someone else wrote...
Saphra Deden wrote...
There is no getting through to you.
ditto.
Look, you are dissatisfied because you know the renegade choices are replicated in vanilla ME2 starts. You complain it takes the fun out of it to know that - all your choices were moot - you might as well have not played at all. But you didn't know that, if you could not play ME2 without an ME1 import, the basis for your objection would disappear.
But you can play ME2 as a stand-alone, and therefore it must have a starting game state - from that perspective one state is a valid as any other - you really have no basis for an objection.
What the **** are you talking about? My first playthrough of ME2, where I didn't really know what the whole game was like (meaning the differences between the Paragon/Renegade and non-import games) was indeed better than subsequent ones.
However once I did know that, since I don't live in a ****ing box, killed some of the fun. I realized that I had largely weasted my time perfecting my ME1 savegame because I'd have gotten much the same experience by just playing a vanilla ME2 game.
Once again, I am talking about the design of the game and the import feature itself. No **** this is a "meta-concept". It is the same as debating the writing in the plot, or the game controls, or sound composittion, or the game engine. I am not debating moralities or decision making with regards to a Paragon or Renegade action, nor the consequences (WITHIN THE STOOOOOOOORRRRRRRRRRYYYYYYYYY!).