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Romances and character deaths (Thane for example)


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#126
txgoldrush

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kaimanaMM wrote...

txgoldrush wrote...

Its extremely stupid to try and "make everyone happy"....especially if your story suffers for it. Allowing Thane to get better simply would destroy the theme of his romantic arc.

The best RPG writers do not try to make everyone happy.

Again, fans want choices, they just do not want consquences.


How does having a choice make the story suffer?  Hasn't that been one of the most touted aspects of Mass Effect? YOUR Shepard.  YOUR story.  YOUR choices. 

So why should your choices trump my choices?  Why should my choices trump yours?

No one, anywhere, in this thread or the few iterations of the Thane thread has said that they want choice without consequence.  Yet, people continue to go on and on about how people who want Thane to live obviously want some kind of magical cure to pop out of thin air.  

People who want Thane to live want a choice.  Death is a consequence, you're right, and a completely justifiable one.  But it should not be the ONLY consequence.  


If you really want YOUR story, YOUR choices for the entire thing...play a Fallout game.

Look at it this way, why can't Shepard not attempt to save Joker and survive the beginning of ME2?

If many fans have there way, you will have so many choices that cheapen the experience and destroy the themes the game is trying to portray.

Modifié par txgoldrush, 12 décembre 2011 - 01:59 .


#127
HolyAvenger

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Choices can make a storyline weaker. Choosing not to save Thane is NOT the same as Thane dying regardless of whatever you do. The second has a far stronger emotional impact.

#128
Medhia Nox

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I think this is a roadblock to deeper storytelling. That doesn't mean someone HAS to die - for deeper storytelling, but when things simply cannot be allowed due to audience disapproval - I think it impedes the creative process.

I'm curious to see if video games ever become a medium for complex storytelling of less comfortable themes (I'd say "more adult" - but adults are just children with freedom - it really doesn't mean they're any more prepared for the darker themes of life)

#129
Enmystic

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txgoldrush wrote...

Allowing Thane to get better simply would destroy the theme of his romantic arc.


This argument has been rehashed so many times.  No. It. Won't.

The best RPG writers do not try to make everyone happy.

I have been studying animation and video games long enough to know that is false.  Good game writers know it's impossible to please everyone, but they still try to please as many people as possible.  How do you think some of the most popular franchises got to be that way anyhow?

Again, fans want choices, they just do not want consquences.

Again, false.  Also consequences can be positive and negative.

If you really want YOUR story, YOUR choices for the entire thing...play a Fallout game.

Mass Effect allows for player choice as well.

Look at it this way, why can't Shepard not attempt to save Joker and survive the beginning of ME2?

If many fans have there way, you will have so many choices that cheapen the experience and destroy the themes the game is trying to portray.

I preemptively addressed  this in a previous post.

Enmystic...
It's not that Shepard should control everthing its just the placement of when Shepard doesn't have choice.  Sometimes such moments can be powerful due to the feeling of helplessness.  However, other times it only serves as an annoyance because some players may have wanted some say in that particular decision because of the said characters or parties involved. 


It's up to the jusidiction of the game designers and the writers when the players should have control.  However, they need to be coginizant of when we want it and where it would fit.  Adding choices has potential to make the game deeper and more interesting.  The only way to ruin anything is bad writing and bad implementation.

Choices do not inherently make a story weaker or bad. 

#130
wildannie

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txgoldrush wrote...


It is you that doesn't undertstand it.............the theme was not about "I want more time"...its about "using the time left the best I can". At first Thane wasn't, if romanced, he would. End of story.


That's clearly the theme that you want it to be but you're having to ignore a lot of what Thane says and other incidental information to reach this conclusion.

Before Shepard, Thane was in his battle sleep, cleaning up the Galaxy and waiting to die - in his mind he *was* making the most of his time by making the galaxy a brighter place.  Shepard provides him with the opportunity to achieve this on a larger scale taking on the collectors.  However, after romancing Shepard it becomes more complex he is no longer content to die  'my expectation to move swiftly to my end vanished upon uniting with you cause'.  He still thinks that he's going to die and of course he's still going to use what time he has as best he can but what the best use of his time is has changed.
Someone who wants to live is going to try and prolong their life if they can and as he's a viable Transplant candidate it's likely that he would put himself up for that for Shepard.  There's also the new treatment mentioned on CDN 13th July 2010 -

'Researchers at U. Thierax are attacking the myriad of respiratory diseases caused by inhaling dust around the blast site. Dubbed “medi-gel for the lungs,” the Eupulmos Device analyzes a patient’s tissue or medicard record before adjusting its virally-delivered superdrugs to match the patient’s genetic predispositions. After that, the mister sprays the aerosol into the patient’s nasal passages and the drug is absorbed into the lungs. The mister can also deliver microsurgery machines to make non-invasive repairs to tissue and has a color-coded nozzle at each end with separate agent reservoirs for dextro and levo patients. Said one ER staffer, “The effect is incredible. In a year, the whole galaxy will be using these things.”

