Asenza wrote...
@unschuld,
If the characters in the game don't react to one of their own dying, why should we?
I'd imagine it's implied that Shepard (and the rest of the crew) grieves privately. I'd agree that I'd like to see some sort of emotional scene to show that the characters care, and we do get a small glipse of that at the end of the shadowbroker mission (when liara asks Shep's honest opinion on the reaper situation). The middle of the series isn't the place for the main character to have an emotional breakdown though. Hopefully we get something like that in ME3 (sources point to promising).
Asenza wrote...
And I already explained why killing Thane, in a universe where Shepard was brought back from the dead and a cure for Keprals is being worked on, is ludicrous.
Other's have explained this before I had a chance to get back to a computer. If you want to blame anything, blame the plot device for it's incredulousness, not 'because it's there death doesn't exist anymore'. Killing Shepard and bringing him/her back to life was incredibly far fetched, and maybe a bit stupid in terms of writing, because it opens the possibility for these types of arguements. Seriously, why couldn't have they just put Shep in a coma or something... or had him get captured and locked up in Conrad Verner's basement for 2 years because he's an insane obsessed fan. Would have been more believeable anyway...
The game explains the differences (indirectly) the reasons why Thane has an incurable terminal illness while Shepard was Jesused as follows (to the best of my understanding and speculation):
1. Shepard was brought back by an experimental project (which thankfully was successful on the first try!) using BILLIONS of credits worth of resources and technology. This is only because Shepard is deemed "too important to die", a luxury that the common nobody (Thane.... and for that matter Garrus, Liara, Tali, Kaidan, Ashley etc.) does not share.
2. Healthy Drell aren't numerous enough to create a steady pool of healthy lung transplants
3. Infected tissue is effectively destroyed, damage is permanent and irrecoverable.
4. The Hanar are heartless bastards who refuse to develop a cure or grow cloned healthy lung tissue.
(Seriously, why don't Drell living in humid environments just wear pseudo-quarian type respirators that dehumidify air going into their lungs. Talk about DERP)
Asenza wrote...
Once you solve death, even in a scifi/fantasy universe, you raise the bar for what is possible in that universe. It doesn't matter how isolated or specific the death-defying incident was. Drawing the line at Keprals in a universe where death was overcome is.... I don't even know the words. But they are definitely synonymous with absurd and stupid and determination for drama, angst and cheap tears at the expense of good storytelling.
Again, I feel it was silly to do, even with their explanations of WHY Shep was resurrected. The facility and research was blown up, so I guess it won't be happening again. Whatever. But don't let the idea that "death was solved" permeate into the rest of the universe. Think of it as a one time (stupid) plot device thing. Otherwise, no one dies from here on out, everyone is important enough to resurrect and the universe becomes stupid and pointless and death has no meaning.
Modifié par Unschuld, 09 décembre 2011 - 07:40 .