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Fair Skin


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#1
Ellestor

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I thought it was impossible to achieve. The fairest skin tone available to most people is considerably orange/brown, I suppose you might say bronze. Yet in some posts (very few), I've noticed characters that have fair skin. Sending them private messages and inquiring as to how they'd managed to achieve it, most of them seemed confused: 'I just put the slider all the way to the left,' was the recurring mantra.

Knowing that for me, and most of the social site's participants, the leftmost skin tone was hardly fair, I kept pestering any pale-avatared folks I could find. One of them, Aquacaster, inadvertently gave me the key to the puzzle:

Well the skin complexion and skintone are set all the way to the left. I only used lightpink makeup to give it a soft look and a darker lip colour. Also made the cheek rounder to give it a more softer look which also seems lighter. But its strange, after reading your message I tried to do a second character, but I failed to create the same look as the first one, didnt have that light tone I wanted to have. Maybe I was only lucky the first time?
Also, this time I could change eye colors but not the first time. Maybe something wrong with the program?

So, why would (s)he now, stuck with sun-toasted characters like the rest of us, be able to change eye color where (s)he wasn't able before? It sounds like (s)he's now on a higher graphical setting than when the fair character was made.

Thus, I jumped into the video settings and dropped the 'graphics detail' setting from very high to low. Voila!

Adin Tabris on Very High:
Posted Image

Adin Tabris on Low:
Posted Image

Simple as that. I thought that some others, unamused with skin tones ranging only from light bronze to dark bronze, may find it helpful.

Of course, I doubt anyone will play through the game itself on low just to have a fair-skinned character, but it's a good enough method to get the avatar you want.

Modifié par Ellestor, 01 novembre 2009 - 01:57 .


#2
JessicaGlenn

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Nice find, I was wondering about this myself when noticing how some people had very light skin complexions. That being said, I still prefer a slightly darker one like yours on the high setting.

#3
IRICHARDI

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Don't the avatars on this site always look like they would with the highest settings regardless of what you had in the CC?

#4
Ellestor

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JessicaGlenn wrote...

Nice find, I was wondering about this myself when noticing how some people had very light skin complexions. That being said, I still prefer a slightly darker one like yours on the high setting.

Certainly, it makes more sense for most characters, I'm sure. I'm aware that my preferences lay in a minority.

IRICHARDI wrote...

Don't the avatars on this site always look like they would with the highest settings regardless of what you had in the CC?

I had thought so, but apparently not. This is Adin as he now appears on this social site:

Posted Image

The CHR file which contains all the facial parameters is evidently not uploaded to be rendered server-side. The CC just takes a JPG screenshot of the whole 'paperdoll' view and a PNG screenshot of the portrait, then uploads them with the XML that contains the stats.

Modifié par Ellestor, 01 novembre 2009 - 03:16 .


#5
Guest_Yenaquai_*

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Wow, kudos to you! I've wondered about that myself...



Though it is interesting that the skincolour itself apparently changes with the graphical setting.. I wonder how that will work ingame...

#6
Ragadurn

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Judging from the differences between the two settings, it's certainly not a texture thing only.
The whole lighting and added shaders make a lot of difference, as it seems.

It's almost like comparing animatics vs. the final scenes of a CGI movie scene.


Edit: Forgot a "not".

Modifié par Ragadurn, 01 novembre 2009 - 06:38 .