I don't know why Bioware would sanction information going out that hints at potential treatments if they were not going to allow any of them to be used and if the only Theme they were pursuing was 'make the most with the time you have'.  

I think it's you who's playing the wrong game if you don't want choices. Being able to mould your own preferred story around the main plot is what has given Mass Effect the appeal that it has.  As the main plot is less changable an effective way of achieving this is by allowing us to affect the story through the characters that mean the most to us whomever they may be (especially LIs).  

With all the impossible feats achieved in the ME universe, making Thanes death  during ME3 unavoidable would be pretty stupid.

Modifié par wildannie, 12 décembre 2011 - 08:05 .


#131
jeweledleah

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HolyAvenger wrote...

Choices can make a storyline weaker. Choosing not to save Thane is NOT the same as Thane dying regardless of whatever you do. The second has a far stronger emotional impact.


I disagree with this, personaly.  mandatory death loses any and all emotional impact after first time you go through it. Virmire long since has become the annoyance.

all that remains is my least favorite quest not because its so emotionaly rough, but because it feels like such a waste of time and its so emotionaly shallow once you realize that there's nothing you, the player can do to change the outcome. 

siding with Mages annoys me for a lot of reasons, but one of them being the fact that even if you do, the very person you were trying to protect, turns against you anyways.

the thing about choices is that they are just that - a choice.  just becasue something can be done doesn't mean you have to do it now.  just becasue you can save the character doesn't mean you are forced into it.  YOU create the story that you think is best.

I've killed Connor.  I've killed Isolde too.  I've sided with Werewolves and I've sided with elves.  becasue those choice fit my wardens and the story I wanted for them

I've lost people during suicide mission, because the choices that led to that made sence for those Shepards.  ability to make all those varied choices is the reason why I'm STILL replaying Mass Effect.

with each choice made for us, replayability of the game decreases.  emotional impact decreases.  because what is the point in investing yoursself if nothing you do makes any difference and outcome is always the same.

#132
Ieldra

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I say you who romanced Thane knew what you were in for.

The decision to romance Thane, THAT was the choice you were making. Willingly and knowingly. You knew Thane was set up to die by the story, you could have said "I don't want a tragic romance" and romanced someone else. But no, you didn't. Now that the inevitable end is coming, you want to wriggle out of the consequences.

I say that's cheap.

It's also the topic of countless plays throughout history, so count me just a little amused that I see those plays played out in some sort of limbo between RL and fiction, right here on the forums.

Admittedly it would be a little weird if Bioware made his death compulsory after that tidbit in LotSB, and I fully understand why you're angry that the promise you read in that piece of information might not be followed-up on. But my take on it is that it shouldn't have been there in the first place. As I said before, part of the meaning of his story is that sometimes you do not have a choice.

Let me say that I'm not dogmatic about this. If they manage to make Thane survive without cheapening his story, I'll be fine with it though I remain doubtful that it can be done. But should he die inevitably, don't complain about not having a choice. You had a choice. You chose to romance him knowing that he would die. Count yourself lucky that you knew in advance - that's quite a bit more than Morrigan's fans knew about how it would end when they decided to romance her.

FYI, I'm not speaking as a distanced observer. My main femShep romanced Thane, but I replayed her to remain unromanced. Though admittedly, my dislike of having this femShep in a tragic romance was only one factor contributing to this decision.

Modifié par Ieldra2, 12 décembre 2011 - 09:39 .


#133
Radahldo

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The decision to romance Thane, THAT was the choice you were making. Willingly and knowingly. You knew Thane was set up to die by the story, you could have said "I don't want a tragic romance" and romanced someone else. But no, you didn't. Now that the inevitable end is coming, you want to wriggle out of the consequences.


This really isnt necessarily true. Thane was announced as suffering from a terminal illness very late into the promotional cycle. The fandom he built up, from being one of the first announced me2 characters were not attracted to a 'tragic romance' because we did not know of it; when we learned of it, we were unhappy with it. It's an unnecessary aspect of his character, in my opinion.
Lots of people say "well, it will be poignant, its esstential to his narrative". Well, Cerberus being fascist and incompetent seems a defining part of their character that does not stop people from canceling pre-orders and crying (literally).
I don't think this is the proper space to elaborate on why dying is not esstential to thanes character arc but basically its not; you dont even need to care whats essential cause you dont romance him. Every character has arcs that satisfy different things and everyone would be unhappy if a disinterested majority, instead of the fans of the character themselves, got to dictate what happens to them. This is the main thing I don't get why is it so hard to say "Well, I don't really care about thane.. his fans want him cured.. i guess they have their reasons, I'll support them"?

