth they possess bodies, and can switch bodies when they need to. For some reason they have chosen to possess dragons, perhaps simply because dragons are strong and hard to kill?

One important thing is that the Old Gods still need bodies. They aren't fade spirits that can continue to exist in the fade when their physical bodies are destroyed. So they still are creatures of this world, not creatures of the fade. They can switch bodies, but with no body at all they die.

--

Since the elven pantheon of today is just a reconstruction we don't know how the cult of the Old Gods looked like during the days of Arlathan. Perhaps it wasn't an religion at all. Perhaps the Old Gods were some kind of powerful elven mages that took the bodies of dragons. With their magic they performed great wonders, and were very much appreciated by elven society. Somehow they were trapped under the earth when Arlathan fell. Was this human doing? Was it a mistake, did they perhaps flee underground to escape the Tevinter onslaught and through accident they later couldn't get out.

Modifié par Kalle88, 25 novembre 2009 - 05:21 .


#60
code2501

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Kalle88 wrote...
Since the elven pantheon of today is just a reconstruction we don't know how the cult of the Old Gods looked like during the days of Arlathan. Perhaps it wasn't an religion at all. Perhaps the Old Gods were some kind of powerful elven mages that took the bodies of dragons. With their magic they performed great wonders, and were very much appreciated by elven society. Somehow they were trapped under the earth when Arlathan fell. Was this human doing? Was it a mistake, did they perhaps flee underground to escape the Tevinter onslaught and through accident they later couldn't get out.


When one considers Flemeth taking the form of a dragon, and that we know her type of magic is ancient, it is not so unlikely that the old gods had similar power.

#61
Arijharn

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Vicious wrote...


That said the Blight is over, I'm figuring that The Black City will take center stage in DAO2.


The current Blight is over, there are still other dragons slumbering waiting for the Darkspawn to reach them. Also, how did the other Blights end if Garahal was the last to permanently slay a dragon (not including your own character/alistair regardless of circumstances)?

#62
MassEffect762

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Those darkspawn are pretty damn dumb, how many times they going to keep repeating the same mistake.

I suspect Morrigan and or Flemeth(if they're not the same person) with the power of the old god will be your true villian next time around.

Maybe that old god(things change when you have a kid they say) will smack some sense into Morrigan but it's probably more likely she'll slip even further into darkness.

Modifié par MassEffect762, 28 novembre 2009 - 02:54 .


#63
Erik Mcvay

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give me phychotic immortal elf who is hell bent on destroying humans out of revenge and i am happy, Kalle88's idea held so much water that its the ocean or lake calenhad

#64
Forumtroll

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Garahal stopped the third Blight, which happened four hundred years prior to the events of Dragon Age.

#65
Valfreyja

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Forumtroll wrote...

Garahal stopped the third Blight, which happened four hundred years prior to the events of Dragon Age.

-Fourth- blight, not the third. It's the fifth blight that the player stops.

#66
cutieyum

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Thank you for bringing up the Elven gods and their Codex entries. My first character was a Dalish warrior. After experiencing the Dalish origin story, set in an underground ancient temple, the game left me very curious about Elven history and their downfall into slavery. The Codex mentions how the Elven gods were tricked into imprisonment into their perspective good or evil realms, by the Trickster Wolf god, resulting on the Elven people being abandoned and their immortally eroding. Unfortunately the game is focused on evangelical pious Ferelden with their 'Maker' and militant Chantry. The brief Codex entries on the Elves generated more questions than answers.

The temple in the Brecilian forest was another big tease, full of information that preceeds the Tevinter empire and the subsequent Maker. In this temple, one finds the Arcane Warrior ability in exchage for putting out of its misery an ancient mage, who trapped his soul during an assault on the temple, in the hopes that he would be later rescued. Also, this temple was where Elves came to venerate their elders, who had entombed themselves in order to 'make room' for the younger generation.

