I always read on the forum about future repercussions of big decisions like, married this guy, having a baby with that girl, sided with B or A, killed those ones etc.
But what about those minor decisions we made through the game?
For exemple, for me, if we ever go back to Ferelden, i would love to pass by the tavern at Redcliffe that i gave to Bella that got renamed "The Grey Warden's Rest" and see whats become of it, and listen the stories she (or others) tells, maybe even how it changed from the truth.
Or even meet the order of knights founded by Alec (who become "Ser Alec the Valiant"), the one that i spared at Vigil's Keep and sent to join the army.
I know this things are difficult to do, since on most peoples games all this never happened, but it would be a nice touch to add in a game.
What you guys would like see?
PS:sry for any bad "engrish"...
Which minor decisions would you like to see repercussions in future games?
Débuté par
DiegoRaphael
, déc. 07 2011 03:55
#1
Posté 07 décembre 2011 - 03:55
#2
Posté 07 décembre 2011 - 12:11
I would like it if the people i kill in one game, stays dead in the next game. It would make me belive that death has some sort of impact in the DA world.
#3
Posté 07 décembre 2011 - 12:18
I'd be interested to see if the 'boon" I requested from the kind/queen at the end of DAO mattered at all. For instance, if I requested that the dwarves got some assistance with the Deep Roads in times outside of Blights, if this held true. Or if I requested that the Circle in Ferelden be more self governing, that maybe that is where the Mage stronghold is against the Templars.
In fact, something along the lines of if I used the boon in DAO, the mage's home base is in Ferelden, if I didn't perform the right of Annulment in DA2, the base is in Kirkwall (or somewhere in the Free Marches) and, if all the above are no, then the base would be in Tevinter.
However, locations for three different bases in three different countries based off of two endings that may or may not have valid and working import flags may be asking a little too much.
In fact, something along the lines of if I used the boon in DAO, the mage's home base is in Ferelden, if I didn't perform the right of Annulment in DA2, the base is in Kirkwall (or somewhere in the Free Marches) and, if all the above are no, then the base would be in Tevinter.
However, locations for three different bases in three different countries based off of two endings that may or may not have valid and working import flags may be asking a little too much.
#4
Posté 07 décembre 2011 - 01:44
The boon would only have an impact in Ferelden, though. I am sure it would be implemented in some way, if the next game takes place in that part of the world.
#5
Posté 07 décembre 2011 - 01:48
To be fair, the boon is quite the big decision. Killing someone you could kill in DA:O is as well. If they can get those straight I'm set (even though some people who got better in DA2 were bugs, Zevran and Leliana too, I think).
#6
Posté 07 décembre 2011 - 01:59
Yeah, I have serious doubts about the ability of BW to bring decisions back from previous games effectively, given how buggy DA2 was in the imports and, even in the cases where they worked, having little to no impact on anything besides one conversation/side quest/random line dropped in conversation.
I'll keep my hopes alive, but unless some serious work, thought and effort is put into it, I doubt we'll see much carryover between games.
I'll keep my hopes alive, but unless some serious work, thought and effort is put into it, I doubt we'll see much carryover between games.
#7
Posté 07 décembre 2011 - 05:42
This is really a small thing, but in Awakening we get the chance to pardon a young shepard who stole supplies for his family and enroll him in the army. As the epilogue says, he becomes a legendary hero and founds an order of knights that lasts a thousand years.
I'd like to meet him again...
I'd like to meet him again...
Modifié par Marvin_Arnold, 07 décembre 2011 - 05:45 .
#8
Posté 09 décembre 2011 - 03:01
Marvin_Arnold wrote...
This is really a small thing, but in Awakening we get the chance to pardon a young shepard who stole supplies for his family and enroll him in the army. As the epilogue says, he becomes a legendary hero and founds an order of knights that lasts a thousand years.
I'd like to meet him again...
Thats Alec, or Ser Alec the Valiant as he became know.
Still on Vigil's Keep, if you upgrade the weapons and armors for the soldiers, they also became very famous on Thedas, would be cool to meet then as well.
I done 2 playthrough of DA2, but i dont remember stuff like these on it. Dont know if it because of a lack of an epilogue, our i simple missed some minor quest.





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