And, really what story is cheapened? Death really isnt that poignant. In a game like mass efffect which has:
A.) brought Shep back from death
B.) repeatedly vacillated on the severity of Jokers illness
C.) quarians in general
... and many other things, I do not see how Thane receiving successful treatment cheapens anything: death and debilitating illness in-general has already been cheapened in this game.
To be unbudging on this one issue, presumably to drive home a sense of mortality that has been cheapened in literally every other aspect of the game, is really annoying.

I would think you would especially understand this cause i've seen your posts on Mirandas fertility.  You've written  very long posts  on this, i've read them all.
A tragic romance is not what the original fanbase wants. The only people I see actively arguing against the cure are people who do not really care that much; and, frankly, with all the spoilers, seeing how a lot of people have reacted very, very negatively to their characters (in however an outdated draft this is) being sidelined ins some capacity has lowered my tolerance for these sorts of arguments. I've read you say several times you do not care what happens to other characters as long as Miranda get a large role. To have a large role and satisfying arc is what everyone wants for their favorite characters; we all know the main plot is not very good so the characters are what everyone is invested in. A cheap, maudlin tragedy is not a satisfying arc or close to what I want for Thane. It's not something I 'knew I was getting into" because, in alll my interactions with the devs on the old forums Thane dying was never something they communicated or was asked for.

A lot of my friends played the romance hoping there would be a cure in me2. Did anyone here ask for infertility?
If there were a large percentage of people are constantly arguing that miranda is defined by infertility and that you should accept cannon and stop whining cause you know what you're getting into.. it would be annoying, right?


I was reading the reactions of various character threads to spoilers and it was super negative. So we cannot pretend that we prioritize the main plot or necessarily accept the illogical decisions of writers. I've looked into other threads and places on internet where people were having huge tantrums, canceling pre-orders because they are dissatisfied with the story. We're past the point of "just respect the writers decisions" cause really we don't, lets be real.

Sadly, I think its really obvious even without spoilers how Thane will be handled in ME3. We put a lot of effort into getting a Cure Thane message to writers. They have giant poster we made in their office. It isn't fair that we were ignored because of very thin counter-arguments from people who have now thrown loud tantrums over not getting what they want in ME3.

Modifié par Radahldo, 12 décembre 2011 - 10:34 .


#134
wildannie

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@Ieldra2 I absolutely agree that if they shouldn't have hinted at prolonging/curing Thane if they were not going to allow it to happen under any circumstances. I think that if they were going to make Thane's death compulsory they should have killed him at the end of ME2.

The Thane romance is a choice but the alternatives (Jacob or Garrus) do not resonate with me at all so it's not a real choice but a choice between a story I enjoy and one that I don't and I don't really want to be punished for my preferences.

I wont be bothered at all if Thane dies in my Kaidan playthrough, or my unromanced one.

I have faith that bioware can cure Thane without ruining the tone of the ME series to date. I don't want Thane to be the exception to the rule in a universe where the impossible becomes possible at every turn.

Modifié par wildannie, 12 décembre 2011 - 10:40 .


#135
lyssalu

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Radahldo wrote...

The decision to romance Thane, THAT was the choice you were making. Willingly and knowingly. You knew Thane was set up to die by the story, you could have said "I don't want a tragic romance" and romanced someone else. But no, you didn't. Now that the inevitable end is coming, you want to wriggle out of the consequences.


This really isnt necessarily true. Thane was announced as suffering from a terminal illness very late into the promotional cycle. The fandom he built up, from being one of the first announced me2 characters were not attracted to a 'tragic romance' because we did not know of it; when we learned of it, we were unhappy with it. It's an unnecessary aspect of his character, in my opinion.
Lots of people say "well, it will be poignant, its esstential to his narrative". Well, Cerberus being fascist and incompetent seems a defining part of their character that does not stop people from canceling pre-orders and crying (literally).
I don't think this is the proper space to elaborate on why dying is not esstential to thanes character arc but basically its not; you dont even need to care whats essential cause you dont romance him. Every character has arcs that satisfy different things and everyone would be unhappy if a disinterested majority, instead of the fans of the character themselves, got to dictate what happens to them. This is the main thing I don't get why is it so hard to say "Well, I don't really care about thane.. his fans want him cured.. i guess they have their reasons, I'll support them"?

And, really what story is cheapened? Death really isnt that poignant. In a game like mass efffect which has:
A.) brought Shep back from death
B.) repeatedly vacillated on the severity of Jokers illness
C.) quarians in general
... and many other things, I do not see how Thane receiving successful treatment cheapens anything: death and debilitating illness in-general has already been cheapened in this game.
To be unbudging on this one issue, presumably to drive home a sense of mortality that has been cheapened in literally every other aspect of the game, is really annoying.