The Brecillian forest temple and the ancient temple of the Dalish origin story, where humans and elves seemed to worship together, were concrete archeological evidence of a established religion predating the Maker and the Tevinter empire by millenia. They also reaffirmed the existence of powerful Elven mages, a complex Elven civilization and the lost legendary immortality of Elves. Facts seemed lost on Ferelden new dominant religion, which doesn't have to (or needs to) incorporate them into their mythology/history since the Elves in Chantry territory have no voice and are treated as serfs. City Elves submit to their status and the Chantry religious monopoly. The Exaulted March by the Chantry on their former Elven allies is curious. By the Codex account, with the defeat of the Tevinter Empire, the majority of Elves left the human cities and gathered with their own, on lands obtained through their alliance with Andrastre's followers. Why was the newly established human Chantry so eager to disperse their Elven allies, supressed their culture, or what little remained of it? Was it a partially driven by their greed for cheap (slave) labor?  How dangerous was Elven knowledge (religious, magical) to the new established religious-military order of the land, the Chantry? (the Elves have their enchanters, as the barbarians have their witches and hedge mages. Do they have abominations?)

I hope the writers address the lost Elven culture and the First Exaulted March. Cultural mind-wipe and genocide are not arbitrary, there's always a power hungry force encouraging the bat-wielding fanatics to do their dirty work, in order to assuage their insecurities and/or cement their positions.

Modifié par cutieyum, 28 novembre 2009 - 01:43 .


#67
Elanareon

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I kinda like the idea of the elven gods being the old gods and the god of trickery is the maker. Some plot twists there i would like to explore :D

#68
Kalle88

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cutieyum wrote...


The Brecillian forest temple and the ancient temple of the Dalish origin story, where humans and elves seemed to worship together, were concrete archeological evidence of a established religion predating the Maker and the Tevinter empire by millenia..


This was certainly some interesting info. I never really understood how the elven ruin in the Brecillian forest did fit into the timeline. But you're suggesting that it instead it is so old, that it predates Tevinter rule in Ferelden? That never occured to me, but since the ruins does, as you say, display signs of organized worhsip of Elven gods, it dosen't really fit in anywhere else in time. That is very ancient indeed.

Do we find evidence in this ruin that the humans and elves shared the same religion? I have no memory of this. If  that were to be the case however, then the theory of Elven God=Old Gods can be proven to be correct.

The codex entries found in the ruin speaks of a war between the humans and the elves? Is this war the war between the Tevinter and the Elves? Before the sacking of Arlathan? 

I will look around for some information on this.

#69
BigKevSexyMan

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I've been doing some research on "the old gods are the elven pantheon and the maker is the trickster god" theory that's out there. Well, some of it just doesn't add up. First being that there would be 8 gods + maker when we know that it's likely that there are 7 gods + maker(although this could be wrong, but there is no evidence to say otherwise.



But then I noticed that 4 of the elven gods were in fact twins. So what if instead, we look at it the twin gods as not two seperate beings, but one being with two natures? It could be possible that instead of 9 elven gods it might be 2 dual nature gods + 5 single nature gods making 7 gods total.



He's what I figures so far, and please tell me if you dissagree on the placements, but I studies the wiki and it seems right.



Elven=June - God of Crafts

Old God=Andoral - Dragon of Slaves



Elven=Sylaise - Goddess of the Hearth

Old God=Toth - Dragon of Fire



Elven=Andruil - Goddess of the Hunt

Old God=Dumat - Dragon of Silence



Elven=Fen'Harel - Dread Wolf/ Trickster God

Old God=Lusacan - Dragon of Night



Elven=Ghilan'nain - Goddes of the Halla

Old God=Urthemiel - Dragon of Beauty



DualElven=Falon'Din - God of Death and Fortune/ Twin of Dirthamen

DualElven=Dirthamen - God of Secrets/ Twin of Falon'Din

Old God=Razikale - Dragon of Mystery



DualElven=Elgar'nan - Twin of Mythal/ God of Vengeance and Fatherhood

DualElven=Mythal - Twin of Elgar'nan/ Goddess of Justice and Motherhood

Old God=Zazikel - Dragon of Chaos





The hardest one to place has been Dumat.

#70
Maria Caliban

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cutieyum wrote...

Why was the newly established human Chantry so eager to disperse their Elven allies, supressed their culture, or what little remained of it?


The Dales existed for over a century. Read the codex entries on how the Blight ravaged the land while the Dales stood by. There's even one talking about how an entire town was slaughtered and corrupted by darkspawn while the elven army stood on a near-by hill because they would not involve themselves in mere 'human interests.'



Was it a partially driven by their greed for cheap (slave) labor?


Only the Tiventer Imperium has slaves and the Exalted March was called by the Orleisian Chantry.


Cultural mind-wipe and genocide are not arbitrary, there's always a power hungry force encouraging the bat-wielding fanatics to do their dirty work, in order to assuage their insecurities and/or cement their positions.