I would think you would especially understand this cause i've seen your posts on Mirandas fertility.  You've written  very long posts  on this, i've read them all.
A tragic romance is not what the original fanbase wants. The only people I see actively arguing against the cure are people who do not really care that much; and, frankly, with all the spoilers, seeing how a lot of people have reacted very, very negatively to their characters (in however an outdated draft this is) being sidelined ins some capacity has lowered my tolerance for these sorts of arguments. I've read you say several times you do not care what happens to other characters as long as Miranda get a large role. To have a large role and satisfying arc is what everyone wants for their favorite characters; we all know the main plot is not very good so the characters are what everyone is invested in. A cheap, maudlin tragedy is not a satisfying arc or close to what I want for Thane. It's not something I 'knew I was getting into" because, in alll my interactions with the devs on the old forums Thane dying was never something they communicated or was asked for.

A lot of my friends played the romance hoping there would be a cure in me2. Did anyone here ask for infertility?
If there were a large percentage of people are constantly arguing that miranda is defined by infertility and that you should accept cannon and stop whining cause you know what you're getting into.. it would be annoying, right?


I was reading the reactions of various character threads to spoilers and it was super negative. So we cannot pretend that we prioritize the main plot or necessarily accept the illogical decisions of writers. I've looked into other threads and places on internet where people were having huge tantrums, canceling pre-orders because they are dissatisfied with the story. We're past the point of "just respect the writers decisions" cause really we don't, lets be real.

Sadly, I think its really obvious even without spoilers how Thane will be handled in ME3. We put a lot of effort into getting a Cure Thane message to writers. They have giant poster we made in their office. It isn't fair that we were ignored because of very thin counter-arguments from people who have now thrown loud tantrums over not getting what they want in ME3.


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#136
Tasha vas Nar Rayya

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HolyAvenger wrote...

Choices can make a storyline weaker. Choosing not to save Thane is NOT the same as Thane dying regardless of whatever you do. The second has a far stronger emotional impact.

Yeah. That 'stronger emotional impact' would be anger that his death was mandatory.

@ Radhaldo - exactly right! *Joins in the applaud*

Ieldra, I would have much preferred it if he didn't have Keprel's syndrome at all. I thought it was an unecessary part of his character, and that he still would have been a great character without it. But I romanced him because his character was written fantastically. He had so many layers to his personality, and I was drawn to him.

With the whole 'you knew what you were getting into when you romanced him.' I think there is one quote that sums it all up for my Shepards:
'It is better to have loved and lost, than never to have loved at all.'

Modifié par Tasha vas Nar Rayya, 12 décembre 2011 - 11:27 .


#137
wasp777

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" The script was certainly not intended to be released in that form and that early". Said Muzyka. "You edit it continually.  It's a living process to build a game and it's also a living experience to play through it. You're seeing the graphics, you're seeing the choices, you're seeing the characters. Words alone on a page, the're not delivered in voice over, the're not delivered in the interface, the're not delivered as your character, with your choices up to that point imbuing them with meaning and purpose and identity, the emotion part of it".                                                                                                                                                                                                                                                                                                               

#138
Ieldra

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Radahldo wrote...

The decision to romance Thane, THAT was the choice you were making. Willingly and knowingly. You knew Thane was set up to die by the story, you could have said "I don't want a tragic romance" and romanced someone else. But no, you didn't. Now that the inevitable end is coming, you want to wriggle out of the consequences.

This really isnt necessarily true. Thane was announced as suffering from a terminal illness very late into the promotional cycle. The fandom he built up, from being one of the first announced me2 characters were not attracted to a 'tragic romance' because we did not know of it; when we learned of it, we were unhappy with it. It's an unnecessary aspect of his character, in my opinion.

Are you telling me that you knew you would romance Thane and be a fan of him before seeing him in the game? Well, then you have made your opinion based on incomplete facts, because almost the first thing he says to you is that he's dying from a terminal illness. I maintain that people knew from the first meeting that this was set up to not end with a happily-ever-after. You can't say it was added to him arbitrarily because you have no insight into the way he was planned.

I don't think this is the proper space to elaborate on why dying is not esstential to thanes character arc but basically its not; you dont even need to care whats essential cause you dont romance him. Every character has arcs that satisfy different things and everyone would be unhappy if a disinterested majority, instead of the fans of the character themselves, got to dictate what happens to them. This is the main thing I don't get why is it so hard to say "Well, I don't really care about thane.. his fans want him cured.. i guess they have their reasons, I'll support them"?

It is because I have an opinion about his story which is not influenced by my caring about him or not. Am I not allowed to have one? Am I not allowed to present it here just because I'm not a fan of him? And it's not as if I could influence anything at this point. Writing is done.

And, really what story is cheapened? Death really isnt that poignant. In a game like mass efffect which has:
A.) brought Shep back from death
B.) repeatedly vacillated on the severity of Jokers illness
C.) quarians in general
... and many other things, I do not see how Thane receiving successful treatment cheapens anything: death and debilitating illness in-general has already been cheapened in this game.
To be unbudging on this one issue, presumably to drive home a sense of mortality that has been cheapened in literally every other aspect of the game, is really annoying.

Read my post again. I am not unbudging. I remain open to the possibility that Thane's story can be good with him surviving beyond the end of ME3. But I believe it when I see it. 

I do concede that given the level of technology we see in the ME universe, it would be weird not to have a cure. Unrealistic, even. But that's a separate issue. They should not have set up Thane with an incurable disease like that in the first place, in order to keep their worldbuilding consistent. 

I would think you would especially understand this cause i've seen your posts on Mirandas fertility.  You've written  very long posts  on this, i've read them all.

Not as long as this one of yours, LOL. Besides, have you read my post you've just answered? I did say that I understand you're angry about the promise of the LotSB information not being followed up on. But the issue is different. We all knew from the very first meeting that Thane was set up to die, while Miranda's infertility was sprung upon us more than half a year after ME2 came out. We had eight months of time to imagine a future where Miranda's genetic gifts would be passed on. A future the writers destroyed when they put the infertility in. My annoyance is mostly about the impression that the writers deliberately wanted to destroy exactly that future to make a pseudo-moral point. Yes, I see the similarity to Thane's story, but again you knew in advance.

You can't tell me that Thane surviving beyond the end of ME3 was ever a reasonable expectation that the writers are destroying in ME3, at least not before LotSB showed up. And since you're talking about the "original fanbase", I guess you are talking about those who romanced Thane before LotSB.

A tragic romance is not what the original fanbase wants.

That may be, but then, why did you romance Thane in the first place? It was very, very clear that exactly that had a high probability of happening. It's like saying I wouldn't want Miranda to care about her sister in ME3. These are core traits of their respective characters and stories. Both *could* be changed, but it would require significant effort to make it convincing. In fact, it would be mind-bogglingly difficult to keep the emotional impact from his earlier story arc intact while making him survive. 

The only people I see actively arguing against the cure are people who do not really care that much; and, frankly, with all the spoilers, seeing how a lot of people have reacted very, very negatively to their characters (in however an outdated draft this is) being sidelined ins some capacity has lowered my tolerance for these sorts of arguments. I've read you say several times you do not care what happens to other characters as long as Miranda get a large role. To have a large role and satisfying arc is what everyone wants for their favorite characters; we all know the main plot is not very good so the characters are what everyone is invested in. A cheap, maudlin tragedy is not a satisfying arc or close to what I want for Thane. It's not something I 'knew I was getting into" because, in alll my interactions with the devs on the old forums Thane dying was never something they communicated or was asked for.

You're *seriously* telling me that Thane was *not* set up to die in rather short order in ME2? Really? That's....completely incomprehensible. When I played ME2 first, I even expected him not to return in ME3 because he'd be dead. The way he talks, the mood of the scene where we meet him first, it practically screams here's a man near to the end of his life. You'd have to be blind and deaf not to see it.

There are two angles from which I view this discussion: if you get your cure, I won't complain about it, even if I think it's a cop-out. I am not saying that concerns about the themes of a character's story should necessarily be prioritized over what the fans want. But I maintain that from the way Thane's story was set up, expecting him to survive beyond the end of ME3 was never a reasonable expectation, and I believe that Thane's fans have deceived themselves about this.

A lot of my friends played the romance hoping there would be a cure in me2. Did anyone here ask for infertility?
If there were a large percentage of people are constantly arguing that miranda is defined by infertility and that you should accept cannon and stop whining cause you know what you're getting into.. it would be annoying, right?

There are several key differences. First, the infertility was inserted later, after we had a lot of time imagining Miranda passing on her gifts. Second, there actually *are* Miranda fans who do not want the infertility cured. The argument these people are making are very similar to the one I'm making here. They don't tell me to "stop whining", they tell me that now that the infertility is there, to simply remove it would be a cop-out. Which is quite correct. Since then, we have invented a few scenarios where the infertility can retain the meaning it has for her story arc while leaving the possibility open that it can be cured or circumvented in an epilogue. The most interesting of those is Miranda using the same technology that created her to circumvent the infertility, thus symbolizing that she has made her peace with her origins.

I'm sure you cab seeing the possible parallel here. The problem with Thane is that his story with its themes of  atonement and death is set up to end with his death. I think you're in denial about that - the only way I'd be convinced of the opposite is if a writer came out and told me I was wrong. So while Thane surviving isn't impossible, it's considerably more difficult for his story in ME2 to retain its impact that way. I challenge you to present such a scenario.

I was reading the reactions of various character threads to spoilers and it was super negative. So we cannot pretend that we prioritize the main plot or necessarily accept the illogical decisions of writers. I've looked into other threads and places on internet where people were having huge tantrums, canceling pre-orders because they are dissatisfied with the story. We're past the point of "just respect the writers decisions" cause really we don't, lets be real.