The idea that the Exalted Marches were called just because the Chantry is teh EVIL is rather simplistic. It would fly in other fantasy settings, but when it comes to history and religion, Thedas has been consistantly more realistic.

Kalle88 wrote...

I never really understood how the elven ruin in the Brecillian forest did fit into the timeline. But you're suggesting that it instead it is so old, that it predates Tevinter rule in Ferelden? That never occured to me, but since the ruins does, as you say, display signs of organized worhsip of Elven gods, it dosen't really fit in anywhere else in time. That is very ancient indeed.


If you take Leliana, she says that the architecture is both Tevinter AND Elven in origin, though she doesn’t know how that could be.

Modifié par Maria Caliban, 28 novembre 2009 - 07:32 .


#71
Vicious

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Anyone notice that High Dragons are not particularly intelligent but are still somehow able to speak to their minions? According to one of Genitivi's codex entries, Dragons have been somehow 'speaking' to people all through history, explaining the Dragon Cults that always spring up and the followers of the Dragon 'somehow' knowing exactly what the Dragon wants/needs and trying to provide it. [Andraste's Ashes being a good example.]





Doesn't that sound suspiciously like the Archdemon's ability to communicate with Darkspawn? [and to a lesser extent, Wardens]

#72
Alphram

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Maria Caliban wrote...

If you take Leliana, she says that the architecture is both Tevinter AND Elven in origin, though she doesn’t know how that could be.


Well, if the Elven architecture predates the Tevinter civilisation, it would be understandable that the humans might decide to copy this advanced culture.  Thus, Tevinter could be a copy of Elven architecture, it's just that Leliana, coming from a human centric viewpoint, where the Tevinter Imperium is kind of the year zero, the Brecilian ruins resemble that.

I'm curious as to what is supposed to be "Godlike" about these archdemons.  These are supposed to be tainted Old Gods, yes?  Aside from the fact that they cannot be truly killed except by certain means, and that their presence heralds a mass invasion of darkspawn, what other abilities have they ever demonstrated?  They are certainly powerful dragons, but they hardly seem to be any kind of deities.  Does the taint debase them that much?

#73
slackbheep

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Don't hold your breath for any real exposition on this before DA2 unless it's through an expansion or DLC. Too central a mystery to not have a plan tied to it's explanation.

#74
Brimleydower

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While an interesting theory, the notions of the Elven Pantheon actually being the Old Gods aren't taking into account the 4 "evil" Gods (Terror, Malice, Spite, Pestilence). I would venture to form some sort of correlation between the 4 corrupt magi, but the Elven Pantheon predating the Tevinter invasion would pretty handily stamp that out.

Modifié par Brimleydower, 28 novembre 2009 - 08:14 .


#75
cutieyum

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Maria Caliban wrote...

The idea that the Exalted Marches were called just because the Chantry
is teh EVIL is rather simplistic. It would fly in other fantasy
settings, but when it comes to history and religion, Thedas has been
consistantly more realistic.


I would never call the Chantry 'EVIL', that would be is simplistic and myopic. The freedom from mages and slavers that the Chantry has brought to the humans cannot be dismissed. In the current time, 5th Blight, the elves DO provide quasi-slave, very very cheap labor to the humans in Ferelden. Elves are not 2nd class citizens, they are much lower than that. Every country in the continent where Ferelden stands, humans derive lots of work from their city elves. Slavery in name or not is a powerful and addictive economic engine.

Maria Caliban wrote...

The Dales existed for over a century. Read the codex entries on how
the Blight ravaged the land while the Dales stood by. There's even one
talking about how an entire town was slaughtered and corrupted by
darkspawn while the elven army stood on a near-by hill because they
would not involve themselves in mere 'human interests.'


Which Blight is that? The 2nd?
How do you know that the history you read is the mere truth... So in retribution terms,  the loss of an entire town of humans is worth the whole culture of the Elven people... That's 'EVIL'


=-=-=-=-=-=-=-=-=-=-=

To the topic of the Old Gods...

I don't think the Old Gods are the same to the Elven Gods... But there are a lot of things unanswered, otherwise why do the writers keep reminding us that the Elven ruins pre-date Tevinter domination, and the Elves had inhuman qualities on how they related to the Fade, their impossibly long lives, and ancient magic (Arcane Warrior)?

Modifié par cutieyum, 28 novembre 2009 - 01:49 .