I am not telling you that. Complain as loud as you want, I won't call you out on it. I'm just posting an opposite opinion.

Sadly, I think its really obvious even without spoilers how Thane will be handled in ME3. We put a lot of effort into getting a Cure Thane message to writers. They have giant poster we made in their office. It isn't fair that we were ignored because of very thin counter-arguments from people who have now thrown loud tantrums over not getting what they want in ME3.

This is the first time I have posted about this topic on BSN. At a time when doing so won't change anything any more. I have maintained a reasonable tone and have not been dogmatic about it, and I think my arguments have weight. 

If the writers have ignored your promotional efforts - which is still in the air - then I'm sure it's not arbitrarily. In fact, if you've been as persistent as you claim, I'm sure at least some have thought of a way out for Thane. But they may not have found one that doesn't look like a cop-out. Or they may. FWIW, I do wish you luck, I'm just not convinced of the possible result before I see it.

#139
Ieldra

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Tasha vas Nar Rayya wrote...
Ieldra, I would have much preferred it if he didn't have Keprel's syndrome at all. I thought it was an unecessary part of his character, and that he still would have been a great character without it. But I romanced him because his character was written fantastically. He had so many layers to his personality, and I was drawn to him.

Hmm....I think the fact that his life was set up to end in short order, whatever the cause, added to his character considerably. Just imagine the initial encounter without him telling you he's dying. Whether it was necessary - I guess there would have been other possibilities to add to his character. But necessity is not what you're talking about really: it would have been preferable for a possible survival scenario, which the writers didn't take into account.

With the whole 'you knew what you were getting into when you romanced him.' I think there is one quote that sums it all up for my Shepards:
'It is better to have loved and lost, than never to have loved at all.'

Oh yes. I'm not saying you shouldn't have romanced him. Only that his survival is not a reasonable expectation and runs the danger of appearing like a cop-out.

#140
Radahldo

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Are you telling me that you knew you would romance Thane and be a fan of him before seeing him in the game? Well, then you have made your opinion based on incomplete facts, because almost the first thing he says to you is that he's dying from a terminal illness. I maintain that people knew from the first meeting that this was set up to not end with a happily-ever-after. You can't say it was added to him arbitrarily because you have no insight into the way he was planned.


I'm referring to the many showings of the nassana assassination that was biowares go-to demo footage for a good portion of the promotional cycle. Do you not remember that? 'Facts'? You need facts if decide? Do you mean metagame?

And it's a really narrow viewpoint the forums  have in regard to this.

The same year Shepard meets Thane she is revived from the dead in an ambiguous manner that she and others react to with indifference.
Before Thane, we recruit Mordin. On the mission you can take Garrus.  You see this district of omega ravaged by a plague and Garrus shows the symptoms.  When you meet Mordin he waves his omni tool and cures garrus.  The sense of urgency and mortality, literally solved by a hand wave.
So, there are two incidents of mortality not being something to taken seriously before players meet Thane.
It is not illogical or hard to understand why players to excepted a similar hand wave for Thane after hearing of his illness.


It is because I have an opinion about his story which is not influenced by my caring about him or not. Am I not allowed to have one? Am I not allowed to present it here just because I'm not a fan of him? And it's not as if I could influence anything at this point. Writing is done. 


Well, you know how the forums work. People who care more about a certain thing have more to say about that particular thing. I'm not saying you cannot have an opinion, just that there's a ladder of priority in things people care about but (not you, I'm speaking in general) nonetheless endlessly argue about lower priority things. 


But the issue is different. We all knew from the very first meeting that Thane was set up to die, while Miranda's infertility was sprung upon us more than half a year after ME2 came out. We had eight months of time to imagine a future where Miranda's genetic gifts would be passed on. A future the writers destroyed when they put the infertility in.


We were all  merely unaware of  infertility at first.  It's really the same as the boat Thane fans are in. We saw lots of Thane for months but the illness was just an unrevealed fact like her infertility. Its always there as far as cannon goes.
I'm just trying to illustrate to you how an impression of Thane, apart from the illness, was formed over months by players anticipating him.  Just because lotsb came our months later does not affect the fact of her infertility in ME2 on first play through--she's infertile when you meet her. But, of course, it's not how you viewed her-- it's not how we viewed Thane. It's not a 'you know what you were getting into' situation for either of us. And, like I illustrated above, Thanes illness being truly final is not something that game conditions you to accept.

 (and to clarify not all of my previous post and this one are directed solely at you, I was mostly speaking in general). 

I'm sure you cab seeing the possible parallel here. The problem with Thane is that his story with its themes of  atonement and death is set up to end with his death. I think you're in denial about that - the only way I'd be convinced of the opposite is if a writer came out and told me I was wrong. So while Thane surviving isn't impossible, it's considerably more difficult for his story in ME2 to retain its impact that way. I challenge you to present such a scenario. 


I was drawing a parallel to the reactions and the timing, not the arcs themselves. Like I said the themes expressed in his arc are something events in the game undercut and render an oddity. A scenario written by me is not necessary to understand this. 

If the writers have ignored your promotional efforts - which is still in the air - then I'm sure it's not arbitrarily. In fact, if you've been as persistent as you claim, I'm sure at least some have thought of a way out for Thane. But they may not have found one that doesn't look like a cop-out. Or they may. FWIW, I do wish you luck, I'm just not convinced of the possible result before I see it. 


Mostly I'm arguing against the 'this must happen' sentiment expressed in this thread (not necessarily in your post).  That isn't very fair when you look at all the hand waives this game has. And some other reasons. Lots of posters will not budge from that position (and it was this general 'they', not you, that  I was referring to, sorry for that miscommunication).

#141
HolyAvenger

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I love how I'm being informed I can't be a real Thane fan if I want his character arc to end in his death.  <_< 

Thane is a doomed romantic figure, there's just no two ways around that. His first real conversation with you he tells you he is dying. If after all that you persist with his romance (hitting on him rather than the other way around), then the consequences of that are simple- you are in a relationship with a dying man. For me, giving Thane a way out destroys his whole story, losing the entire poignancy of Shepard falling for a man with not long left in the world. If mandatory death ruins the story for you, that's fine, but don't tell me how I should feel about it...

As for choice- none of the deaths in SM had any meaning to me once I realised that I could have done something about it. Virmire is always, always meaningful even in my latest playthrough because I have to decide which of two characters whom I like must die...its always a punch in the guts. You can rage all you want about a mandatory death but let me repeat- he told you he was dying from the moment you met. What the hell were you expecting? I can't understand how much clearer they could have been about what it meant to romance Thane, which is why the romance means so much to me. 

Thane is one of my favourite characters. I hope BW don't chicken out of giving him the ending his storyline deserves. 

#142
Radahldo

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You're the one who has said "Choices can make a storyline weaker". I can't help it if you believe but its the point of disagreement here. We want choice, some other players want a mandatory death cause they feel, whatever reason, is more conducive good writing.
No ones said anything about real fans unless you are misunderstanding my use of the word 'original fans'? I meant the ones on the forums when first announced. I'm not implying anything beyond that don't be dramatic.

#143
HolyAvenger

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I was referring to this line: "The only people I see actively arguing against the cure are people who do not really care that much"

Yes, I understand the essence of the disagreement is whether the choice to keep Thane alive makes the story stronger or not.

#144
Radahldo

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I'm sorry that came off that way but generally it's been people that don't care as much... but just mentally add 'usually' to that statement and it's nolonger that insulting, I hope. I would add it myself if I could edit my post on this tablet I'm using.


Mandatory death (and this is all hypothetical I dont think the writers have much regarded our insights about this-- they are doing what they feel is best, for whatever reason) privileges one camp above the other. The game is about choice; the game in several ways for many players has stamped on the concept of Serious Emotional Death. I dont exactly see what's wrong with a choice unless you take a negative view of it... But the death being mandatory will not insure its emotional or satisfying, just that's its final.

I don't think I've misunderstood his character. The presentation was questionable and it's undercut by other things.

#145
Asenza

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@ieldra,

The part where you're wrong is the part where you say that Thanes entire mindset and point of existence is that he will soon die. He might have started there, but as so many people on this thread dont seem to know, HE DOESNT STAY THERE.

At his recruitment mission, he has accepted his death because he had little to live for. His son was in the care of others, his wife ten years dead, her killers sent to the grave. He was expecting to die on the Dantius commission.

That all changes after he is reunited with his son and begins a romance with Shepard. Throughout his romance scenes there is a clear trend towards dissatisfaction with his mortality that wasn't there previously, "funny I should reawaken now, that there is so little time left..." and the final romance scene before the omega 4 relay is the culmination of that dissatisfaction. He is no longer "at peace" with his death. His son is back in his life, and he has begun a romance with Shepard.

People earlier have said that to cure him would wreck his character arc, that it would change it, but simply by reuniting him with his son and romancing him has changed him from a man resigned to death to one determined hang on for as long as possible in order to stay with the people he loves in his life.

And all that is before we get into the shadow broker letter, the medical report where he had previously turned down potentially life-extendjng treatment, the cure thane himself.mentioned during his first conversation on the ship, and the Cdn medigel for lungs thing.

Modifié par Asenza, 12 décembre 2011 - 03:17 .


#146
HolyAvenger

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How can choice NOT make his arc less emotional...or at least, completely change the nature of the emotion? If my FemShep who has romanced Thane chooses not to complete the mission that would save his life then it is a completely different feeling from the fact that no matter what she did, Thane would die. One makes it almost banal- do x, get outcome y. The other makes it visceral, making a powerful statement about there are always elements of life out of our control.

I can understand the argument for the choice, but in this particular case I feel that an extra choice would actually detract from Thane's story.

#147
Tasha vas Nar Rayya

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Ieldra2 wrote...

Tasha vas Nar Rayya wrote...
Ieldra, I would have much preferred it if he didn't have Keprel's syndrome at all. I thought it was an unecessary part of his character, and that he still would have been a great character without it. But I romanced him because his character was written fantastically. He had so many layers to his personality, and I was drawn to him.

Hmm....I think the fact that his life was set up to end in short order, whatever the cause, added to his character considerably. Just imagine the initial encounter without him telling you he's dying. Whether it was necessary - I guess there would have been other possibilities to add to his character. But necessity is not what you're talking about really: it would have been preferable for a possible survival scenario, which the writers didn't take into account.

With the whole 'you knew what you were getting into when you romanced him.' I think there is one quote that sums it all up for my Shepards:
'It is better to have loved and lost, than never to have loved at all.'

Oh yes. I'm not saying you shouldn't have romanced him. Only that his survival is not a reasonable expectation and runs the danger of appearing like a cop-out.

His mortality does add to some of the things he does in ME2, such as reuniting with Kolyat, and the Dantius commission. And I imagine he would be different in his approach to working for Shepard. But I still think that if they had taken away his Keprel's syndrome, then he would still be an 'intriguing' character. He would have also been a more popular LI choice. His career as an assassin has influenced his character far more than Keprel's syndrome. It is what has defined him since a child, where as Keprel's syndrome has defined him for just a couple of years.

I see then. In that case, I have been expected a tragic ending for Thane. But when I played the game and romanced him, I was under the illusion that with the resources that Shepard has, and in the context of the Mass Effect universe, that some sort of cure or way of prolonging his life wouldn't be out of the question. I honestly didn't have a clue whether Bioware would kill him, or allow us a choice. But if Shepard can be resurrected, then I have hope that bacterial infection in the lungs can be cleared Image IPB.

#148
Ieldra

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Asenza wrote...
@ieldra,

The part where you're wrong is the part where you say that Thanes entire mindset and point of existence is that he will soon die. He might have started there, but as so many people on this thread dont seem to know, HE DOESNT STAY THERE.

Please read my posts again. I never said that. I said that his *story setup* was made around that - the man who wants to bring some light into the universe before he dies. The story without his impending death would have a much lesser emotional impact. That's why I think you cannot just remove it. It is not about his changed mindset. It is about the fact that *regardless* of his changed mindset, he may not have a choice, and that - possibly - all that remains to him is to die with all his work done and and in the presence of loved ones. 

Of course things need not necessarily turn out that way, but that's the way his story had been set up. To change it, it needs - as I said - an act of heroic determination in which he affirms his will to live, which is so impressive that it retroactively changes the meaning of his story arc. I doubt that it can be done. That's all I'm saying.

I've read all the arguments for Thane's survival, and they all have a point. But they also miss the point. It is, I repeat, not a matter of worldbuilding or world consistency, but of the themes his story was set up to explore. You don't mess with such things lightly. I must admit I'm curious what the writers at Bioware will do with it.

Modifié par Ieldra2, 12 décembre 2011 - 04:37 .


#149
Unschuld

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Ieldra2 wrote...

I've read all the arguments for Thane's survival, and they all have a point. But they also miss the point. It is, I repeat, not a matter of worldbuilding or world consistency, but of the themes his story was set up to explore. You don't mess with such things lightly. I must admit I'm curious what the writers at Bioware will do with it.



This human gets it.

There are plenty of compelling viewpoints in favor of Thane's survival, but what it all seems to boil down to is, "I don't want to accept the possibility of losing him". Will it be a scripted death or something avoided by a series of choices? I suppose we'll find out in March.

#150
jtav

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I romanced Thane partly because he was dying. Partly because I'm a sucker for tragedy, and partly because I went to the hospital every day for months while my aunt succumbed to an incurable disease and I saw what it did to my mother. We prayed for a cure. There was none. But we all did find a measure of peace and closure. Every time there's a miracle cure for something in fiction, it reinforces that this is something so horrible that it can't possibly be endured so we better hope for a miracle. That's an insult to those of us who have had loved ones die and to our loved ones. Am I saying miracle cure stories can't be told. Not at all. Escapism is lovely. But there's value, tremendous value, in stories where a person dies from their illness Because it reminds us that "dying" isn't "dead." It's possible to reconcile with our family, do good, and even find love. As Thane does. And it's possible to find the strength and courage to stay with those we love and let our hearts break while still being glad of the time we had. As Shepard will.